Starstruck Vagabond news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed players2 · 5 October 2026 - 22:34:49 UTC
- SteamPulse tracked peak411
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score86% positive
- Total reviews571
- Release dateMay 24, 2024
- DeveloperBen 'Yahtzee' Croshaw
- PublisherBen 'Yahtzee' Croshaw, Second Wind
Company pages: Developer: Ben 'Yahtzee' CroshawPublisher: Ben 'Yahtzee' Croshaw, Second Wind
Starstruck Vagabond Steam news
Starstruck Vagabond news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Update notes for v1.1.4 - 7 April 2025
Yes, I'm still alive! And here's a little update to fix an accessibility issue that some users were nagging me about for, frankly, far too long. Complete change list for 1.1.4: - Slowed down the pain vignette effect when taking damage - Fixed volume meters on the option menu sometimes skipping over 8 - Fixed music tracks overlapping during spacewalks
- 1.1.3: Some lil fixes - 11 September 2024
Just a couple of quick fixes today! v1.1.3 changes: - Fixed derelict PDAs crashing the game in no egg mode - Fixed derelict objects being off centre - Sped up walk animation while sprinting
- 1.1.2 update! - 25 August 2024
Hello everyone! Been a while. I've spent some time working on adding a new dyslexia friendly mode to the game, after feedback to the effect that some viewers struggled with the pixel font. And I'd hate to think I was dissuading anyone from giving me money. So now all you have to do is check the "Dyslexia Fonts" option in the system menu and all the text will be changed into nice readable-o-vision: Before (click for big): After (click for big): As well as that, I've also added the option to remove scanlines from GUI menus, for even more ease of reading, AND a new 2x scale windowed mode (2560x1440) for the larger-monitored among us. Full change list for 1.1.2: - Dyslexia friendly fonts mode added - Double-sized windowed mode added - Added option to disable scanlines from GUI windows - You can now change direction while winding up a throw - Telekinesis no longer pulls objects in front of y…
- 1.1.1a Hotfix - 17 July 2024
The latest update will fix the crash bug caused by refrigerated crates.
- 1.1.1 - The Destructathon Update - 17 July 2024
New update! Changes for v1.1.1: - You can now destroy almost all pickups with your welder, to reduce the possibility of blocking yourself. Exceptions are quest items like lost bags and waste barrels, as well as anything required for the critical path (such as the fuel and Miraclium during the tutorial) - Destroying a crate will abort your current delivery mission (with the usual credit deduction) - Destroying fuel (in either raw or refined forms) will cause an explosion that hurts you and damages your ship (just for fun) - You can no longer sell waste barrels from an upgraded refinery (or anything else with a credit value of zero) - Fixed Hole's introduction bugging out Red Weed distress missions - Fixed Red's introduction causing a crash if you return to your ship midway through disposing of barrels - Fixed crash caused when a romanced Red tries to talk to you in certain circumstances…
- The Big One (point one) Update - 30 June 2024
First of all, thanks to everyone who has bought and been enjoying Starstruck Vagabond since its launch just over a month ago. And thanks for all the great feedback, which was very useful in compiling this, the first big feature update aimed at improving the gameplay experience all around. Here are the deets: NEW UPGRADES! One of the most persistent issues with players who put in enough time was that there wasn't enough to spend money on and too many unused upgrade units kicking around in the late game. There's now a suite of new upgrades available to soak up some of that. Sprint shoes! Upgraded weapons! The ability to sell items directly from your processing plant! A new cockpit function to help keep track of your planet's collections in the post-ending! And more! NEW SERVICES! Meet Fixbot, the cheerful shipyard robot who will happily take the burden of some of your workload. Say the wo…
- Soundtrack now available! - 8 June 2024
In case you missed it, the stellar soundtrack for Starstruck Vagabond by Sam Houghton and Joe Collinson is now available to buy from Steam for 7.99 USD! https://store.steampowered.com/app/3008940/Starstruck_Vagabond_Soundtrack/ You can also buy it bundled with the full game for a 10% discount: https://store.steampowered.com/bundle/42251/Starstruck_Vagabond_Deluxe/ And if that weren't enough, there's a new update today. Changelog for 1.0.7.3 - Added low impact mode to settings (try this is you've had frame rate drop issues; still trying to get to the bottom of that) - Removed Eggsec jobs from no egg mode - Seeds and rocks added to things you can't microwave - Added failsafe to stop NPC pathfinding from hanging the game - You no longer receive jobs to deliver more crates than can fit on the source planet's loading zone
- Small update 1.0.7.2 - 4 June 2024
Today's update (1.0.7.2) has a small but significant gameplay change. Taking aboard feedback - and concern that some people have essentially softlocked themselves by forgetting where they left the crates for their current mission - the game's maps now display "crates for pickup" icons on any planets where crates are currently located, not merely on their planet of origin. Thanks again to everyone giving feedback and bug reports, continuing to help me scrape the last few rough edges off the game, and thanks to everyone else for their patience.
