SPSTEAMPULSELIVE ANALYTICS
Hero Tale

Hero Tale Steam news

Weird Johnny Studio | Mar 28, 2024 | game

Released

43players observed · 24 September 2026 - 21:51:15 UTC

CasualIndieRPGFree To PlayIdlerSteam Store

  • Latest observed players43 · 24 September 2026 - 21:51:15 UTC
  • SteamPulse tracked peak577
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score69% positive

Hero Tale news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players43 · 24 September 2026 - 21:51:15 UTC
  • SteamPulse tracked peak577
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score69% positive
  • Total reviews419
  • Release dateMar 28, 2024
  • DeveloperWeird Johnny Studio
  • PublisherWeird Johnny Studio

Genres: Casual, Indie, RPG, Free To Play

Company pages: Developer: Weird Johnny StudioPublisher: Weird Johnny Studio

Top Steam chartsTop 100 gamesGame directorySteam Store page

Hero Tale Steam news

Hero Tale news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • 1.4.12 Release notes - 6 February 2025

    FIXES Fixed visibility of some items in hand

  • 1.4.10 Release notes - 3 February 2025

    FEATURES New Solitude map 4 new enemies 11 new items FIXES Fixed reminder dot staying active, even after tapping on restart button to check notification OTHER Added double click on map tile to travel there

  • Hero Tale at the Idler Fest sale - 3 February 2025

    Hero Tale at Idler Fest We're happy to announce that Hero Tale is participating in Idler Fest! Check out 23% off price and get a heroic background companion for your everyday tasks! Patch notes 1.4 NEW FEATURES New Solitude map 4 new enemies 11 new items FIXES Fixed reminder dot staying active, even after tapping on restart button to check notification OTHER Added double click on map tile to travel there

  • 1.3.4 Release notes - 26 August 2024

    FEATURES Added Storage Box in Town Center map, after Edward leaves for the City FIXES Fixed “You’re here” icon freezing if you left map window while animation was still playing

  • 1.2.6 Release notes - 12 July 2024

    FEATURES Reworked block mechanics: when block is used, it stays up as a barrier until the enemy's next physical attack. It blocks damage once and then disappears. No need to time it to animation anymore! UI Added marker indicating new map available FIXES Fixed being able to sell consumable items after they were autoconsumed, if sales window was open during this time Fixed discrepancy between calculated attack time on higher levels and actual speed

  • Testing offline rewards + Makeship Collaboration - 13 May 2024

    We wanted to thank everyone for the continuous support and feedback! With the last update we added some minor suggestions to make quality of life better (for the full list of changes, check out latest patch notes) and we continue to work on the bigger issues. Right now, we test offline rewards and we're looking for the best solutions to prevent selling items accidentally and/or locking them in inventory so they don't get sorted. The other news we are very happy to announce is that we have our first merchandise ever, thanks to Makeship! He looks so smug, isn't he? We need to get to 200 units for the plushie to be produced and we can't do it without your help :D So go get your Hero companion (and his trusthworthy companion sir Stick) to bring him on adventures anywhere you go! Click the link to get there!

  • 1.1.8 Release notes - 13 May 2024

    FEATURES You can now right click to learn new skills When game window is minimised, you will now get a flash notification on taskbar if you’re out of arrows BALANCE Added drop enhancement for undiscovered loot grass hopper shield 6 ➝ 11 armour spike shield 14 ➝ 17 armour Elder shield 15 defence 25 block ➝ 15 defence 23 block Plate shield 15 defence 25 block ➝ 16 defence 25 block UI Improved readability of Fairy panel Added item info in the world map Added marker indicating skill tree reset available You can view description of the each statistic now by hovering mouse over without clicking at stat icon ANIMATION Added Thunder Bolt animation to young Hero sprite FIXES Ammunition counter now shows correctly in front of Frost Terror arm. Coins shadows display correctly instead of nyooming over them Fixed sorting issues with slingshots and consumables with the same price OTHER Tweaked visual…

  • Hero Tale - Release sale - 29 March 2024

    Hero Tale is released now on Steam and all other platforms and to celebrate that, Hero Tale and all DLCs are 20% off! Now that Hero Tale is finished, what does that mean for the game? First thing first, we're not abandoning Hero Tale. There is still an update with 11 more languages pending (we just got translations the night before), some bug fixes, quality of life updates and maybe a little balance. We read all reviews and community hub discussions and we take feedback from here, even if our social media gal doesn't respond to all of them. Thank you for being so active in this little community! We may have some ideas for Hero Tale for later but they're for later. After 5 years of developement, we want to catch our breath and work on something different... That will be announced on our social media soon 😉

