- 🔥 Summer Sale: Vilde is 20% OFF! - 29 June 2026
Vilde is 20% OFF for the Steam Summer Sale! + Massive Update Out Now! Hey everyone! The Steam Summer Sale is officially here, and we are thrilled to announce that Vilde is available at a 20% discount! If you’ve been waiting for the perfect time to dive into the world of Vilde, this is absolutely it. We’ve just rolled out our biggest update yet, completely transforming the gameplay experience. We have listened closely to your feedback and completely overhauled the core loops, visuals, and performance of the game. Here is a quick look at the massive new features waiting for you in this update: Amulets (Class System): Define your playstyle before each run! Choose from unique archetypes like the long-range Valkyrie's Sight, the aggressive Berserker Fang, or the economy-boosting Runic Purse. Star Shards (Ultimate Abilities): Unleash devastating ultimates that don't take up your regular abili…
- The Starfall Update is LIVE! - 11 June 2026
Hello everyone! We are thrilled to present a new update bringing a massive amount of changes to the game: from a complete AI overhaul and a brand-new interface to deep global systems like Amulets and Starshards... And of course, optimization! We have done a huge amount of work, and the game's performance has become significantly better on all systems. Global Features & Reworks New Progression & Talent System Progression has been reworked to introduce new tools gradually. Enemies not only get tankier but also become more complex in behavior, gaining new abilities as difficulty scales. The character upgrade tree has been completely redesigned. Weapons & Soul Seals Weapons now drop with dynamic stats based on their rarity. Rare and Epic weapons can acquire a Soul Seal — random stat effects applied on top of their base stats. UI 2.0 & Immersion We have completely overhauled the visual style…
- Vilde — NEW UPDATE JUNE 11 - 10 June 2026
In this video, we break down all the key changes: new content, balancing, and improvements we are adding to the game. Watch until the end to not miss a single detail!What update feature are you most looking forward to? Write in the comments
- VILDE Closed Beta is LIVE! Keys are rolling out and Sign-ups remain OPEN! - 19 March 2026
Hey everyone! The moment we have been working towards is finally here. We have just dispatched the first wave of Steam keys to our registered playtesters. If you signed up earlier, please check your inbox (and your spam folder, just in case). But do not worry if you haven't received yours yet, or if you just found out about the game—registration is still fully open, and we will be rolling out more keys in upcoming waves as the test progresses. You can sign up for the Closed Beta right here: Join the VILDE Playtest (Google Form) What You Will Be Testing: The Starfall OverhaulFor the past 8 months, we have been rebuilding the game from the ground up. This Beta build includes our massive Starfall overhaul. We have touched nearly every system in the game to make the core loop deeper, smoother, and much more satisfying.Here is everything waiting for you in the Beta:MORE FPS (!!!)Complete AI…
- The Starfall Update arrives very SOON! Join the Closed Beta - 24 February 2026
The wait is almost over. After 8 months of tearing down systems and rebuilding them from the ground up, we are very close to release of the Starfall Update.We improved the game a lot, from smart, dynamic AI and the migration to Unreal Engine 5.6 to the game-changing Starshard Ultimates and Class Amulets - nearly every thing about this game has been transformed.But now we need YOU!Because the Starfall Update introduces so many new systems (like the random "Joker" buffs from Loki’s Luck or the high-stakes risk of Yggdrasil’s Seed), we need to make sure the balance is as tight as possible.We’re looking for a players to join our Closed Beta starting very soon. We need your help to stress-test the new AI, check the optimization results, and tell us which Starshards feel awesome (and which ones need more work).What’s in the Update?StarshardsAll 6 Ultimates are ready for testing.Smart AI Overh…
- We're Cooking a BIG Update - 23 December 2025
The goal of the upcoming update is simple: we want every run to offer something new and let you build your setup even before you start the run, more interesting shooting instead of just a regular shooting gallery, and a smoother experience overall. Instead of one massive "feature," we’re adding a bunch of systems that complement each other: weapon drops, classes, ultimates, boss modifiers, and reworked progression.What to expect?Weapons that sometimes turn your build into absolute imbalanced thanks to random stat effectsBosses you’ll have to account for in your buildA clearer link between meta-progression and your favorite playstyleEverything below are upcoming features under development that are coming soon in a major update!!! Soul SealRare and epic weapons will get Soul Seals — random stat effects on top of their base stats.Boss ChallengeOn HARD difficulty, every boss now has a rando…
