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Recruits

Recruits Steam news

Commotion Games Pty Ltd | Jul 31, 2014 | game

Released

0players observed · 24 September 2026 - 03:42:13 UTC

ActionIndieEarly AccessTop-DownShooterSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score29% positive

Recruits news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score29% positive
  • Total reviews92
  • Release dateJul 31, 2014
  • DeveloperCommotion Games Pty Ltd
  • PublisherCommotion Games Pty Ltd

Genres: Action, Indie, Early Access

Company pages: Developer: Commotion Games Pty LtdPublisher: Commotion Games Pty Ltd

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Recruits Steam news

Recruits news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Recruits - Development Status - 13 July 2015

    Hello everybody from Steam community, First of all, we ask the most sincere apologies about the lack of information and updates on the development of Recruits. We would also like to announce that QUByte Interactive established a commitment to Commotion Games and will continue developing Recruits. At this moment, we are doing a careful review in the game, collecting feedback and working together with the game creators. However, before we restart the development process, we are making a very important task: migrate the entire game UDK3 technology for Unreal 4 with the intention of keeping the game with the quality it deserves. In the near future, it migration will give you the opportunity to play on other platforms. Our main focus today is the version of Steam for Windows. After that, we will go to other platforms. To reward the patience of all players, we are offering you a small gift: a…

  • Recruits - Development Status - 13 July 2015

    Hello everybody from Steam community, First of all, we ask the most sincere apologies about the lack of information and updates on the development of Recruits. We would also like to announce that QUByte Interactive established a commitment to Commotion Games and will continue developing Recruits. At this moment, we are doing a careful review in the game, collecting feedback and working together with the game creators. However, before we restart the development process, we are making a very important task: migrate the entire game UDK3 technology for Unreal 4 with the intention of keeping the game with the quality it deserves. In the near future, it migration will give you the opportunity to play on other platforms. Our main focus today is the version of Steam for Windows. After that, we will go to other platforms. To reward the patience of all players, we are offering you a small gift: a…

  • Alpha 0.5.3 Now Live - 5 August 2014

    Alpha 0.5.3 - Aug 6, 2014 We have been busy getting things working better and fixed up as per your feedback and suggestions and now we have another little update. We want to also thank you all for the feedback and great multiplayer game we have been playing with you guys. Note: This update may reset Controls and video options. Hopefully this will be the last update to do this. Changes: Squad Command Menu has different options depending if aiming at Enemy or Squad Member Added super basic Melee Added Random Delay to when enemies throw grenades so not instant. Show warning when trying to deploy in MP without recruit selected show warning when trying to create server without name Use Progress Bar shows above head when using objectives (planting C4 etc..) MP Commander XP and Respect points earned and updated per kill instead of per game. Refactored Use tooltip Code to make MUCH more consist…

  • Alpha 0.5.3 Now Live - 5 August 2014

    Alpha 0.5.3 - Aug 6, 2014 We have been busy getting things working better and fixed up as per your feedback and suggestions and now we have another little update. We want to also thank you all for the feedback and great multiplayer game we have been playing with you guys. Note: This update may reset Controls and video options. Hopefully this will be the last update to do this. Changes: Squad Command Menu has different options depending if aiming at Enemy or Squad Member Added super basic Melee Added Random Delay to when enemies throw grenades so not instant. Show warning when trying to deploy in MP without recruit selected show warning when trying to create server without name Use Progress Bar shows above head when using objectives (planting C4 etc..) MP Commander XP and Respect points earned and updated per kill instead of per game. Refactored Use tooltip Code to make MUCH more consist…

  • Alpha 0.5.3 - 5 August 2014

    We have been busy in the trenches these last few days trying to get some of the bugs/confusing systems ironed out. As always we are grateful for everyone that has been leaving feedback during our launch! We will probably do another bugfix update in the next few days, and then switch to slightly less frequent updates as we start to churn out new content and features (and better AI!). IMPORTANT: This update will reset your Video and Control settings. This should be the last update to cause this, and may only happen again if significant Control/Video changes are done in an update. Changes: Squad Command Menu has different options depending if aiming at Enemy or Squad Member Added super basic Melee Added Random Delay to when enemies throw grenades so not instant. Show warning when trying to deploy in MP without recruit selected Show warning when trying to create server without name Progress…

  • Alpha 0.5.2 Now Live - 3 August 2014

    Alpha 0.5.2 - Aug 2, 2014 We just want to thank everyone for all the feedback during our launch. We have had tons of bugs and note and comments and believe me when I say we are very grateful for them all! Now, we have done some fixes and changes and pushed them out for everyone to test. Take a look below for the latest change log for Recruits. We are still doing fixes and changes and starting to get back into content development. Changes: Show warning screen when launching without recruits Squad members move to point even if cant resolve on nav mesh as long as clear line of sight Add Scroll Bar to resolution Select in Options Menu and Map select. Removed Kill all enemies objective from Tank Level Objectives HUD stays open by default Single Player Memorial list now sorts by latest death at top Bugs: Helicopter Mission Final Objective now assigned properly Fixed issue in tank mission with…

  • Alpha 0.5.2 Now Live - 3 August 2014

    Alpha 0.5.2 - Aug 2, 2014 We just want to thank everyone for all the feedback during our launch. We have had tons of bugs and note and comments and believe me when I say we are very grateful for them all! Now, we have done some fixes and changes and pushed them out for everyone to test. Take a look below for the latest change log for Recruits. We are still doing fixes and changes and starting to get back into content development. Changes: Show warning screen when launching without recruits Squad members move to point even if cant resolve on nav mesh as long as clear line of sight Add Scroll Bar to resolution Select in Options Menu and Map select. Removed Kill all enemies objective from Tank Level Objectives HUD stays open by default Single Player Memorial list now sorts by latest death at top Bugs: Helicopter Mission Final Objective now assigned properly Fixed issue in tank mission with…

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