Warkestra news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Steam app typegame
- Steam App ID2492270
- PriceFree to play
- Release dateTo be announced
- Developerunknown
- Publisherunknown
- Parent gameNot available
Genres: Action, Adventure, Indie, RPG, Strategy
Company pages: Developer: unknownPublisher: unknown
Warkestra Steam news
Warkestra news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Closing Warkestra Demo - 12 September 2024
Hello, Commanders. First, we would like to express our sincere gratitude to everyone who has enjoyed the Warkestra demo since its release on November 30, 2023. Your feedback and support have helped our team learn and grow tremendously. However, after much deliberation, we regret to inform you that we have decided to discontinue the development of Warkestra. As a result, the demo version will also be taken offline. On September 20th, 2024, the Warkestra demo will no longer be available for download or access, and all in-game data will be deleted. We truly appreciate your support, and we will continue working hard to bring you even better games and services in the future. Once again, thank you for your love and interest in Warkestra. ReLU Games https://oopy.lazyrockets.com/api/v2/notion/image?src=https%3A%2F%2Fprod-files-secure.s3.us-west-2.amazonaws.com%2F322d1bb5-d326-4bd2-9602-68c00060…
- Happy New Years! - 2 January 2024
Hello Commanders, Happy New Year! We hope you're enjoying the Warkestra demo. We deeply appreciate your support and love for our game over the past year. Your dedication and adventurous spirit continue to inspire us. As we venture into the new year, we're excited for the countless battles you'll conquer, the numerous strategies you'll refine, and the ultimate game-playing moments that you'll experience in Warkestra. Here’s to a 2023 brimming with joy, success, and thrilling gaming experiences for you all. From the thrill of battle to the camaraderie of the gaming community, may each moment spark joy and satisfaction in the world of Warkestra. Thanks for being such an amazing part of our journey, and we can't wait to see what the new year brings for all of us. Best wishes, The Warkestra Team https://oopy.lazyrockets.com/api/v2/notion/image?src=https%3A%2F%2Fprod-files-secure.s3.us-west-2…
- Troop Enhancement #4 - Hornet - 30 December 2023
Hello Commanders, Today, I will be presenting the passive skills of the final minion type you will meet in this demo version of Warkestra, the Hornets. As the only flying type minion in Warkestra, the Hornets' Passive skills largely focus on sleep and self-destruction. Double Sleep: The Hornets will be able to put two enemies to sleep, buying you critical time. Wide Self Destruct: The range of the self-destruction attack will notably increase, enabling you to take out a wider array of enemies. However, this comes at the cost of a decrease in the damage dealt. Thank you for joining us on this inside look at the Hornets' skills. As we continue to design and balance the units in Warkestra, we're excited to hear your feedback and see how these tactics enhance your gameplay experiences. Happy gaming!
- Artifacts Introduction #4 - Spear - 27 December 2023
Hello there, Today, we're excited to introduce the final artifact: the Spear. The Spear, similar to the Glove, does not have any combos but can pierce through enemies when charged. Just like the Glove, your movement speed decreases while charging the Spear. The Spear pairs excellently with Hornets. The more Hornets you have attacking alongside the Spear, the faster you can trigger its special effect: the lightning storm. We hope you find the Spear a thrilling addition to your Warkestra arsenal. Remember that understanding the unique attributes and synergies of each weapon makes you not just a player, but a strategist. With these valuable insights, you are well-positioned to master the dynamic battlescape and lead your army to stunning victories. Now, time to unleash the power of your Spear and create some real electrical storms on the battlefield! Keep up the spirit, and let the adventu…
- Merry Christmas and Happy Holidays! - 25 December 2023
Hello to the Warkestra community, We'd like to extend warm Christmas greetings to every one of you who has been playing the Warkestra demo. Your passion and support have allowed our game to shine brightly. We consider it a privilege to share this special season with such a fantastic community. As you have embraced the exciting world of Warkestra, learning the game and showing off great strategy skills, you have become an invaluable part of our journey. We hope that our game brings as much fun, friendship, and excitement into your lives as the holiday season does. Stay healthy, be joyful, and have a magical Christmas brimming with happiness. Here's to many more battles won, and high scores achieved in the world of Warkestra. Let's continue our shared journey together into the New Year! Warm Wishes, The Warkestra Team https://oopy.lazyrockets.com/api/v2/notion/image?src=https%3A%2F%2Fprod…
