Top Gnome news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score100% positive
- Total reviews3
- Release dateJun 22, 2025
- DeveloperOnyx Prism
- PublisherOnyx Prism
Company pages: Developer: Onyx PrismPublisher: Onyx Prism
Top Gnome Steam news
Top Gnome news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Top Gnome is fully Released! - 22 June 2025
After what was probably way too long, Top Gnome is finally ready to come out of Early Access! Bert is just as relieved as we are that this project is finally wrapping up, at least for the time being. As a team, we've learned a ton working on Top Gnome and we hope to transfer the skills and knowledge we've gained into our future projects. Top Gnome is just the beginning of what we want to do, and we look forward to showing you our new projects in the future! We want to thank everyone who supported us throughout Top Gnome's development, it would have been much harder without you! Bert also gives his thanks! Since we will be shifting our focus to our next game, we will be leaving Top Gnome in its fully released state for the foreseeable future outside of bug fixes/small patches. This isn't to say we won't revisit Top Gnome in the future, it just isn't the focus now. If you want to keep you…
- Top Gnome is fully Released! - 22 June 2025
After what was probably way too long, Top Gnome is finally ready to come out of Early Access! Bert is just as relieved as we are that this project is finally wrapping up, at least for the time being. As a team, we've learned a ton working on Top Gnome and we hope to transfer the skills and knowledge we've gained into our future projects. Top Gnome is just the beginning of what we want to do, and we look forward to showing you our new projects in the future! We want to thank everyone who supported us throughout Top Gnome's development, it would have been much harder without you! Bert also gives his thanks! Since we will be shifting our focus to our next game, we will be leaving Top Gnome in its fully released state for the foreseeable future outside of bug fixes/small patches. This isn't to say we won't revisit Top Gnome in the future, it just isn't the focus now. If you want to keep you…
- Maps and Achievements update - 1 May 2025
Added the last 3 maps to the shop you can now buy, also fixed some more UI bugs. Top Gnome now has 10 new achievements to unlock! Artist is still away on their trip, but we're this close to finishing.
- Maps update - 27 March 2025
Added 3 new maps you can buy in the shop and more bug fixes. Artist is away on a trip, but we're coming up on the full release of Top Gnome.
- Small Update delay - 28 February 2025
February's update will be coming in the first or second week of March, due to the artist getting sick in the middle of the month. We are sorry for the delay, we've been playing catch up all month, and we'll release the update as soon as possible with the regular patch notes.
- Trinkets update - 31 January 2025
All 15 trinkets have been implemented in the game now!
- Potions! - 30 December 2024
Added the last of the potions. Fixed a bug that displayed the wrong shop price. Fixed Trailblazer potion bug that ignored the timer causing it to not end. Fixed Trailblazer bug that caused it to not work and only display a single dot of fire. Fixed a leaderboad display issue that caused one of the maps to not display a score. Small update due to holiday time off. We hope you all had a good Christmas and will go on to have a wonderful New Year!
- Post-Release Update - 30 November 2024
Another month, another update! Now that we're in Early Access we will be writing patch notes for Top Gnome instead of these announcements, at the end of the month as usual. If you find any bugs or have any questions, come join the discord or use the bug report button on the store page.
- Top Gnome is compatible with Steam Deck! - 20 November 2024
While not officially verified for the Steam Deck, Top Gnome works very well on the Steam Deck, almost like it was made for it. This means you can gnome on the go! Riding a train? You can gnome. In a long line? You can gnome. Waiting for your tax returns? You can Gnome! Just don't gnome and drive, it's dangerous and reckless for your fellow non-gnoming drivers.
- A decision has been made. - 30 October 2024
So, what did we decide? First, what led to this decision. Its not something that we ideally wanted to do, but its something we feel now that we have to do. We believe in transparency always. We are burnt out, we rushed the demo out under tight time constraints. And we have been taking a break, because working from 9 am to 12am was really taking a toll. Our internal release date is set for November 20th, and we now don't have the time to put everything we want in the game at the standard we expect from ourselves. We tossed around several ideas including cutting content to make the deadline. I and my partner (the coder) don't want to cut things or add stuff in updates later after the game was supposed to be already released. So, we have decided to go early access. For a developer it is a risky move. There are several benefits and drawbacks to doing this. One of the best things about early…
- The DEMO is out!! - 9 October 2024
Wow! The Top Gnome demo is now, finally, officially out! It's been a long journey to get Top Gnome where it is, and we are happy to say you can now play and put your gnomic angles to the test. Wishlist and share with your friends and family if you like it, or want to see them struggle too. Found a bug? Love the game? Join the discord and let us know what you think! https://discord.gg/e3gqFUaSJa
- The Next Fest Update - 30 September 2024
Hello all, September has been a busy month for us and Top Gnome as we have been gearing up for Steam Next Fest this October! We've been pushing hard to get Top Gnome demo ready for you all to finally play. We've been itching (Bert included) to see what everyone thinks, and we want to hear feedback on your experience with Top Gnome's Demo. We have also decided to introduce a new mechanic called Trinkets to spice things up. Trinkets can be bought from the shop for cheap, and give unique bonuses that can be upgraded if you can find and catch the illusive Rosetta Scarabs. While you only start with one trinket slot, you will be able to unlock more as you play through the game. Overall this month has been incredibly productive and while we wait for Next Fest, here is a summary of what got done this month (We may have forgotten to list some things): Added a new trinket system that will give bo…
