The Plan news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak12
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score92% positive
- Total reviews23,490
- Release dateFeb 14, 2014
- DeveloperKrillbite Studio
- PublisherKrillbite Studio
Genres: Casual, Free To Play, Indie
Company pages: Developer: Krillbite StudioPublisher: Krillbite Studio
The Plan Steam news
The Plan news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Introducing the Krillbite Studios Discord - 17 August 2023
Fellow flies, friends and followers of The Plan, we would like to announce we have launched the Krillbite Discord! Join our Discord! https://discord.gg/P4ntmxpGjt Share your pondering, airborn and buzzing thoughts on The Plan. Discuss and discover our other games; Among the Sleep, Sunlight, Mosaic, share your cute dog pics, fly fan art and more! Play Fruitbus Demo s.team/a/2484130 We recently announced Fruitbus, our new culinary adventure set in an adorable open world. Play the free demo from 17th August until 4th September. Follow us Website https://www.krillbite.com/ TikTok https://www.tiktok.com/@krillbitestudio Twitter https://twitter.com/krillbite Facebook https://www.facebook.com/Krillbite
- Working with classical music in our games - 24 March 2021
Introduction Audio is an integral part of all our games, and music specifically has been a central focal point. From working with talented musicians to compose original scores for the street musicians in Mosaic, to using a lullaby the whole team grew up with in Among the Sleep. In our two smaller games, The Plan and Sunlight however, we decided to use powerful classical works to carry the narrative and emotion of the games, and we thought it would be fun to elaborate a bit on this process. Contains spoilers for The Plan and Sunlight. Decisions On all our projects, the starting point for the music was the emotional and narrative goal of the project as a whole. It might seem obvious, but really picking apart what the game is, was key to understanding what we want to achieve with the music. In The Plan, we chose Death of Aase by Edvard Grieg (give it a listen!) because of its grandiose fee…
- So, where are we 8 years later? (Spoilers) - 12 March 2021
If you’ve made it this far, I’m guessing you’ve played the game or don’t mind spoiling a 6 minute long game from 8 years ago – which is fair. When we all those years ago decided to implement a starry sky, where players can contribute a message to future players, we didn’t really know what to expect. We also assumed the game might be played by a few hundred people, if we were lucky. But we just checked the database, and there’s currently no less than 782.676 (!) messages in there. Here's a little sample: We spent some time reading, feeling like digital archeologists. Who are all these people, and what are their lives like? And even now, as new messages pop in daily, it keeps filling us with joy and a regained purpose in making these types of games. In our most recent game Sunlight, we even decided to do a very similar thing, which turned out to be just as rewarding. To end, thanks to eve…
- Sunlight is out now! - 14 January 2021
Sunlight, a sort of spiritual successor to The Plan, is finally out in the world. It has been a strange project to work on, especially since it’s been developed in isolation during a very strange time. It’s always scary to share work, but when people seem to like it it’s also super rewarding! Everything is connected, and Sunlight is no different. For every copy of the game that is downloaded, a tree will be planted. Visit the Sunlight steam page Hope you like it! The Krillbite team
- Our new game Sunlight, that shares a lot of DNA with the Plan, is coming soon! - 5 January 2021
We’ve made a new game that shares quite a bit of DNA with The Plan. A spiritual successor if you like. It’s called Sunlight, and will be launched on Jan. 14th, check out the trailer below, and wishlist if you’re interested :) All the best, The Krillbite Team
- Our new game Mosaic is out! - 5 December 2019
When we released Among the Sleep and The Plan five years ago, we didn't really know what our next game would be, we only knew that we wanted to make something completely different from Among the Sleep. That game turned out to be Mosaic. It's a very different game from Among the Sleep. In Mosaic you play a disillusioned office worker living in a dystopian and dark version of our modern society. You are a tiny part of a complex and ungraspable huge machinery. You have no direction in life, no influence and feel alienated and alone. Whereas we tackled horror from the perspective of a child in Among the Sleep, Mosaic is more about horror seen through the eye of an adult tackling our modern lifestyle. The development of Mosaic has been a long and complicated process for us. We signed on with publisher Raw Fury last help to get assistance and help to wrap this game up. And now it's finally do…
- The Plan, two year anniversary! - 10 February 2015
http://krillbite.com/blog/wp-content/uploads/2015/02/theplan.png Hey good people! On this day two years ago, we released our little experiment The Plan. We’ve been through some exiting times since then, and felt like providing a little retrospective. Some facts: Over 600.000 people have played the game! Over 50,000 have downloaded the game through torrents, even though the game is available for free through both Steam and our own website as a direct download. 1,293 number of posts in just one of the discussions on steam. Almost 8.000 reviews on Steam, lingering at a 9/10 score :D Houndreds of thousands of views on lets plays on Youtube. 1 unlockable character to be found in the game *wink* 1 hidden soundtrack to be found in the game *wink* Retrospective The game was made in the afternoon and evenings in the winter of 2013, with no money put into it. It was launched on the 10th of februa…
- The Plan, two year anniversary! - 10 February 2015
http://krillbite.com/blog/wp-content/uploads/2015/02/theplan.png Hey good people! On this day two years ago, we released our little experiment The Plan. We’ve been through some exiting times since then, and felt like providing a little retrospective. Some facts: Over 600.000 people have played the game! Over 50,000 have downloaded the game through torrents, even though the game is available for free through both Steam and our own website as a direct download. 1,293 number of posts in just one of the discussions on steam. Almost 8.000 reviews on Steam, lingering at a 9/10 score :D Houndreds of thousands of views on lets plays on Youtube. 1 unlockable character to be found in the game *wink* 1 hidden soundtrack to be found in the game *wink* Retrospective The game was made in the afternoon and evenings in the winter of 2013, with no money put into it. It was launched on the 10th of februa…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 10 February 2015 | The Plan, two year anniversary! | 3819571572130720912 |
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