- Ducks Can Drive v4.00 - 31 August 2023
Hello ducks, I have been fairly busy this month, but I have been working on this cosmetic system for v4.00. The infrastructure is now finished, with a handful of cosmetics to choose from. More and more will be added throughout v4.01, v4.02 and onwards. This patch also introduces the Penguins Can Too DLC, which allows you to drive as a penguin if you really want to. The DLC will have a discount for the first week. Expect cosmetics such as different characters along with the penguin like a polar bear and a parrot (in the making at the moment), along with new car models like a buggy and a spaceship to be added. Soon, translations will also be done for the game, which should help its global reach. Autumn (or Fall) is coming (for the northern hemisphere), meaning new themed tracks will also be added soon. Thank you all for playing Ducks Can Drive, and all who have purchased the supporters pa…
- Servers for Different Regions in Ducks Can Drive - 10 August 2023
Hello everyone, As of v3.03, you can now select your server region in the settings menu. Currently, these servers include Europe, US and Australia. This should help with any ping, latency and lag issues you may have been experiencing in the multiplayer (before there were only European servers). If you are trying to play with friends, make sure you are both in the same region in the settings, otherwise you won't be able to find each other's rooms. You know what region you are connected to after going into the multiplayer city menu, as "eu", "us" or "au" will show in the bottom right corner. Finally, thank you to all of you who have purchased the supporter pack. It means a lot for the development for the game. More regional servers will be coming soon as the game grows. Continue to enjoy Ducks Can Drive! Joey
- Ducks Can Drive v3.03 - 10 August 2023
Patch notes: There are now three server regions to choose from in the settings (Europe, US and Australia) Make sure to choose the same region as people you want to play with Floating trees have been adjusted A beacon has been added to the house you need to deliver to in the city You can now restart a Time Trial with the R key or the Start Button on controller The D-Pad can be used to control the duck's steering on controller
- Ducks Can Drive Supporter Pack - 10 August 2023
Hello everyone, I have recently released the supporter pack for Ducks Can Drive. This is purely a cosmetic change for your duck's car that will appear in all modes (city, time trial and the menu). If you would like to support Ducks Can Drive's development and multiplayer services, then consider having a look at it, if not, continue to enjoy Ducks Can Drive as is, the experience will not change. This will also be an initial test for cosmetics, with more coming in the future, being achieved through achievements etc. The link for the supporter pack can be found here: https://store.steampowered.com/app/2546870/Ducks_Can_Drive__Supporter_Pack/ I hope you continue to enjoy Ducks Can Drive Joey
- Ducks Can Drive v3.02 - 10 August 2023
Patch notes: Colours in dark mode have been changed to feel more like night You can now drift boost at 0.2s again, with increased boost duration for any duration after 0.2s Quacksville has become an island, free from the rocky cliffs There are now quacks on the countdown The position counter in races has been made more stable and reliable There are now multiple restaurants and garages throughout Quacksville Keyboard controls have been made more responsive All time trial achievements have been changed to their original values (due to drift changes) Trees have been made bigger Duck Circuit - 35s Lake Loop - 40s Quack Crossing - 45s Wing Circuit - 54s Blackbill Ship - 95s Bill Beach - 90s Expect a new video for the Time Trial achievements soon. Sorry for all the drift changes, it has been difficult finding a good balance that the community enjoys. Remember you can use the discord server or…
- Ducks Can Drive v3.01 - 8 August 2023
Patch Notes: Blackbill ship has been reworked Yellow crates on tracks have been removed A drift boost will now take 0.5s to charge, up from 0.2s Sparks will now show when your drift boost is ready You can no longer drift boost while going straight Ranked city time has been reduced to 3 minutes, down from 5 minutes Handling is back as an upgrade Ranked points have been adjusted to be more forgiving A race will now end 30 seconds after the winner has crossed the line A race will now end if all other players have finished Ranked achievements have been removed You can now reset your times in Time Trials Time Trial Achievement Changes: Duck Circuit's time has increased to 37s, up from 35s Lake Loop's time has increased to 45s, up from 40s Quack Crossing's time has increased to 54s, up from 45s Wing Circuit's time has increased to 60s, up from 54s Blackbill Ship's time has increased to 120s,…
- Ducks Can Drive v3.00! - 5 August 2023
