SPSTEAMPULSELIVE ANALYTICS
The Left Behind

The Left Behind Steam metadata

Extrude | Jul 27, 2026 | game

Released

0players observed · 5 October 2026 - 17:58:07 UTC

ActionAdventureSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak9
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available

The Left Behind metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak9
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateJul 27, 2026
  • DeveloperExtrude
  • PublisherExtrude

Genres: Action, Adventure

Company pages: Developer: ExtrudePublisher: Extrude

Top Steam chartsTop 100 gamesGame directorySteam Store page

The Left Behind Steam metadata

The Left Behind metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2433630/metadata
Steam Storehttps://store.steampowered.com/app/2433630/
Steam Communityhttps://steamcommunity.com/app/2433630
PCGamingWiki search
IGDB searchSearch IGDB for The Left Behind

Reviews, pricing, and metadata

Review summary

Review data unavailable

Review score unavailable, 0 positive, 0 negative

Price and discount

$10.99

Platforms

Windows

Categories

Single-player, Multi-player, Co-op, Online Co-op, LAN Co-op, Steam Achievements

Achievements

15

Platform releases
  • Steam 27 July 2026

Latest Steam announcements

  • Update 1.0.1 - Introducing a save system for the story mode and more! - 4 August 2026

    Hello survivors!First of all I want to thank you for your support after release. As mentioned, it's not been the release where I hoped for. I took all the feedback with and started working hard on updates. I've heard you! And so, today I will launch the first update. I've decided to do the changed in multiple updates so I can shape my game together with the community. The first update will introduce a savesystem, better movement, improved zombie AI, multiple bug fixes and more! I hope you all enjoy the new update, and please let me know if you run into issues.For the next update I will focus on the following:more visual and feature improvementsA map under a shortcutTutorial improvementsChanges in the level-up systemAnd more!If you want to stay up to date I would recommend to join the Discord, but I'll also keep posting here and on social media.Full update log:NEW: introducing a savesyst…

  • The Left Behind - Release statement - 28 July 2026

    Yesterday was the launch of my game. It did not go as I hoped for, here is my message after the first day:

  • The Left Behind - Here is what you’re actually buying! - 19 July 2026

    Hello Survivors! In this post I'm going to talk you through what the game will be and what is not in the game so you can make the right decision if this game is something for you. What's in the game? The game is a solo and co-op zombie survival game that leans towards an arcade zombie experience. There are multiple gamemodes. The main gamemode is the story mode which gives you 1 to 3 hours of story. Survival elements are in the game but very lightly. You have to find water/food/health to stay alive. This is in the game to stimulate exploring the open-world. You can explore every building in the game (500+) for food, water, health and weapons. Explore a typical Dutch open-world landscape at daytime and beware of hordes of enemies coming in at night. Loot and hunt to survive. Each night, the game becomes increasingly challenging. The game has a perma-death feature, meaning that if you die…

  • Demo update 0.1.9 - and The Left Behind will join this months NextFest! - 3 June 2026

    Hello survivors! This is a small demo update that should improve the experience for new players and multiplayer players. I've added a bit more loot, fixed a couple of multiplayer issues and did some quality of life updates. Some other great news: The Left Behind will join this months NextFest! I'm super excited to join NextFest with the demo and hope all the new players enjoy the zombie experience I've made! After Nextfest, the demo will go offline on the 24th of June, so if you want to do another run, make sure to do it before the 24th! Missed that date? No worries! The full game will release on the 27th of July! The full update list:Fixed an issue where equipment would not work properly;Improved picking up items;Improved performance;Added more loot to the world;Zombies hit a bit faster;Added a map to the world, close to the starting area;Removed the crows from the demo;Fixed an issue…

  • The Left Behind - What can you expect at full release? - 6 April 2026

    Hello Survivors! In this post I'm going to talk you through the state of the demo and what you can expect in the full release of the game. The demo: The demo contains the first half hour of the story. You can play the story in solo mode and get a preview of how it will play. There is also a free-roaming mode: survival. This is a mode where you can explore the map and survive as long as possible in co-op mode. You can play with up to 3 friends. In this mode you can play PvE/PvP. If you encounter any problems in the demo, please, contact me on Discord: https://discord.gg/ZUUwNHzDxX , by mail or under this post. If you like the demo, I could rely appreciate a review! The full game: And now, what can you expect in the full game? I'm going to break that down in the following: At release, the full story will be available to play and experience. Discover how the story goes and fight an epic ba…