- 1.0.7 Update: any more crashes? - 2 June 2024
Couple of big fixes and some much-demanded gameplay quality of life changes today. If anyone after this patch is still getting one of those annoying crashes that make your save file crash the game every time you load it, please let me know in the discussion thread below, along with any log the crash provides and roughly where you were in the story when it happened. 1.0.7 - You now press the BACK button to talk to crewmembers rather than USE, so they don't interrupt you while you're working - Plants now don't block you, only slow you down - Wonders now appear on the PDA map - Fixed game locking up if you get a load of crates dropped on you - Fixed distress signals stopping after you go to the sector edge - Fixed PDA hints crashing the game in postgame mode - Various fixes all over the place straining out a few more cutscene hangs caused by blocked NPCs and crashes caused by saving at cer…
- Update 1.0.6 notes - 31 May 2024
I think we might be veering upon the end of thinking of updates in terms of "fixes" and can soon start thinking in terms of "quality of life improvements." Full changelog for 1.0.6: 1.0.6 - Cooking a recipe that is also a resource (like orange juice, potato salad etc) will now let you pick it up as an item if you choose the "eat by yourself" option - Fixed dummies in captain quarters resetting after ship upgrade - Default random seeds now don't always start with 0 (weird oversight on my part there) - Fixed possible crash in Second's story - Fixed story objectives potentially being too close to planets - Fixed crew members requesting to visit planets in locked quadrants - Fixed an egg and a fruit sometimes spawning on the same tile on wild planets
- 1.0.5 Update notes - 29 May 2024
I'd say that hopefully this will be the last one for a while but I don't want to jinx myself. See, the headache is that what major bugs and crashes remain are mostly only ones that occur in highly specific scenarios with highly specific random seeds. Still, I continue to knock them out one by one. Full changelist for 1.0.5: - Fixed crew members requesting to go to the bar before you have 2 crew members - Fixed possible hang during ending cutscene - Fixed possible hang during Hole friendship scene 3 - Fixed possible hang during Magu story - Fixed derelicts spawning with no derelict after story end - Fixed blackout time/color not resetting if you reload a save during Syl's story - Fixed possible crash bug relating to kinesis gloves - Fixed potential crash during Burlap story - Fixed hang caused by using the cargo platform while dialog/the congrats message is up - Took steps to shore up a…
- v1.0.4 Update notes - 28 May 2024
Y'know, I was afraid after I released the game I wouldn't have anything to do in my special hobby time anymore. But now my hobby is fixing bugs, so I guess it all worked out. Today's patch will sort out the issue with derelicts with upgrade units always being located at -1,0, and that one where the planet in the first sector kept getting unsurveyed after a quit and reload. That one took some tracking down, let me tell you. Full change list: 1.0.4 - Added map icon legend to the in-game manual to explain what all the symbols mean - Fixed derelicts with upgrade units always being at -1,0 - Fixed planets in certain sectors getting unsurveyed after quit and reload - Fixed a couple of hangs in Sarge's story - Prevented crew members from requesting ship upgrades when no upgrades are available - Fixed crash when trying to leave planet during Hole friendship scene 3 - Reduced health loss from ha…
- v.1.0.3 update: Cloud saves now active! - 27 May 2024
