- We're finally back! Early Access 1.6.0 is here ✨🚂 - 10 January 2026
Hey, quite some time, huh?! This update brings the highly-requested Structure System Rework alongside exciting engine improvements that pave the way for mobile support! We've also enhanced the endgame with the new Infusion system and polished the game with beautiful animations throughout. 🎮✨ 🏗️ Structure System Rework - The Feature You've Been Asking For! After countless requests from the community, we've completely overhauled how structures compete for resources on your farm. Previously, structures would race to grab items, leading to frustrating situations where some structures would dominate while others sat idle. Now, structures fairly divide available items between themselves! If you have 10 wheat and two mills that each want 5, they'll both get exactly 5. If you have 7 wheat and two mills, each gets 3-4 in a fair distribution. No more fighting over resources - every structure ge…
- 🔨 Early Access Update: Visual Polish & Bug Fixes 🎨 - 4 July 2025
This update focuses primarily on visual improvements and critical bug fixes, without introducing new content for now. You can read more about our Early Access "final build" in the detailed patch notes. 📋 ✨ Improvements 🃏 Cards now feature gentle hover animations for smoother interactions ✨ Every entity on your farm will softly glow when you hover over them 🖱️ Structures with outputs now display a helpful mouse icon to indicate interactive elements ⌨️ Added keyboard shortcuts to every button on the top-right of the screen for faster navigation 🐛 Bug Fixes 💧 Fixed water cost calculations when negative modifiers were combined with multipliers 🦀 Crabs now properly receive buffs from consumed Eggs ✝️ Cross item now correctly transforms Wolf and Alpha Wolf into Pastor 🏗️ Architect of Utopia essence no longer breaks non-Sheep animals 🥕 Combining two or more Carrots now gives the correc…
- 🎉 The Final Early Access Update – Thank You! - 21 June 2025
After two incredible years of Early Access development, this is our final update milestone before version 1.0! From now on, we’ll no longer use numbered versions and will instead refer to this simply as the Early Access build. We're shifting our focus from adding new cards and content to polishing the game for its full release. This milestone wouldn’t be possible without you, our amazing community. Every suggestion, bug report, and funny screenshot helped shape Terracards into what it is today. We’re beyond grateful for your patience, feedback, and support throughout this journey. Thank you for being part of it. 💛 Stay tuned — our next big step is launching version 1.0 later this year! 🍏 MacOS: Black Screen Fixed (for real this time!) In the last update, we believed the black screen issue on Mac was related to the GameMaker compiler (YYC vs VM), so we switched to a DRM-free build with…
- 🚨 Important! Mac version is getting an achievement reset! - 20 June 2025
We’ve made a major change to the Mac version of Terracards in response to the persistent black screen issue many players have reported since release. To (hopefully) solve this, we’ve rebuilt the Mac version using a different compilation method. Previously, the game used GameMaker’s YYC compiler, but we’ve now switched to the VM build and made the Mac version completely DRM-free (since Steam is not supported in this compilation method). This change should resolve the black screen issue, but it comes with an unfortunate side effect: Steam achievements on Mac will no longer work. Instead, achievements will now be stored and tracked locally only. Because of this, all Mac achievements are being reset in this update. We know this may be frustrating, but we hope the improved stability—and being able to actually play the game!—makes up for it. For the curious or technical, you can check out the…
- 🛠️ Update 1.5.1: A Complete Refactor of the Game’s Algorithms - 18 June 2025
⚙️ Revolutionary Effect Calculation System!We've completely rebuilt the core engine that handles all passives, essences, and character effects from scratch! Our new algorithm eliminates the problematic "layered" calculations that were causing confusion and delivering incorrect results. This robust, real-time monitoring system ensures every interaction works exactly as intended. The biggest winners from this massive overhaul are the Gnome, Peanut Gnome, and Watery Tree - these fan-favorite entities were notorious for their quirky behavior, but now they'll perform flawlessly every single time! 🔧 Major Fixes & Improvements ✅ Effect Calculations Fixed - Our new algorithm always recalculate to ensure the correct values 🥜 Peanut Fest Fixed - Yeah, I know you like Peanuts... 🎯 Tutorial Progression - Resolved soft-lock when selecting other characters 📐 Blueprint Collision Issues - Game no l…
- 🏝️ Update 1.5.0: Sandbox & Blueprint - 28 April 2025
