- Die in the Dungeon 1.0 is OUT! - 1 May 2026
Hi everyone!The wait is finally over! We are incredibly proud to announce that Die in the Dungeon has officially launched into 1.0 on Steam!Fight your way through a mysterious dungeon in this deck-building, turn-based roguelike game where you don't use cards, but dice! Deal with enemies by combining powerful dice on your board, boost their effects with magical relics, and risk it all hoping for a good roll on unexpected encounters.While you're there, make sure to check out our brand-new trailer to see the game in action.The 1.0 update features:A new CharacterA brand new parry system Level Progression for each character!New Codex Entries for characters and enemies!A new Final Boss!Difficulty D8!Fully localized in 11 languages Full SteamDeck SupportAnd much more, including a True Ending questFull Patch NotesComplete Your Experience If you already own the game and want to support its conti…
- 1.0 Launches Tomorrow! What to Expect - 30 April 2026
Hi everyone! After all these years, we are finally hitting 1.0 tomorrow (May 1st) at around 20:00 CET // 11:00 PDT! We have prepared a full recap of everything coming in tomorrow’s update:🎲 Full Release on May 1st! 🎲A new CharacterA brand new parry system Level Progression for each character!New Codex Entries for characters and enemies!A new Final Boss!Difficulty D8!Fully localized in 11 languages Full SteamDeck SupportAnd much more, including a True Ending quest 🐸Meet Nera!It's finally time to formally introduce Nera, the newest Dice Knight entering the dungeon!Nera is a young Dice Knight with a lot of potential, trained under Cinder for years. She's shy and tries to avoid direct conflict whenever possible, a trait that can make life difficult for a knight...One day, Cinder's sudden disappearance pushes her to leave her post and search for her master. All clues lead to the dungeon,…
- Dev Die-ary: Supporter Pack Update on 1.0 Release! - 29 April 2026
Hey everyone!With our full launch on May 1st from Early Access fast approaching, we’re constantly humbled by your incredible support. It’s because of you that we’ve been able to keep pushing boundaries and making Die in the dungeon what it is today.The Supporter Pack is Growing!Before we dive into the new stuff, two important things you should know:The price is NOT increasing. Even with this new content, the Supporter Pack stays the same price.If you already own the pack, the new skins are already waiting for you in 1.0 update!New Skins !As a token of our gratitude, we’ve expanded the Supporter Pack with a fresh batch of content. So we’ve added these brand-new skins:New Lisver Skin: Black CloakNew Mango Skin: Roundhelm OrderNew Nera Skin: Dice PaladinDon’t forget the old ones are still includedCinder Skin: Dice Knight (shiny and proud!) Companion/Pet: Baby Flyfant (Does nothing, just st…
- Dev Die-ary: New 1.0 Details ahead of May 1st Launch! - 24 April 2026
Hi everyone! Die in the Dungeon 1.0 launches in just one week on May 1st!Before we dive into today's new reveals, let's do a quick recap of what we shared in our last update featuring Nera, our newest playable character! Nera is a shy but talented Dice Knight who is searching for her mentor, Cinder. Her unique playstyle focuses on the new Parry modifier, allowing you to turn your defense into a powerful offense by reflecting damage. Keep reading here if you want more details!Don't forget to follow and wishlist Die in the Dungeon: Today, we're revealing even more about what's coming in 1.0! Let's hop in:📈 Progression SystemWe have a brand-new progression system! Now, every run matters, even if it ends in defeat. At the end of every adventure, your frogs will gain experience and unlock new, unique items that are permanently added to the loot pool. But it's not just dice and relics, you'l…
- Dev Die-ary: 1.0 Release on May 1st - 17 April 2026
Hi everyone!It's finally time to show our cards, er… dice!We're officially launching into...🎲 Full Release on May 1st! 🎲Here’s a glimpse of what’s coming in 1.0:A new Character (more on her below!)Level Progression for each character!New Codex Entries for characters and enemies!A new Final Boss!Difficulty D8!And much more, including a True Ending quest!If you’re interested, make sure to follow the Die in the Dungeon page to stay updated as we reveal more over the coming days:🐸Meet Nera!It's finally time to formally introduce Nera, the newest Dice Knight entering the dungeon!Nera is a young Dice Knight with a lot of potential, trained under Cinder for years. She's shy and tries to avoid direct conflict whenever possible, a trait that can make life difficult for a knight...One day, Cinder's sudden disappearance pushes her to leave her post and search for her master. All clues lead to t…
- Dev Die-ary: A Look Back - 10 April 2026
Hello everyone! Today, we decided to step away from petting frogs polishing code for a moment to look back (and a glimpse on what is to come!). Throughout the history of Die in the Dungeon, we've gone through hundreds of features, art tweaks and mechanic reworks. Join us in looking back on that process: 🐸 A Very Early ConceptThe story of Die in the Dungeon didn't start in an office, but in the chaos of a gamejam: very limited time, tons of caffeine and our desire to create something new. We love deckbuilders and roguelites alike, and the goal was to put our own twist on those genres. The first iteration of the game was done in just a week: no relics, no potions, not even a map; just 1 character, 4 dice and 5 enemies (including a boss!). For fun, here is a very early concept from those frantic days: The idea of insects as enemies and some UI elements did not come from this first mockup,…
