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Praise Dead

Praise Dead Steam news

Intrepid Marmot | Dec 5, 2023 | game

Released

0players observed · 6 October 2026 - 06:32:53 UTC

CasualSimulationStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak57
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score72% positive

Praise Dead news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak57
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score72% positive
  • Total reviews126
  • Release dateDec 5, 2023
  • DeveloperIntrepid Marmot
  • PublisherIntrepid Marmot

Genres: Casual, Simulation, Strategy

Company pages: Developer: Intrepid MarmotPublisher: Intrepid Marmot

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Praise Dead Steam news

Praise Dead news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • BUG FIXES! - 30 August 2026

    This patch is almost entirely bug fixes, driven directly by your reports and reviews. Thank you to everyone who posted repro steps in the discussions — several of these were found because of them. Highlights Beating the game finally counts when you enter Endless Mode. Accepting the Endless offer now banks your victory first: the win is recorded, the next ritual level unlocks, new necromancers unlock, and the achievement fires. Previously all of that was silently skipped — if you beat ritual 0 and nothing unlocked, this was why. The equipment duplication bug is fixed, along with the broken state it left behind where items and body parts could no longer be moved or discarded for the rest of the run. Roster-wiping events no longer appear in normal runs. The demon lord punishment events (including the one that destroys every zombie you own) were escaping their Endless Mode gating and could…

  • Endless Revamp Patch (v1.3.3) - 27 July 2025

    Endless Revamp Patch (v1.3.3)The title was not a typo. The latest patch focuses on completely reworking and overhauling endless mode. Not only is endless mode harder, it’s also been transformed from a mindless infinity grind to a fully featured addition containing 50 new events! Some of which will be quite surprising… Additionally both the Chinese (zh-Hanz) and Chinese (zh-TW) have been re-translated. Hopefully they’re nicer to read now. Full Change LogChinese (zh-Hanz) has been re-translatedChinese (zh-TW) has been re-translatedAdded 50 new eventsAn Unspoken ReturnThe Earl of RuinShadow of the CrowHarvest's EndCorrosion's CawThe Silent FlockStolen LusterThe Mad FeastInfernal InvitationPrice of KnowingLesson in EmptinessPrince's EdictRevelation of RustWorthless TruthCacophony of ThoughtCacophonous DukeComposer's SilenceUndead DirgeThe Duke's Mad DanceShattering AriaHymn to RotAnthem of…

  • Rarity Overhaul Patch (v1.3.2) - 12 July 2025

    Today’s patch focuses on all things organ rarities, starting with a nice visual bar to display how likely each rarity is. As you upgrade your shop and unlock more rare organs this bar will update to reflect the likelihoods.In addition to this the rarity scaling has been completely reworked. It should still feel very familiar, but now scales all the way until epic is a 100% chance (yes, this is now technically possible!) At the risk of overwhelming here is a complete breakdown of the differences between the old and new chances. Note that most changes are within a few percentage points so generally you shouldn’t notice much. But what of the new scaling? It’s right here:After your rarity passes the old maximum, every rarity will now slowly taper off until only epic organs will spawn. This new chart can be reached both through existing events and relics (the shovel is now good again) and se…

  • Inventory Sorting Patch (v1.3.1) - 8 July 2025

    Inventory Sorting Patch (v1.3.1)This patch adds sorting buttons to the worker screen, saving many clicks! Min-maxers be warned: it does not auto-assign workers to the slot that gives the most. Rather than completely removing the worker assignment minigame clicking the button will sort your workers by that job type, then blindly assign workers starting from the back to the front. This always puts your best zombie at the last slot of the job which may not always be the best one… Full ChangelogAdded Inventory sortingAdded one more slot to player worker inventory to reflect the maximum number of zombies (13)Bug Fixes:Fixed a crash that could happen if you continued a save that left off in the work screenFixed a crash that could happen if you rolled an event that does not exist

  • Gates to Purgatory (v1.3) - 6 July 2025

    With much anticipation the release of version 1.3, endless mode has now arrived! Test your mettle against waves of increasingly hard demons! The fate of the realm is in your hands. This update also brings 11 new relics, 16 new events, a very hot blooded horde of goblins, 20 graphic updates to existing relics, and tweaks to the colors in the rest of the game! New Relics Full ChangelogAdded 11 new relicsJudas LoopScapularTeratomaPhylacteryBloated LeechMyrtleChestnutSuturing NeedleUrnGibbet CageCurious ContraptionAdded 16 new eventsNearby Goblin CampDemon Beetle NestTown CryerPassing WizardNearby Town SackedUnusually Large CropsRoaming OgreCurious Air ScrewCheese CartThe King's TaxRumbling ShackA Friendly PropositionFrom Beyond This LandPained ThoughtsUnending MistakeThe Final SinUpdated game colorsUpdated relic artsAdded Endless ModeYou can now battle against endless waves of increasingly…

  • Traditional Chinese Localization Update - 30 July 2024

    Another localization update :D

  • Localization Update - 23 July 2024

    An official translation for Simplified Chinese has been added into the game A machine translation for German has been added to the game.

