- Devlog - Player Market, Custom Games, Reworks and more! - 28 August 2026
Hi there! Welcome to our August Devlog! First, we want to thank everyone who participated in our Closed Beta in May and took the time to share their thoughts with us. We received valuable feedback through your survey responses and messages, and we truly appreciate everyone who took the time to contribute. Our focus is now on preparing the game for Early Access. We are not planning to hold any additional public tests before then. As for dates, we know many of you have been eagerly waiting for an update. Unfortunately, we still can’t confirm anything yet. However, we can share what we’ve been working on over the past few months. We’ve made significant progress on essential systems and the story. https://static.drakantos.com/Steam/2026/devlog_08/devup.png First, we received a lot of positive feedback about the new controls and free movement. However, some players felt that heroes with seve…
- 500K Wishlists. Thank you! - 26 May 2026
Hey Everyone! We’ve officially reached half a million wishlists on Steam! It’s honestly hard to put into words how much this means to us. Drakantos started as a dream and seeing so many people supporting the game is something we’re incredibly grateful for. 🩷 Thank you so much to everyone who has been following the project, sharing feedback, creating content, inviting friends and believing in what we’re building. This is a huge milestone for us! https://static.drakantos.com/Steam/2026/wishlist/wishlist.png
- Twitch Drops - How to Link your Account - 22 May 2026
Hey everyone! During the beta, you’ll be able to earn rewards by watching Drakantos streams on Twitch! Just watch any channel streaming in the game’s category. Check it out the rewards https://static.drakantos.com/Steam/2026/beta_info/drops.png Note: These items are only temporary for the Closed Beta and will be reset after the test ends. How to link your account: Once you download the game, go to Settings > Account > Twitch. Make sure to link your Twitch account there so you can receive the rewards.
- Closed Beta - May 22 to 24 - 18 May 2026
Hey everyone! The wait is almost over. Our Closed Beta is coming this week and we can't wait to finally see you all playing! The Closed Beta willl run from May 22 to 24, starting at 9 AM ET on Friday. We’d also love to have you join our community on Discord: https://static.drakantos.com/Steam/2026/beta_info/discord_banner.png https://static.drakantos.com/Steam/2026/beta_info/title1.png Players who received access during the previous beta will still have access and won’t need to request it again. If you haven’t joined before, you can request access through our Steam page. New invitations will be sent gradually over time. If you already have access, you’ll also be able to invite friends (up to 3), as long as you’ve been friends with them on Steam for at least 30 days. (those are Steam rules not ours) There will be four server regions available during the beta: NA, SA, EU and AS. Note: Onc…
- Closed Beta - Applications & Dates - 30 April 2026
Hey everyone! We’re excited to announce that our Closed Beta will take place on May 22, 23 and 24! Since the last beta, we’ve made several major changes to the gameplay. Movement is now fully free instead of tile based, and the controls have been reworked into a fully mouse adapted, 100% action combat system instead of the previous hybrid style. We’ve also introduced a wide range of other improvements to make the experience smoother, more fluid and more comfortable overall. We’re really excited for you to jump in and try all these changes for yourselves! https://static.drakantos.com/Steam/2026/beta_dates/access.png Players who already received access during the previous beta won’t need to request it again, as access remains active. For those who haven’t received access before, you can request it through our Steam page. New invitations will be gradually sent out over time. If you already…
- Devlog - Beta Test, PvP and more - 30 March 2026
Hi there! Welcome to our March Devlog! In our previous Devlog, we mentioned that we would announce the next Beta Test, and we are happy to confirm that it will take place in May. We will still share more details soon, including the exact date and how to participate, but you can be sure that the test is coming soon! Since the first Beta was focused on PvE and the overall game, the next one will focus on PvP testing. Throughout April, we will continue testing these systems internally, polishing them and refining the overall balance. That said, if you are more interested in PvE, there is no need to worry. You will still be able to experience the content from the previous Beta, now enhanced with the major gameplay updates. With the reworked movement and controls, many of which you have been eager to try, the experience should feel smoother, more responsive and more enjoyable overall. Before…
- Devlog - Fishing, Corrupted Enemies, New Systems and much more! - 19 December 2025
Hello everyone, The last dev update was on November 12, when we talked in detail about movement and how mouse and controller gameplay would work. That phase is now fully wrapped up. With that done, we are finally back to focusing on developing content and features for the game itself. Even in that short time we were able to get a lot done. https://static.drakantos.com/Devlog/18_Dec_2025/Titles/01-corrupted-enemies.png A new system inspired by elite monsters commonly found in ARPGs has been added. You can now encounter enemies empowered by pure or corrupted Erilith. These powerful crystals grant enemies a wide range of random abilities. This makes gameplay more diverse and challenging, as you can face these mechanics combined in different ways across different enemies. So far, we have created 50 mechanics that can be blended together to create unique fights. https://static.drakantos.com/…
- Developer Update: Changes to the gameplay - 12 November 2025
Hey everyone! Since our Closed Beta, we have been working on several improvements to the game, and today we’re really excited to show you the updates to the gameplay! We’d also like to thank everyone who joined our Closed Beta test. Your feedback made a big difference and helped us a lot to improve the game. ❤️ 🎥 Check out the video: We’ve also made several other updates to both old and new systems, improving the RPG aspect of the game! We’ll be sharing more about these and news about the next beta in future videos. Thanks again for all your support!
