SPSTEAMPULSELIVE ANALYTICS
Gennady

Gennady Steam metadata

Feed 64 | Oct 27, 2026 | game

Coming Soon

GameSteam Store content

ActionAdventureIndie

  • Steam app typegame
  • Steam App ID2430010
  • PriceNo longer available on Steam Store
  • Release dateOct 27, 2026
  • DeveloperFeed 64

Gennady metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Steam app typegame
  • Steam App ID2430010
  • PriceNo longer available on Steam Store
  • Release dateOct 27, 2026
  • DeveloperFeed 64
  • PublisherFeed 64
  • Parent gameNot available

Genres: Action, Adventure, Indie

Company pages: Developer: Feed 64Publisher: Feed 64

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Gennady Steam metadata

Gennady metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2430010/metadata
Steam Communityhttps://steamcommunity.com/app/2430010
PCGamingWiki search
IGDB searchSearch IGDB for Gennady

Reviews, pricing, and metadata

Review summary

Review data unavailable

Review score unavailable, 0 positive, 0 negative

Price and discount

No longer available on Steam Store

Platforms

Windows

Categories

Single-player, Steam Achievements, Full controller support, DualShock Controller Support, DualShock Controller Support, DualSense Controller Support

Achievements

Not available

Platform releases

No data available

Latest Steam announcements

  • Gennady launches on October 28! - 9 September 2026

    The massive doors of the alien factory, stuck shut with green slurry, are about to swing open. Gennady launches on Wednesday, October 28, at 12:00 PM PT.

  • The Final Final Demo Update - 26 August 2026

    Alright, guys, let’s do this one last time.The game’s release is just around the corner, so we’re updating the demo once again.Global Balance AdjustmentsWe’ve made the first biome more beginner-friendly, adjusted trap damage and enemy counts, and slightly lowered the barrier to entry. That doesn’t mean the Meat Factory has turned into a walk in the park — there are still plenty of challenging sections, they just appear much later now. Ah... If only you had seen the early versions of the game, where the green goo, presses, and lasers killed the player instantly. Those were the days.Updated Alley of the Dead SystemOut with the ammo, in with the container!Ammo has been completely removed from the game. It has been replaced by a container that the player always starts with by default. It can store a certain number of artifacts and larvae and carry them over into the next run.You can also bu…

  • We’re launching a follower drive on Kickstarter! - 2 June 2026

    What does this mean for the project? Gennady will be released this year in any case. However, now you have the opportunity to support the game so that we can implement all our ideas after the release, making the gameplay experience richer and more complete. If you are as passionate about our project as we are, head over to the Kickstarter page, follow us, and wait for the campaign launch. There, you will not only be able to support us but also receive unique rewards — both physical and in-game.https://www.kickstarter.com/projects/gennady/gennady

  • The final demo update is here! - 30 April 2026

    01010111 01101000 01111001 00100000 01100100 01101001 01100100 00100000 01111001 01101111 01110101 00100000 01110100 01110010 01100001 01101110 01110011 01101100 01100001 01110100 01100101 00100000 01110100 01101000 01101001 01110011 00111111 Or, as they say in three-dimensional space — greetings!The final demo update is here. As far as major updates go, this will be the last one. So let’s go through what exactly we’ve added: — Artifacts & UpgradesA lot of new artifacts of varying usefulness — but all of them are cool. Some are tied to new systems like luck and companions. Some are available right away, others must be found in chests. Building a specific setup is now much more straightforward… and breaking the game is far more likely. — StoryPages scattered across the alien factory are waiting to be found. Let’s be honest: reading the first four parts will probably not answer your quest…

  • Final Demo Update Coming Soon - 13 April 2026

    Greetings, vertebrate inhabitants of three-dimensional space (I can’t even imagine what that feels like). Today I’ll walk you through the changes we’re planning for the demo version. The update should arrive soon and, as we expect, will be the last major one — the full release is just around the corner. 1. StoryMany of you have been asking: does the game have a story, what’s actually going on here, why Gennady, and how did an ordinary middle-aged worker end up fused to a pair of underwear. Alright, jokes aside — the game does have a story. It will be delivered through comic book pages — fragments of memory, wrapped and scattered throughout the world. You’ll be able to find these pages while exploring biomes. Each one reveals a small piece of the narrative, closely tied to this world. And trust me — it’s not what you expect. We’re looking forward to your wildest theories after you collec…