  • 1.0.3 Release notes - 27 March 2024

    App exit stability fixes

  • 1.0.0 Release notes - 18 March 2024

    BALANCE Small MP regen skill node change 0.05 ➝ 0.08 Seal MP regen skill node change 100% ➝ 20% Master Bloodline crit chance 1 ➝ 4 Always ready perk 1 ➝ 2 defence Initial xp for skills reduced from 30 to 24 Add 5 time thresholds to rewards Proficiency connector mechanic changed to: “Telekinetic Proficiency” - Learn one out of reach skill for free ENEMIES Reduced movement speed of most ranged enemies Mountain troll, pixies complex balance XP for defeating Guard’s Captain without finishing the quest lowered ITEMS Massive daggers crit chance buff Axes power and def reduced Slightly buffed shields def and block and maces power Added Lucky Shield and Glowing Shield UI Perk tree nodes won’t blink now if there are no free points available Made some adjustments to Perk Tree connectors visibility Added animations for big and small nodes while learning perks Reworked Telekinetic Proficiency (Prof…

  • 0.8.5 Release notes - 4 March 2024

    Added rewards for buying Fairies before price reduction

  • 0.7.9 Release notes - 27 February 2024

    FIXES Fixed map zooming in and out when scrolling map info Fixed next map tile not unlocking if you had 8 or 9 enemies killed on the map before the update 0.7.8 (kill one enemy on the map before and it should unlock now) Price for a quick slot won’t go negative after 16000000 and give you money anymore. UI Switched Power Blast quick button to R and Ice Shard to T so spells are under correct QWERT order Changed Reset button position from main menu to settings menu OTHER Achievement “Metal Detector” is now obtainable.

  • 0.7.8 Release notes - 23 February 2024

    BALANCE Reduced quantity of final reward arrows stone arrow: down to 30 per reward cool bolt: down to 30 per reward ice arrow: down to 70 per reward Reduced amount of enemies needed to unlock next tile from 10 to 8 Reduced rebel quest amount from 30 to 12 Counter Attack Perk buffed from 5 seconds to 8 seconds Greedy Alchemy Perk changed: no more MP regeneration, added 20 MP when picked Arcanic Taboo Perk changed: no more additional MP when picked, added reduces number of enemies to defeat to unlock the next tile UI Switched block quick button from “B” to “X” Accelerated mouse wheel zooming in and out in skill tree OTHER T2 & T3 training with Guards Captain buffed Added some background animations FIXES Fixed end screen runtime display after winning Boss fight Fixed issue with runtime stopping to count up after certain amount of hours Fixed items locked in sale mode in the inventory, afte…

  • We hear you: dropping DLC prices - 21 February 2024

    First thing first, we want to thank you becasue WOW we did not expect so many people in the first week of Early Access on Steam! We can't even put into words how thankful we are!! When Hero Tale debuted on the Google Play Store almost 3 years ago, immense positive reception was quite shocking for two people who were giving their all to create the first version of the game. It went a long way, through all graphical changes, gameplay improvements, bugs that sneakily persisted through updates until they were squashed and so much more. It is still a little unbelievable that the team of two had the ability to expand to eight people! And now that we're nearing the end of the development of Hero Tale, we want to give our sincere thanks to the people who made making this game possible: to you! Yes, you! Everyone who played Hero Tale, supported us by purchasing pricey Fairies, found bugs and hyp…

Patch notes and updates

S.noRelease datePatch nameGID number
16 February 20251.4.12 Release notes1790848102623841
23 February 20251.4.10 Release notes1790214123215060
326 August 20241.3.4 Release notes5875595438702297047
412 July 20241.2.6 Release notes6000566704269623613
513 May 20241.1.8 Release notes5768625435410355771
627 March 20241.0.3 Release notes5749481331433313324
718 March 20241.0.0 Release notes7309977427449257379
84 March 20240.8.5 Release notes5688680204384345274
927 February 20240.7.9 Release notes5728086065199706541
1023 February 20240.7.8 Release notes5728086065185112733

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.