🏝️Sandbox Mode A new game mode where there are no taxes, no cards, and no way to lose! Perfect for having fun or testing out different builds without any pressure. Let your creativity run wild! 📐Blueprint Mode Specially designed for experienced players looking to plan their farm in advance. Predict resources needed for plants, animals, and structures before committing to your decisions. A strategic tool for optimization enthusiasts! 🔄 Tweaks & Improvements 🔍 Discover section now features a new tab showing all items, making searching much easier ✨ Cuter buttons with subtle illumination effects on hover ⚡ Massive performance improvements for combos 🇷🇺 Added Russian translation 📝 Added Blueprint Mode 🏝️ Added Sandbox Mode 🐛 Bug Fixes 🐑 Fake Sheep can now consume all sheep types 🍞 Baker Sheep can now be properly obtained 🎴 Fixed issue with Card Reward being clickable through Ess…
- We've defeated the OVERFLOW boss! (hopefully) - 27 February 2025
Hey there, Terracards players! This update is all about tackling some big issues and adding a highly requested feature to make your gameplay smoother than ever. Let’s dive in! 🚀 Major Fix: Integer Overflows We’ve completely overhauled how the game handles big numbers. If you’ve ever encountered weird behavior with massive production numbers or calculations going haywire, those days are over! The game now supports much larger numbers, so go ahead and aim for the stars—your progress won’t be capped by pesky overflows anymore. ⏩ Skip Button for Card Rewards We heard you loud and clear! A brand-new Skip button has been added to the Card Reward screen. No more waiting around if you’re not interested in the current selection—just skip and keep the flow of your game going. Thanks for your patience and feedback as we continue to improve Terracards! This update is a huge step forward, and we’re…
- Update 1.4.3: A better Discover screen! 🔍 - 21 February 2025
Hey there, Terracards players! Another update is here, focusing on polishing up the experience with important fixes and a small but handy addition! 🔄 Tweaks & Improvements ⛄ Removed the Winter theme—hope you enjoyed the snowy vibes while they lasted! 🔙 Added browser-like navigation buttons to Discover. Now you can easily go back and forth while exploring! 🔢 Production numbers are now formatted to take up less space, making things clearer and more readable. 🐛 Bug Fixes 🔍 Discover now correctly displays all ways of making an item. This was most noticeable with Grated Carrot and Dough. 🃏 The Deck no longer reshuffles items when removing cards. ⌨️ The Command Line won’t crash the game anymore if you mistype something. 🔊 Fixed some animal sounds playing even when the volume was set to zero. 🌱 Fixed adjacency bonuses still applying even after removing a plant. Thanks for all your feed…
- Update 1.4.2: A Snowy Celebration! 🎄✨ - 19 December 2024
Hey there, Terracards players! The holidays are here, and we’re bringing some festive cheer to your islands with a snowy theme, exciting new content, and important fixes. We hope you all have wonderful holidays this year! 🎄✨ 🎅 Merry Christmas! The world of Terracards has been transformed into a winter wonderland! Enjoy the snowy theme across your islands and get into the holiday spirit. ✨ What’s New? 🎁 New Items: Sweetcane Juice, Magical Juice, Raw Magical Sugar, Magical Sugar, Magical Fruit, Magical Panettone Dough, Magical Panettone, and Magical Cake. 💧 Introducing a new structure: Water Mixer, bringing fresh utility to your islands. 🏆 Added a new achievement: Holiday Loaf. Can you produce enough Panettone to unlock it? 🛡 A new effect card: Self Defense. Try combining it with Wheats and watch out for those Crows! 🐔 Giant Chicken and Alpha Wolf now morph when they eat Candied Fr…
- ✨ Update 1.4.1: Bug fixes and new islands! 🏝️ - 8 December 2024
Hey there, Terracards players! We’re back with another exciting update, bringing fresh content, improvements, and bug fixes to make your experience even smoother. Let’s dive into what’s new and improved in this patch! 🏝 New Islands and Effects! This update introduces a touch of transformation—literally! Some changes now affect the look of your islands, and we’ve added even more ways to customize and improve your farm. Read on for all the details! 🛠 Bug Fixes 🖼 Fixed a crash that occurred when loading a corrupted save image. 🐾 Fixed a crash caused by removing a structure with animals inside. 🃏 Fixed an issue where the Elixir Slime was giving more than five cards. ✨ What’s New? 🌴 Effect cards that change the resource consumed now also alter the appearance of the island they’re used on. 🔍 You can now check the conditions required for specific cards to appear in the Card Reward syste…
- ✨ Update 1.4: Magic Cards are here! 🧙♂️ - 25 November 2024
