Astra Hunter Zosma news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak12
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score98% positive
- Total reviews98
- Release dateJan 5, 2024
- DeveloperTorch60
- PublisherTorch60
Genres: RPG
Company pages: Developer: Torch60Publisher: Torch60
Astra Hunter Zosma Steam news
Astra Hunter Zosma news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Version 1.0.6 - 6 February 2025
Hello all! Astra Hunter Zosma has been updated to Version 1.0.6. This is a minor patch that makes the following changes: Fixed a bug where you can permanently lose the ship in Chapter 5 if you lose in a normal battle under specific circumstances. Relocated the lever and the NPC that moves the ship in the harbor to the east side of the map. You may now talk to this NPC to retrieve the ship if it is still missing.
- Version 1.0.5 - 10 June 2024
Hello all! Astra Hunter Zosma has been updated to Version 1.0.5. This is a minor patch that makes the following changes: BALANCE CHANGES Box Botherer X is now weak to fire like its normal counterpart. BUG FIXES: The AP and Chain Counter now clear from the screen at the end of battle. Made the requirements to "Create a Chain of X or more" read as "Create a Physical/Magic Chain of X or more" in boss fights that include the Protect mechanic, as items were not intended to fulfill it. Fixed a bug where no map music would play if you fell in battle and your last save point was on 2F. Fixed some wall tiles being walkable in the final area. Minor text fixes.
- Version 1.0.4 - 29 March 2024
Hello all! Astra Hunter Zosma has been updated to Version 1.0.4. This is a minor patch that makes the following changes: NOTABLE CHANGES: Enemies will now use normal Attack animations that are more consistent with their appearance. For example, enemies holding swords will use slashing animations and those with staves or unarmed will use striking animations. The enemy skills Double Cut and Triple Cut now have equivalent skills Double Strike and Triple Strike and are used by enemies without bladed weapons. In Chapter 1, the Least Important Character in the Game now reminds you to equip new weapons and armor that you buy or find, making them slightly more important (but still the least important). Removed the unused "Neutral" element from the Status menu, which nothing in the game granted bonuses to. BUG FIXES: Fixed a bug where elemental resistances would not add correctly if granted from…
- Version 1.0.3 - 14 January 2024
Hello all! Astra Hunter Zosma has been updated to Version 1.0.3. This is a minor patch that makes the following changes: The boss of Expanding Void Part 6 should now have the correct battle background. Changed the formula for the amount of SP restored by Focus Shards. They will now restore 1 + (Chain Bonus% / 20) SP. This was changed due to a bug with the previous formula, where the amount restored would only be affected by Item Chains and ignored all other Chain types. It should no longer be possible to get the blocks stuck on the blue mushroom puzzle in Chapter 2 and box yourself in. Minor text fixes. Minor mapping fixes.
- Version 1.0.2 - 10 January 2024
Astra Hunter Zosma has been updated to Version 1.0.2. This is a minor patch that makes the following changes: Fixed some previous cutscene elements appearing if you backtracked at certain points in the story. Fixed an issue where the wrong BGM would play if you backtracked from 39F. Fixed a boss fight in Chapter 5 having the wrong battle theme under specific circumstances. Certain endgame equipment should no longer be sellable. Made Treasure Note 21 a little more clear.
- Version 1.0.1 - 7 January 2024
Hello all! Astra Hunter Zosma has been updated to Versions 1.0.1. This is a minor patch that makes the following changes: - Added a note to the Betwixt's library telling you how to speed up cutscenes by holding "Z". - If you retry certain scripted battles in Chapter 3 after losing, the correct encounter should now play. - Minor mapping fixes. - Added a very special boy to the credits.
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 6 February 2025 | Version 1.0.6 | 1790848102606557 |
| 2 | 10 June 2024 | Version 1.0.5 | 5746109972561524593 |
| 3 | 29 March 2024 | Version 1.0.4 | 5749481331441594066 |
| 4 | 14 January 2024 | Version 1.0.3 | 6300039510132027422 |
| 5 | 10 January 2024 | Version 1.0.2 | 5510783579247341415 |
| 6 | 7 January 2024 | Version 1.0.1 | 5410576585193174543 |
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