  • Patch 1.2.4 / 1.2.5 (quick fixes) - 20 July 2024

    UI Updates Turned down the wiggle for loot rewards a bit. Balance Updates Buff - Greatly increased rewards for all the demonologist trades besides + zombies. Nerf - Vault now gives +1 hp per 60 gold. Bug fixes Cursed mask was not displaying its new properties on the tooltip. The collect all button was still displaying proceed instead of collect all. Fixed a bug with meta progression that broke the Regeneration prog. Fixed a bug with meta progression that broke the Lifesteal prog. Fixed a bug with meta progression that broke the Spike damage prog.

  • Patch 1.2.3 ( Gameplay and UI updates + new Chinese localization in progress ) - 19 July 2024

    Announcements A professional localization of simplified Chinese and traditional Chinese is currently being worked on. I expect this to be ready and in game within two weeks. General Updates In order to reduce confusion for new players, you will have to unlock the extra necromancers by defeating ritual levels 0,1,2 respectively. Switched out the proceed button with a collect all button. You will now automatically collect all resources from battle by pressing this button. You can still click on individual items for that fun feedback. In order to reduce confusion for new players, the witch’s house will be closed until day 2, the blacksmith will be closed until day 3, and the demonologist will be closed until day 4. UI Updates Battle rewards now shimmy and shake a little - hopefully looking more clickable. When you hover over the primary stats on your zombies in the workshop, it will highli…

  • v 1.2.2 Patch - 7 July 2024

    Update Updated the sound volume for the demonologist Updated lead weights to only have a positive. Bugs Fixed a bug where the tooltips for zombies and monsters were expanding too much and hiding parts of the UI. Fixed a bug where text wouldn’t display chinese characters on the rewards panel. Fixed a translation issue with the meta progression board. Fixed a bug where the bushes that blow in the wind had spare bushes behind them… Balance Updated the demon beatle. He now hits harder and has more hp and endurance. Updated the bell demon. He is now much luckier. Updated the Tall Hand Demon. He now hits much harder. Updated the Final Sin. he is now lucky, and has some endurance. He also hits harder Updated Pained Thoughts. He is now more dodgy and has some endurance. Updated the Cultist. He now casts spells much much faster. In addition, based on all the new users who are using Chinese, I wi…

  • v 1.2.1 Quick Update - 31 May 2024

    Added a new event. Fixed a bug where trading with the demonologist couldn't update the toolbar information. Fixed the tooltip for lead weights.

  • Demonology Update! - 23 April 2024

    Hello everyone! A new friend has joined the village, the Demonologist! He is very interested in demon parts and is willing to trade for them. As you battle demons, parts will drop as part of the rewards. You can use these parts within your own zombies, or trade them for extra benefits from the Demonologist. Read below for the full patch notes: New Demon parts - (Demon Eyes, Demon Flesh, Demon Hands, Demon Stomach, and Demon Teeth) Have different stats and abilities compared to human parts. Can provide, regen, spike damage, armor, life steal, and crit multi. You can now get demon parts as combat rewards. Demonologist – Is interested in studying the demons and will trade parts for favors or money. Can trade parts for zombie damage. Can trade parts for zombie health. Can trade parts for increase to max zombie. Can trade parts for gold. New soundtrack for main game. Relic – Flaying knife –…

  • V 1.2 available for testing in the beta branch - 21 April 2024

    New Demon parts - (Demon Eyes, Demon Flesh, Demon Hands, Demon Stomach, and Demon Teeth) Have different stats and abilities compared to human parts. Can provide, regen, spike damage, armor, life steal, and crit multi. You can now get demon parts as combat rewards. Demonologist – Is interested in studying the demons and will trade parts for favors or money. Can trade parts for zombie damage. Can trade parts for zombie health. Can trade parts for increase to max zombie. Can trade parts for gold. New soundtrack for main game. Relic – Flaying knife – Greatly Increases the drop chance of demon parts. Relic – Artist wax – Creates a copy of any Demon part found. Most Armors now add damage reduction as well as flat armor. Demons: Globber – Very fast regenerating demon. Beetle – Heavily armored and durable. Bell Demon – AOE damage spell caster. Weapons: Hooked knife – A fast blade that steals th…

  • Update v 1.1.1 - 29 January 2024

    Update v 1.1.1 New You can now see the attack speed in (attacks per second) when hovering over enemies and zombies in the battle phase. You can now quick compost by right clicking items. This option can be turned on in the settings menu. Update Lifesteal now works with spike damage. Lifesteal now works with parry sword. Bug Fixes Fixed a bug where meta-progression gold on crit was being activated when no upgrades were allocated. Fixed a bug where the 25% more food meta-progression was always active.