  • Demo update 0.1.8 - small demo update for a better experience - 22 March 2026

    Hello survivors! This is a small demo update that should improve the experience for new players and multiplayer players. I've added a bit more loot in the starting area, fixed a couple of multiplayer issues and did some quality of life updates. Next to that I've updated the art on Steam. I've made new capsule art and store art. I still need to update some screenshots and the GIFS in the description. Those will follow soon! Hope you all enjoy! The full update list: - Fixed an issue where you needed to click an extra time when dropping items in inventory. - Drones despawn after the wave. - Fixed an animation bug when drinking water if you hold a ranged weapon. - Houses that need an unlock have more loot inside. - Fixed a bug where you could not pickup equipment. - Fixed a couple of playernaming issues. - Fixed a bug where the compass would not work in MP. - Added sounds for hitting a play…

  • The Left Behind - Demo Update 0.1.7 - 28 February 2026

    Hello Survivors! This will probably be the last update for the demo. I'm now focusing on the full release and all the features needed for the release of the game. If the demo needs some fixing on a game breaking issue I'll do that of course! I'm going to focus on the next part of the story, more modes, achievements and more. If you would like to follow that proces, join the official Discord. Here is the full update list: Added player names in multiplayer.Revisited the Zombies and their AI. Zombies can now lose sight of the player making it possible to hide from zombies roaming around the map (this does not count for the waves at night) zombies roaming around at daytime and spawning at points of interest have a higher health so watch out for them now! You can spot runners better by looking at their eyes. Other roam zombies can't run anymore, they do however, chase you but are not as fast…

  • Demo update 0.1.6 - a better co-op experience - 21 February 2026

    Hello survivors! This update is a more behind the scenes update. I fixed a couple of issues regarding the multiplayer/co-op mode. So, a small update, but hopefully makes the experience playing with friends better for all of you! The full update list: - Fixed a bug where only the server would have an inventory. - Fixed an issue where chest would show strange behavior and gave the possibility for item duplication on certain places. - Fixed a bug where some of the hints still show on all screens. - Switched some of the weapons to a different animation categorie to make more sense. - Adjusted a couple of volume levels for the story dialogue. - Adjusted the location: mechanical shop. it's now easier to enter and now serves as an optional place to hide during the night time, giving new players a better option to adjust to the game structure. - Gave the zombies roaming at daytime some more hea…

  • Demo update 0.1.5 - Hotfix - 18 February 2026

    Hello survivors! This update is a hotfix for 0.1.5. In the last update a bug was reported where certain player would spawn without a character, UI and input making the game unplayable. This error should be resolved now. Next to that I fixed a couple of small issues lister below: The full update list: - Fixed a game breaking bug where would spawn without character, UI and input; - Fixed the flashlight not replicating in multiplayer; - Fixed a spacing issue in the settings menu; - Fixed sound issues for the door and fire sound effects; - Fixed a bug where crows would spawn multiple times; - Fixed a bug where the player hints would show up multiple times in multiplayer; - There were to many zombies spawning around the maze area, reduced those numbers; Enjoy the new update, let me know how it runs. if the issue is still present and thanks for reporting the issue!

  • The Left Behind - Demo Update - 14 February 2026

    Hello Survivors! The biggest update for the demo to date is here! I worked really hard on this new update and I'm really curious what you all think about it. If you encounter any problems with the new update, please, contact me on Discord: https://discord.gg/ZUUwNHzDxX or under this post. If you like the new update, please leave a review. This demo update reveals the complete size of the map, a revisited inventory system, tons of small fixes and gameplay updates and more. Here is the full list:Revisited full ammo buffRemoved the profile system (maybe I'll add this to the single player mode in the full release so you can save your game)Fixed zombie targeting and spawning in wave modeAdded a map selection (more modes will unlock on full release)Fixed replications for a couple of UI itemsAdded more consumable variationsAdded a sniper rifleAdded a secret side questAdded crows. Crows get sca…