- Troop Enhancement #3 - Golem - 20 December 2023
Hi fellow gamers, Today, we will look into the passive skills of the mighty Golems in Warkestra. As expected, the Golems' passive abilities are primarily centered around defense. Throw as Base Attack: The Golem's basic attack will change to a range throw. While it compromises a bit on damage, it allows continuous ranged attacks, thus keeping enemies at bay. Small Projection Shield: The Golem's shield can block all incoming small projectiles, fortifying its defense and providing crucial protection in battle. Mud Transform: The Golems lose their invulnerability but in exchange, they gain a 'Mud' effect that slows down the movement speed of all surrounding enemies. This skill is particularly effective when trying to create some space between your Golems and rushing attackers. Thank you for joining us as we delve deeper into the strategies and abilities of our Golem units. We are enthusiast…
- Artifacts Introduction #3 - Glove - 18 December 2023
Hello there, Today we are thrilled to present you with the third and unique mid-range attack artifact: the Glove. The Glove operates without any combo sequence but instead fires projectiles immediately. You can also charge it by holding down the left mouse button. When fully charged, you can release a massive four-shot attack that can deal significant damage to enemies. However, be aware that your movement speed decreases during charging. The Glove pairs well with Archers. The more Archers attack, the quicker you can stack and trigger its unique effect: the slow-down debuff. Remember, honing your skills and understanding how various game elements interact is key to becoming a triumphant strategist in the world of Warkestra. With the Glove artifact and your team of Archers, you're set to slow down the opposition and lead your troops to victory. We're excited to see you put these lessons…
- Troop Enhancement #2 - Archers - 15 December 2023
Greetings Commanders, Today, let's delve into the particular passive skills of one of our most invaluable troops - the Archers. Designed to deliver increased damage under specific circumstances, these skills can be the game-changers in the heat of battle. Standing Shot This skill boosts the Archers' base damage when they attack while standing still. The arrows light up with a red hue. Charged Shot Think quality over quantity - while the attack speed might slow down, the damage of the Archers' base attack increases significantly. The Archers shoot bigger arrows. Focused Rapid Shot This transforms your Archer's Rapid Shot: while only one arrow is fired, the attack's damage gets a substantial upgrade. Elite Archer If the number of Archers in your unit are fewer than four, the overall abilities of the Archers, including movement speed, are enhanced. This overview of the Archers' passive ski…
- Minor Update and Bug Fix - 13 December 2023
Dear Players, We have some important updates to share with you about our ongoing improvements and bug fixes in the latest patch: **Important** Existing players, please note that the skill tree has been reset. We kindly request you to set the skill tree up again by following the instructions within the game. Improvements The order of the Hiring Statues in the lobby has been adjusted. Skill tree has been re-balanced. Improve Stage 6 difficulty level balance. Revise system for situations where players inadvertently missed vital Orb artifacts. Unclaimed artifacts have been automatically distributed. Added objects within stages for resetting the skill tree(stages 5, 8, 11). Guide text changed for clarity on entry and exit portal. "Watch out" has been added to the menu guide. Enhanced voice recognition("come", "here", "stay", "wait", "bee", "frost", "frozen", "ice", etc.). Icon improvements f…
- Artifacts Introduction #2 - Sword - 11 December 2023
Hello there, Today, I'm excited to introduce to you the second artifact a player can equip: the Sword. The Sword artifact operates on a 3-step combo. If the first two attack is connected as a combo, the last attack's speed will increase. Moreover, the Sword pairs quite well with the Warriors. The more Warriors attack, the quicker you can stack, and trigger its special effect: a widespread continuous damage debuff. We hope this guide gives you a deeper insight into the unique dynamics of the Sword artifact and its effective combination with Warriors. Remember, discovering and mastering these relationships between artifacts and different elements within the game is part of your journey to becoming the ultimate strategist. Continue forging ahead with your warriors. May your battles prove victorious and your adventures thrilling in the world of Warkestra.
