- Happy Valentine's Day! - 13 February 2026
Happy Valentine's Day and Happy 2026!Progress is slow so not too many updates from my side - apologies once again. It's not easy when there's so much going on. But good news is: I have not forgotten about Bonding, Now and a new story is in the works! I had some back and forth on which new idea to pursue. I asked around, poked people about which characters they like the most, which they would like to see more. And a decision has been made...!The new story is will be a bit more hentai-oriented, with a bit more adult content than Story #1 and #4 (though not as smut-like as #2). However! It's still a nice slice-of-life story, and all of the nudity and sex is very wholesome and tasteful. I hope you'll like it. I think this one will appeal a bit more to the male audience. Still, I want to address an interesting topic with it. One that usually gets a bit over-sexualized around the world, where…
- Autumn Sale, 30% Off! - 30 September 2025
It's been a while since my last update - I apologize for that. I came back to the living just for a short moment (for now) to give everyone some good news: it's Autumn Sale time on Steam and Bonding, Now is 30% off! Fetch it while it's hot!It's getting a bit chilly on this side of the globe, and there's nothing better than a wholesome cuddly story to play through, with pretty girls, handsome boys and lots of tasteful nudity during those cold, autumn nights. As mentioned in the subtitle: recommended by many doctors* as the cure for cold and flu.There is progress, but life is a bit hectic right now, so it is all much slower than expected. I'll follow up with a regular dev update soon, but for now a small spoiler: there's a new character being worked on. You can actually see her in this sale's thumbnail...! GASP!Buy the game! Enjoy! Comment!* No real doctors actually confirmed that :( But…
- House-cleaning discount! - 9 August 2025
I know it might not make that much sense, but I thought it's the least I can do. I'd love to make more progress on the next Stories for Bonding, Now - but there's SO MANY DISTRACTIONS because of the house move. Distractions that I can't really avoid! So here you have it: 20% off. Consider buying and supporting! Oh, and be sure to share feedback too!Thank you and have a wonderful weekend!
- Dev Update #8: Slow progress is still progress - 12 July 2025
Development continues!The Steam Summer Sale is now over. Huge thank you to everyone that purchased a copy of Bonding, Now! It was a bit of a rough time period for us right now. We've been moving across the country and it's always a big deal, always time consuming, always tiring. I think we settled in right now, but because of that progress on the next update was slow. Which doesn't mean there hasn't been any!As mentioned in my previous update, my main focus right now is Story #3. It's a detective story, with the gameplay elements focusing on solving 'the mystery at hand'. I'm sure everyone remembers those good old detective games where the player had to gather clues, question suspects - slowly and slowly unveiling the truth. This is basically what it will be.I try not to over-complicate the game mechanics, but I am working on a system for clues gathering and questioning suspects about t…
- Dev Update #7: The future, Now - 29 May 2025
Huge thanks to all the supporters! I was very happy to see quite a few people purchasing Bonding, Now after release! Thank you! As a single part-time developer it always takes longer to create all the content, so knowing that some gamers decide to buy and experience my long-time-in-the-works creations puts a smile on my face. And of course this motivates me to continue on. But remember: your feedback is invaluable. Not only regarding the gaming aspects, but also regarding the stories, the characters, the themes, moods and visuals. Bonding, Now is a place where I can turn our fantasies into something more physical. I draw a lot of inspiration from the people around me: my partner, my friends, family. And it is a bit of my quirk that I am interested what people think of the characters in those. Who is your favorite? Who do you think is the most attractive? Which boy is the hottest? Which…
- Dev Update #6: Bonding, Now is finally OUT! - 16 May 2025
It's release day! This will be a rather short developer update, just to pass the good news: Bonding, Now is finally out! This took longer than expected, and there's still work to be done. However, I'm very happy with the end result in its current state. Important thing to remember: there will be content updates! If there is interest, I will continue expanding currently work-in-progress stories (like Story #3 and Story #5) and adding new ones, with new characters, histories and mechanics. That's the whole idea behind Bonding, Now. So if you're sad that one of the stories is not finalized just yet, let me know! Small launch bonus - one-shot manga For release, I also decided to draw something extra. The plan is for this to be a 3-page one-shot manga. First page available now, as a treat! Read it like you would any regular manga (right to left, top to bottom). This is a little side plot fro…