  • Update on the development of the game - 10 January 2026

    Hello Survivors! In this blogpost I'm going to take you through the last updates and plannend work for the upcoming months. It's been a while since the last update. I've been on a break for a couple of months, members of the discord got a couple of updates on that. If you want more frequent updates on the game and it's development I can highly suggest becoming a member of the official server: https://discord.gg/ZUUwNHzDxX After two and a half years on developing without a big break it was time to go on a big break, get some new energy and inspiration. Now, with the start of the new year, I'm fully back on developing The Left Behind for you! I've been working since the start of the new year and already got some nice news for you. I'm working hard to push the last demo update. In this demo update I'm going to smooth out performance even more, add randomized items, fix some multiplayer bug…

  • The Left Behind release is delayed to 2026 - 8 October 2025

    Earlier this year, I announced the release date for my game The Left Behind. At that time, I was close to a playable demo. When the demo released back in May, I received an incredible amount of feedback. That feedback not only helped improve the demo but will also benefit the full release.Many members of the community helped me shape the game to the point where it is now, suggesting great features I hadn’t considered before, refining the gameplay loop, and overall making the experience even more fun.Improving the demo (and therefore also the full release) took a bit more time than expected. I want to create the best experience for the players who are waiting for the game. For that reason, I’ve decided to delay the full release to 2026. This extra time will allow me to further polish the game and implement many of the community’s suggestions.I want to thank the more than 4,000 people who…

  • Demo update 0.1.3 - Hotfix - 5 September 2025

    Hello survivors! This update is a hotfix for 0.1.3. In the last update (yesterday) a couple of bugs were reported. One bug was in my opinion a game breaking bug where the compass didn't update. This update fixes those issues + a couple of more (see list below). The full update list: - Fixed a game breaking bug where the compass coordinates wouldn't update; - Fixed a bug where using items required clicking two times; - Fixed a bug where zombies would spawn in the floor; - Fixed a bug where some windows would show an interaction option; - Fixed a bug in the zombie audio where it would play if the zombie was dead; - Fixed a collision issue; Enjoy the new update, let me know how it runs now and thanks for reporting the issue!

  • Demo update 0.1.3 - 4 September 2025

    Hello survivors! Today the demo update 0.1.3 is live! This update is centered around performance updates. The Left Behind switched engine version. The game was made in Unreal Engine 5.3 and switched to 5.4.4. This update fixed some performance issues and gave me some tools to better streamline the streaming of assets in and out the world. The performance should be better but I would love to hear your experience! If your experience is worse after this update, please let me know! The full update list: - Performance updates: A new system for streaming assets in/out of the world which should improve the performance on multiple systems. Removed all raytracing features, improved garbage collection, adjusted culling distances for certain foliage types, and more; - Fixed multiple multiplayer issues where the server/client couldn't see what was happening but the client/server could; - Fixed a bu…

  • Demo update 0.1.1 & 0.1.2 - 25 July 2025

    Hello everyone! I've missed the post for the 0.1.1 update so here is two updates in one post. I've been working on a couple of new features and fixed a lot of small issues in this demo update. The next update will be the last big update for the demo. Hope you're having fun with the demo so far! Update list 0.1.1 : You can now pick your weapon back up if your inventory is full; New feature! Explosives! You can now find, grenades, mines, smokebombs and molotov cocktails. Equip your explosives in the weapon wheel and throw them with your G key. Be careful, some area's contain mines that already been dropped!Environment updates: A gate at the wall and a church has been added;The countdown is removed, wave warnings are now done in the form of audio (church bells) let me know how this plays, if it's clear and/or if this feature needs adjustments;The wave system got a couple of difficulty twea…

  • Demo update 0.1.0 is out! - 11 June 2025

    Update 0.1.0 is live! I'm so excited to release the next update with everyone! I worked really hard on this update so hopefully you'll like the new content. The new update contains visual updates, performance updates and multiplayer! A detailed list:Multiplayer: play online or on LAN connection with 3 friends (total of 4 players),Lobby chat (MP only),Invite friends through Steam (MP only),Create a lobby for friends only or password protection (MP only),Performance updates, it should load faster on startup now,Audio updates on the zombies and the melee weapons now have extra sounds,You get updates in your HUD when and what item you picked up,Items have a visible stack size, making it clearer how much items you can stack,Visual update how much each food, water and heal item adds to your stats,Fixed a bug where you could use items infinite when used in a chest,Fixed some collision bugs,Fol…

