SPSTEAMPULSELIVE ANALYTICS
Fight The Dragon

Fight The Dragon Steam metadata

3 Sprockets | Dec 4, 2014 | game

Released

0players observed · 23 September 2026 - 03:11:36 UTC

IndieRPGHack and SlashCo-opLevel EditorSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak5
  • Units sold (VGI)163,000
  • Revenue (VGI)$1,500,000
  • Review score79% positive

Fight The Dragon metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak5
  • Units sold (VGI)163,000
  • Revenue (VGI)$1,500,000
  • Review score79% positive
  • Total reviews1,337
  • Release dateDec 4, 2014
  • Developer3 Sprockets
  • Publisher3 Sprockets

Genres: Indie, RPG

Company pages: Developer: 3 SprocketsPublisher: 3 Sprockets

Top Steam chartsTop 100 gamesGame directorySteam Store page

Fight The Dragon Steam metadata

Fight The Dragon metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/250560/metadata
Steam Storehttps://store.steampowered.com/app/250560/
Steam Communityhttps://steamcommunity.com/app/250560
PCGamingWiki search
IGDB searchSearch IGDB for Fight The Dragon

Reviews, pricing, and metadata

Review summary

Mostly Positive

79% positive, 1,054 positive, 283 negative

Price and discount

$9.99

Platforms

Windows, Mac, Linux

Categories

Single-player, Multi-player, Co-op, Shared/Split Screen, Cross-Platform Multiplayer, Steam Achievements

Achievements

60

Platform releases
  • Steam 27 February 2014

Latest Steam announcements

  • Version 1.1.7 - 10k FTW! - 18 May 2017

    Just a bug fix update and an increase in build points for the ACK, because why not! 1.1.7 (Build 10.3) Change List Improved ACK build points increased to 10k (up from 8k!) Ranged brigands now default to 10 units for awake radius to match ranged skeletons. Any ranged brigands already placed in adventures will still be set to 6 - but can now be increased to 10. Fixes Fixed the health below 50% event firing when it shouldn't Fixed pressing ESC to get out of TOD VFX node would not bring back the top editor menu Fixed a loot shrine exploit bug - you now can't switch players once you have prayed until you grab your reward! Fixed skeleton king not having white dust blood when killed Fixed enemies constantly moving through teleporters causing character interaction UI to flicker Fixed not being able to set ranged brigand awake radius bigger than 6 units, like ranged skeletons can, now goes up to…

  • Version 1.1.7 - 10k FTW! - 18 May 2017

    Just a bug fix update and an increase in build points for the ACK, because why not! 1.1.7 (Build 10.3) Change List Improved ACK build points increased to 10k (up from 8k!) Ranged brigands now default to 10 units for awake radius to match ranged skeletons. Any ranged brigands already placed in adventures will still be set to 6 - but can now be increased to 10. Fixes Fixed the health below 50% event firing when it shouldn't Fixed pressing ESC to get out of TOD VFX node would not bring back the top editor menu Fixed a loot shrine exploit bug - you now can't switch players once you have prayed until you grab your reward! Fixed skeleton king not having white dust blood when killed Fixed enemies constantly moving through teleporters causing character interaction UI to flicker Fixed not being able to set ranged brigand awake radius bigger than 6 units, like ranged skeletons can, now goes up to…

  • Version 1.1.6 - Happy FTD Dreams! - 20 April 2017

    Welcome to Version 1.1.6, Build 10.2 Our amazing community of creators decided to get together and host another creator event, called FTD DREAMS 17! Every day between April 21st and May 2nd, 2017, one of our amazing creators will release a "Dreams" themed adventure for everyone to play, so to celebrate this event we have pushed a small update out that adds a button to the adventure gallery to make it super easy to find the new adventures as they appear, and forever! We have also officially dropped the price of FTD at the same time, to encourage new players to come in, try the game and play these amazing new adventures. Happy FTD Dreams everyone!