Hey there, Terracards players! We’re back with another update packed with exciting content, crucial bug fixes, and at long last: ✨ Magic Cards! ✨ Magic Cards Are Here! You asked, and we delivered! One of the most requested features—the ability to remove things from your island—is now a reality. Introducing magic cards, available after Day 40. But that’s not all! Discover cards that let you change the resources being used and the powerful Magnet, which increases a structure’s range. 🔧 What’s New? 🐮 The Water Cow has been reworked. Check out its updated effect! 🃏 The Card Reward system is now smarter. For example, you won’t find Pastor unless you have 20+ Sheep on your farm. 🎓 A new button has been added to the Character Selection screen, allowing you to replay the tutorial whenever you need it. 🛒 As mentioned above, the Magic Shop is now available (unlocked after Day 40). Thank you…
- 🐑 Update 1.3.7: Interactive Tutorial and Fresh New Content! ✨ - 12 September 2024
Greetings, Terracards players! We're excited to bring you another update filled with fresh content, important bug fixes, and a brand new interactive tutorial to improve your experience! 📚 Interactive Tutorial Now Available! We’ve introduced a new interactive tutorial designed to guide new players when they start a farm. This step-by-step tutorial will help newcomers who have never played the game before to learn the mechanics quickly and efficiently. Dive right in and get started with ease! ✨ New Content 🃏 Discover now displays when or how a card can be obtained! ✨ New essence: Community Production 🧵 New structure: Tailor Workshop 🐑 New animals: Baker Sheep and Fabric Designer 🧥 New items: Suit, Shredded Black Wool, Black Wool Fabric ⚡ Electric Sheep has received minor tweaks 🐑 Fake Sheep has been buffed 🐞 Fixed Bugs ⛪ Fixed Church functionality 🐖 Pig now works correctly ✨ Fixed…
- ✨ Update 1.3.6: Undo Button and Pigs! 🐷 - 30 July 2024
Greetings, Terracards players! We're thrilled to announce the 1.3.6 update, packed with exciting new content, bug fixes, and a highly requested feature. Thank you for your continued support! ⏪ Undo Button Is Here! Undo button has been added! If you make a mistake, you can now undo any of your actions on that turn. (Removing items placed on previous turns will be added soon. Stay tuned for updates!) ✨ New Content 🐦 Animal code rewritten for better performance; Giant Sheep no longer lags. 🃏 New animation for single-pick cards (e.g., Unicorn and Cross). 🐖 New animals and structures: Pig, Giant Pig, Pig Butcher, American Diner, Genetic Booster. 🍳 New items added: Truffle, Truffle Oil, Truffle Paste, American Breakfast, Bacon, and Fried Chicken. 🔢 UI now presents formatted numbers instead of huge ones. 🏆 Good Planning III has been nerfed. You can now unlock it on turn 1000! 🐞 Fixed Bu…
- 🔼 1.3.5 Update: New Animals, Items and Improvements! 🍣 - 20 June 2024
Greetings, Terracards players! We're excited to announce the 1.3.5 update, packed with new content, bug fixes, and improvements. Thank you for your continued support! ✨ New Content 🗑️ You can now delete cards from your deck on "Deck". 🐑 Giant Sheep has been reworked for better gameplay (also fixes its glitches related to it). 🌊 Essence "The Flood" has been added. 🐦 Meet the new animals: Lake Guardian, Rice Crab, Vulture, Soft Crab and Farmer Crab. 🍣 There are a couple of new items: Seaweed, Rice, Nori, Sushi Roll, Pasta Dough, Pasta and Ramen. 🃏 You can now see the tile-size of cards on "Discover". 🏗️ The range of structures is now shown on "Discover". ✨ The demo has been updated from version 1.2.10 to 1.3.5! 🐜 Bugs and Improvements 🐄 Plant Cow is now affected by essences that work on Cows. 🌽 Melters will now use Fuel Corn correctly. 🌽 The essence "Chicken in the Corn" now wo…
- 🌟 Update 1.3.4: Enhanced Performance & Structure Rework! 🏠 - 5 June 2024
Greetings, Terracards players! We're thrilled to announce another update with bug fixes and exciting improvements. Thank you for your continued support! 🏠 Structures Rework Is Finally Here! Let's dive into the most exciting feature: you can now customize what items your structures produce by right-clicking them. This opens up fascinating possibilities and resolves the issue of structures competing for items. Check out this quick preview to see how it works: ✨ What's New? 🧁 New items: Jelly, Peanut Butter Sandwich and Peanut Butter and Jelly Sandwich. ✨ Added a new essence called Peanut Flour - Crushed Peanuts can be used as Flour. 🍿 Hmm Popcorn now allows animals to eat both their default food and Popcorn. ⚙️ Added an option to disable item animations in settings. 👁️ Improved performance by not rendering objects outside the camera view. 🥜 Peanut Gnome now uses Jelly instead of Pean…
- Official Mac support! 🍎 - 16 May 2024
After numerous requests, we're thrilled to announce the official release of our game for macOS users! ✨ Special thanks to our friend "TheToothFairy" for letting us use his MacBook to compile the game (since we don't have one ourselves)! 😂 Enjoy the game on your Mac!