- 🎲 🎲 🎲 Die in the Dungeon is OUT! 🎲 🎲 🎲 - 21 February 2025
Hey folks! The time has come. 🎲 Die in the Dungeon is now available in Early Access! So grab your dice and jump in! https://store.steampowered.com/app/2026820/Die_in_the_Dungeon/ Supporter Pack But that’s not all! We’ve also prepared a Supporter Pack featuring the game’s soundtrack, a special Cinder armor skin, and an adorable Baby Fly companion. We’d be incredibly grateful for your support if you decide to grab this pack! https://store.steampowered.com/bundle/50639/Die_in_the_Dungeon__Supporter_Bundle/ And there’s more! We’ve put together a series of bundles with additional discounts, offering something for everyone: DIE DIE DICE Bundle https://store.steampowered.com/bundle/49858/DIE_DIE_DICE_Bundle Cute, Green & Deadly Bundle https://store.steampowered.com/bundle/49857/Cute_Green_Deadly_Bundle Roguelike Dungeons Bundle https://store.steampowered.com/bundle/49859/Roguelike_Dungeons_Bu…
- Die in the Dungeon Launches Tomorrow! 🎲🐸 - 20 February 2025
Hey, friends! The time has almost come, Die in the Dungeon is just around the corner! The game launches in Early Access tomorrow at: 🕔5PM CET 🕓4PM UTC 🕗8AM PST 🕚11AM EST https://store.steampowered.com/app/2026820/Die_in_the_Dungeon/ Don’t forget to wishlist and follow the game on Steam to be among the first to dive in! And yes, the game is already available to influencers! We’d love for you to spread the word to your favorite streamers and YouTube creators. Your support truly means the world to us! See you tomorrow! 🎲🐸
- Devlog: Early Access State, Roadmap and Supporter Pack - 14 February 2025
Hey, folks! You might have already seen Die in the Dungeon popping up with some content creators! Their early feedback has helped us refine the game, smoothing out rough edges in preparation for launch. https://store.steampowered.com/app/2026820/Die_in_the_Dungeon/ That’s right, we’re racing full speed toward Early Access on February 21! It’s hard to believe it’s finally happening, but here we are. Now’s the perfect time to break down what you can expect at launch, what’s coming in the first few months, and a little something special for those who want to support us! Early Access Content The game is content-complete based on our original vision, meaning all planned areas, characters, dice, events, relics, and unlockables are already in place. But we still have plenty of ideas on how to make the game even better! At this stage, we believe listening to the community should be our top prio…
- Die in the Dungeon: Origins page will be closed on Jan 31st - 24 January 2025
Hey fellas! You’ve probably already noticed that we’ve announced the game’s release date: February 21st 2025. Very soon, we’ll return with details about the new dice, mechanics, and characters! https://store.steampowered.com/app/2026820/Die_in_the_Dungeon/ Today, we want to close an important chapter in our journey to release: On December 1st, 2023, the free prologue Die in the Dungeon: Origins was launched. On January 31st, 2025, the page for Origins will be closed. https://store.steampowered.com/app/2428770/Die_in_the_Dungeon_Origins/ Origins will be available for download to anyone who has already added it to their library. Origins will remain available for free on Itch.io. It’s possible that the Origins (along with older versions of the game) will be available for those who want to support us as a part of a Supporter Pack. We will get back to you soon with the info! Until January 31…
- Die in the Dungeon launches on February 21st! - 16 January 2025
Hey, friends! The wait is over, we're thrilled to announce that Die in the Dungeon will launch on February 21st! Make sure to wishlist the game now to be among the first to roll into the action! https://store.steampowered.com/app/2026820/Die_in_the_Dungeon/ And that’s not all, our launch trailer is live! Check it out to see what’s waiting for you in the dungeon: - New characters! 🐸 - New areas! 🗺️ - New enemies and bosses! 🐝 - New dice and modifiers! 🎲 - An much, much more! ✨ It’s all new, fresh, and packed with fun! Watch here: Exactly 4 years ago to that date, the original gamejam prototype was born. From that tiny tadpole seed, we’ve grown through many iterations: Classic, Origins, the Next Fest demo... and now, the final version is finally within reach! We're incredibly proud of what we've created with such a tiny team, and we couldn’t have done it without you, our amazing commu…
- Die in the Devblog: December 2024 - 31 December 2024
Here it is, one last devblog before the end of the year! As we gear up for the launch of Die in the Dungeon, we're excited to share some major updates and celebrate the incredible journey we've had so far. Let's dive into the details! A Release Date is Set! 🗓️ Yes, you read that right, Die in the Dungeon finally has a release date! While we’ll officially announce it next month, let’s just say you’ll only need less than 15 frog hands to count the days left! 🐸 The team is hard at work ensuring the best possible experience at launch, and we can't wait to share it with you soon. Demo Update: Full Steam Ahead for Launch 🚀 With the release date in the horizon, we're now fully engaged in release mode. What does that mean? Well, all content for Areas 1, 2 and 3 is officially finished, so we have been working on squashing bugs and polishing important stuff like localization, controller suppor…
- Die in the Devblog vol.3: Demo Feedback & Winter Release - 25 November 2024