  • Version 1.1.6 - Happy FTD Dreams! - 20 April 2017

    Welcome to Version 1.1.6, Build 10.2 Our amazing community of creators decided to get together and host another creator event, called FTD DREAMS 17! Every day between April 21st and May 2nd, 2017, one of our amazing creators will release a "Dreams" themed adventure for everyone to play, so to celebrate this event we have pushed a small update out that adds a button to the adventure gallery to make it super easy to find the new adventures as they appear, and forever! We have also officially dropped the price of FTD at the same time, to encourage new players to come in, try the game and play these amazing new adventures. Happy FTD Dreams everyone!

  • Version 1.1.5, Build 10.2 - Happy Outfolded launch! - 23 August 2016

    Welcome to Version 1.1.5, Build 10.2 Just a small update to celebrate the launch of our new mobile game ( iOS only right now ) called Outfolded. You can check it out at http://outfolded.com On to what's new.... 1.1.5 (Build 10.2) Change List New We have added a new VFX Logic Node to the ACK - you can now place these nodes in your adventures and set specific time of day and visual effects, and trigger them via events like other logic nodes! Improved The water splash effect now respects water that has been raised.

  • Version 1.1.5, Build 10.2 - Happy Outfolded launch! - 23 August 2016

    Welcome to Version 1.1.5, Build 10.2 Just a small update to celebrate the launch of our new mobile game ( iOS only right now ) called Outfolded. You can check it out at http://outfolded.com On to what's new.... 1.1.5 (Build 10.2) Change List New We have added a new VFX Logic Node to the ACK - you can now place these nodes in your adventures and set specific time of day and visual effects, and trigger them via events like other logic nodes! Improved The water splash effect now respects water that has been raised.

  • Version 1.1.4, Build 10.1 - No Bugs Sky - 10 August 2016

    We've just pushed some minor tweaks and bug fixes! 1.1.4 (Build 10.1) Change List Improved If a key that is within the radius of a door that requires it is picked up, the door will recognise the player now has the key and will open immediately. In the past, the player would need to move out of and back into the door radius to trigger the door Gave a slight damage bump (10%) to the crit chance modifier Improved Loot Shrine save system to correctly save on exiting the shrine Tweaked ranged brigand data to bring them in line with ranged skeletons Fixed When a key is picked up while the door key required icon is flashing, the icon is set to on after the flashing finishes. Fixed variation 6/7 of hanging sign prop - nows shows all 7 variations correctly Fixed half health event not being fired if the enemy was killed by falling off the world while above 50% hp Fixed active crit chance displayi…

  • Version 1.1.4, Build 10.1 - No Bugs Sky - 10 August 2016

    We've just pushed some minor tweaks and bug fixes! 1.1.4 (Build 10.1) Change List Improved If a key that is within the radius of a door that requires it is picked up, the door will recognise the player now has the key and will open immediately. In the past, the player would need to move out of and back into the door radius to trigger the door Gave a slight damage bump (10%) to the crit chance modifier Improved Loot Shrine save system to correctly save on exiting the shrine Tweaked ranged brigand data to bring them in line with ranged skeletons Fixed When a key is picked up while the door key required icon is flashing, the icon is set to on after the flashing finishes. Fixed variation 6/7 of hanging sign prop - nows shows all 7 variations correctly Fixed half health event not being fired if the enemy was killed by falling off the world while above 50% hp Fixed active crit chance displayi…

  • Version 1.1.4, Build 10.0 - Humans! - 13 July 2016

    We have added Human versions of our ranges enemies! We are sure some of you might find them useful :-)

  • Version 1.1.4, Build 10.0 - Humans! - 13 July 2016

    We have added Human versions of our ranges enemies! We are sure some of you might find them useful :-)

  • Version 1.1.3, Build 9.8 - Squishy Bug Guts! - 12 April 2016

    Welcome to Version 1.1.3, Build 9.8 It’s been a while - but here is a small bug fix update. Yes, we do read the forums :-) 1.1.3 (Build 9.8) Change List New You can now cycle pages in the inventory (loot shrine) with the right stick (left & right) when using a controller Changes/Improvements Keys now rotate as they bob up and down, to make it easier to see them Fixes Fixed checkpoints not firing events properly when connected to logic blocks Fixed blockers flickering when intersecting with other disabled blockers Fixed NPC dialogue windows being left open when a player dies Fixed character inventory not being stomped when restarting a failed adventure (woops) Fixed being able to press (B) on Game Over screen and soft-lock the game if the game ended via self-destructing Fixed “Half Way” Achievement not firing when unlocked in the same session you killed the dragon - If you have already k…

