- Gamepad support and new character - 1 October 2026
Two more additions are now available in IRONSAND:Added gamepad supportAdded a new character — Hacked DroidTry out the new character and play the way that feels best for you.Thanks for playing and sharing your feedback!
- IRONSAND — Bullet Rain Update - 30 September 2026
A major new update is now live! This update includes:1.A new map with Endless Arena mode2.A new boss for Endless Arena3.New elemental combinations:Shatter — Fire + ColdPlasma — Fire + LightningSpore Detonation — Fire + PoisonSuperconductivity — Lightning + ColdCryotoxin — Cold + PoisonElectrolysis — Lightning + Poison4.Elemental effects for active skills:Poison Grenade — PoisonEMF — ColdShield — ColdOrbital Strike — FireEngineer Turret — Fire5.Three difficulty levels:NormalHardInsane6.New Cursed Contracts with risk/reward challengesWe’ve also fixed a number of issues, including getting stuck, falling through the map, floating after death, control and menu problems, upgrade selection issues, aiming after reload, dash behavior, and black/white screens when opening upgrades.Thank you for playing and sharing your feedback.How far can you get on the Endless Arena?
- Long-eared Revenge Update - 1 September 2026
A new update is now live with additional gameplay improvements and new featuresThis update includes:Added the ability to play as Long-eared after knock, until your teammates revive youAdded expanded starting settings, giving you more control before beginning a runWhen choosing a special elemental damage upgrade, you can now see icons for the weapons in your loadout that support that elementUPD. 02 SeptemberAbility to choose weapon for your Long-eared companionUpdated the center of the boss arenaAdded a minimap opacity settingAdded a flashlight brightness settingSome optimization improvementsWe’re continuing to improve IRONSAND based on your feedback and add more features that make runs clearer, smoother, and more funThank you for playing and sharing your feedback!
- Hotfix-8: Minimap and Uzi Rework - 31 August 2026
Another hotfix is now live with gameplay changes, stability improvements, and new quality-of-life featuresThis update includes:Added a minimapReworked the Uzi to use a heat-based systemAdded stronger camera recoil for high-powered weapons to make shooting feel more impactfulYou can now continue a co-op run solo if you disconnect or crash during the sessionFixed an issue with the Color Scheme setting not displaying correctlyExclusive Fullscreen is now disabled when using DirectX 12, as it could cause game crashesRemoved the distance blur in the TutorialReworked weapon sound effectsWe’re continuing to improve IRONSAND based on your reports and feedbackThank you for playing and helping us make the game better!
- Hotfix-7: Optimization Update - 28 August 2026
Today’s update is focused on performance improvements and optimization, along with a couple of achievement fixesThis update includes:Optimized grenade effectsUI performance optimizationOptimized the Lobby and Tutorial scenesFixed the achievement for completing a run with all modifiersRemoved the “Got your Back” achievementWe’re continuing to optimize IRONSAND and improve performance based on your reports and feedbackThank you for playing and helping us make the game better!
- Hotfix-6: Completing quests and color scheme - 27 August 2026
Another hotfix is now live with several new settings, tutorial improvements, and fixes based on your feedback. This update includes:Fixed an issue where a quest could fail to trigger correctly, even though the corresponding Steam achievement had already been unlockedAdded a new Color Scheme option: Contrast/NeutralColor scheme can now be selected in the initial settings area at the start of the gameAdded a new tutorial prompt after receiving your first skill: Press \ to view your equipment and abilitiesAdded a separate Voice Actor volume setting in the Audio menu, allowing you to turn the announcer off completelyAdded a special credit next to the voice actor settingWe’re continuing to read your feedback and improve IRONSAND with every updateThank you for playing and sharing your feedback!