Hey guys! It's time for a new devblog! It’s been a while, and a lot has happened since we published the demo back in June! Today, we’ll cover: - How your feedback from the demo has helped shape the game. - What we’re currently working on. - And, of course... our updated release timeline! Please, don't forget to add Die in the Dungeon in the wishlist! More cool stuff is coming soon! https://store.steampowered.com/app/2026820/Die_in_the_Dungeon/ The Demo and Your Feedback This summer, we launched our demo during Steam Next Fest. The demo introduced new dice, enemies and relics, along with a key new feature—a map that lets you control your character’s path using dice. We believed this feature would add a new strategic layer, but thanks to your feedback, we realized we’d missed the mark. Here’s what we learned: - The map required too much focus and slowed down the gameplay. - Map choices fe…
- Rolling in the Steam Next Fest! - 11 June 2024
DIE IN THE DUNGEON DEMO IS HERE Thank you once again for your support! You can find our new demo with tons of new content here: https://store.steampowered.com/app/2026820/Die_in_the_Dungeon/ Don't forget to add Die in the Dungeon to your wishlists! Join our Twitter and Discord if you want to be the first to know about the future news! May your dice rolls be good. The ATICO team
- NEW DEMO IS OUT! PLAY NOW! - 7 June 2024
We're excited to announce the early launch of the Steam Next Fest demo! We would like to thank the players of the prologue for their invaluable feedback and we are thrilled for you to try out the new demo. We are ready to present you a map system, new sets of dice, bosses and a lots of new genius combinations. And you can try them right now! The demo is already available on the main Die in the Dungeon page. New Dice This version of the game significantly expands the range of dice: in addition to d6, players will have access to d4. d4 will help your character develop quickly. d6 will increase your potential. Find the balance between gaining power quickly and maximizing your potential! And by the way, of course, there are new types of dice! Try to find them in the demo, and you can see some of them above. New System: Map and Act I This is the main innovation of this demo - a map that allo…
- Die in the Devblog vol.2 - 22 May 2024
Hello, long time no see! We've missed you! We've got quite a bit of news in the meantime! And at the same time, we'll show you what we've been working on lately and what we're preparing for the final release. Let's start with saying thank you for your support during the release of Origins! We’re happy to see that many of you are still playing it (more than 2000 reviews with 95% positive, crazy!). We've received tons of useful feedback, which we've immediately started processing. But Origins is just a part of our journey. And you'll see its new chapter very soon! But let's go step by step... New Systems So, if you remember the previous versions of our game and the prologues, they were quite linear. Our cute frogs fought battle after battle, they had no time to rest, and their attempts to pass through the dungeon was a bit too similar between them. Something that we wanted to add for a lo…
- Hotfix: New Version 2.2.2 (91.5) - 24 December 2023
To complete the previous update, this hotfix addresses an unintended endless loop introduced when combining certain relics, and some graphical issues with numbers not accurately reflecting the actual values of dice and slots. Here's the full changelog: - Fixed endless loop interaction between Poisonous Skin and Crimson Blade relics. - Fixed Terrain Dice value not decreasing visually over turns. - Fixed Pachinko Balls relic not showing extra value on slots. - Missing translation for header text of "Relics from the past" reward. - Added tentative fix to achievements not unlocking correctly. Thank you for taking the time reporting issues and happy holidays to all!
- Hotfix: New Version 2.2.2 (91.4) - 23 December 2023
The previous update 91.3 caused some performance issues that weren't there before. This hotfix update should fix those, and also improve the general performance of the game. By the way, we're aware of a few issues related to the Terrain Dice and certain board interactions not working correctly, a second hotfix is on the way to take care of these bugs and more. Thank you for playing!
- Balance & Cameos Update: New Version 2.2.2 (91.3) - 22 December 2023
Hello everyone! Origins is officially three weeks old... time sure flies! Now that the dust has settled a little, we wanted to address a few issues here and there to make sure the experience is as smooth as possible for everyone, including newcomers. This update introduces multiple changes to the balance and difficulty of the game. The aim is to make the initial and middle phase of runs less punishing, giving more autonomy to players to build their strategies and decks. Also, we added a bunch of new relics with references to other indie titles we enjoy, have fun unlocking them! Here's the full changelog: - Added five new unlockable relics! These relics can be unlocked by reaching a certain number of floors during your run. The relics are Heroic Backpack, Shapeshifting Fin, Miner Hat, Monkey Paw and Pachinko Balls. They are all references from other indie friends! - Added a special rewar…
- Hotfix: New Version 2.2.1 (90.2) - 7 December 2023
New hotfix update 90.2, mainly to address an issue with the tutorial on macOS. Full Changelog: - Fixed softlock during initial tutorial on macOS. - Fixed Terrain Dice with Heavy and Flash properties not working correctly. - Fixed crash when loading a new game with a corrupted save file. Thank you for playing, more updates coming soon!