Hello everyone, It's not been too long since v2.00, but I decided to do another major update for Ducks Can Drive. Firstly, thank you to everyone who has joined the discord server, the community built there has been amazing. Secondly, thank you to everyone who had good suggestions for the game. I try my best to add these suggestions into updates ASAP. Some main focuses of this patch was a new network system that should remove all bugs with the blue/purple void. The multiplayer now also has a ranked system with matchmaking, so even if you are alone, you can find people to play with. I look forward to seeing you on the race track! (My duck will have a black scarf online). The new private game multiplayer system works by everyone entering the same code to join the same private room. Patch notes: New Network System that removes most multiplayer bugs and blue/purple void bugs. Ranks, a ranked…
- Ducks Can Drive Discord Server! - 27 July 2023
Hey everyone, I am back from my break and have responded to all of the suggestions you have left in the Steam Community Hub. All suggestions are greatly appreciated, so thank you. There were a couple suggestions for a Discord server to boost the community of the game and help find other ducks to race with. The basic server has been made and is now joinable! The server will develop with more players and members. You can find the server link on the store page and below: https://discord.gg/jf3hvnaKtC I hope you continue to enjoy Ducks Can Drive. Joey
- Ducks Can Drive v2.01 - 16 July 2023
Hey everyone, Thank you all for the positive feedback on v2.00, and all the good suggestions. Here are the patch notes for version 2.01: A new dark mode which can be enabled in settings. This changes the in-game view to be night time, and the UI to be dark. The duck now sways when turning once again Players will now preemptively have their position set before loading into the city, to avoid issues with unstable collisions on loading of players Players will be reset to the correct position when sent to the blue void Controller is now partially supported! You may still need a mouse to control some UI elements, and is not as fully tested as mouse and keyboard. Expect full controller support soon. You can now set the amount of rounds up to 99 if you really want to Unfortunately some ideas are still in development as they still have some issues that I need to fix. However, so far, these idea…
- Ducks Can Drive v2.00! - 11 July 2023
Hello everyone, v2.00 is finally here, with the main highlight being the completely new, revamped driving system where it feels like the duck can now actually drive! This is not the only change in this update, as it comes with a variety of bugfixes and cool little things added to make the game feel more whole. Thank you to everyone who has suggested ideas for the game as this helps a lot with deciding on what to develop next to make the game better. Patch notes: Vastly overhauled the driving system and mechanics (the duck can actually drive) Added smoke and trail effects to the wheels Fixed a bug where you would not be set to the correct position on the start of a room or race (Hopefully) The duck now visibly delivers bread to the other ducks Ramps and curbs are now far easier and more fun to drive across Added 3 music tracks to the 3 tracks Added new sound effects for deliveries, check…
- Ducks Can Drive v1.05 - 8 July 2023
Hello everyone, Thank you to everyone who has played the game thus far and those who have left a review, it means a lot! Here are the patch notes for v1.05: Made it so the owner of the lobby's username will not span out of the screen if too long Made the car hitbox far more forgiving on ramps and the curb Added a settings menu in a lobby to set how many rounds you want and how long for (Not fixed at 10 minutes anymore!) Slightly improved the input detection to improve input delay and input overall VSync will now save and load properly Changed the ambient color to be slightly brighter All cars now have slightly more top speed, but is much harder to go above your top speed briefly when you have a lot of acceleration. Checkpoints are now rings and not blue squares Added a lot more background objects on all tracks Added an exit button to multiplayer Altered the way the S/Down arrow braking…
- Ducks Can Drive v1.04 - 5 July 2023
Patch notes: Made it easier to bounce off walls rather than stick to them, making it much harder to get stuck Significantly increased the delivery fee and tip amount Made a change to the color curve of the game Rotation of the car is now clamped, removing the need for the flip button Removed unnecessary memory usage for some setting presets
- Ducks Can Drive v1.03 - 5 July 2023
Patch notes: Fixed a bug where you could not reverse in multiplayer Removed the ability to resize the window to unsupported aspect ratios
- Ducks Can Drive v1.02 - 4 July 2023
Hello everyone, Thank you to everyone who has downloaded the game so far. Here are the patch notes for version v1.02: A new single player Time Trial mode, where you will receive a perfect vehicle while trying to get the best time possible on any track you choose 3 new achievements for beating certain times in the Time Trial mode Added a way to reset the rotation of your vehicle with the escape key (Now you won't be stuck forever on your head) Removed the majority of downward force applied to the car when at high speeds Braking can now be done with the release of the W key or the S key while moving, rather than just the spacebar Momentum and velocity will now be reset before loading into a race Feel free to suggest any future update ideas and I will take those into account. Joey