SPSTEAMPULSELIVE ANALYTICS
Slayin DX

Slayin DX Steam news

Pixel Licker LLC | Jan 11, 2024 | game

Released

1players observed · 5 October 2026 - 17:32:54 UTC

ActionIndieRPGSteam Store

  • Latest observed players1 · 5 October 2026 - 17:32:54 UTC
  • SteamPulse tracked peak5
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

Slayin DX news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players1 · 5 October 2026 - 17:32:54 UTC
  • SteamPulse tracked peak5
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews49
  • Release dateJan 11, 2024
  • DeveloperPixel Licker LLC
  • PublisherPixel Licker LLC

Genres: Action, Indie, RPG

Company pages: Developer: Pixel Licker LLCPublisher: Pixel Licker LLC

Top Steam chartsTop 100 gamesGame directorySteam Store page

Slayin DX Steam news

Slayin DX news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • v1.01.13 - 7 March 2025

    Changes: - (Bug) The game would crash when exiting to the Title Screen from the Pause Menu.

  • v1.01.12 - 22 February 2025

    Changes: - (Bug) Fame Points were not written properly to the data array before the array was saved to the data file after the Fame Point Tally.

  • v1.01.11 - 27 January 2024

    Changes: - (Bug) The Dragon's head would be destroyed if the Knave exploding barrel was onscreen when it roared. - Adjusted the collision on the Dragon's head during the fire rain startup. - (Bug) The Dragon's body collision was not hurting the player.

  • v1.01.10 - 24 January 2024

    Sorry if there have been some hiccups with the leaderboards. This update fixes a bug where forcing a leaderboard sync (using the L key on the bootup screen) could cause an issue with character and global scores matching. If you are having problems, please try pressing L on the bootup screen to see if your issue is fixed. Changes: - Added code to double check the global score matches the highest character score when forcing a leaderboard sync (L key on boot screen).

  • v1.01.09 - 20 January 2024

    Hi Everyone! This update has a fun new option for people with too many Fame Points burning a hole in their pockets: the Magic Anvil. You can buy character specific magic anvils for the Knight, Knave and Archer. It allows you to toggle alternate weapon skins for these characters in DX mode. I made them a bit goofy, but I think it adds a fun twist for people who were getting tired of the same old weapons. Just buy one of these items in the Tavern and the Options menu item will appear. Enjoy! Changes in this build: - French translation has been updated and improved. - French translation of the Acheivements has been updated and improved. - Boss Rush leaderboards are now in Ascending order. - Moved the Knight weapns to the player_wpn_front layer to solve sorting issues with the weapon skins. - Added Knight alternate weapons. - Added Knave alternate weapons. - Added Archer alternate weapons.…

  • v1.01.08 - 16 January 2024

    - (Bug) Enemy spawning above level 80 was not properly setting spawn timers. This resulted in a lag between enemies waves every time the player levelled up.

  • v1.01.07 - 16 January 2024

    - (Bug) Game crashes trying to parse a resend of a leaderboard score on the bootup screen.

  • v1.01.06 - 15 January 2024

    - Updated the app icon.

  • v1.01.05 - 15 January 2024

    - (Bug) Level Up Requirement was not being reset properly between game sessions. This could lead to a messed up requirement when starting a new game.

  • v1.01.04 - 13 January 2024

    Fixed a bunch of bugs related to the Graveyard screen. - (Bug) When the player is not in the current leaderboard sort, the camera would focus on the spot to the left of the first grave. - (Bug) Graveyard now defaults to the Player sort category instead of Global. - (Bug) The grave customization option is now disabled if the player does not have a grave present in the current sort list. This only applies to Global sorting. - (Bug) Fixed a bug where the game would crash if the player went directly to the Graveyard screen, entered the grave customization menu and then backed out of it. This was due to the player not having a gravestone in the current sort list. - (Bug) Global sorting the Graveyard screen would sometimes allow the graves to scroll beyond the first and last gravestones.

  • v1.01.03 - 12 January 2024

    - Some debug variables were visible.

  • v1.01.02 - 12 January 2024

    Lots of bug fixes, especially crashes and funkiness on the Graveyard leaderboard screen. Changes: - (Bug) References existed for a non-existent sound "snd_ui_select". These have been changed to "snd_ui_menu_select". - (Bug) Wizard Dancing Flame and Fire Shield were not being made visible again after exiting the merchant shop. This only happened if either were active before entering the shop. - (Bug) High rez grave icons were not displaying in the Graveyard screen. - (Bug) Starting grave index was defaulted to -1 instead of 0. - (Bug) when returning a list of leaderboard entries longer than 1, the arrays that store data were not all checking if they should be updated. - (Bug) Leaderboard rank was not displayed on the Graveyard screen. It was just numbering from 1 to 5. - (Bug) If the player's score was not part of a returned leaderboard (usually in Top 5), the first entry would have the…

  • v1.01.01 (again) - 12 January 2024

    Whooops! Accidentally updated the game with a new build of a DIFFERENT GAME (Slayin2). All fixed now.

  • v1.01.01 - 12 January 2024

    Sorry to everyone who booted the game up to a screen scaled way too big. This is now fixed. If you didn't manually change the scale in the Options menu already, the simplest way to correct the bug is to delete your local save data folder. This will force the game to make a new folder with the correct default data and it should correctly choose the scale value that will fit your monitor. WARNING, this will reset all your progress in the game, so only delete the folder if you are stuck and unable to change the screen scaling. Delete the SlayinDX folder at: C:\Users\YOUR_USER_NAME\AppData\Local\SlayinDX (NOTE: YOUR_USER_NAME is replaced by whatever your local name is) Again, I am very sorry if this stopped you from playing and hope you enjoy Slayin after this update.

Patch notes and updates

S.noRelease datePatch nameGID number
17 March 2025v1.01.131793384379407667
222 February 2025v1.01.121792116353268724
327 January 2024v1.01.115519792046256628768
424 January 2024v1.01.105519792046245121999
520 January 2024v1.01.095510784213106663652
616 January 2024v1.01.086300039510138388727
716 January 2024v1.01.076300039510138242067
815 January 2024v1.01.066300039510135582476
915 January 2024v1.01.056300039510134453946
1013 January 2024v1.01.046300039510127936869
1112 January 2024v1.01.036300039510124569030
1212 January 2024v1.01.026300039510124456551
1312 January 2024v1.01.01 (again)6300039510123742231
1412 January 2024v1.01.016300039510123632491

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.