- VILDE ROADMAP - 23 July 2025
Hey everyone.We’ve been reading your feedback seriously, all of it and yeah, we agree: some things need to evolve. So we’re making real changes. Here’s what’s coming soon. Let’s break it down. Vilde 1.1 — STARFALLCharms (Amulets) Every run going to start with a unique charm that gives you a cool passive effect. To unlock them, you’ll need to complete certain in-game goals so your runs stay fresh and actually mean something.A few examples:Fireseed Charm – enemies catch fire and explode.Heimdall’s Eye – hitting enemies stacks up crit damage.Breezweaver – move faster after dashing.They must change how you play. Starshards (Ultimates) We’re adding a whole new tier of abilities you can craft using Stardust. They’re strong and limited, and if you time them right they can save a bad run or supercharge a great one.Examples:Joker Buff (random 8s powerup, once per arena):Mad Speed: shoot faster,…
- Rune Update - 5 July 2025
Hey everyone!We've made some tweaks and added new runes to freshen up your tactics and offer new approaches to combat. We've also squashed a bunch of bugs—thanks to everyone who helped us track them down!New Runes: Time to ExperimentWe’ve added 18 new runes. Here are some highlights:Lightning’s Reach Lightning damage now arcs to nearby enemies, great for crowd control.Berserker’s Momentum Damage increases as you focus on a single target—perfect if you don't like distractions.Berserker’s Patience Standing still gradually boosts your damage. Ideal for patient warriors.Cold Precision Increased crit chance against frozen targets.Ice Burn Fire and ice combine to create explosive effects. Opposites attract, after all.Ethereal Surge Dash now knocks back nearby enemies, helping you maintain personal space.Coward’s Instinct Taking damage temporarily boosts your movement speed. Not heroic, but ha…
- The Sale Stays! - 23 June 2025
Let’s be real Vilde launched early. But here’s the good news: your feedback gave us a clear path forward, and we’re already making real progress.The launch discount stays. We're not bumping the price until the game actually deserves it. We’ve already started making changes. We’ve fixed some of the worst bugs, tightened up combat, and rebalanced a bunch of systems. There’s still work ahead, but it’s moving fast and in the right direction.Now we want to hear more from you.What are the most important things you want to see improved or added to the game? What’s missing? What’s frustrating? What would make you come back? Leave your thoughts below.More updates are coming.– Chaotic Minds
- FIXES, FIXES, FIXES! - 16 June 2025
🛠 Hey everyone!We’ve seen your feedback — and thank you for being honest with us.Some parts of the game didn’t land the way they should’ve, especially the feel of combat and balance. But we’ve been working non-stop to fix it — and today we’re releasing a big update that tackles major bugs, improves gameplay flow, and sharpens the visuals across the board.✅ What We’ve Already DoneBlack screen on launch (which happened in ~10% of runs) — finally fixed. That one was rough.Everything’s faster: +75% reload speed, +50% weapon swap speed, +200–300% faster ability casting.Rebalanced HP, melee damage and time-to-kill.Better combat feedback: hitsparks, hit-flash, clearer status effects.Ability shards can now be used while shooting with any weapon (!).Removed annoying noise on lower graphics settings.New graphics presets — faster and better-looking across the board.🔜 What’s Coming NextWe’re just…
- VILDE IS OUT NOW! - 12 June 2025
Big thanks for jumping in on day one! We’re still at our desks, smashing bugs and tuning balance.Hit a snag? Post in the steam discussions — don’t rush that refund. A hotfix drops in a few days.We just dropped a brand-new trailer—loud, flashy, and proudly over-the-top. It’s our way of buttering up first impressions and showing we’re in this for the long haul: more content, more fixes, more updates! Give it a watch, share the chaos, and let us know what you think. Keep the feedback coming and, if you dig the update, tweak your review. It helps more than you know. Thanks again for the support, see you in the next run!
- Vilde Story Trailer Revealed - 6 June 2025
Hey, it's us again!You probably thought Vilde was just chaos, Norse gods, and flashy guns. Well... fair enough. But we do have a story! Seriously. We even made a trailer about it.In case the built-in player doesn't work, here's the link:Launch day is June 12th—wishlist if you haven’t already, or just come say hi. We appreciate you either way.See you in-game soon!