- The potions update - 31 August 2024
Another month, another update! This month has been focused primarily on the content and meat of the game, as well as little bits of polish that makes the game feel good to play. We added several new bullet types and are about a third of the way through adding in potions and their effects. What's a potion you may ask? Well, potions in Top Gnome serve as the game's powerups. As you play through the game and collect the game's currency (Buttons!), you will be able to buy these powerups as well as the different types of bullets. We wanted each potion to have a unique effect that makes them stand out from one another, and hold the design philosophy that potions must give back some form of control back to the player given the game's mechanics. If you want to see how the shop looks, you can look back to our previous monthly update to see the shop art! Here are some of the new potions we've bee…
- The systems update - 31 July 2024
I don't know how to start this. So here is a list of stuff we did this month :) The game will now track and save your progress permanently We've started work on the powerups You can now switch between a primary and secondary bullet type Shop menu now opens, but with no other functionality Map selection and game customization now have basic functionality Added shiny and shinier currency Buttons now look and feel better Other small polished bits here and there Don't forget to join the discord and say hi to Bert! https://discord.gg/e3gqFUaSJa Here is a view of the slightly unfinished shop v v v
- The controller update - 29 June 2024
Menus, menus, menus... Does any one even like menu and UI/UX work? Almost squashed all the bugs in the menus, we now have full controller support, new songs on the way, and most menu features are in now like the playlist and key binds. For my fellow PlayStation controller users, yes you have PS icons, no stinking X Box icons for us here! (XBox icons are also available for those of you that use an XBox controller, don't worry, you wont suffer like us PS controller users did.) Join the discord! Tell your friends! WIshlist! https://discord.gg/e3gqFUaSJa
- Day job... whats that? - 30 May 2024
Hey, it's the programmer here! We decided this month to have the news be more of a personal update. I have decided to quit my job to pursue finishing this project full time so that we can get it done before the end of the year. While we were deciding to make the decision to go full time on the game, this is what we did get done. Its not a huge amount, but it is progress. Our artist/sound person drove around what seems like forever trying to get unpolluted nature sounds for the background, and is working on a few new songs. I have been working on the menus and systems, mostly the playlist feature and trying to finalize that. Join the discord! https://discord.gg/e3gqFUaSJa
- April Update - 30 April 2024
Do you hear that? We do, sounds are coming back to Top Gnome! Aside from a couple things, the port is caught up to where we were in Unity. That's the good news... the bad news, is that day jobs make everything slower, especially when they increase your hours. So we may be slower but we are still plugging along. New better nature sounds are about to be recorded, as well as some more SFX for the world, music is getting added again, and the playlist system is almost up and running. Don't forget to wishlist us and join the discord! Get your records and lets play some music! https://discord.gg/e3gqFUaSJa
- March Update - 30 March 2024
Without getting too depressing, we had a bit of a rough month, life got to us and Bert rolled a one (this has nothing to do with the fact that someone is watching D&D on YT), so he couldn't save us. However we did find our gnome hats again and are getting back into the swing of things. Most of the save system is in and some more art was done for the powerups. If you haven't wishlisted already, give it a try! It'll give you gnome magic, maybe... and come and show off your new magic abilities in discord with us! https://discord.gg/e3gqFUaSJa
- February Update - 28 February 2024
We are almost back to where we were with the menus, 90% of the shop art is finally done. Soon we can start hooking up the sound and music, power ups, bullet swaps, and make more songs. We have some game modes we want to check to see if they will work before we announce them. There are certain things we want to get working before a demo can be released, and it's so close we can taste it. We want at least 1 power up, 1 extra bullet type, and a mini boss our breathtaking players can experience. We are in that spot in development where we feel so close, but when we look at the details we feel so far away. Its a strange place to be in. But its progress, and that makes us happy. #gnomesarereal ;p Do you have any gnomes near you? Show us your gnomes, or sightings! Don't forget wishlist us and join the discord! (Or the gnomes will steal the buttons off all your shirts!) https://discord.gg/e3gqF…
- January Update - 30 January 2024
Welcome back, we hope everyone had a great new years! This month was spent participating in a game jam and working with someone outside of our normal team. If you like clickers, give it a shot! We think it turned out great for only 5 days of development time (We burned the first week coming up with an idea we all liked.) We've learned a lot about ourselves and our process for game development. Normal development will resume on Top Gnome, with our new leveled up abilities! Undoubtedly this jam will hugely benefit Top Gnome and all future projects we work on. You can find our game "Interplanetary Telecommunications Services" on Itch And make sure to wishlist us and to join our discord! https://discord.gg/e3gqFUaSJa
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 22 June 2025 | Top Gnome is fully Released! | 1802893906839078 |
| 2 | 1 May 2025 | Maps and Achievements update | 1798454487586180 |
| 3 | 27 March 2025 | Maps update | 1795283637828481 |
| 4 | 31 January 2025 | Trinkets update | 1790214123123700 |
| 5 | 30 December 2024 | Potions! | 1786573930978527 |
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