- Voice recognition and Intent analysis technology #3 - 8 December 2023
Hello there, Today, I would like to talk about advanced voice commands. In Warkestra, you can use attack commands in various ways. Here are some methods to make full use of these features. These are commands to specify the attack direction. Remember, all direction commands are based on the player's point of view, guiding your forces. In particular, attacking from behind can help you reap great efficiency if the Back Attack skill is unlocked. You can also command to attack while rotating around a target. You can use the commands "Clockwise" and "Counterclockwise." By using all the voice command techniques, you are sure to be victorious in clearing all stages of 'Warkestra'!
- Minor Update and Bug Fix - 7 December 2023
Hello Gamers, We have some important updates to share with you in this latest patch note! Voice Commands Added new missions and rewards for using voice commands. Fixed feedback bugs that on voice commands. Added hints for the voice commands. Added new recognizable words for the voice recognition system. "Sword," "Swordman" will now be recognized as "Warrior." Improvements Adjustments to the default formations of minions. Enemies' placements and quantities have been adjusted in some stages. Guides added for consumable artifacts. Improved the minions' stats UI display. Added UI list of all acquired artifacts. The game icon resolution has been adjusted. Collision issues between the player and units have been improved. Skill recommendations during battles have been improved. Added exclamation bubbles when units can use skills. Expanded the minion hiring area in the lobby. Message and speech…
- Game Guide #4 - Boss Fight - 6 December 2023
Greetings, gamers! Today, we are going to discuss the skills used by the Guardian, the final content of the demo we launched. The Guardian has three major attack moves other than the base attack. Check out the list below to understand the attack patterns and some recommended commands to counter the attacks. Base attack The Guardian targets the left, right, and center randomly, attacking twice. Recommended voice commands: "Attack from left", "Attack from right", "Come here", "Watch out" Recommended consumable artifact: Defensive Field Big jump The Guardian performs a high jump slamming attack. Recommended voice commands: "Come here", "Watch out", "Follow me" Recommended consumable artifact: Recovery Field 3 Stones Throw The Guardian attacks by throwing three massive stones. Recommended voice commands: "Watch out", "Come here", "Follow me" Recommended consumable artifact: Defensive Field…
- Game Guide #3 - Efficient Voice Command Tips - 5 December 2023
Hello Commanders. Today, I plan to explain a method that can help you conduct battles more efficiently using voice commands. This is a feature that allows you to specify the number of minions using a skill. Each of the active skills of your troops can be used by specifying the number of minions who can make use of them. As each type of troop has unique skills, you do not need to specify who needs to use the skill. You can simplify the command like this: Warrior (Skill: Jump Strike, Taunt) If you want two Warriors to use jump strike to Archers, you can say, "Two jump to Archers" To get only one Warrior to taunt, say, "One taunt!" Archer (Skill: Ice Arrow) "Two Archers use ice arrow to Warriors" can be shortened to "Two ice to Warriors" Golem (Skill: Throw, Shield, Transform) Say "Four, throw to Archers." to get four Golems to use the throw skill to Archers. "One shield." will command one…
- Minor Update and Bug Fix - 4 December 2023
Hello to our Commanders, We have just made some updates and bug fixes to the demo build to improve the game's user experience. Here are details on what we've changed: Fixed incorrect status value of the Orb artifact. Corrected issues related to Hornet's animation, skills, and AI. Fixed incorrect status value of Archer's 'Charged shot' and 'Focused shot' Made adjustments to the Archer's abnormal range value. Fixed an issue where progress could no longer be made in certain rooms. Added a list of commands when you press the ESC button. Our team is always working hard to ensure the game runs smoothly and provides an enjoyable experience for you. Please keep sending your feedback and reporting any issues – they are invaluable! Thank you for your continued support and happy gaming!