  • Version 1.1.3, Build 9.8 - Squishy Bug Guts! - 12 April 2016

    Welcome to Version 1.1.3, Build 9.8 It’s been a while - but here is a small bug fix update. Yes, we do read the forums :-) 1.1.3 (Build 9.8) Change List New You can now cycle pages in the inventory (loot shrine) with the right stick (left & right) when using a controller Changes/Improvements Keys now rotate as they bob up and down, to make it easier to see them Fixes Fixed checkpoints not firing events properly when connected to logic blocks Fixed blockers flickering when intersecting with other disabled blockers Fixed NPC dialogue windows being left open when a player dies Fixed character inventory not being stomped when restarting a failed adventure (woops) Fixed being able to press (B) on Game Over screen and soft-lock the game if the game ended via self-destructing Fixed “Half Way” Achievement not firing when unlocked in the same session you killed the dragon - If you have already k…

  • Version 1.1.3, Build 9.7 - Happy New Year! - 28 January 2016

    Welcome to Version 1.1.3, Build 9.7 Happy New Year! This is a small update to get a couple of new features we’ve been working on out to you all that we didn’t have time to ship last year - enjoy! New Enemy NPC’s One of our most commonly requested features is the ability for enemies and NPC’s to be interchangeable - the ability to make some enemies talk to the player, or an NPC to talk to the player and then become hostile and fight. Unfortunately, decisions we made in the architecture of Fight The Dragon all the way back in 2013(!) make scenarios like this impossible - the immense amount of work required to rebuild large sections of the game while keeping legacy adventures compatible is an unfeasible task. However, while we can’t give you all of the features you’ve been asking for, we’ve come up with what we think is a pretty cool compromise - Enemy NPC’s! The standard NPC can now be sw…

  • Version 1.1.3, Build 9.7 - Happy New Year! - 28 January 2016

    Welcome to Version 1.1.3, Build 9.7 Happy New Year! This is a small update to get a couple of new features we’ve been working on out to you all that we didn’t have time to ship last year - enjoy! New Enemy NPC’s One of our most commonly requested features is the ability for enemies and NPC’s to be interchangeable - the ability to make some enemies talk to the player, or an NPC to talk to the player and then become hostile and fight. Unfortunately, decisions we made in the architecture of Fight The Dragon all the way back in 2013(!) make scenarios like this impossible - the immense amount of work required to rebuild large sections of the game while keeping legacy adventures compatible is an unfeasible task. However, while we can’t give you all of the features you’ve been asking for, we’ve come up with what we think is a pretty cool compromise - Enemy NPC’s! The standard NPC can now be sw…

  • Version 1.1.2, Build 9.2 - Happy Anniversary! - 15 December 2015

    Welcome to Version 1.1.2, Build 9.2 Happy Holidays everyone! 1.1.2 fixes up a couple of bugs and annoyances that have been reported recently on the forums, improves enemy AI and pathfinding and also includes a new “Experimental” branch of the game running on a the latest version of Unity (5.3.0f4) - Yes, we’ve skipped 5.2 as our crash bugs were never fixed. We also missed the one year launch anniversary of Fight The Dragon! On the 4th of December last year we launched out of early access and thanks to the support and effort of the community it was one of 3 Sprocket’s biggest desktop launches. Throughout the year we expanded the game with many great updates that included new editor features, more gameplay improvements, bug fixes, performance optimisations and of course, a substantial content update that included 4 new special abilities per class! So thanks again for playing and supportin…

  • Version 1.1.2, Build 9.2 - Happy Anniversary! - 15 December 2015

    Welcome to Version 1.1.2, Build 9.2 Happy Holidays everyone! 1.1.2 fixes up a couple of bugs and annoyances that have been reported recently on the forums, improves enemy AI and pathfinding and also includes a new “Experimental” branch of the game running on a the latest version of Unity (5.3.0f4) - Yes, we’ve skipped 5.2 as our crash bugs were never fixed. We also missed the one year launch anniversary of Fight The Dragon! On the 4th of December last year we launched out of early access and thanks to the support and effort of the community it was one of 3 Sprocket’s biggest desktop launches. Throughout the year we expanded the game with many great updates that included new editor features, more gameplay improvements, bug fixes, performance optimisations and of course, a substantial content update that included 4 new special abilities per class! So thanks again for playing and supportin…