  • Wrong Stop - 27 February 2026

    We’ve only just recovered from the New Year holidays… what year is it now? Doesn’t matter. We’re back with news! This time, we’ll tell you about the final biome of our game — and a bit about what might await you after it. Be sure to raise your two-dimensional tentacles and leave a comment if you’re curious to dive deeper and deeper into the depths of Gennady — however that may sound. So, we’ve almost finished developing the final biome. Nearly all gameplay mechanics, traps, and enemies are now complete. In addition to direct threats to the player, you’ll encounter these “Embryos” throughout the biome. Each one applies a negative effect, disabling one of the player’s mechanics. Think you can clear a room without using your fists? Right now, we’re working on the boss of this biome. We won’t show too much yet, but it’s an excessively large and somewhat terrifying creature — especially when…

  • 2025 results - 29 December 2025

    Greetings, three-dimensional beings of all colors and shades. It’s been a while since we last got in touch. But not because we were lazy or forgot — no. All this time we’ve been working hard, without sparing our tentacles. Today we’d like to sum up this year: recall what we managed to do, what we worked on in recent months, and what awaits you in the future. At the beginning of the year, we successfully integrated the chest system. Their main purpose is to give the player a way to restore health or shields. They appear randomly at the start of a room. Chests can also contain additional currency or ammo for the Alley of the Dead.More recently, we added special VFX to chests so they’re easier to spot. Because a chest you didn’t notice is a bad chest. One of the most interesting mobs we made this year is the Liquidator. It’s not so much dangerous as it is annoying. It can appear randomly f…

  • 🎃 Steam Scream Fest 2025 🎃 - 27 October 2025

    The air is getting thick with fog — which can only mean one thing: Halloween is coming! This year, Gennady joins Steam Scream Festival.The smell of baked green goo and cold coffee has mixed with something new — sweet, yet heavy and unsettling.To celebrate the occasion, we’ve dressed up a few corners of the demo-version's dark corridors with our signature visuals to match the festive mood. It’s the perfect time to wander through this alien labyrinth once more. And if it’s your first time here — tighten your underwear and punch some chthonic monsters right in their twisted faces.Trick or treat? Gennady doesn’t choose — he takes it all. 💚

  • Demo version update - 16 October 2025

    Greetings, 3D inhabitants of a 2D world! In this update, we’ll walk you through the new features in the demo version. While the main game is still under intensive development, we continue to refine the game systems and mechanics in the demo so you can experience the full, concentrated power of the updated gameplay.Be sure to leave your feedback — we read it and make adjustments based on your input, and there’s plenty of new content in this update! Rage ModeBy killing enemies and destroying bio-blocks, the character can temporarily enter a special Rage Mode, gaining full immunity to damage and enhanced mobility. Although this state is temporary, defeating enemies and destroying bio-blocks while enraged extends its duration. During Rage Mode, the music also becomes more dynamic.New Health SystemSome enemies and traps now deal half-heart damage. We hope this improves the entry threshold fo…

  • Demo version available! - 30 April 2025

    The Gennady demo is now available for download! Here's what awaits you: - The first biome with a boss at the end and over 120 rooms - Around 45 artifacts and upgrades - Your first weapon — the Rage Fists - 5 types of enemies and traps - Tons of fun and a bucket of green goo Don't forget to leave your feedback — it really helps us promote the game on the platform. Thank you, and enjoy the game! https://store.steampowered.com/app/2569190/Gennady_Demo/

  • The Gennady demo is almost here! - 27 April 2025

    Starting May 1st, we’re releasing the open demo version of our game! While some features and quality-of-life improvements are still in development, this version showcases the fully playable gameplay loop of the first biome — from the beginning of the game to the boss fight. You’ll experience the furious fist-based combat system, tons of artifacts and upgrades, over 120 rooms, and a whole bucket of green slurry. Be sure to leave your feedback on Steam — and enjoy the game!

  • The first PlayTest of Gennady has come to an end! - 31 March 2025

    We distributed half a thousand access keys and received nearly a hundred completed feedback forms from the first PlayTest of Gennady! 90% of participants said they would recommend the game to their friends or someone else. Considering the balance issues identified and thoroughly described during the test, we’ll take this rating as an advance payment — one that we’ll spend on refining and polishing the documented rough edges. A huge thank you to all participants! Your (and our) efforts were not in vain, but there’s no time to relax: the inevitable approach of the public demo must not end in an unexpected crash into the unknown. Full speed ahead, powered by pure underpants energy! What are your thoughts on the PlayTest?