One last update for the first weekend - by popular demand, cloud saves have now been activated for Starstruck Vagabond. VERY IMPORTANT NOTE: The save file encryption system has been altered to accommodate this. Make sure you run the game at least once on a system you've already played it on before trying it out on a different system; this will ensure that your existing saves get converted to the new format. Again, you'll know you're playing the latest version from the "v.1.0.3" in the corner of the title screen. Full changelog for 1.0.3: - Implemented cloud saves - Fixed crash when visiting pub in postgame - Fixed plants being interactable from outside ship - You can no longer drop items on the hulls of other ships (trying to dispose of waste barrels like that is just rude) - Fixed rare hang in Melinda story scene - Fixed upgrade units not registering as found if you use them before tak…
- Day two patch (v.1.0.2) - 26 May 2024
Another fix for the big things that have come up in the first day! Thanks to everyone who helped me track these ones down. Again, please make sure your version of the game on Steam is updated (look for the "v.1.0.2" in the bottom right of the title screen) Changes for 1.0.2: - Fixed items disappearing from cargo platform while boarding other ships - Fixed crash when going through Second's story on certain planets - Fixed issue with save/load menu cancel button - Fixed master volume setting not saving - Fixed objects coming out of the microwave wrong - Fixed Red scene 3 clashing with bar scene - Fixed purchases not appearing if you buy them too fast - Fixed missing meal commentary - You can no longer sit in the cockpit chair while carrying an item - Fixed fuel tanks overfilling from Hole's ability - Fixed red weed spawning in places it can't be cut off - Adjusted volume differential betw…
- Stardew Valley meets Elite Dangerous in interstellar life sim, out now - 25 May 2024
There's lots of competition these days for games adopting the Stardew Valley formula, with the likes of Coral Island, Slime Rancher, and Moonstone Island among my favorites. But they almost all stick to the farming format. Enter Starstruck Vagabond , a new Steam game that takes those laid-back busywork vibes and applies them to the business of running an intergalactic cargo delivery service in the vein of Elite Dangerous or Starfield. Read the rest of the story...
- Day 1 update (1.0.1) - 24 May 2024
Well that didn't take long. The crash on complete loss of stamina should now be fixed, as well as some issues with the rebind keys menu. Please make sure your game is updated! You'll know you're playing the right version 'cos the title screen will have "v1.0.1" in the bottom right. Thanks to everyone who wishlisted and bought the game on day one! Really bowled over by the enthusiasm so far.
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 7 April 2025 | Update notes for v1.1.4 | 1795917897467567 |
| 2 | 11 September 2024 | 1.1.3: Some lil fixes | 6250522009507549304 |
| 3 | 17 July 2024 | 1.1.1a Hotfix | 5969041959961098643 |
| 4 | 17 July 2024 | 1.1.1 - The Destructathon Update | 5969041959959673708 |
| 5 | 8 June 2024 | Soundtrack now available! | 5746109972554599157 |
| 6 | 4 June 2024 | Small update 1.0.7.2 | 5742731639346880926 |
| 7 | 2 June 2024 | 1.0.7 Update: any more crashes? | 5742731639339631633 |
| 8 | 31 May 2024 | Update 1.0.6 notes | 5742731639332151277 |
| 9 | 29 May 2024 | 1.0.5 Update notes | 5742731639327092882 |
| 10 | 28 May 2024 | v1.0.4 Update notes | 5741605105623530237 |
| 11 | 27 May 2024 | v.1.0.3 update: Cloud saves now active! | 5741605105620318784 |
| 12 | 26 May 2024 | Day two patch (v.1.0.2) | 5741605105616586339 |
| 13 | 24 May 2024 | Day 1 update (1.0.1) | 5741605105611954118 |
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