  • Version 1.1.1, Build 9.0 - Major Minor - 17 November 2015

    Welcome to Version 1.1.1, Build 9.0 Hey everyone, it’s been a while! Though this appears to be a small update from us, it’s actually more significant that it seems. We have moved FTD into Unity 5.2.x and in doing so, we’ve been able to capitalise on some new performance work that Unity have been implementing. Results will vary greatly for everyone as these improvements will really only kick in when your machine CPU is struggling more than your GPU is, but in our tests we have seen anything from 5% improvement up to 20%, so we hope many of you on older or less powered hardware see some improvement. New RETRY button Finally, after what seems like *forever*, we have added a “retry” button to the adventure results screen for when you have failed the attempt. Now you can re-load and play the adventure without having to go back to your world map :-) This button is only available in local adve…

  • Version 1.1.1, Build 9.0 - Major Minor - 17 November 2015

    Welcome to Version 1.1.1, Build 9.0 Hey everyone, it’s been a while! Though this appears to be a small update from us, it’s actually more significant that it seems. We have moved FTD into Unity 5.2.x and in doing so, we’ve been able to capitalise on some new performance work that Unity have been implementing. Results will vary greatly for everyone as these improvements will really only kick in when your machine CPU is struggling more than your GPU is, but in our tests we have seen anything from 5% improvement up to 20%, so we hope many of you on older or less powered hardware see some improvement. New RETRY button Finally, after what seems like *forever*, we have added a “retry” button to the adventure results screen for when you have failed the attempt. Now you can re-load and play the adventure without having to go back to your world map :-) This button is only available in local adve…

  • Version 1.1.0, Build 8.9 - Fixels! - 13 October 2015

    Another small set of fixes and improvements - Enjoy! Fixes Fixed Rat climbing animation not playing correctly Potentially fixed several issues causing erratic behaviour on enemies moving around and through Teleporters Fixed mouse cursor staying locked to centre of screen when opening some UI/menus while holding the middle mouse button Fixed enemies turning their heads to look at the player while they were in stealth Fixed barrels not resetting to their correct state when a playtest was ended while a player was holding a barrel Fixed stealth sound effect not ending when stealth ends prematurely (player attacks an enemy) Fixed SFX fired from the SFX Logic clip not respecting player volume settings Fixed electric mine appearing in players hands permanently after using the Flash Powder ability (Rogue only) Trigger enter events should now fire correctly after turning off a trigger while a pl…

  • Version 1.1.0, Build 8.9 - Fixels! - 13 October 2015

    Another small set of fixes and improvements - Enjoy! Fixes Fixed Rat climbing animation not playing correctly Potentially fixed several issues causing erratic behaviour on enemies moving around and through Teleporters Fixed mouse cursor staying locked to centre of screen when opening some UI/menus while holding the middle mouse button Fixed enemies turning their heads to look at the player while they were in stealth Fixed barrels not resetting to their correct state when a playtest was ended while a player was holding a barrel Fixed stealth sound effect not ending when stealth ends prematurely (player attacks an enemy) Fixed SFX fired from the SFX Logic clip not respecting player volume settings Fixed electric mine appearing in players hands permanently after using the Flash Powder ability (Rogue only) Trigger enter events should now fire correctly after turning off a trigger while a pl…

