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Everwayne

Everwayne Steam news

4Tale Production | Feb 11, 2026 | game

Released

0players observed · 25 September 2026 - 21:19:51 UTC

AdventureIndieRPGStrategyEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak5
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score85% positive

Everwayne news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak5
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score85% positive
  • Total reviews33
  • Release dateFeb 11, 2026
  • Developer4Tale Production
  • Publisher4Tale Production, Phoenix Game

Genres: Adventure, Indie, RPG, Strategy, Early Access

Company pages: Developer: 4Tale ProductionPublisher: 4Tale Production, Phoenix Game

Top Steam chartsTop 100 gamesGame directorySteam Store page

Everwayne Steam news

Everwayne news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Development Update: Stability, Optimization & Steam Deck - 27 February 2026

    Hey everyone, we’re currently focused on improving Everwayne’s stability and performance to ensure a smoother experience for everyone.Alongside technical optimization, we’re refining the overall user experience, rebalancing gameplay systems, and updating elements of the UI/UX based on your feedback!We’re also in the process of bringing Everwayne to Steam Deck. If you own one, then get ready! Support is coming soon.Thank you again for all the feedback and bug reports, they’ve been incredibly valuable in helping us prioritize and improve the experience.See you in Everwayne!

  • 1.26.1160 Update Notes - 19 February 2026

    1.26.1160 Update NotesResolution & SettingsFixed an issue with resolution settings:Added a fallback for 2K/4K monitors where the system did not provide resolutions above 1080p.Resolution is now saved by size instead of index, preventing issues when switching monitors.Cards (Veteran)Sharpened Strike: No longer requires targeting an enemy to activate. Now correctly accounts for multiple enemy executions.Passive AbilitiesSticky Thorns (Veteran): Now correctly interacts with enemies occupying a large single tile.RelicsIt is no longer possible to obtain duplicate relics. Previously, this could cause unpredictable behavior.VisualNew Year decorations have been removed.

  • Thank You for Your Feedback! - 17 February 2026

    It’s been almost a week since Everwayne entered Early Access, and we’ve already received an incredible amount of feedback from you.Thank you!Your reports, suggestions, screenshots, and gameplay clips have been extremely helpful. We’re carefully reviewing everything and working hard to fix bugs, improve balance, and polish the overall experience.Early Access means building the game together, and community input truly matters.If you’d like to report bugs directly, share feedback, or simply connect with other players, you’re welcome to join our official Everwayne Discord.It could be a detailed bug report, a strategy, a gameplay videoclip or a screenshot of your best run, we just love seeing what you’re discovering.Thank you again for your support. We’re just getting started, and there’s much more to come.See you in Everwayne!

  • 1.26.1022 Update Notes - 12 February 2026

    1.26.1022 Update NotesAct IIIEnemies in the first rooms of Act III have been adjusted.Increased pack variety in the middle of Act III.Reduced variety at the end of Act III - some packs were weakened and moved to the center of the map.CharmsOpen Provocation: Bug fix - damage and duration values were previously swapped. Now corrected.BossBragnar: Fixed a critical issue with the death animation when receiving a finishing double attack.Bug FixesFixed an issue where players could move to the next room while card addition animations were playing (e.g., after events). This could cause newly added cards to immediately appear in hand if the next room contained a battle.Fixed a rare issue where cards could not be targeted at a valid enemy.Delayed Attack effect: Fixed a critical issue affecting tile logic.Fire Vulnerability effect: Fixed a bug - the effect now calculates correctly.Fixed untranslat…

  • Everwayne Is Officially Out! - 12 February 2026

    Everwayne Early Access is now live on Steam!Everwayne is an immersive adventure where deckbuilding meets role-playing. Journey through a fading world, uncover its secrets, explore the personal stories of your heroes, collect unique cards for each character, and face challenging enemies along the way.Join our official Everwayne Discord to share feedback or screenshots, discuss strategies, and stay up to date with future updates.This is just the beginning, a lot of new content is on its way!See you in the game!