- Game Guide #2 - Stack System and Explosion Effects - 4 December 2023
Hello there, Today, we're eager to delve into explaining the stack system and the explosion effects in our game. Apart from the base weapon, there are four different weapons you can use that correspond with each minion. Because the corresponding minion can add to the stacks of your weapon, which minions you choose to hire when entering a stage will strategically affect the outcomes. The attack stacks are displayed incrementally over the heads of your target. Fine-tune your approach based on these dynamics and shape your own unique strategies! https://oopy.lazyrockets.com/api/v2/notion/image?src=https%3A%2F%2Fprod-files-secure.s3.us-west-2.amazonaws.com%2F322d1bb5-d326-4bd2-9602-68c000609303%2F9f75375e-193f-4507-a27e-047bdd6f1921%2Fguide02222.png&blockId=9c2bdfc3-6b4f-4957-87e8-e688e6791066
- Game Guide #1 - The Voice Input System in Warkestra - 2 December 2023
Hello all, Today, we thought it would be helpful to explain the voice input methods used in, our voice and intention recognition game, Warkestra. Voice input is a crucial aspect of Warkestra, and there are two input methods for this. First, we have the walkie-talkie style, which is the default method. Here, you can communicate by pressing and holding the left Shift key while speaking, similar to using a walkie-talkie. Once the Shift key is released, the command is processed instantly. This is a speedy method which helps avoid any unnecessary noise or unwanted input, and hence, we've set it as default. The second method is an 'Always' mode. While you're playing the game, our AI continuously checks for your voice and automatically catches and recognizes in-game commands. This method is convenient as it eliminates constant key pressing, however, it may not match the speed and accuracy of t…
- Minor Update and Bug Fix - 1 December 2023
We have made some updates to improve the player experience. Please update your game to the latest version for the full experience! Game Update Patch Notes: You are now required to have at least one troop deployed before entering a stage. Resource replacement and additional work have been done for smoother tutorial progression. Re-balanced Golem HP. Resources have been modified to improve the readability of in-game messages. A new feature has been added where minions will proactively shout out their skills. Fixed a bug that prevented battles from ending and stopped the game progression. Fixed Rapid arrow damage bug. We hope this gives more clarity to the game. Please leave comments in the discussion board or on our discord If you encounter any issues or discover bugs during gameplay. Thank you.
- Our New Adventure Begins! - 1 December 2023
Hello there, I'm J, the ever-passionate producer of 'Warkestra'! With excitement buzzing through every code, we are on the verge of launching our very first demo version of Warkestra. And today, I can't wait to share some stories from our thrilling game development journey! First off, we really pushed our boundaries to weave voice and intent recognition features right into the heart of Warkestra. Because we designed a game world that can't be fully enjoyed without these features, we stumbled a bit and faced a few digital dragons while introducing this new tech into our game's DNA. But hey, no worthy adventure is without a few bumps! Regardless of any obstacles, we relentlessly pursued innovation until our code was gleaming. Next up, we've been pouring our hearts into crafting an experience that's as refreshing as your first video game, but as enjoyable as your all-time favorite. Our hea…
- Demo version of Warkestra's is now LIVE! - 30 November 2023
Hello gaming friends! I'm pleased to bring you some great news. Today, we're excited to announce our demo launch of 'Warkestra'! Warkestra uniquely combines innovative voice recognition and intent processing technologies. These advanced tech features enable a highly immersive gaming experience as they allow players to interact with the virtual world in new and compelling ways. Because we are in the early stages of this journey, we're hoping you'll help us define what it will eventually become. Your feedback plays a key role in helping us refine and perfect Warkestra. Did you find any bugs? Do you have feedback of the game? or Do you just want to share your overall experience and some ideas? You can share your thoughts in our discord: http://discord.gg/ephaKCPeyf Are you ready to dive in? Your microphone is your passport to this exciting new world. So, let's embark on the wonderful journ…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 13 December 2023 | Minor Update and Bug Fix | 5397065151385311790 |
| 2 | 7 December 2023 | Minor Update and Bug Fix | 5395938616793957630 |
| 3 | 4 December 2023 | Minor Update and Bug Fix | 5395937983675346277 |
| 4 | 1 December 2023 | Minor Update and Bug Fix | 5395937983664548520 |
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