B..:EvaSive news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak2
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score100% positive
- Total reviews4
- Release dateJun 2, 2023
- DeveloperZaxtorGameS
- PublisherZaxtorGameS
Company pages: Developer: ZaxtorGameSPublisher: ZaxtorGameS
B..:EvaSive Steam news
B..:EvaSive news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- UPDATE 1.01 - Volume Slider Fixes - 12 April 2025
Just a small update with this update to version 1.01... I fixed some problems with the volume sliders and adjusted the default values to lower volumes overall. Easy Peasy. ZaxtorGameS .. (Solo Indie Game Developer)
- UPDATE 1.0 - Final Touches, Quicker Starts and Restarts! - 14 January 2025
UPDATE 1.0 for Be..:EvaSive! is complete! There's likely more updates to come to my high octane snake game here, but for now, I've just added quicker starts and restarts while playing and one new background available in the options that I call "Sparks of Life". Be sure and give it a try, and be sure to let your family and friends know all about how much fun it is to play as "Eva" the snake in this game as well! Sincerely, ZaxtorGameS .. (Solo Indie Game Developer)
- UPDATE 0.98 - New Graphical Enhancment for Eva When In Bounce 'Kill' Mode + More - 12 November 2023
With Update 0.98 here, I've made Eva all sparkly and 'cooler' looking when you bounce off of a wall and go into block destruction mode. Eva used to just be a solid very light grey color when in this mode and now looks like this: ------------------- And when you bounce off a wall and have also have drank a puddle of water so you can distinguish fires, you'll be a shiny sparkly blue color instead as seen here: When Eva is on fire, which means you are scoring no points and you bounce off of a wall to go into destruction mode, Eva will look like this: ------------------- Other changes made in this update are: - You can now immediately move to a new game much quicker when you crash or die by pressing your space bar or the A button on your controller. You'll also now hear two quick dings when you restart the game before you see the "Game Over" on your screen and press the "Play Again" button.…
- UPDATE 0.97 - Easier To Collect Apples, Power-Ups, and Anger Decreased! - 5 June 2023
A pretty small update here, but more changes that I firmly believe make playing this game a more enjoyable experience.. * Apples and power-ups have a bigger hit box that means they are MUCH easier to collect than before. * Added Pause Game functionality. Hit the ESCAPE key, the SPACE BAR or the START button on a controller while playing the game to PAUSE the game. From there, hitting the space bar or the START button on the controller will resume the game, while pressing the ESCAPE key while paused will exit the current game and move back to the game welcome screen. * The "Anger Increased" words have been decreased in size and move right under the Block Anger meter at the top right of the screen. ..Fixed an issue from version 0.96 where the yellow explanation point to warn of a shooter block would not disappear if you killed the shooter block. ..Stopped the music from playing on the mai…
- UPDATE 0.96 - IMPORTANT CHANGES!! - 4 June 2023
Hello all, just a few important little changes to this game the day after launch.. * A seizure and epilepsy warning was added that you'll see and cannot skip every time you launch the game. You'll only see this once every time you launch the game, and not before every replay however. * With this update, you'll now get warnings ahead of time that a block is set to move onto the screen before you see the block! * I changed the game so that you should now never see more than one block hurling itself at you (spinning end over end and moving at high speeds) at any given time, no matter how high the "block anger" might be. * The blocks will now no longer hurl themselves across the screen if the block anger seen in the top-right UI is less than around 12-15. This will hopefully prevent brand new players from getting smacked by a spinning block flying across the screen when they've barely start…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 12 April 2025 | UPDATE 1.01 - Volume Slider Fixes | 1796631172320394 |
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