- Closed Beta - Information - 22 July 2025
Hey everyone! The wait is almost over. Our Closed Beta is just around the corner! We’re super excited to finally see you playing Drakantos! 😄 The beta weekend will run from July 25 to 27, starting at 9 AM ET on Friday. Request Access If you haven’t already, request access now through our steam page. https://static.drakantos.com/Devlog/06_cb_dev/request.png APPLY NOW HERE https://static.drakantos.com/Devlog/cb_info/titleinfo.png 📩 Players who get in will receive a friend invite and that friend can pass it on to someone else, too! Just make sure you’ve been Steam friends for at least 30 days to send the invite (Steam rules). There will be four server regions available during the beta: NA, SA, EU and AS. Note: Once you select a region, you won’t be able to change it during this test. (Don’t worry, server transfers will be possible when the game officially launches.) We'll draw the first…
- Closed Beta Weekend - Applications Open! - 20 June 2025
Hi Everyone! We’re super excited to announce that our Closed Beta is happening on July 25th, 26th and 27th and you can already sign up to join. To participate, hit the “Request Access” button on our Steam page. We’ll draw participants from those who applied. https://static.drakantos.com/Devlog/06_cb_dev/request.png APPLY NOW HERE Important: We want to enable a new option in the Steam system that allows you to invite a friend if you receive a key. However, this system is still in beta on Steam, so there's no guarantee it will be ready in time. If you plan to play with one or more friends, we recommend adding them on Steam now, since you need to have at least 30 days of friendship to be able to send an invite. During the playtest, you’ll be free to stream, record, and watch others playing as much as you like! We’ll also share more details closer to the date, including which heroes will be…
- Content Creator Program - 20 June 2025
https://static.drakantos.com/Creators/call3.png Our Creator Program is now live! Apply here: https://forms.gle/uMw8XKEeufPkK67i6
- Devlog - New Systems, Mini Bosses, and more! - 28 February 2025
Hi Everyone! Welcome to this devlog update! We took a short break over the holidays to recharge and gather even more exciting updates. Now, we are ready to share our progress and give you some insights into our development process. We know many of you are eagerly awaiting the game and news about the beta release date, so we will share everything that is on our mind and be transparent about the development process. Before we dive in, we invite you to join our Discord to get news firsthand! https://static.drakantos.com/Devlog/13_Feb/discord.png In this devlog video, we featured Yuki! She is a tank, but rather than relying on bulk and blocking attacks, the little kitsune excels through agility and mobility. Many of her damage abilities also serve as evasion tools, letting her avoid harm while staying on the offensive. Her ice powers provide strong crowd control, keeping enemies at bay. htt…
- Devlog - Customization, Open World and More - 18 October 2024
Hi Everyone! For the past three months, we’ve been working hard, and we are pumped to walk you through some of the cool things we have developed! But, before we dive in, we would like to extend an invitation to join our Discord. We're constantly sharing teasers and chatting with our community there. Come say hi! 👋 https://static.drakantos.com/Devlog/12_Oct/banner.png In this devlog video, we featured Marly, a priest who can heal and uses holy shields to protect her allies while dealing damage. She excels in AOE attacks and defensive abilities. We also highlighted the elf Irhaal, an agile damage dealer who wields a twinblade and specializes in fast, fluid combat. Additionally, we gave a brief glimpse of the Open World features! Now, let's cover more of the things we developed during this period: https://static.drakantos.com/Devlog/12_Oct/custo.png We have big news about customization op…
- Devlog - June 2024 - 8 July 2024
Hey everyone! This Devlog will be a bit different from the others. This time we'd like to explain a bit more about how the game is going to work. Let's get started with some informations: Future Devlogs To keep you updated on our progress, we've been posting monthly Devlogs and several teasers on our Discord. However, to make the Devlogs more interesting and complete, we will now post them every three months. This way, we can bring you more exciting updates and content without disrupting our development pace. During this period, you won't be left without updates. We will continue posting teasers and content regularly on our Discord and other social media platforms, so you can stay closely updated! Dates🕕 We know many of you are eager to know an ETA on when the game will be released. However, this is not an easy task for any game developer company (not even for AAA). We have a lot of co…
- Devlog - May 2024 - 30 May 2024