  • The first playtest of Gennady begins! - 17 March 2025

    The world will open its doors very soon, but only for a limited time. Are you ready to dive headfirst into the green slurry? Then tighten your underpants, set your tasks aside, and hit the playtest button on the game's main page. The playtest will include: - Full English and Russian localization - The first biome, "Meat Processing Plant" - The first biome’s boss - Standard weapon: furious fists - 30 artifacts - 13 perks - Over 100 rooms - Tons of blood, green slurry, and fun Features of this version: - Cannot change control settings for gamepad - Playable on Steam Deck - Minor graphical discrepancies on widescreen monitors - Rage mode is absent as a game mechanic - The game is still in development, so some mechanics are being fine-tuned The Gennady playtest will run from March 17 (07:00 UTC) to March 31 (07:00 UTC) inclusive. Thank you for participating in this playtest! We'll be waitin…

  • What are you liquidating, Liquidator? - 3 March 2025

    As we approach the release of the game's demo version, we've managed to add a new mob for the first biome – the Liquidator. Unlike his colleagues, his appearance isn't tied to a specific point — he spawns from any spilled drop of green slurry. He's more mobile and, upon spawning, immediately moves toward the player, attempting to overcome obstacles in his way. Though, he doesn’t always succeed. If you're lucky (or unlucky), a whole swarm of them might appear. While they don’t have much health, their persistence in chasing the player can be incredibly annoying. The open demo version of the game is launching soon, so follow us and add the game to your wishlist so you don’t miss out!

  • What's in the box? - 28 January 2025

    As players progress through the biome, they will occasionally come across metallic containers — chests. We’ve developed a highly flexible system for configuring chests. It allows us to set the drop rate for various items, their quantities, and even how frequently players encounter these chests. In addition to consumables that restore health or shields, chests can contain unique artifacts of varying degrees of usefulness. Players can also unlock new artifacts in the chests, which, once acquired, become permanently available for purchase in Sho’s shop. Each biome will have its own unique pool of artifacts. We’re currently working hard to release the game’s demo version, so stay tuned for updates and follow our social media channels to make sure you don’t miss it! Subscribe to our newsletter Gennady Twitter! Gennady Reddit!

  • They Crawl Inside - 25 December 2024

    Initially, the currency in our game consisted of classic coins scattered across the rooms. Then we transformed them into larvae — a living currency inhabiting bio-blocks and enemies. Now the larvae have become more selective, organizing themselves into clusters within arrays of bio-blocks. Along the way, the bio-blocks themselves have undergone visual changes. Why all this fuss? Let us explain. Surrounded but not broken When we first came up with the idea of "living money," it seemed flawless. The larvae quietly lived an invisible life inside the bio-blocks, evenly filling their interiors and scattering when destroyed. In the early stages of the game, when players were just getting familiar with the mechanics, they happily destroyed hundreds of compressed blocks to collect the cherished golden larvae. However, as runs repeated, the monotonous farming began to wear thin. Aimless acts of…

  • I'm the Danger - 5 November 2024

    Have you ever had moments in games when you had to take a leap of faith into the void beyond the screen, hoping you wouldn't land on something sharp? 'Danger Sense' is designed to help in such situations. It’s a system that assists players with spatial awareness by marking dangerous areas out of sight in real-time. We wrote a script that attaches to every trap and enemy, whether it’s a huge pit, spikes, or a creature. The script projects the dangerous object onto the camera's edge, and if it’s out of the player's sight, a ‘red warning’ appears in the appropriate spot. Moreover, if the object is temporarily covered by a falling bio-block or platform that can be stood on, the system won’t mark this segment as a threat. This way, the player always knows where they can safely land after a jump and who’s spitting caustic slurry above their head. Add the game to your wishlist, subscribe to ou…