- New Companion, New Bosses, New Chaos - 2 June 2025
Hail, adventurers! Grab a mug of mead and gather round the drakkar – the full release of Vilde smashes into Steam on June 12th. Before we tell you more about the game itself – here’s everything we added since the demo launched three months ago. What’s New Since the Demo 3 complete boss fights Ent, the Forest Guardian – now reworked with smarter patterns. Ymir, the Ice Colossus – boss on the Mountain Peak. Forgeheart, the Power Core – multi-phase mechanical monstrosity. Companion – Bjorn — a grumpy Viking who got turned into mead (long story). Now he haunts your bottle, gives unsolicited life advice, and complains in 12 languages. 18 new enemy types – Trolls, Huldra, Fire Kobolds, Dragons, Golems and more. Every single one got fresh AI, custom VFX, and a full rebalance. 12 new guns – from Sleipnir’s Shadow rocket-lance to Riftfrost beam cannon. Find ’em, upgrade ’em, break the DPS meter.…
- Vilde - Next Fest Hotfix Update - 27 February 2025
Hey everyone, Huge thanks to all of you playing Vilde during Next Fest and sharing your feedback. We’ve been keeping an eye on everything and pushing fixes as fast as possible. If you spot more issues, let us know—we’re listening and will keep improving the game. What’s New & Fixed: - Increased reload speed for all weapons - Auto-reload for secondary weapons - FOV slider - Fixed a bug where changing FOV sometimes broke the camera – and yes, we added it, immediately broke it, and fixed it all in the same update. - Mouse sensitivity slider – we were just as surprised as you that this wasn’t in the game already - Axis inversion options – up can be up, or up can be down. We won’t judge - Fixed treants freezing in place - Pause menu now actually pauses - Hold-to-interact now has an animation - Gates no longer close while you're standing on them – they were a little too eager before - Jump, d…
- Vilde Demo – Play Now! - 24 February 2025
The wait is over – the Vilde demo is now live and ready to play! ⚡ Step into a mythological world, wield legendary weapons, and fight your way through ever-changing challenges. Available exclusively during Steam Next Fest – so don’t miss your chance! DOWNLOAD THE DEMO
- Vilde Live Stream – Exclusive Next Fest Gameplay! - 24 February 2025
Tune in to see Vilde in action during Steam Next Fest – epic gameplay, mythological battles, and roguelike chaos await! STREAM LINK Drop by, ask your questions, and let’s have some fun while the demo is still up!
- New Gameplay Trailer & Demo Drop Tomorrow – Get Hyped! - 23 February 2025
Alright, you've been asking. You've been waiting. Now the madness is finally here. The new gameplay trailer is live—packed with fresh abilities, brutal fights, and way too many fireballs. And guess what? The demo is out NOW. Steam Next Fest. The demo drops. Test your builds, explore the world, and see how long you last before something ancient sends you back to the grave. So tell us: What’s the first thing you’re trying? Ice AK-47? Black hole rocket launcher? Speedrunning straight to the boss to see how fast you can get deleted? Let’s hear it.
- Demo’s Dropping Soon – Get Ready! - 29 January 2025
Last year was insane. We sat down, crunched on the game, fixed bugs, reworked mechanics, broke the balance, fixed the balance, then broke it again. Turns out, game dev isn’t just “write code, code works”—it’s “write code, code gains sentience, breaks three other systems, and then deletes itself.” But somehow, we made it through. And you know what? This game actually slaps. 24 weapons. Yeah. Twenty-four. Daggers, swords, rocket launchers, SMGs, sniper rifles, hammers, miniguns—if it can shoot, stab, or bonk something into next week, we probably made it. Every single one has its own special power, which is either really cool or an absolute balancing nightmare (send prayers to the devs). 35 abilities. You ever wanted to throw a lightning bolt at a guy, freeze his friend, and then summon a ghost archer to finish the job? Congrats, now you can. And that’s just scratching the surface. Some of…
- Player's Hub Unveiled - 7 February 2024
Hello Warriors! It's time for our first devblog of 2024 and we're super excited to show you what we have been up to and give you a sneak peek of the cool stuff we are making. Player's Hub The Drakkar is getting ready! It’s your Viking hub where all the planning and gearing up happens. Legends born, and battles strategized. What do you think of it? Here’s a glimpse of the Drakkar in our latest flyover gif. Yggdrasil’s Pulse Safe Just what you need, when you need it! These chests switch up their spots and goodies. Enchanted Anvil This Anvil is your one-stop shop for upgrading your gear. Just pick what you need, hit confirm, and boom, you’re upgraded. Ravens' Emporium Huginn and Muninn sell all the rare stuff they've found across the realms. Worth a look! Animations Here are a few really cool weapon animations we have been working on Weapons Shock Minigun Quick, loud, and a total blast to…
- First Look at the Misty Forest's Guardian and More - 12 December 2023
Greetings, warriors! In this edition of our devblog, we're excited to share with you the latest and greatest from our development journey. From brainstorming sessions to final implementations, every step has been a thrilling adventure, and we can't wait to give you a glimpse into our world. The Guardian of the Misty Forest: Our First Boss So there we were, brainstorming, and suddenly it hit us: what's more "evil forest" than a giant, ominous tree? Sure, it might seem a bit classic, but hey, classics are classics for a reason, right? We thought, let's give this old idea a new twist. And boom, our first boss was no longer just a tree, it became the embodiment of the forest's dark side. Trents: Mini Menaces We wanted some quirky sidekicks for our boss so the Trents were born. They're like little siblings who are cute but can cause a whole lot of chaos. Huldra: The Mystic Forest Diva Huldra…