Ways news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Steam app typegame
- Steam App ID2433680
- PriceNo longer available on Steam Store
- Release dateTo be announced
- DeveloperHAGAKI PRODUCTIONS
- PublisherHAGAKI PRODUCTIONS
- Parent gameNot available
Company pages: Developer: HAGAKI PRODUCTIONSPublisher: HAGAKI PRODUCTIONS
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer
Ways Steam news
Ways news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- But why does he need pants? - 23 June 2024
Howdy! Breaking news. We are polishing the build and fixing bugs for the prototype. The estimated date is June 30th. We are creating new character models. We have finished the map: Swamps. We are testing the artificial intelligence of the drones. See you next time!
- When you go to the gym but eat little. - 9 June 2024
Greetings! Latest news. We're working on procedural map generation. Creating a prototype for public testing. Expanding the number of models, thanks to Tegoq. See you next time!
- My smile when I see a new Wishlist - 26 May 2024
Howdy! Breaking news. Tegoq continues to delight us with their models. The player character, the first type of zombie, and the sculpting of the boss have been completed. Owner and Supromental are working on a fresh prototype. The animation controller has been fixed. Bring on the Fortn*te dances! They abandoned the looter-shooter concept because they find damage numbers and identical items with varying degrees of "legendary" status annoying. See you later!
- To hell with the graphic assets! - 12 May 2024
Good day. Time for news. We continue to experiment with the page on Steam. Developing a new concept to make playing fun. We're solving complex problems related to networking and player connection. As you may have noticed, several 3D Artists have joined us. Here's the work of one of them. I think it wouldn't be a bad idea to say something about the team. What do you think?!
- Current Game Concept - 28 April 2024
Hello, time for news. We've been pondering quite a bit about the concept of the game and what the outcome should be. Initially, we set several conditions for what we like and what we want to achieve. It should be: Action, Shooter, Multiplayer, Survival. Choosing the Forest seemed to us the least risky, as there are plenty of games that use this region for survival. But we decided to go a bit further and try to stand out and take a risk. For now, we've settled on the Desert. Huh?! Surviving in the canyon wastelands, the blazing sun, and endless sand all around. We're still in the development process, but this concept looks fresh and interesting! Here are a couple of screenshots of the location where we will be testing mechanics and aesthetic appearance. See you soon! Don't forget to join our Discord!
- Announcement on our Steam page - 14 April 2024
Hello everyone, during this time: We've upgraded our Steam page: images, GIFs, trailer iteration 2, screenshots. We've created pages on itch and jotl where builds will be published. We'll share them soon. Spectator mode implemented. Now you can follow the opponent who killed you to ensure it's not a cheater. Fixing bugs and addressing errors. Stay tuned with us on Discord: https://discord.com/invite/z8JfwqEESx
- Release. It's a joke. Update. - 31 March 2024
Good day. End of the month, huh?! We're creating new animations, as seen in the screenshot. We continue to improve AI enemies. It's quite challenging. Drawing new capsule art. We're preparing a page on itch.io. That's all for today. See you next time!
- Update, update, update... - 17 March 2024
Hello everyone, I'm waiting in line at the doctor's, so let's get straight to the point: We've updated the translation of the page into Turkish. Improved and trained the Artificial Intelligence of enemies. Added additional locations for the game. Thanks for your attention, I'm off to my appointment.
- Two-week sprint update - 3 March 2024
Hey everyone, welcome back to our bi-weekly news segment. During this time, we: Translated the page into Chinese, Italian, and French. Fixed bugs and tackled other issues to enhance and improve the game's quality. Integrated a couple of hand animations in various positions from the first person perspective. Expanded the arsenal of weapons. Enhanced the artificial intelligence of enemies. Now there's an opponent who actively picks up and throws items at you, even if it's just a rock or a pebble. P.S Yes, it works a bit differently than just spear throwing. Looks like that's all for now, catch you later.
- External update - 18 February 2024
Hello everyone, the one who doesn't write code is here, just kidding. If you've noticed, I hope... We've updated everything on the page, from the game title to the links. Now, I'll briefly list what's been replaced: Gameplay trailer; Five screenshots; Title; Capsule; Short description; Small image; About this game section; Tags; Genres; Language support; Translation of the page into foreign languages; System requirements. And now, I'll list what's been added: Discord section; GIFs; Links. Seems like that's all for now, talk to you later.
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