- 🐮 Update 1.3.3: Performance improvement and QoL updates! ✨ - 16 May 2024
Greetings, Terracards players! We're thrilled to announce another update, filled with bug fixes and exciting improvements. Thank you for your continued support and feedback! ✨ What's New? 🛠️ Improved the performance of item animations. 🃏 Combos on Discover now properly handle entities that give multiple outputs, such as the Giant Cow, Giant Chicken, and Chicken. 🃏 Cards now display their cost when hovered over. (Let us know what you think about this addition!) 🔍 Added a "Hide Card Reward" button to peek at the farm. 🌽 Adjusted the effect of Chicken in the Corn: it now provides +30 Water instead of increasing all costs. 🍿 Adjusted the effect of Hmm Popcorn: it now gives x4 output to all animals on the farm. 🐞 Bug Fixes 🍇 Fixed an issue where Fuel Grapes would yield outputs even without any fuel. 🌱 Resolved the problem where plants continued to yield outputs without water. 🏠 Cor…
- 🛠️ Update 1.3.2: Bug fixes and cool animations! ✨ - 9 May 2024
Greetings, Terracards players! We're grateful for all the feedback received thus far. Exciting news: another update packed with fixes is now live! ✨ What's New? ✨ There's a new animation when spawning items; check it out! 💸 The animated gold counter is back! 🧑💻 We added a new "developer console"; press F2 to access it. 🏆 The Good Planning achievement has been updated. Make sure to review the new condition! 🛠️ Fixes ✨ Fixed a crash that could occur through the Perk Selection screen. 🏰 Addressed a memory leak when placing three or more structures on a single island. (Especially noticeable with the Centrifuge) 🐇 Resolved crashes caused by bunnies and wolves. 🦀 Fixed issues with Crab, King Crab, and Giant Sheep not consuming food correctly. 🐟 Fixed the Fisherman's Hut not functioning properly. 👁️🗨️ Corrected the display of animal costs in the "farm information" panel when hover…
- 🛠️ Update 1.3.1: A lot of bug fixes! 🛠️ - 4 May 2024
Hey there! First of all, apologies for any inconvenience caused by the bugs and crashes in the 1.3.0 update. Due to the rewrite, there were a few specific actions that weren't thoroughly tested. Thank you for all the feedback and support on our Discord! We've listened to your concerns and today, we're rolling out a new version (hopefully) addressing everything reported so far! 😅 🔧 Fixes Fuel Infuser and Fisherman's Hut weren't working correctly. Fixed! 🔧 Crashes caused by Crow, Female Rabbit, and Corrupted Rabbit have been addressed. 🐰 Animals won't be able to swim in the Lake anymore! 🏊 Structures now give the correct amount of output! ➡️ Structures now only function if you have the necessary resources available. 🛠️ ✨ Features Discover: Structures now show their cost per turn. 🔍 The algorithm for solving combos has been rewritten, resulting in better performance and accurate res…
- 📢 Update 1.3.0 is finally out! Enjoy the HUGE update. ✨ - 29 April 2024
Hey there, we're happy to announce that 1.3 is finally done and out! After months of work (a lot of work) we're releasing it today. ✨ What's New? The game has been completely rewritten from the ground up (as you may have seen on the previous news)! We're now using GameMaker instead of Godot to improve the stability of the game and also its support to older hardware. With this change, you can definitely expect smoother gameplay - say goodbye to the late-game lag! We pointed some changes on the previous post, but let's take a look at those again: The beloved nerd-mode is back! 🤓 Say goodbye to late-game performance issues. 🚀 A new Discover screen awaits for your read. 👁🗨 The game over screen now shows a lot of cool information! 🔥 🏆 Achievements! The most requested feature of the game is finally here! You can now get achievements. Not only that, but achievements becomes perks on the…