Patch notes and updates

S.noRelease datePatch nameGID number
118 May 2017Version 1.1.7 - 10k FTW!3819571572130719897
220 April 2017Version 1.1.6 - Happy FTD Dreams!3819571572130719999
323 August 2016Version 1.1.5, Build 10.2 - Happy Outfolded launch!3819571572130720107
410 August 2016Version 1.1.4, Build 10.1 - No Bugs Sky3819571572130720224
513 July 2016Version 1.1.4, Build 10.0 - Humans!3819571572130720334
612 April 2016Version 1.1.3, Build 9.8 - Squishy Bug Guts!3819571572130720453
728 January 2016Version 1.1.3, Build 9.7 - Happy New Year!3819571572130720558
815 December 2015Version 1.1.2, Build 9.2 - Happy Anniversary!3819571572130720687
917 November 2015Version 1.1.1, Build 9.0 - Major Minor3819571572130720808
1013 October 2015Version 1.1.0, Build 8.9 - Fixels!3819571572130720922
1128 August 2015Version 1.1.0, Build 8.7 - Hot Fix or Hot Potato?3819571572130721026
1219 August 2015Version 1.1.0, Build 8.6 - Biggest Update Ever Update! (BUEU)3819571572130721128
1319 June 2015Version 1.0.9, Build 8.4 - Summer Sale Madness!3819571572130721350
1423 April 2015Version 1.0.9, Build 8.0 - Overlapping Overlaps!3819571572130721469
1524 March 2015Version 1.0.8, Build 7.4 - 100% More Bacon!3819571572130721692
1617 March 2015Version 1.0.7, Build 7.0 - Difficult Decisions3819571572130721802
173 March 2015Version 1.0.6, Build 6.9 - United We Stand!3819571572130721922
1810 February 2015Version 1.0.5, Build 6.5 - Optimus!3819571572130722021
1913 January 2015Version 1.0.4, Build 6.2 - Split Decision!3819571572130722141
206 January 2015Version 1.0.3, Build 5.9 - Year Of The Dragon!3819571572130722256

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID250560
Live current players0
SteamPulse tracked peak5
Live count (today's peak floor)0
Price$9.99
Free to playNo
Discount0%
Original price USD$9.99
Current price USD$9.99
Release dateDec 4, 2014
Developer3 Sprockets
Publisher3 Sprockets
Owners estimatedNot available
SteamSpy owner estimate minimum100,000
SteamSpy owner estimate maximum200,000
Review typeMostly Positive
Positive review percent79%
Positive reviews1,054
Negative reviews283
Total reviews1,337
Steam recommendations993
Achievements60
Average playtime forever756 minutes
Windows supportYes
macOS supportYes
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/250560/

Short description

A COMMUNITY CREATED Hack'n Slash RPG where players can team up and tackle exciting adventures made by other community members in our in-game Adventure Construction Kit - It's DIABLO meets LITTLE BIG PLANET!

About this game

Build, Explore, Battle & Loot in this GAUNTLET inspired USER CREATED hack’n slash Create & share Adventures like a true Dungeon Master of old! Fight The Dragon is a COMMUNITY CREATED Hack'n Slash RPG where players can team up and tackle exciting adventures made by other community members in our in-game Adventure Construction Kit (ACK). It's DIABLO meets LITTLE BIG PLANET Follow us on twitter - Our Latest Dev Let's Play 9 Video... 18th December 2014 See all of our Dev Let's Play videos here... Players can play single player, local split-screen couch co-op (2 players) or online multiplayer (4 players) to complete 10-15 minute adventures in a non-linear order, which allows players to jump in for a quick fix or play multiple adventures over longer play sessions. Collect loot, level up, conquer enemies and become a master adventurer! Become the ultimate Dungeon Master you always dreamed of being! Fight The Dragon ships with a highly flexible in-game Adventure Construction Kit (ACK) that allows players to design, play and share their own adventures with other players on all platforms around the world. The ACK (as is the gameplay) is designed to be as intuitive to use via a gamepad as it is via mouse and keyboard. Creators are able to sculpt and paint environments, place props, enemies, NPCs, Traps, checkpoints and other key game elements including hooking up basic logic systems for switches/gates and traps. The Fight The Dragon community have already published over 1600 fantastic adventures, which means we have hundreds of hours of gameplay already created. ACK FEATURES Great assortment of Melee, Ranged and Mini-Boss Enemies Large selection of textures to paint environments with Static & Dynamic props including realtime lights, traps, bridges & more Super intuitive editor allowing rapid design In editor play testing at any time Dragon Battle Arena As heroes complete adventures and reach milestones, they earn tickets that allow them to go “Fight The Dragon” in the ultimate dragon battle arena. Every player has their own dragon to fight, and each dragon has MEGA HP, so killing your dragon will require many encounters and a lot of skill. The damage you do to you…