- Dev Update #5: On the road to release - 20 February 2025
Happy New Year! Happy New Year everyone! I really wanted to get Bonding, Now ready by Valentines Day... alas, things usually take longer than one originally assumes. Let's start this devlog with some updates. From good news: Story #4, featuring Nabi and Eclipse, is now completed! This is quite the important milestone as finishing up this story was my number one requirement for release. This means the game is really close to a releasable state! With this, the game now has 3 fully complete stories: Story #1 - the one available in the demo; three friends going on a martial arts camp together. This one features Leia as the main love interest. Story #2 - two people wake up in a room with no doors or windows. Featuring a the troublesome character of Gretta (not present in Story #5). Story #4 - a long weekend of a group of four friends, embarking on a fantasy pen-and-paper adventure... and mor…
- Dev Update #4: Release and no early access - 15 December 2024
Holiday season almost here! Holiday season is right around the corner, making it a perfect occasion for a project status report. For this update I would like to mainly address two points: the release date and early access. Work on the game is progressing nicely. though a bit slower than I'd like. That is sadly the problem when working on something as an after-regular-work project. Especially that there was a lot of chaos, deadlines and crunch at work, so it was even harder to find time for drawing, coding or writing for my game. But even though I'm all worn out after work, I try to spend at least a little bit of time for Bonding, Now every day. Sometimes affecting my personal well-being, but as long as my partner doesn't make complain, it's FINE! Because of this, however, I'm afraid I will not make it in time to release in 2024... It's a shame, since I really hoped I could go live aroun…
- Dev Update #3: Beyond the Next Fest - 29 October 2024
Steam Next Fest is over! Let's continue towards release! A huuuuge thank you to everyone that wishlisted Bonding, Now or played the demo during the Steam Next Fest! It means a lot to me, really. I have mentioned this already in my previous post, but this is exactly why I started Bonding, Now: to share my works and fantasies with others. There is a lot of competition on the eroge and visual novel landscape right now. There's a lot of talented artists, great storytellers and the emerging AI technologies certainly open up a lot of new possibilities. But I still think some people will appreciate this slightly amateur feel in Bonding, Now. I also don't think there's many games with lineart 2-bit aesthetics that I have. There are three reasons why the game's artwork looks as it looks. The first one is skill. Throughout the years I tried working with color, shading, highlights; maybe it's a ma…
- Dev Update #2: Demo and Next Fest! - 12 October 2024
Steam Next Fest is right around the corner - and so is the demo! Not many people know about Bonding, Now for now. And that's fine. From the very start this project never was about becoming the "new popular thing". If it was, I wouldn't be doing a hentai-like visual novel framework for sure. As the developer, I am well aware of what the game is, and what niche it fits in. It was always about me having fun creating, and possibly reaching a few other people around the world to also have fun playing the end result. If I'm able to find a few happy players that would like to participate in the community, I'll get everything I ever wanted. But I think it would be nice for more people to know about what I'm brewing here, even if it's only a black-and-white collection of visual novel-like stories. I know nothing about marketing, and in general use social media infrequently. So it will take a whi…
- Dev Update #1: The story so far - 15 September 2024
Steam page finally live! Welcome everyone! It's great to finally get visibility on Steam! I'm super happy, excited but, at the same time, also a bit terrified. I think those are emotions of every developer who's game is nearing its release date. I wanted to start off with a rather quick status report: how much of the game is done, what are the near term plans and what to expect in the future. The story so far Bonding, Now has been in the works for quite a long while already. Even though this is basically an RPG Maker visual-novel type game, creating content always takes time - especially with dialogue and choices. Especially here since I needed to add a lot of custom code for the purpose of various stories! In the end, I get a feeling that it can take up to 2 hours to create meaningful 5-10 minutes of gameplay. And considering the fact that Bonding, Now is only a side project worked on…