SPSTEAMPULSELIVE ANALYTICS
RBM Studio's Gettysburg

RBM Studio's Gettysburg Steam news

Hexes of War, C3i | Dec 14, 2023 | game

Released

0players observed · 24 September 2026 - 10:29:31 UTC

StrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak6
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score94% positive

RBM Studio's Gettysburg news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak6
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score94% positive
  • Total reviews36
  • Release dateDec 14, 2023
  • DeveloperHexes of War, C3i
  • PublisherHexes of War

Genres: Strategy

Company pages: Developer: Hexes of War, C3iPublisher: Hexes of War

Top Steam chartsTop 100 gamesGame directorySteam Store page

RBM Studio's Gettysburg Steam news

RBM Studio's Gettysburg news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Settings Dialog Patch - 16 August 2026

    A small patch to fix an issue that prevented some users from accessing the Settings Dialog.

  • Designer Mode Update - 17 July 2026

    The game has been out for quite a while (about 2 and a half years!), so I suspect players have gotten used to the default scenario setup. This update adds a "Designer Mode" to the game. To use it, start a solo, "hot seat" game, and using the menu in the upper left select "Designer". You'll see a dialog that includes every unit in the game. You'll be able to place units, change their reinforcement turns, remove units from the map, etc. Players will be able to set up situations to experiment with. Note that the AI is designed for the base game, so it likely won't work well playing against a modified scenario that has significant changes. Once you've setup your scenario, just save the game and reload it later to play it again as many times as you like. You can modify the design after loading it as well. Hopefully, this will give you a chance to try out some situations that you haven't seen…

  • Progress on Waterloo - 23 May 2024

    I have to admit, Waterloo is much harder than Gettysburg. The rules are quite a bit more involved, and the size of the map is much bigger. Building the AI is probably going to be the biggest challenge - the number of roads on the map makes it much more difficult to look at all the possible moves the AI can make. Having an AI opponent is something we definitely want, though.

  • Fix for observer mode looping and achievements when in solo play - 1 January 2024

    This update fixes an issue wherein running the game in observer mode would affect later games played in solo mode, causing them to start new games after the game result screen was displayed. This update also fixes a bug in recording achievements that caused them to fail sometimes when in solo mode.

  • Bug fix for HQ placement and moving printed rules into game - 28 December 2023

    This update fixes a user-reported bug when HQ placement cannot be done because there are no spaces within 3 hexes of a friendly unit that are not also in an enemy unit's ZOI. Under the rules, the HQ should be able to be placed within 3 hexes of either entry point 'A' or 'I', depending upon which player is active, and the HQ can be placed in an enemy ZOC without penalty. This update implements this rule correctly. The update also embeds the printed rules within the game so that Steam won't get stuck on "Stopping..." if the user has opened the printed rules and then exited the game. For users who would like to review the printed rules outside of the game, we've made them available in the Community Hub as a Guide.

  • Fix for combat results table highlight - 17 December 2023

    Switched off the highlighting of results on Combat Results Table, since it can be confusing when the game results involve more factors than the die roll difference.

  • Updated splash screen and credits - 15 December 2023

    Updated a splash screen logo and added credit on opening menu for game designer.

  • Update to fix tutorial frame bug - 15 December 2023

    Fixed a bug that caused the tutorial frame to get stuck off screen if moved to the edge.

Patch notes and updates

S.noRelease datePatch nameGID number
116 August 2026Settings Dialog Patch1840944183784236
217 July 2026Designer Mode Update1838407329259819
31 January 2024Fix for observer mode looping and achievements when in solo play5410576585169024115
428 December 2023Bug fix for HQ placement and moving printed rules into game5410576585153676969
517 December 2023Fix for combat results table highlight5409450219983996736
615 December 2023Updated splash screen and credits5409450219977844202
715 December 2023Update to fix tutorial frame bug5409450219977468170

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