- Hotfix-5: AMD Radeon Crashes solved - 26 August 2026
A new hotfix is now live, bringing several graphics, UI, and quality-of-life improvementsThis update includes:Added a DirectX 11 / DirectX 12 selection when launching the game, if you use AMD graphic cards - please select DX11When using DX11, upscaling is now fully disabled and the related setting is unavailableWhen an upscaler is enabled, the anti-aliasing setting is now disabled to avoid conflicting optionsFixed a bug with jumping upwards close to large objects and wallsElement changer now immediately shows the next element based on the selected weaponWeapons with no modifiers now clearly indicate that no modifiers are activeIn single-player, “Leave Lobby” has been replaced with “Main Menu” to make navigation less confusingAdded the ability to turn the flashlight on/offAdded a corresponding flashlight HUD indicatorFixed UI borders on low resolutionsAMD Radeon Freezing Issue — FixedWe…
- Hotfix-4: single-player save system - 25 August 2026
A new hotfix is now live!This update introduces a new save system designed to make crashes and disconnects less painfulYour progress can now be saved in single-player game:Automatically in case of a crashAt the end of each missionThis should make it much easier to continue your run instead of losing everything after an unexpected issueWe’ve also added a new Motion Blur toggle in the settingsAMD Radeon FreezesWe’re still investigating freezing and stuttering issues affecting some AMD Radeon users. We’ve already released several fixes, but the issue is still present on some configurations. If you’re still experiencing freezes on an AMD Radeon GPU, please let us know and include your:Full configurationChosen optionsPlace or action that may have triggered a crashAMD driver versionWe’re reading all reports and actively working on additional fixesThank you for playing IRONSAND and helping us…
- Hotfix-3: AMD Radeon FSR fix + Australia region - 24 August 2026
Another hotfix is ready, featuring new settings and improvements based on your feedback. The update includes:Fixed FSR 2 support for AMD graphics cards (AMD’s alternative to DLSS)Added region selection to the game search screenAdded the Australia (Oceania) regionAdded a confirmation prompt when leaving the lobby during an active sessionAdded the ability to change resolution in fullscreen modeAdded display mode options: Borderless/Exclusive/Fullscreen WindowedAdded a camera and weapon bobbing setting from 0% to 100% (default value: 50%)Added a separate Camera Shake settingAlso, if you experience crashes after Alt+Tab while using Exclusive Fullscreen mode, try switching to Borderless mode, If the issue persists, add "-force-d3d11" to the game’s launch optionsWe’re continuing to read your feedback and improve IRONSAND step by stepIf there are any other settings or QoL features you’d like t…
- Hotfix-2 - 22 August 2026
We're continuing to fix the game's most common issues. Today's fix includes:Fixed issues with re-entering the lobbyOptimized destructible objectsFixed other minor bugs and lag issuesPlease report any bugs or issues you find to us! We'll work on them immediatelyWe're also considering what other settings should be added to the game's settings menu? For example, a "Screen Shake" setting?
- Our first hotfix is now live! - 21 August 2026
The biggest change in this update is a major rework of shader compilation. We’ve seen a lot of feedback about stutters, freezes, and poor performance related to shaders, so this was one of our highest priorities after launchThis hotfix includes:Major changes to shader compilationReduced shader-related stutters and freezesPause on ESC in single-playerMultiple minor bug fixesVarious small stability and quality-of-life improvementsWe’re continuing to read all of your comments, reviews, and bug reports, and we’re already working on the next fixes and improvementsThank you for playing IRONSAND and for helping us make the game better!
- Performance Update Incoming - 20 August 2026
Hey everyone! We’ve seen your reports about freezes, stuttering, and FPS drops, and we want you to know that we’re already working on it. The team is currently focused on fixing the most common performance issues, and we’re preparing an update that should be ready very soon We’re also reading all of your comments, reviews, and bug reports. Please keep sharing your experience with us — every report helps us understand what’s going wrong on different hardware configurations and prioritize the most important issues. Thank you for your patience and for playing IRONSAND We’ll have more news for you very soon!UPD 21 AUGUST. HOT FIX 1. The biggest change in this update is a major rework of shader compilation. We’ve seen a lot of feedback about stutters, freezes, and poor performance related to shaders, so this was one of our highest priorities after launchThis hotfix includes:Major changes to…
- IRONSAND IS OUT NOW! - 20 August 2026
The wait is over — IRONSAND is officially available now on Steam! Grab your weapons, gather your team, and step onto a hostile desert planet filled with machines that would very much like you dead. Build ridiculous loadouts, combine abilities, destroy armies of enemies, and work together to bring down colossal mechanical titans. Every run is another chance to become stronger. Or die in a completely new and impressive way. IRONSAND is available now. Play solo or team up with your friends, start experimenting with builds, and let us know what you think! Thank you to everyone who played the demo, reported bugs, added the game to their Wishlist, and supported us on the way to release. Now there’s only one thing left to do. Go kill some titans. Bug reports are appreciated under this topic!