  • Praise Dead - Major Update v 1.1 - Meta progression is here! - 26 January 2024

    Praise Dead - Major Update v 1.1 Meta-progression Hello everyone! In this major update I have added 25 new meta-progression upgrades that will greatly change the way your zombies do battle. These upgrades start off as simple stat improvements and can work their way up to exploding critical strikes that do damage to the entire field. Each upgrade can be taken at least once, but many can have multiple points you can allocate into them. Upgrades also have tiers which indicate their power level. For a rank 10 upgrade you will first need to allocate 10 meta-progression points before they become available. These points can be divided however you choose. New Necromancer In addition to the meta-progression system, I have also added a new necromancer that relies on dealing damage by taking damage. Necromancer Springstep is equipped with a new boss relic, Prickles the Hedgehog. This hedgehog give…

  • New meta-progression system coming in v 1.1 - 19 January 2024

    Hello fellow Necromancers! I am hard at work finishing up version 1.1 of Praise Dead which will include a lot of new content for everyone to play with. The biggest part of this update will be the addition of a meta-progression system which allows you to upgrade and customize your zombies to your preferred play style. Additionally you can expect to see some new relics, new weapons, new armor, and even a new necromancer. That's all for now, please let me know if you have any questions or feature requests. Best, -Will (Intrepid Marmot)

  • v 1.0.5 Updates - 12 January 2024

    Bug Fix Fixed an issue with the blacksmith upgrade tooltip saying the wrong thing. Updates Combat speed increments in .5 units now. When you have the grave shovel relic a shovel will adorn the church. Purchasing grave shovel now refreshes the shop.

  • Update v 1.0.4 - 9 January 2024

    Update v 1.0.4 New Mechanic – Regen – Provides healing over time. Weapon – Axe - A heavy and slow weapon that deals major damage. Relic - Jewel of Critical Protection - Prevents your zombies from taking critical hits. Relic - Catfish Mask - All zombies gain +3 regen. Relic - Lucky Worm - Provides +10 luck and +1 regen to all zombies during combat. Bug Fix Fixed a bug where swift armor was available after the first upgrade. Updates Lemon’s protection damage reduction reduced from 10 -> 8. Zombies and monsters will now target randomly for any units in range, instead of hard locking onto one unit. Increased music volume.

  • Update v 1.0.3 - 20 December 2023

    Update v 1.0.3 New Every upgrade of the church updates the interior décor. Bug Fix Fixed a worker placement bug that would occur if you moved a worker from a full work section (from the last slot) into a new work section.

  • Update v 1.0.2.1 - 15 December 2023

    Update v 1.0.2.1 New Armor – Swift Armor - Provides moderate protection and greatly increases zombie attack speed. The blacksmith can now be upgraded two times. Update Updated the event – expert craftsmen – to include the fact that he can fail in creating a sword. Chicken soup now requires 50 food per +1 damage instead of 25 food per +1 damage. Bug Fix Fixed a bug with tiny dagger applying crit multi to enemies. Fixed a bug where the cursor would disappear if you were casting a spell, and then went to the main menu. Fixed a bug where piggy bank would store souls between runs. Fixed a bug where the bear would steal relics from the event only pool to give to you as a gift. Fixed a bug where modifying con during battle would not update health.

Patch notes and updates

S.noRelease datePatch nameGID number
130 August 2026BUG FIXES!1842212951308676
212 July 2025Rarity Overhaul Patch (v1.3.2)1805065414271738
38 July 2025Inventory Sorting Patch (v1.3.1)1803527891897997
430 July 2024Traditional Chinese Localization Update5963413094367605904
523 July 2024Localization Update5969041959984093515
620 July 2024Patch 1.2.4 / 1.2.5 (quick fixes)5969041959972574973
719 July 2024Patch 1.2.3 ( Gameplay and UI updates + new Chinese localization in progress )5969041959969676793
87 July 2024v 1.2.2 Patch5842939267347623843
931 May 2024v 1.2.1 Quick Update5742731639334978163
1029 January 2024Update v 1.1.15519792046261543957
1112 January 2024v 1.0.5 Updates6300039510123191985
129 January 2024Update v 1.0.45410576585197854214
1320 December 2023Update v 1.0.35410576585127060526
1415 December 2023Update v 1.0.2.15409450219977047368
1514 December 2023Update v 1.0.27585814657461559842
1613 December 2023Update v 1.0.1.85397065151387277870
1712 December 2023Update v 1.0.1.75395938616813935251
1811 December 2023Daily Update - v 1.0.1.65395938616810300141
198 December 2023Daily Update Dec 8th (1.0.1.5)5395938616798726914
207 December 2023Dec 7th Daily Update (v 1.0.1.2)5395938616795089658

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