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Blockland

Blockland Steam news

Eric Hartman, Ben Garney, Anthony Rotondo | Dec 16, 2013 | game

Released

12players observed · 23 September 2026 - 16:05:01 UTC

ActionIndieSimulationSandboxBuildingSteam Store

  • Latest observed players12 · 23 September 2026 - 16:05:01 UTC
  • SteamPulse tracked peak2,310
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score73% positive

Blockland news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players12 · 23 September 2026 - 16:05:01 UTC
  • SteamPulse tracked peak2,310
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score73% positive
  • Total reviews5,527
  • Release dateDec 16, 2013
  • DeveloperEric Hartman, Ben Garney, Anthony Rotondo
  • PublisherStep 1 Games LLC

Genres: Action, Indie, Simulation

Company pages: Developer: Eric Hartman, Ben Garney, Anthony RotondoPublisher: Step 1 Games LLC

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Blockland Steam news

Blockland news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Blockland Updates - r1931 to r1983 - 12 December 2015

    There have been multiple updates to Blockland since the last news steam post. Here's a catch up post. r1983 Fixed crash related to getWords/getFields Iconshots/ folder now writable from screenshot functions r1981 The fast connection packets introduced in r1972 can now be disabled by setting $pref::Net::FastPackets = 0; or unchecking the "Fast Packets" check box in the network settings tab. Note: this is a server-side setting. File downloads will now retry instead of stopping on the "got incorrect hash!" error (note: this is not the issue of downloads freezing in the middle) Fast packets will now stop immediately when client goes below the ghosting threshold Fast packets will now stop for a given client if their ping goes above 350 Added missing Parent::onTrustCheckFinished to Brick_Large_Cubes Fixed some cases where you could create multiple orphan ghost bricks Fixed clicking while tumb…

  • Blockland Updates - r1931 to r1983 - 12 December 2015

    There have been multiple updates to Blockland since the last news steam post. Here's a catch up post. r1983 Fixed crash related to getWords/getFields Iconshots/ folder now writable from screenshot functions r1981 The fast connection packets introduced in r1972 can now be disabled by setting $pref::Net::FastPackets = 0; or unchecking the "Fast Packets" check box in the network settings tab. Note: this is a server-side setting. File downloads will now retry instead of stopping on the "got incorrect hash!" error (note: this is not the issue of downloads freezing in the middle) Fast packets will now stop immediately when client goes below the ghosting threshold Fast packets will now stop for a given client if their ping goes above 350 Added missing Parent::onTrustCheckFinished to Brick_Large_Cubes Fixed some cases where you could create multiple orphan ghost bricks Fixed clicking while tumb…

  • Blockland r1925 - 4 January 2014

    Changes: Tweaks to "Blockheads Ruin Xmas" gamemode: Can now throw presents by clicking Fixed bug where you could destroy presents in the street Player score reset when second player joins game Added error handling on various tcp objects, improves reliability when traffic is filtered through threat management system. You will no longer be kicked out of the game if the auth server connection times out. Only positive rejections will kick players. Fixed crash from disconnecting from game while mission editor is open Can now get the speedykart achievement by yourself

  • Blockland r1925 - 4 January 2014

    Changes: Tweaks to "Blockheads Ruin Xmas" gamemode: Can now throw presents by clicking Fixed bug where you could destroy presents in the street Player score reset when second player joins game Added error handling on various tcp objects, improves reliability when traffic is filtered through threat management system. You will no longer be kicked out of the game if the auth server connection times out. Only positive rejections will kick players. Fixed crash from disconnecting from game while mission editor is open Can now get the speedykart achievement by yourself

  • Blockland r1922 - 23 December 2013

    Changes: Blockheads Ruin Xmas game mode added. Gather presents and jump into the fire pit to destroy them. Build by Sumz & Hamburger, code by Zor. (Note: I tweaked and reformatted the code, so problems may not necessarily be his fault) Removed $Pref::Steam::DisableSteam, replaced with -nosteam command line option Improved error messages for authentication dns/connection failures Vehicle steering options moved from "advanced" to "controls"

  • Blockland r1922 - 23 December 2013

    Changes: Blockheads Ruin Xmas game mode added. Gather presents and jump into the fire pit to destroy them. Build by Sumz & Hamburger, code by Zor. (Note: I tweaked and reformatted the code, so problems may not necessarily be his fault) Removed $Pref::Steam::DisableSteam, replaced with -nosteam command line option Improved error messages for authentication dns/connection failures Vehicle steering options moved from "advanced" to "controls"

  • Blockland r1918 - 19 December 2013

    This update fixes some bugs and improves handling of steam network outages, which we seem to be having a lot of lately... Changes: Fixed DIERR_NOTACQUIRED keyboard input failure if you alt+tab while steam overlay is up. Improved handling of steam network outages, will now work if you have auth'd once before and your configuration hasn't changed Fixed playerlist not showing max players or servername when joined via steam More echoes added to steam api init Fixed cases of being promted to enter a key when steam is down Improved handling of steam offline mode Fixed case where attempting joining a full or passworded server via steam would result in no main menu buttons steamClearAchievement() now works The keyboard/overlay fix may also effect the "random key takes a screenshot" problem, let me know because I cannot duplicate this issue.

  • Blockland r1918 - 19 December 2013

    This update fixes some bugs and improves handling of steam network outages, which we seem to be having a lot of lately... Changes: Fixed DIERR_NOTACQUIRED keyboard input failure if you alt+tab while steam overlay is up. Improved handling of steam network outages, will now work if you have auth'd once before and your configuration hasn't changed Fixed playerlist not showing max players or servername when joined via steam More echoes added to steam api init Fixed cases of being promted to enter a key when steam is down Improved handling of steam offline mode Fixed case where attempting joining a full or passworded server via steam would result in no main menu buttons steamClearAchievement() now works The keyboard/overlay fix may also effect the "random key takes a screenshot" problem, let me know because I cannot duplicate this issue.

  • Known issues - 18 December 2013

    I have posted a list of known issues related to steam here: http://forum.blockland.us/index.php?topic=242718 I will be working to fix these as soon as possible. In the mean time, make sure you're actually connected to steam when you start the game and don't leave the game window while the steam overlay is up and you should be fine. I will also be updating the registration system on the Blockland forums so that people who bought the game on steam can post there. I will post an announcement here when that is working.

  • Known issues - 18 December 2013

    I have posted a list of known issues related to steam here: http://forum.blockland.us/index.php?topic=242718 I will be working to fix these as soon as possible. In the mean time, make sure you're actually connected to steam when you start the game and don't leave the game window while the steam overlay is up and you should be fine. I will also be updating the registration system on the Blockland forums so that people who bought the game on steam can post there. I will post an announcement here when that is working.

  • Now Available on Steam - Blockland - 33% Off - 16 December 2013

    Blockland is Now Available on Steam and 33% off!* Blockland is a non-linear sandbox game with no set goals, giving players the freedom to design and construct elaborate structures. Styled as a tiny minifigure, players build inside of the virtual world using bricks reminiscent of toy blocks. These structures can be built in either a single-player or multiplayer (either online or through a local area network) setting. *offer ends December 23rd at 10AM Pacific Time

Patch notes and updates

S.noRelease datePatch nameGID number
112 December 2015Blockland Updates - r1931 to r19833819571572130717850

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