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Sulphur Memories: Alchemist

Sulphur Memories: Alchemist Steam news

Spellweaver | Aug 9, 2024 | game

Released

0players observed · 6 October 2026 - 00:04:04 UTC

IndieRPGSimulationEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak9
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score96% positive

Sulphur Memories: Alchemist news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak9
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score96% positive
  • Total reviews24
  • Release dateAug 9, 2024
  • DeveloperSpellweaver
  • PublisherSpellweaver

Genres: Indie, RPG, Simulation, Early Access

Company pages: Developer: SpellweaverPublisher: Spellweaver

Top Steam chartsTop 100 gamesGame directorySteam Store page

Sulphur Memories: Alchemist Steam news

Sulphur Memories: Alchemist news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Sulphur Memories: Alchemist 0.4.2 UX update is out! - 14 June 2026

    This update is fully compatible with saves from 0.4.1 version.If you bound anything to the "Tab" key, you will receive a warning about keybindings conflict, as this key is used for a new command.Changelog:UX:A new setting "UI scale" is available under Options > System > Video.This setting affects all UI elements and fonts' sizes, but not in-game graphics."Normal" scale is how the UI used to look, and is intended for screens up to 1920x1080."Larger" scale is intended for screens of 2560x1440 and larger.The setting is applied on restart.Research interface should look better on large screens now (research nodes should be spread out more evenly across the screen, instead of only taking a small portion of it).Second hotbar is now available.Switch between two hotbars by pressing "Tab" or clicking the button to the left of the hotbar.Saves from the old version will have the second hotbar empty…

  • Sulphur memories: Alchemist 0.4.1 content update is here + official Discord! - 11 September 2025

    Join the official Discord server here!This update is incompatible with saves from previous versions due to changes to the world structure. You can watch the video to see the changes in the new version, or read the changelog below.Changelog:New contentTwo new visitors in Ricardo's tavern:A fisherman with a sleep problem.A wandering warrior looking for a strong potion.Two new side quests, given by the new visitors. Both quests involve you brewing the right potion.A straightforward quest for the fisherman.A multiple-ending quest for the warrior, with a somewhat hidden consequence.Fishing.Unlocked by completing the fisherman's quest.Fishing can be performed by wielding a fishing rod and interacting with any deep water tile.Fishing in different areas yields different fish and different loot.Fishing consumes bait (craftable).Fishing repeatedly in the same area reduces the chance of catching a…

  • Sulphur memories: Alchemist 0.3.2 QoL and balance update is here! - 10 November 2024

    The update is partially compatible with saves from 0.3.1 (Some of the new features will only work on new saves). As new controls have been added, you might have to solve the keybindings conflicts if you set up custom keybindings before. You can watch the video to see the changes in the new version, or read the changelog below. Changelog: Presentation New sounds for ghouls. New sounds for efreets. New sound for the potion of unruly flame. New sounds for looting animal remains. New music for the sewers (will only take effect on new save files). Particle effects when looting stumps and sacks. Active gargoyle statues in dungeons now have eyes flashing red, to better distinguish them from inactive ones. Better water tiles (only has an effect when water shaders are disabled). Quality of life New quick harvest button. The default key is 'F'. Clicking the button (or pressing the key) causes you…

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