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YASUKE: A Lost Descendant

YASUKE: A Lost Descendant Steam news

Dallience Studios | To be announced | game

Coming Soon

GameSteam Store content

ActionAdventureIndie

  • Steam app typegame
  • Steam App ID2446760
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • DeveloperDallience Studios

YASUKE: A Lost Descendant news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Steam app typegame
  • Steam App ID2446760
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • DeveloperDallience Studios
  • PublisherTBD
  • Parent gameNot available

Genres: Action, Adventure, Indie

Company pages: Developer: Dallience StudiosPublisher: TBD

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

YASUKE: A Lost Descendant Steam news

YASUKE: A Lost Descendant news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • YASUKE Pre-Alpha Patch 2.10 - 23 July 2026

    YASUKE Pre-Alpha Patch 2.10Various changes and updates based on the feedback received and planned changes in the future of this build. AUDIO Increased default audio volumeAdded "mission complete" music stingGAMEPLAY Adjusted difficulty settingsModified health, damage, total enemies • Increased frequency of health orb drops Light / Heavy attacks are more distinct between stancesMade defensive abilities more distinct between stancesDodge now can only be done in Cheetah stanceParry now can only be done in Lion stance Block now can only be done in Rhino/Lion stances - each with different advantages Dodge/parry can now be done in-air Armour properties added to certain Rhino Light/Heavy attacks Improved camera collision behaviour around certain objectsAdjusted Shiryoku object targeting while not locked on to enemiesIncreased player weight/gravityIncreased player max velocityIncreased grapple…

  • YASUKE Pre-Alpha Patch 1.51 - 14 October 2025

    YASUKE Pre-Alpha Patch 1.51Various changes and updates based on the feedback received and planned changes in the future of this buildAUDIOSword Sheathe / Unsheathe SFX addedSword Throw SFX addedRail Grind Dismount SFX addedMENUMenu navigation issues fixedUpdated menu navigation for controllers: - Added D-pad functionality - Settings menu navigation now based on input directionFix to Control Remapping Menu allowing multiple reassignments at onceUIPlayer HUD Reworked: - Health Bar - Energy Bar - STYLE Bar - Target ReticleMisc Fix intro cutscene framerate on several systems

  • YASUKE Pre-Alpha Patch 1.42 - 2 August 2025

    YASUKE Pre-Alpha Patch 1.42Various changes and updates based on the feedback received and planned changes in the future of this build GAMEPLAYAdded minimum height entry condition for starting Wall RunMinor camera rotation and collision behaviour fixes Player-enemy collision behaviour adjustmentsAdjustments to player rotation/movement behaviour during attacks. Changes to hit properties of certain moves: * Cheetah Super Attack: Knockback reduced for slash instances * Lion Air Heavy Attack: added knockdown effect to 3rd hit * Unarmed Light Attack: minor increase to hit stun duration * Unarmed Air Dash Attack: increase to fall speed and decrease to hit activation radius * Launcher Attack: slight decrease to launch force Adjustments to Grind Rail collision with player Base Grind Rail Speed increased Base Sprint Speed increasedAUDIOFix to Audio settings being further altered upon exiting the…

  • YASUKE Pre-Alpha Patch 1.31 - 11 July 2025

    YASUKE Pre-Alpha Patch 1.31Various changes and updates based on the feedback received and planned changes in the future of this build GAMEPLAYTutorial menu added (Interact with VITRA)Adjustments to camera zoom in both Parkour and Combat modesDodge direction while not locked on is now relative to camera positionMomentum adjustments for all parkour modesMinor changes to launch pad behaviourENEMYAdded health restoration pickups upon clearing enemy encounters (Higher difficulties have lower drop probability)OPTIMIZATIONMinor optimization for animationsMinor optimizations for cutscene loadingMISCAdjustments to clear stats on Mission Cleared screenKNOWN BUGS & UPCOMING CHANGES- Various animation desyncing issues- Additional Camera System rework- Additional Rail Grind System rework- Increased Enemy Reactivity (More enemy types are planned for the full game which better reflect stance change ne…

  • YASUKE Pre-Alpha Patch 1.01 - 14 June 2025

    YASUKE Pre-Alpha Patch 1.01Various changes and updates based on the feedback received and planned changes in the future of this build GAMEPLAY- Various movement camera (Automatic Mode) Improvements (more to be discussed in upcoming changes)- Adjustments to camera (Automatic Mode) functionality while wall running- Air dashing now cancels out all current momentum and will instantly convert it to your desired direction- Player air control increased- Jumping off rail grinds will cancel *most* momentum and take you in the direction you want to go- Rail grind speed slightly increased (more to be discussed in upcoming changes)- Fix to combo count not decreasing in certain circumstancesAUDIO- Main Menu music loop corrected- Tanaka now vocally calls out each stance he switches into- Alongside the callouts, backing audio reflecting the animal can also be heard in each stance switch- Rhino stance…

  • THE FUTURE OF OUR ALPHA - 8 June 2025

    Hey everyone! A few days ago, we launched our first alpha demo. It's been amazing to see people share their excitement and feedback. Whether you played for five minutes or five hours... THANK YOU. We’re a small indie team, powered by passion, late nights, and way too much coffee. We don’t have AAA resources... but indie development gives us something else. We get the freedom to make something personal, unlike what other big studios are making. This is the project we've dreamed about making for years. PATCH COMING THIS WEEK This demo is just the beginning. It’s a vertical slice — a snapshot of the gameplay and world we're working to create. Right now, we’re focused on compatibility and stability. We've seen reports of the intro bugging out and occasional stalling during gameplay or audio. We've already been working through the weekend, and you can expect a patch before the end of this we…

  • OFFICIAL STEAM DEMO NOW AVAILABLE - 5 June 2025

    The wait is over. The fully playable demo for YASUKE: A Lost Descendant is available NOW. A project four years in the making, as a fully-remote indie studio, we've poured our passion and energy into this project. We hope that you'll enjoy the experience. This demo is only the first of many milestones and goals for us. We are grateful for all your feedback and support. GO PLAY THE DEMO FOR YASUKE: A LOST DESCENDANT, AVAILABLE ON STEAM NOW!

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