♫ Greetings, adventurers, from lands near and far. I'm Thomas, the bard cat, this month's star. ♫ This time, I have the honor to present the devlog, sharing some of the latests news about what the devs have been working on. But first, allow me a moment to extend an invite, not to my show—though that'd delight! To Drakantos' Discord, gather around, where followers of this vibrant land abound. https://static.drakantos.com/Devlog/10_May/thomasdisc.png It's my pleasure to introduce myself—I'm Thomas, The Bard cat! A charming adventurer at your service, specializing in support and crowd control. See all the other hero teasers here. 🧙♂️Dev Note: Playing with Thomas is like playing an instrument, you need to match the colors of the notes when using 'Resonance' to increase the effectiveness of the spell.https://static.drakantos.com/Devlog/10_May/thomaskill.gif - The Devs revealed a short game…
- Devlog - April 2024 - 30 April 2024
Hi there! Welcome to our April Devlog! Are you eager to chat with the developers and get the latest updates on the game? Join our vibrant community on Discord. We're excited to see you there! https://i.imgur.com/OJD9oz3.png This month, meet Reya, the Lightning Queen! This battlemage is the fastest hero in the game. Though she is squishy, her exceptional mobility lets skilled players dodge attacks with ease.⚡️ 👉 We also invite you to watch all the other hero teasers that we have already revealed here. - As promissed on our last devlog we worked on Ophis boss fight. It was pretty hard because the battle has many stages, we had to create several new sprites for the boss and an entire new environment. We won't reveal the boss to keep it as a surprise (sorry, guys). But, we can show you a glimpse of the elevator inside the HUGE Demonic Cult Tower. 🔥 https://i.imgur.com/OZ4T0ih.gif Check ou…
- Devlog - March 2024 - 28 March 2024
Hi there! Welcome to our March Devlog with the latest news about the game's development! First off, we invite you to join our Discord! There, you can chat with the devs, interact with other fellow members, and check out exclusive teasers. https://i.imgur.com/nwqVuqx.png This month we want to present you: Iris, the mage illusionist. Her gameplay is very different as she is a ranged, squishy hero but acts like a tank, using her abilities to mitigate damage and trick enemies.🔮 Let us know in the comments if you like her style of gameplay and which of the heroes presented so far was your favorite. - The Ozul boss fight has been completed, and we're taking a break from boss battles for now. Next, we plan to work on the Ophis boss, but she requires a complex environment and cool elements for her fight, so we need to finish the sprites first. - We've created 10 new traps to deepen the immersi…
- Devlog - February 2024 - 29 February 2024
Hi there! Welcome to our February Devlog! First, an invitation: If you're keen to voice your thoughts and interact directly with our development team, make sure to join us on Discord. There, you can also participate in community events, vote for the next hero teasers, and much more! https://i.imgur.com/duugQah.png 🎮 Development 🎮 - We asked you to choose between Urijor and Ojore. Your choice was clear, and we will be unveiling Ojore, he is a Brawler with Geomancer powers! 👊 - We completed the Irhaal boss battle! His fight ended up being very challenging and fun with basically only new attacks and mechanics. This brings our total to 16 endgame bosses that are 100% ready. For the next month our goal is to finish at least Ozul (img bellow) and Ophis boss battles. https://i.imgur.com/AbzXfFa.png - The main focus of the programming team is in optimizations so the server can handle as many…
- Devlog - January 2024 - 31 January 2024
Hi Everyone! Welcome to our January Devlog! Before we delve into the updates, we'd like to invite you to join our Discord! We have a vibrant community and we are always sharing new teasers there! ❤️ https://i.imgur.com/duugQah.png 🎮 Development 🎮 In this month's hero teaser, we'll be showcasing the dwarf Orbryn, an Engineer from Garmorli! 🪨 - As mentioned on our previous devlog, we did a total of 160 active artifacts. This month, our focus has been on refining these artifacts by writing their descriptions, recording in-game GIFs, and conducting extensive balancing and internal testing. We have also modified them to use charges instead of cooldowns, with a limited number of charges per mission, boss fight and PvP (explanation below). 🧙♂️Dev Note: We think cooldowns are less effective because, if you want to optimize, you would need to use everything once the cooldown is up. This app…
- Devlog - December 2023 - 3 January 2024
Hi Everyone! Welcome to our December Devlog! First we want to wish a Happy New Year to you all! A massive thanks for all your support and let's go 2024!! 🔥 Join our discord to receive teasers and interact with our community and devs! https://i.imgur.com/duugQah.png 🎮Development🎮 In this month's hero teaser, we'll be showcasing the elf Faendar, an Archdruid from Ereluna! 🍃 Learn more about his backstory/lore on our discord. - As we mentioned in the previous devlog, the game design team shifted their focus to theActive Artifacts, which are another system that helps you customize your build, adding new skills that are unlocked in your account and can be used by almost any hero. We have finished all that we wanted for now, totaling 160! (77 new this month). Now, part of the game design team will start working on the passive ones!🔥 - Our art team is doing the last hero, whose identity i…