  • Left crown, right down - 5 September 2024

    It's been a long time since we've been in touch, but we haven't been sitting idle. We were carefully working out the combat system for our first “weapon” of furious fists. Honestly, on paper, the development of the combat system looked simple: character hits, mob flies off. But we encountered a lot of pitfalls. From how a character should hit depending on the combo accumulated, to how to make it possible to hit on the move and not get accidentally slapped. Furious Fists has a combo system that changes the characteristics of the punches in each stage. Each stage has its own damage, range, and attack frequency. The final combo punch sends the character forward like a mini-burst. And there are also air kicks. And all of these actions can be performed while on the move. Almost immediately we realized that the attack range in the stitched animation is too short. In such dynamics it is very d…

  • Gennady DevLog #5: Everything new is the old well forgotten - 3 July 2024

    Gennady features many classic game mechanics that we've tweaked to fit our vision. This is felt in everything from level design to individual game systems. We've always loved it when something new and different is brought into the mundane tropes of game development. In this develog, we're going to share with you a mechanic that basically came out of an old, but universally loved game. In which you just have to shoot ducks. A fatal shooting gallery As the run progresses, the player accumulates full pockets underpants of all sorts of junk. And although death in the game - a fairly common phenomenon, it's a shame when all this hard-won good simply disappears. And that's where the fatal shooting gallery comes in! The idea is quite simple and, as mentioned above, comes from the game Duck Hunter. Intermediate iteration fatal shooting gallery After dying, the player is given the opportunity to…

  • Gennady DevLog #4.5: Road so far - 31 May 2024

    This is not exactly a devlogs. It's more like a small look at how it all started and what we've come to. Gennady has been in development for more than three years now. During these years our small team has grown, we completely moved the game from one engine to another, and changed the focus from the mobile segment to PC. It's also been a year since we started the Gennady page on Steam. During this time we almost passed the 1000 wishlist mark, and managed to screw up Steam Next Fest 2023 by going too early. Pretty soon, the demo version of the game will be released, and behind it, early access. It's time to take a look at the fresh gameplay trailer! Add the game to your wishlist (Make it 1,000?), subscribe to our social networks, leave comments and share your opinion, it's very important for us, especially during the development phase. Thanks for reading and see you soon! Subscribe to ou…

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2430010
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release dateOct 27, 2026
DeveloperFeed 64
PublisherFeed 64
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNot available
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLNot available on Steam Store

Short description

Gennady is a dynamic roguelike platformer, where you must fight your way through shifting corridors filled with chthonic creatures, and death only makes you stronger. All wrapped in the legendary absurdity and classic animation inspired by the era of Earthworm Jim.

About this game

Support us About the Game Gennady — dynamic roguelike platformer Remember that dream where you find yourself on a crowded bus wearing nothing but your underwear? Well, this isn’t a bus — and it’s not a dream either! The blinding light fades, revealing a grim alien meat factory where you must break through compressed biomass with your own body — not to pay the fare, but to survive! It’s time to hang the twitching remains of vile creatures on the ropes — those that crawled straight out of the moldy, green-stained pages of this grim comic book. Better finish this quickly… though sometimes it’s tempting to stay here forever — or at least for the weekend. Unique Visual Style Hand-drawn frame-by-frame animation and a high-contrast black-and-white palette tremble under the pressure of pulsating splashes of color that frame this dark pseudo-noir world. Fast-Paced Action In addition to classic brawling, use furious dashes to not only overcome obstacles but also rip local inhabitants to pieces — turning your body into a living projectile. Rage Mode Enter a special state of insane speed and deadly attacks, fueled by absolute invulnerability. The better you do at exterminating the local fauna, the longer your rage lasts. Tons of Artifacts and Upgrades Trade your living currency for artifacts of varying usefulness. Upgrade your character and weapons to create unique builds for more efficient and spectacular gameplay. Epic Boss Fights Colossal beasts await you at the end of each biome — ready to test what you’re truly made of. Literally. Alley of the Dead Break the rule of permanent death: shoot off your collected artifacts and carry them into your next run — starting stronger and fully charged.

Supported languages

English * , Russian * , French, Italian, German, Spanish - Spain, Spanish - Latin America, Simplified Chinese * , Korean, Japanese * , Traditional Chinese, Portuguese - Brazil * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
55DualShock Controller Support
56DualShock Controller Support
57DualSense Controller Support
58DualSense Controller Support
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus12Violência
steam germany16Gewalt
igrs15Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

Gennady's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Gennady's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Gennady at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$0.00$0.00No discountSteam Store

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