  • Everwayne Early Access launches on February 12 - 10 February 2026

    Everwayne Early Access launches on February 12It’s almost time!In just two days, Everwayne enters Early Access on Steam.To mark this milestone, we’ve also released a brand-new Early Access Trailer!If you haven’t wishlisted the game yet, now’s the perfect moment.And don't forget to join Everwayne Official DiscordWe can’t wait to finally put the game into your hands. See you on launch day!

  • Demo Patch: 1.26.0880 - 6 February 2026

    Patch notes for the Demo: 1.26.0880Cards (Veteran)Molotov Cocktail: Now doubles the amount of Fuel on the selected tile and applies Burn.Demolition: Now deals damage to enemies equal to the maximum health of the selected ally and applies Burn. Only summoned allies can be selected as targets.“Turtle” Maneuver: Rarity changed to Legendary.Ale: Now applies Vulnerability (2) and Fire Vulnerability (2). Upgraded version applies Vulnerability (3) and Fire Vulnerability (3).Random Defense: Rarity changed to Rare. Defense increased from 13 to 15, and from 17 to 18 for the upgraded version.Quick Block: Rarity changed to Common.Trump Card: Description has been updated.Supply Crate: The crate now has 8 Health instead of 1.Pour It!: Upgraded version now applies Fire Vulnerability (2).Kerosene: Now applies Fire Vulnerability (1). Upgraded version applies Fire Vulnerability (3).Sharpened Strike: Now…

  • Demo Patch: 1.26.0539 - 23 January 2026

    Patch notes for the Demo: 1.26.0539GeneralNew Fate Checks now cost 2 Fate and increase their cost by 1 with each subsequent use.Fixed an issue where the top menu could be hidden when loading a save.Items from the item slot can now be targeted at platforms, not only characters.Rewards (Chests):Chance to drop unlocked Artifacts increased from 25% to 35%.Chance to drop unlocked Charms increased from 40% to 45%.Cards with Exile can no longer be played if exile is their only effect and the character cannot be exiled.Updated the rules governing how external effects influence the party’s mana amount.Added mandatory pop-up notifications for critical effects to improve combat readability.Updated the UI visuals for Charms.The game now saves progress after defeating a boss.EncountersHerbalist: Fixed the required gold amount display for EN, BR, JP, FR, and CN localizations.Stump (Interactive): Fixe…

  • Try the Everwayne Demo This Weekend - 16 January 2026

    Happy Friday!The weekend is here, and the updated Everwayne demo is live. So, if you’ve been meaning to check it out, now’s a good time.The demo includes recent updates, some new content, and a few things to discover along the way. No announcements, no countdowns - just a reminder that the demo is available if you feel like playing something new this weekend.Enjoy your time, and as always, thanks for checking out Everwayne.

  • Demo Patch: 1.26.0200 - 9 January 2026

    Patch notes for the Demo: 1.26.0200Optimization & PerformanceImplemented a new system for loading and unloading act assets.Memory usage has been optimized — assets are now loaded only when needed and properly released when switching locations.This reduces RAM consumption and minimizes in-game stuttering.TutorialReworked the save system — tutorial progress is now saved correctly.Fixed UI issues in the top panel during the tutorial that occurred when restarting the tutorial multiple times.ShopAdded a delay to the merchant’s pop-up dialogue when the player does not have enough currency.The “Golden Chalice” artifact no longer appears in the shop.TavernFixed the visual layer for the Christmas tree (again).EncountersAdded a new Card Transformation mechanic, allowing one hero card to be replaced with another card of the same hero.The Act 1 encounter “Herbalist” now uses the card transformation…

  • Demo Patch: 1.25.8602 - 26 December 2025

    Patch notes for the Demo: 1.25.8602TutorialDuring the tutorial, the shop window can no longer be closed using the ESC key.In the camp, transition arrows now become available only after all dialogue has been fully completed.The “Sidestep” card is now granted to the player directly during the tutorial step that introduces its mechanic.EncountersOwlkin: During the fight with Sovukh, heroes can no longer die.Interface & MenuAchievements: Pop-up notifications no longer appear when making progress on quantity-based achievements.Quest Log: Removed repeated pop-up notifications for quests that have already been received.Rewards: Added a background to items displayed in the rewards window.