  • Version 0.0.3. is now live - 28 May 2025

    Update 0.0.3 is live! With improvements like: You can rebind your weapon menu, The camera is more cantered now, people had some issues with it being to far off. inflicting combat. Let me know what you think of the new camera position!, Quests are better readable in the UI, Hint/tutorial text helps new player through the controls and game., Small performance updates, A button in the menu to turn of Lumen and Volumetric Fog, Fixed the car windows (visual bug, removed the glass since it gave some overlap issues and didn't contribute a lot to the visual quality, Fixed melee spamming, Fixed some collision issues, Highlighted certain mission objectives better, Removed a bug where white outline on certain objects remained on the whole playthrough, Improved the first 3 nights in difficulty, Reduced the volume on certain sound effects like the level-up sound, There is a lot more loot available t…

  • Demo version 0.0.2 is available - 23 May 2025

    After great feedback by players I've worked really hard on the first update. The first update contains: Improved the pickup system, Improved interacting with objects and making it more readable which box/cabinet you open, Fixed a couple of spots in the map where players were able to bypass level-up requirements, Fixed a bug where putting the settings to low a game crash happened, Added temporary hints so the player knows a bit better what the objective is or the right button is (visuals for this will improve in later updates), Lowered the volume of the level-up sound, Small performance updates (still working on this but hopefully will tackle this more in the updates to come), Made objectives more readable in the world, Added a small outline for your mission text so it's better readable (visual will improve more in later updates), Added an outline on your compass marker for better readab…

  • The demo for the game will release on May 22 - 2025! - 30 April 2025

    In this demo you can play the first 30 minutes of the game: The Left Behind. The demo features a handcrafted post-apocalyptic world. Explore a typical Dutch open-world landscape at daytime and beware of hordes of enemies coming in at night. Loot and hunt to survive. Each night, the game becomes increasingly challenging. Keep track of your highscore and try to survive as many nights as possible and/or play through an immersive and mysterious story! Features - Shoot, loot and survive your way through this open world. - Unlock new areas and weapons while playing the game. - Encounter various enemies and animals in the world. - Explore an unique section of the world. - Unlock various melee and ranged weapons. - Immerse yourself in the first 30 minutes of a mysterious story. - Enter and explore every building. The full game will feature - The complete story. - Steam achievements. - A solo mo…

  • The Story For My Game Is Complete And You Can Almost Play It! - Devlog #5 - 24 February 2025

    The Left Behind. In this video I'm going to give you updates on: Zombie updates The story is complete; Environment updates; Inventory and item updates; More info on a demo release;

Patch notes and updates

S.noRelease datePatch nameGID number
118 February 2026Demo update 0.1.5 - Hotfix1825093633181697
25 September 2025Demo update 0.1.3 - Hotfix1809869180071138
311 June 2025Demo update 0.1.0 is out!1802261838718027
428 May 2025Version 0.0.3. is now live1800991756284708
523 May 2025Demo version 0.0.2 is available1800357164450291

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2433630
Live current players0
SteamPulse tracked peak9
Live count (today's peak floor)0
Price$10.99
Free to playNo
Discount0%
Original price USD$10.99
Current price USD$10.99
Release dateJul 27, 2026
DeveloperExtrude
PublisherExtrude
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNot available
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendations116
Achievements15
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2433630/

Short description

The Left Behind is a solo and co-op post-apocalyptic survival game. Explore a typical Dutch open-world landscape at daytime and beware of hordes of enemies coming in at night. Loot and hunt to survive. Each night, the game becomes increasingly challenging. How long will you survive?

