Source SDK Base 2013 Multiplayer news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed players5K · 23 September 2026 - 11:46:34 UTC
- SteamPulse tracked peak6,708
- Units sold (VGI)No data available
- Revenue (VGI)No data available
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- Total reviewsNot available
- Release dateNot available
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Source SDK Base 2013 Multiplayer Steam news
Source SDK Base 2013 Multiplayer news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Update Released for Counter-Strike: Source, Day of Defeat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, and the Source SDK 2013 Base - 8 October 2019
Updates for Counter-Strike: Source, Day of Defeat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, and the Source SDK 2013 Base have been released. The updates will be applied automatically when you restart the game. The major changes include: * Various stability and security updates; * Fixed NPCs not blinking; * Fixed being able to switch weapons while holding a primed grenade;
- Update Released for Counter-Strike: Source, Day of Defeat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, and the Source SDK 2013 Base - 24 July 2018
Updates for Counter-Strike: Source, Day of Defeat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, and the Source SDK 2013 Base have been released. The updates will be applied automatically when you restart the game. The major changes include: * Fixed physics not operating at the correct tickrate when specifying non-standard -tickrate options on the command line; * Fixed viewing demos recorded at a non-standard tickrate causing the next listen server hosted to be at that tickrate; * Various security and stability improvements; * Updated localization files;
- Update Released for Counter-Strike: Source, Day of Defeat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, and the Source SDK 2013 Base - 19 June 2017
Updates for Counter-Strike: Source, Day of Defeat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, and the Source SDK 2013 Base have been released. The updates will be applied automatically when you restart the game. The major changes include: * Fixed being unable to start any map in single-player mode;
- Update Released for Counter-Strike: Source, Day of Defeat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, and the Source SDK 2013 Base - 16 June 2017
Updates for Counter-Strike: Source, Day of Defeat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, and the Source SDK 2013 Base have been released. The updates will be applied automatically when you restart the game. The major changes include: * Improved Steam Voice support; * Removed sv_use_steam_voice convar. Steam voice is now selected via "sv_voicecodec steam"; * Fixed demos not properly recording Steam Voice status, resulting in potential corrupt voice in demos with differing default settings; * Will now use the native Steam Voice sampling rate, instead of clamping to 11kHz; * Improved compatibility with Steam client beta; * Added CELT audio codec currently in use in TF2 and CS:GO; * Server operators may enable use of this codec via "sv_voicecodec vaudio_celt"; * Steam voice remains the default voice codec in all SDK2013 games; * Updated spec_player command to match…
- Update Released for Counter-Strike: Source, Day of Defeat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, and the Source SDK 2013 Base - 12 May 2016
An update for Counter-Strike: Source, Day of Defeat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, and the Source SDK 2013 Base has been made available. Important note for SDK mod authors : This update replaces the current main branch of the SDK 2013 Base with what was previously the "beta_test" branch. The previous SDK 2013 release branch as well as the outdated "upcoming" branch are now available for a short time as "previous" and "previous_upcoming" respectively. The major changes include: * Fixed potential security issues (thanks to Justin G. (aka sigsegv), Nathaniel Theis, Simon Pinfold for these reports); * Fixed a case where changelevel2 would print a map not found error and fail to function in SDK2013 mods; * Fixed an exploit that could be used to crash dedicated servers;
- Update Released for Counter-Strike: Source, Day of Defeat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, and Source SDK 2013 Dedicated Server - 4 February 2016
A mandatory update for Counter-Strike: Source, Day of Defeat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, as well as the Source SDK Base 2013 beta branch has been made available. The patch notes are below. * Fixed a security issue related to the file system (thanks to Simon Pinfold for this report); * Fixed mp3 sounds causing occasional hitching and framerate stuttering; * Fixed OS X players being limited to medium texture quality; * Fixed maps compiled with static prop lighting causing crashes for players on medium or low texture quality; * Fixed steam.inf not being loaded from the base directory for SDK mods; * Fixed server crash when running with 64 players plus SourceTV; The following fixes were already included in the previous update for Half-Life 2: Deathmatch: * Fixed ent_teleport causing a crash when issued by the server; * Fixed buildcubemaps command not work…
Patch notes and updates
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