  • 🎄Happy Holidays and Another Everwayne Update!🎄 - 19 December 2025

    Hey everyone! We hope you’re in good spirits and are getting ready to celebrate the holidays! To make the festive mood even brighter, we’ve prepared a few seasonal changes we think you’ll love:First of all, we redecorated the tavern with holiday cheer. The main menu also received a seasonal refresh to match the spirit of the holidays.We hope this helps set the tone for a magical end to the year!But that’s not all! We've been hard at work on technical improvements and content updates. Here's what changed in the demo and the main game: General Optimization & FixesImproved performance and stability (reduced crashes and freezes)UI readability improvementsMinor visual glitches fixedTutorial flow improvedNew Content & EventsNew encounters added to Act 1:“Sleeping Predator”“The Hunter and the Trinket”Updated text for the Leshy encounter (Act 1)Visual EnhancementsNew Year decorations added to t…

  • Thank You for Your Feedback! - 15 December 2025

    We’re incredibly grateful to everyone who played the new Everwayne demo and shared their thoughts, bug reports, and suggestions. Your feedback has been invaluable! And thanks to your help, we’ve identified and fixed a number of issues.To make these improvements and bring you a smoother experience, we’ll be taking the demo offline temporarily until Friday, December 19th, 2025.We know it’s tough to wait, but trust us, it’ll be worth it.Stay tuned, and thank you again for helping us make Everwayne even better!

  • Updated Everwayne Demo Is Live NOW! - 5 December 2025

    As we move closer to Everwayne’s release, we’ve been hard at work, and it’s finally time to share a new updated demo with you!New biome, new Animations, new Boss and an expanded card pool with more synergies, builds, and strategies await you!We’re incredibly excited for you to try this version and see how far Everwayne has come. This demo is just a taste of what’s to come, and there’s more on the way.Stay tuned for more updates, reveals, and announcements as we get closer to launch!Don’t forget to wishlist Everwayne on Steam and join our Everwayne Discord Server to stay in the loop.

  • Everwayne - Gamescom Game Show - 19 August 2025

    Tactical deck-building roguelike with interactive arenas. Lead your party, create powerful synergies, uncover biome secrets, and shape the fate of your heroes on the path to hidden endings.

  • Everwayne – Gamescom Announcement + Live Stream Reveal - 19 August 2025

    Everwayne is coming to Gamescom 2025!We’re thrilled to share that Everwayne, our tactical card roguelike, will be featured at Gamescom 2025 in Cologne — live at the Galaktus Indie Zone from August 20–24.Visitors will get to play the latest demo version and experience the nonlinear world of Everwayne firsthand.Can’t attend in person? No worries.We’re hosting an Everwayne gameplay stream during Gamescom!Don’t forget to wishlist Everwayne and follow us for more Gamescom content!

  • Everwayne - ChinaJoy Game Show - 30 July 2025

    Tactical deck-building roguelike with interactive arenas. Lead your party, create powerful synergies, uncover biome secrets, and shape the fate of your heroes on the path to hidden endings.

  • Women's Day Sale - 4 March 2025

    Embark on a journey through the fading world of Everwayne, unravel all of its secrets, untangle the personal stories of characters, collect various unique cards for each character, and battle your enemies.

  • Steam Next Fest - 24 February 2025

    ]Embark on a journey through the fading world of Everwayne, unravel all of its secrets, untangle the personal stories of characters, collect various unique cards for each character, and battle your enemies.

  • TAIPEI GAMESHOW - 23 January 2025

    Embark on a journey through the fading world of Everwayne, unravel all of its secrets, untangle the personal stories of characters, collect various unique cards for each character, and battle your enemies.

Patch notes and updates

S.noRelease datePatch nameGID number
119 February 20261.26.1160 Update Notes1825093633184280
212 February 20261.26.1022 Update Notes1824459501607167
36 February 2026Demo Patch: 1.26.08801823825466500427
423 January 2026Demo Patch: 1.26.05391822556746161564
59 January 2026Demo Patch: 1.26.02001821288646581039
626 December 2025Demo Patch: 1.25.86021819386365108667

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