About this game

The Left Behind is a solo and co-op post-apocalyptic survival game. Explore a typical Dutch open-world landscape at daytime and beware of hordes of enemies coming in at night. Loot and hunt to survive. Each night, the game becomes increasingly challenging. Keep track of your highscore and try to survive as many nights as possible. The world Explore typical Dutch landscapes in a post apocalyptic setting. Every building you encounter can be entered and looted. Discover the personality of each building, the world and the people that used to live in it. Objectives Survive with up to four (4) people as long as you can in this harsh world. Survive together or take on each other to see who survives the longest? It’s up to you to decide! Loot abandoned buildings at daylight and try to survive enemies coming in at night. Keep an eye out for your food, thirst and health bar at all times. Stack up some food while you can, you never know when you need it… Features Shoot, loot and survive your way through this open world. Unlock new areas and weapons while playing the game. Encounter various enemies and animals in the world. Explore an unique and handcrafted Dutch landscape. Play for a new highscore every game, alone or with friends. Unlock various melee and ranged weapons. Play solo or online with friends. Immerse yourself in a mysterious story. Play different game modes: story, survival, horde-mode or explore the open world at your own pace. You can enter and explore every building in the game. How many nights can you survive?

Supported languages

English * , German, Dutch, Portuguese - Brazil, French, Turkish * languages with full audio support

Steam categories

Category IDCategory
2Single-player
1Multi-player
9Co-op
38Online Co-op
48LAN Co-op
22Steam Achievements
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Violência Linguagem imprópria
steam germany16Drastische Gewalt Alkohol / Tabak Schimpfwörte
igrs18Interaksi Daring Kekerasan Horor

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 5, 2026 to Oct 5, 2026
  • Lowest observed: $10.99
  • Highest observed: $10.99

The Left Behind's USD price history spans from Oct 5, 2026 to Oct 5, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $10.99, the highest is $10.99, and the first visible tracked price is $10.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

The Left Behind's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $10.99, from Oct 5, 2026 through Oct 5, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $10.99. The latest run records $10.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $10.99
  • Current list price: $10.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records The Left Behind at $10.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$10.99$10.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $10.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$10.99$10.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $10.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-05$10.99$10.99No discountSteam Store

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WARDOGS191,7925 October 2026 - 18:42:24 UTC399,748Not availableBULKHEAD
Valheim162,7865 October 2026 - 18:44:30 UTC498,478533,888Iron Gate AB
Rust129,2455 October 2026 - 18:23:30 UTC259,6461,403,838Facepunch Studios
Apex Legends™121,5895 October 2026 - 16:45:09 UTC624,4731,047,228Respawn
Team Fortress 274,7195 October 2026 - 19:01:44 UTC253,2251,230,475Valve
Tom Clancy's Rainbow Six Siege66,4175 October 2026 - 18:49:39 UTC200,4761,547,383Ubisoft Montreal
War Thunder64,5915 October 2026 - 19:00:02 UTC125,317781,076Gaijin Entertainment
The Outlast Trials62,1205 October 2026 - 16:21:06 UTC90,646101,323Red Barrels
Overwatch®61,6715 October 2026 - 16:12:53 UTC164,636420,984Blizzard Entertainment, Inc.

Adventure

GameLatest observed playersTracked peakReviewsDeveloper
PUBG: BATTLEGROUNDS236,9375 October 2026 - 19:06:02 UTC3,236,0272,744,193PUBG Corporation
Valheim162,7865 October 2026 - 18:44:30 UTC498,478533,888Iron Gate AB
Rust129,2455 October 2026 - 18:23:30 UTC259,6461,403,838Facepunch Studios
Apex Legends™121,5895 October 2026 - 16:45:09 UTC624,4731,047,228Respawn
The Outlast Trials62,1205 October 2026 - 16:21:06 UTC90,646101,323Red Barrels
Aniimo57,0055 October 2026 - 03:56:34 UTC140,219Not availablePawprint Studio
Delta Force53,5505 October 2026 - 19:00:33 UTC246,418192,933Team Jade
VRChat50,4635 October 2026 - 16:15:00 UTC74,217269,026VRChat Inc.
Palworld50,2455 October 2026 - 17:16:00 UTC2,101,535451,088Pocketpair
Baldur's Gate 348,9495 October 2026 - 17:33:06 UTC875,343836,282Larian Studios
DayZ46,7645 October 2026 - 18:17:36 UTC78,739460,377Bohemia Interactive
Grand Theft Auto V Enhanced46,5715 October 2026 - 18:52:07 UTC161,805217,159Rockstar North

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