Supported languages

English

Steam categories

Category IDCategory
2Single-player
1Multi-player
9Co-op
24Shared/Split Screen
27Cross-Platform Multiplayer
22Steam Achievements
28Full controller support
29Steam Trading Cards
30Steam Workshop
23Steam Cloud
15Stats
25Steam Leaderboards
17Includes level editor
44Remote Play Together
62Family Sharing

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $9.99
  • Highest observed: $9.99

Fight The Dragon's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $9.99, the highest is $9.99, and the first visible tracked price is $9.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Fight The Dragon's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $9.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $9.99. The latest run records $9.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $9.99
  • Current list price: $9.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Fight The Dragon at $9.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$9.99$9.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $9.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$9.99$9.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $9.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$9.99$9.99No discountSteam Store

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1Counter-Strike 2434,74923 September 2026 - 03:55:04 UTC1,818,368
2Mechabellum2,17123 September 2026 - 01:47:12 UTC5,341
3Once Human19,49623 September 2026 - 02:35:47 UTC231,343
4Dota 2376,07023 September 2026 - 03:55:55 UTC1,291,328
5Wallpaper Engine52,41123 September 2026 - 02:02:58 UTC150,271
6Conqueror's Blade1,20923 September 2026 - 03:46:41 UTC18,921
7Soundpad8,70823 September 2026 - 01:49:13 UTC39,857
8Human Fall Flat1,06123 September 2026 - 03:27:13 UTC127,516
9Dyson Sphere Program2,36122 September 2026 - 05:34:35 UTC17,619

Related Steam games by tag and genre

RPG

GameLatest observed playersTracked peakReviewsDeveloper
Valheim131,53423 September 2026 - 02:56:05 UTC498,478533,888Iron Gate AB
Aniimo105,64022 September 2026 - 12:42:24 UTC111,475Not availablePawprint Studio
TBH: Task Bar Hero60,80622 September 2026 - 23:54:25 UTC546,13043,714Nugem Studio, Tesseract Studio
Monster Hunter Wilds53,77322 September 2026 - 13:41:21 UTC1,179,869317,835CAPCOM Co., Ltd.
Palworld48,73823 September 2026 - 03:43:43 UTC2,101,535451,088Pocketpair
Rust47,91623 September 2026 - 02:50:21 UTC259,6461,359,516Facepunch Studios
Project Zomboid45,38323 September 2026 - 02:23:18 UTC122,811467,999The Indie Stone
Path of Exile 240,86022 September 2026 - 21:33:06 UTC578,562209,717Grinding Gear Games
Warframe40,04523 September 2026 - 00:13:09 UTC181,509676,031Digital Extremes
Stardew Valley38,83823 September 2026 - 01:35:48 UTC236,6141,016,067ConcernedApe
Baldur's Gate 337,47623 September 2026 - 03:55:07 UTC875,343836,282Larian Studios
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team

Indie

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS229,66522 September 2026 - 23:33:30 UTC399,748Not availableBULKHEAD
Bongo Cat133,20323 September 2026 - 01:34:35 UTC193,859108,446Marcel Zurawka, Julius Krüger
Valheim131,53423 September 2026 - 02:56:05 UTC498,478533,888Iron Gate AB
TBH: Task Bar Hero60,80622 September 2026 - 23:54:25 UTC546,13043,714Nugem Studio, Tesseract Studio
Slay the Spire 254,77323 September 2026 - 01:57:03 UTC574,638199,438Mega Crit
Wallpaper Engine52,41123 September 2026 - 02:02:58 UTC150,2711,008,495Wallpaper Engine Team
Palworld48,73823 September 2026 - 03:43:43 UTC2,101,535451,088Pocketpair
Rust47,91623 September 2026 - 02:50:21 UTC259,6461,359,516Facepunch Studios
Project Zomboid45,38323 September 2026 - 02:23:18 UTC122,811467,999The Indie Stone
Stardew Valley38,83823 September 2026 - 01:35:48 UTC236,6141,016,067ConcernedApe
Geometry Dash37,02422 September 2026 - 22:22:31 UTC108,707590,977RobTop Games
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team

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