Home In Alien news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Steam app typegame
- Steam App ID2468850
- PriceNo longer available on Steam Store
- Release dateComing soon
- DeveloperMiniverse Game
- PublisherMiniverse Game
- Parent gameNot available
Genres: Adventure, Casual, Indie, RPG, Simulation
Company pages: Developer: Miniverse GamePublisher: Miniverse Game
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer
Home In Alien Steam news
Home In Alien news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Game Store Retirement Notice - 6 January 2025
Dear Player: We are sorry to inform you that the current game store will be taken down. Due to the fact that the game's settings have been greatly modified compared to the current demo, it is not suitable to be adjusted on the basis of the original store, so we have decided to take down the current game store before the game is officially released. However, our game development continues as usual, if you have been following the progress of our game, our QQ community is still in operation, you can get the latest game development progress and our subsequent update plan and other details, QQ group: 528944208. Once again, we apologize for the trouble this decision has caused you, Open world games take longer to develop, will encounter many unpredictable problems, We're going to continue with our love of open-world gaming, but also welcome you to join us to create the ideal game world.
- Development Progress Summary for October 10th - 10 October 2024
- Key Updates - Modified the quest guide flow - Modified the battle format of Boss Battle - Added light and shadow effects - General Updates - Workbench jobs no longer need to be bound to NPCs, whoever is available can do them. - Optimized loading speed - Fixed some bugs
- Summary of development progress on 23 August - 23 August 2024
- Completed integration of battle models - Added new combat effects - This is the process of choosing buffs and getting new effects after choosing them. - Weapons, armour, brain weapons and organs can be upgraded to avoid wasting old equipment. - Optimised the quest process - Fixed some bugs
- Development progress summary for 10 July - 10 July 2024
1. Added organ transformation function 2. Added brain-controlled weapon function 3. A number of new weapons have been added 4, added the faction's event replay, trade, reputation exchange function 5. Added battlefield support stations
- Developer Log #2 - 13 June 2024
Worldview The game is set in the human and the insect race after a space war, both sides of the resource depletion at the same time fell to an earth-like planets, the human artificial intelligence core by the insect nest will be appropriated and try to blend it out of a new life form, the human in order to retrieve the artificial intelligence core will be with the insect race to start a protracted war. Players will take on the role of one of the human beings who fell to the alien planet, establishing a colony from scratch, unlocking technology, developing civilization, killing bug bosses, reclaiming the AI core occupied by the will of the Bug's Nest, and ultimately completing the assembly of the interplanetary spaceship and escaping from the alien planet. The descent of humans and bugs broke the original calm of this earth-like planet, the native savages were forced to get involved in t…
- Development progress summary for 7 June - 7 June 2024
Optimised the message display mechanism Optimised the animal growth mechanism in farms, NPCs will automatically cut grass to feed animals Optimised NPC's behaviour logic Redesigned the faction event mechanism and added a faction event panel. Optimised faction event generation logic Solved the problem of corrupted archives
- Steam Open World Survival Crafting Fest - 24 May 2024
We will be attending Steam's upcoming Open World Survival Maker Games Festival on the 27th of May to bring you a free demo test version of the game. This is a test version only for showing the basic gameplay of the game, there may be more bugs or imperfections or unreasonable places, the main purpose is to show the basic framework of the game: 1、Colony automatic management system Unlike other automatic assembly line production modes, our goal is to create an automatic management mode based on NPC recruitment and management. 2、Event-driven diplomacy gameplay Diplomatic events will be triggered by the intertwined relationship of different forces, and players' choices will bring more changes and openness to the game. 3、Technology equipment and combat This is a standard survival building RPG gameplay, unlocking technology, crafting equipment, fighting bosses This is an early demo version wi…
- Playtest Test Invitation - 13 May 2024
We're planning to kick off playtesting on the evening of May 13th, our first time opening up the game to live testing to gamers, and while it's just a minimal prototype that can't even be called a demo, we're still hoping to invite early adopters to join us for a closed beta test of the game ahead of Steam's Open World Survival Builder's Festival on May 27th, so that we can take a better demo with us to the Steam themed gaming festival. The test is not an official version of the game, so there will be many bugs, incomplete features, and even irrational design issues. The purpose of the test is not to gain player approval or to add to the wish list, we sincerely invite early players who recognize the overall setting of the game through the visual promotional materials, such as posters, videos, etc., and who would like to be involved in the development of the game and grow with the game t…
- Development Progress Summary for May 12 - 13 May 2024
Increase the power's area display Add the attack and defense of the power triggered event scenarios Added village capture function Revised monster models
- 开门迎客-欢迎加入玩家社区 - 15 April 2024
我们的最小原型demo 1.0很快要完成了,欢迎生存建造殖民地管理类型的玩家加入共创游戏。 正如我们一直坚持的开放世界游戏必须要有足够开放度的理念,我们希望在游戏开发初期就能收到玩家的反馈,而不是我们自己埋头开发一直到游戏最终发布,这必然是一个缺失了有趣灵魂的产品。所以即使demo几乎还处于内部测试阶段的时候,我们也迫不及待地想公布给玩家。 我们希望玩家能参与到游戏开发中,通过试玩不同阶段的demo,给与我们反馈,无论是好的建议,还是直接的批评,这些都只会让我们变得更好,欢迎加入异星家园玩家社区。 玩家QQ群:528944208
- April 12 Development Progress Summary - 12 April 2024
Main Updates Adjusted the way buildings are constructed so that large buildings need to be made in sections Increased the display of power coverage area Adding events Beasts of Darkness campaign Villager NPC AI Enhancement
- March 12 Development Progress Summary - 12 March 2024
Revision: Fixed bugs related to mission guidance Adjust character model and tree model scale Adjust the values of some monsters and equipment Added new component: Bonfire component Trigger the event of gathering every night, every night at 21~23:00, the residents of the colony will gather around the bonfire to chat and dance New feature added: Colony Management Function Invite colony residents to join and arrange their specific jobs, you can either force assign jobs or let NPCs choose their own according to their own characteristics Added event: The caravan visits Added the Caravan event, after the 3rd day of the game, the caravan will arrive at the colony every 5 days to provide trading services.
- February 20 Development Progress Summary - 20 February 2024
Revision: Revised tech route interactions Revised the newbie orientation process Adjusted rationalization of some values Major new components added: Fuel Generator The generator module provides power to an 8x8 grid land, but it requires a constant consumption of fuel, such as , which means it needs to be added by you or the residents on a regular basis. Automatic Machine Gun Automatic machine guns need to be placed on a land with power coverage to work Sandbag Walls Low sandbag walls allow bullets to pass through, but are effective in preventing enemy passage Research Table The Research Table component allows you to earn Technology Points by spending gold or recruiting residents with the Scholar attribute to do research for free. Resident AI adjustments: Added professions. Adjusted the work behavior of .
- Developer Log #1 - 10 January 2024
Hello, Steam players, I'm Miniverse Game's Chief Chat Officer, and I'm glad to meet you all. Our Steam store is finally online, which also means that the game is officially displayed to the players publicly, the first developer log, briefly chat with you about the development background of this game and some design details, if you are interested in the game, add a wishlist, thank you. Background Home in Alien was developed out of our love for open-world games. In recent years, there have been a lot of excellent open-world games, both AAA and 2D, and while 3D has a very good experience in terms of visual impact and immersion, 2D has a relatively simple form of expression and low technical difficulty, which allows for more content and gameplay, resulting in a large number of 2D open world games, such as Minecraft, Rimworld, and Terraria. The global players and developers have collaborated…
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