Skogdal news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed players4 · 5 October 2026 - 21:48:08 UTC
- SteamPulse tracked peak31
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score98% positive
- Total reviews124
- Release dateApr 28, 2025
- DeveloperErlend Kirkeboe, Kay Arne Kirkeboe
- PublisherErlend Kirkeboe
Genres: Adventure, Indie, Strategy
Company pages: Developer: Erlend Kirkeboe, Kay Arne KirkeboePublisher: Erlend Kirkeboe
Skogdal Steam news
Skogdal news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Version 1.2.1 - 30 March 2026
Fixed a bug where defeating enemies with bleed/burn while at the same time dying to bleed/burn sent the game into a broken state where you won and lost at the same time, making you retry at 0 HP.
- Skogdal took home 3 awards at the Norwegian Game Awards! - 27 March 2026
We are incredibly proud and happy to announce that Skogdal took home 3 of the awards last evening at the official Norwegian Game Awards, celebrating Norwegian games released last year. Skogdal was awarded: Best Game Design Best Art Direction Best Innovation We were nominated in 6 of the 9 categories, Game of the Year nominee, Best Music and Sound nominee and Most Fun for Everyone nominee.
- 50% off during Tiny Roguelikes event - 1 February 2026
Skogdal is celebrating being part of the Steam Tiny Roguelikes event with a 50% off sale! Check out Skogdal and other awesome games in the event page!
- Skogdal is part of the Tiny Roguelikes event - 1 February 2026
We are part of the Tiny Roguelikes Steam event, celebrating small indie roguelike type games, and games by small developers. With Skogdal part of the Roguelike deckbuilder lineup! If you have played and enjoyed Skogdal already, I would really recommend you to check out the other games in the event here: Tiny Roguelikes Steam Event We are celebrating with another 50% off sale, if you haven't gotten the game yet, or have friends you want to play the game, this is the perfect opportunity! Thanks to Rogue Duck Interactive and Gamersky Games for organizing the event!
- Skogdal is going into the Holidays with an update and the biggest discount yet! - 18 December 2025
Hello everyone, it has been a while since we did our last update! We are happy to see that, while Skogdal is a fairly small and niche game in terms of player count, there is still a lot of player activity in the game, people keep playing it, and new players appear. The reviews we are getting is an amazing and heartwarming read to us, so me (Erlend) and Kay Arne just want to say thank you to everyone enjoying our game! As we are now going into the Winter Holidays, where we both (with our families) will go back to the small western town of Norway that we are from (and which Skogdal may or may not be largely inspired by), we are also doing the biggest discount we have yet done for Skogdal, 50% off when Steam Winter Sale launches later today! To celebrate this we have also made some updates: Community Shop Items, Badges and Trading Cards added as Steam features: these are unlocked automatic…
- Version 1.1.8 - 15 July 2025
Fixed a bug where sometimes a character would not correctly unlock after completing some of the last runs (works retroactively, as long as you have the achievement to the run completed). Added a visual clue to the final run on the map.
- Skogdal celebrates summer with 20% off! - 16 June 2025
Summer is here, and while we do recommend going outside and do fun stuff, like we did in the 90's, there will likely be a few rainy days, perfect for playing Skogdal! Thank you everyone who has played our game so far, all the amazing reviews, feedback and bug reports we have gotten!
- Version 1.1.7 - 16 June 2025
Fixed a bug where you sometimes would get stuck in credits scene after completing the game, sorry for the inconveniences!!!
- Version 1.1.6 - 15 June 2025
Updated skip (cinematics/credits) to be hold button instead of double click, as we saw several people skip by accident. Fixed more typos and text errors.
- Version 1.1.5 - 25 May 2025
Fixed bug where "Hacker" used the wrong name
- Version 1.1.4 - 22 May 2025
Fixed bug where "Hacker" used the same sprite as "Strung-Out" More typos and language fixes
- Version 1.1.3 - 19 May 2025
Fixed a bug where Choking Hazard was not added to card Gallery after getting Fishbone. Fixed a bug where the reference art for Rockman was wrong when selecting him for sacrifice.
- Version 1.1.2 - 16 May 2025
Fixed bug where players would be sent back to main world map if they used continue/retry in a fight in the mountain or mall. Fixed lots of typos for Norsk.
- Version 1.1.1 - 14 May 2025
Fixed some typos: important updated heal upgrade now properly says heal 4 at the start of every fight. Fixed annoying issue with "..." appearing mid height of sentence, now properly placed at the bottom. *This fix had me touch the whole localization document, please let me know if some text strings have disappeared or similar!
- Skogdal Major Update 1 - version 1.1.0 - 14 May 2025
Out first major update is finally live! For this update we have gone through all the feedback we have gotten. We hope the changes manages to fix issues you have had, and change the game for the better, also some new content! Game Difficulty: We have gotten a lot of feedback regarding the game's difficulty. Many players have reported the game being too difficult, and feeling frustration regarding playing the first runs over and over again as they are not able to progress the game. Our vision has always been for the game to be challenging, but not appear to be only for the most hardcore (card game) players out there! With this update, we have added a whole new feature to help address this, in addition to some minor balance tweaks. Updates: New Feature: Player lives, for any given run, you now have 3 lives - when you die, you can retry from the start of the last location you reached. Our g…
- Skogdal Week 1 - 5 May 2025
Skogdal released one week ago, what a week it has been for us! We have received tons of valuable feedback and bug reports. Thanks to everyone contributing, it has been extremely useful. We have already taken care of several bugs, and the game is running well! The game has been well received on Steam, with lots of love and positive reviews! Player engagement and activity is also doing well, it makes us very happy to see. Somehow you guys enjoy our weird messed up take on a Norway small town mystery and card play. The game has done well in Norway, and we have gotten some seriously strong press reviews and coverage, we are infinitely grateful for that. When it comes to breaking through in the international markets, we still have work to do. If you got friends you think might enjoy the game, please do share! We are planning another update with some minor content soon. After that we will mos…
- Bug Fixes 04. May 25 - 4 May 2025
Fixed a bug with Pocket Pet when activating while no cards in hand (the discarded card got stuck in hand) Fixed a bug with unlocking new cards (via Fuse event) on the mountain, the displayed unlocked card would not properly show. Updated settings to default to 240 FPS limit for new players (backup in case V-Sync is not working, and uncapped FPS crashes the computer) Updated Chinese localized name for Arm Wrestler
- More Bug Fixes and Polish - 1 May 2025
Fixed bug where game froze at final boss (HM) Fixed typos Underscore Welder transform condition: different cards Visual fixes: wrong avatars set, improved animations and transitions Volume adjustments Fixed wrong victory sound on some bosses
- Bug fix - 30 April 2025
Fixed bug where late game content would unlock in the wrong order
- addendum - 28 April 2025
Forgot to include fixed typos Also added windows icon
Patch notes and updates
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