- Price reveal - 21 July 2026
Hey folks! As we get closer to the release date, our team continues to work tirelessly on the game. We're polishing the visuals, squashing bugs, balancing weapons, and doing everything we can to make every run as action-packed and unforgettable as possible. We want as many players as possible to join the fight and help the Long-Eared people, so we’re thrilled to announce that the launch price for Ironsand will be just $7.49 — and that’s before any discounts! Add the game to your wishlist so you don't miss the release on August 20th. Get your guns ready, we have a lot of work ahead!
- Release Date - 16 July 2026
We are thrilled to announce that the release date for Ironsand is set for August 20th! Our team is working tirelessly to polish every boss, balance the roguelite progression, and make every run truly unforgettable. Ahead of us lie countless followers of the Cult of the Iron God and their colossal robot titans Add Ironsand to your wishlist now! Together, we can help the Long-Eared people and stop the invaders!
- Devlog News - 4 June 2026
Hello everyone following the development of Ironsand! We have important news: work on the third map is now complete. This location will become the darkest and most dangerous challenge in the game You will encounter unique maze-like corridors where every turn holds a new threat. The location is designed in a dark, oppressive style: streams of molten lava illuminate gloomy chambers, while elevated radiation levels have given rise to new enemies. Among them, you will face radioactive mutants ready to tear you apart But the greatest threat lurks at the end of the path. The new boss is equipped with a full arsenal of heavy weapons and will give you no room for error. You will need to bring all your skill to bear to withstand its firepower Stay tuned for updates - we will announce release date soon
- Devlog News - 25 April 2026
Hello everyone following the dev diaries of Ironsand! Today we want to show you the second location of our game – the Arena This location is drastically different from the first one. Here, instead of simply moving forward, players will need to defend a position while a massive cannon charges. Your task is to withstand endless waves of enemies who will try to stop the superweapon from charging We want Ironsand to offer a diverse gameplay experience. Levels in our game differ in their objectives: some require you to move forward, exploring the territory and overcoming obstacles, while others task you with defending against hordes of enemies. This approach will keep you from getting bored and constantly presents new challenges! Stay tuned for updates – there's still much more interesting stuff ahead!
- Devlog News - 10 April 2026
Greetings! We keep working on the game and have improved the session progression system. Now you can make exciting builds just like in other roguelike games! There's a screenshot below, showcasing the new types of upgrades added in the latest update. You can already try them out in the game’s demo!
- Новости разработки - 19 March 2026
Hello everyone! We're keep polishing and expanding Ironsand. Here's what's new in the latest demo update: All human and insect enemies have been replaced with robots Added new narrative details about the Long-eared and the invasion of their planet Your Long-eared companion can you heal - just press V Gameplay UI improvement Improved lights and projectiles, hit impacts and overall visuals Refind sounds and animations for shooting, taking damage and jumping Increased base dash charges for faster movement across large areas Fixed lots of bugs, including wrong enemy spawns And much more! All these changes are live and available in Demo. Try out and let us know what you think. Huge thank for everyone following our progress and sharing feedback via our survey
- Demo Hotfix March 06 - 5 March 2026
Today we updated the demo again. What has changed: Improved shooting sounds Adjusted weapon rate of fire Reduced boss fight duration Improved player hit indication Minor UI tweaks We are continuing to work on robot models and thinking about how to expand interaction with long-eared companions