- On Foot Exploration Prototyping - 29 March 2020
Soul Saga v20.03.29 is live! This update begins to prototype on-foot exploration areas by implementing on-foot exploration for the Grumplin invasion quest spots. I'm looking forward to your feedback! Patch Notes v20.03.29.02 Features Persistent Archipelagos Archipelagos now retain their layout and item placements throughout the day and are reset at the start of each day. If you return to an archipelago the same day, your airship will enter at the exact point you left at. On-Foot Grumplin Invasion Quest Approaching a Grumplin Invasion base will now load into an on-foot scene where you explore a Grumplin outpost and defeat the boss at the end to complete the quest. There is now only 1 Grumplin war camp spot per invasion quest (instead of 5 per invasion quest). Dynamic Resolution Settings Resolution settings will now dynamically filter the available options based on the supported full-scre…
- 3D Capital City Prototyping - 15 March 2020
Version 20.03.14 is now live! Based on community feedback I've implemented a prototype for on-foot 3D zones in the capital city. This is a first step in a potential path for adding more on-foot exploration throughout the game. Your feedback is important, so please let me know what you think so far! =)
- v20.03.07.01 - 7 March 2020
Soul Saga v20.03.07.01 is now live! There has been several technical updates based on community feedback. Some of the changes include: Added options for inverting X and Y axis in controller mode for airship exploration. Clicking the mouse button at the title screen will now automatically switch the input mode to "mouse and keyboard". This is a safety mechanism in case "controller mode" was accidentally chosen or if the controller was unplugged since the last play session. Pressing a button on a controller will automatically switch to controller mode while in the title screen. Default resolution after installing the game is now the current Desktop resolution (and fullscreen). Implemented a new resolution confirmation screen that will allow the player to revert to previous settings if the resolution is wrong. Added resolution options for: 2560x1440 3440x1440 4096x2160 Various combat stat…
- Linux! - 7 March 2020
Soul Saga now supports Linux! Soul Saga runs on the Unity Game Engine, which officially supports recent versions of Ubuntu. Other versions of Linux may work, but Unity does not seem to officially support them. If you try another Linux version, please post the results here so others can know which versions work! Note You may need to make sure the x86_64 files are allowed to be run as executable. On Ubuntu you can find a checkbox for that in the file properties dialog. Reporting Please report any Linux issues in the Bug Reporting forum.
- Advanced Difficulty settings implemented - 6 March 2020
v20.03.05.01 is now live. It contains various bug fixes and also implements an advanced difficulty menu that allows control over many aspects of Soul Saga, so you can customize your own experience. The different difficulty settings options currently include: Toggling the death penalty on/off. Airship Crash Damage Airship Drifting Cloudking Aggression Enemy HP Enemy Strength Invasion Damage EXP Gain Rate Shop Prices
- What is Soul Saga? - 2 March 2020
Hello, Friends! Thank you to everyone who has been giving feedback! It's been great to hear all of the responses. Initial feedback has been generally positive, but Soul Saga has evolved a lot so many fans are very surprised by the change in gameplay direction and have been downvoting the game because of their expectations from years ago. This is unfortunate as newer players knowing what to expect from the actual game are happy with Soul Saga so far, so I think we should be very clear about what Soul Saga has evolved into... So what is it? Soul Saga has evolved over the years as I created a unique game I sincerely enjoyed playing myself. I believe I succeeded in that goal, but it did stray from its original vision of a generic JRPG. It's now a sophisticated blend of various genres that include JRPG and rogue-lite elements. I chose this design route because I really enjoy games that are o…
- Soul Saga - Beta Update - 19 October 2018
Hello, Friend! You're looking snazzy today! How have you been?! I just wanted to let you know Unity got around to fixing the bugs that were blocking my development and I've made some great progress! You can read all about it here: Soul Saga - Scope Analysis, Combat Enhancements https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F24106911%2F200b7df6021ca730f1c99706c950a9a565e56524.gif From now on, any updates before I release Soul Saga to Steam will be posted on my Patreon page. Once I'm ready for Steam I will resume updates here again. =)
- Soundtrack release! ^_^ ... and early access delay. =( - 12 August 2018
Hello, friend! I missed you! How've you been? Today is one of those "yummy news" / "yucky news" type of days. I'll keep this as succinct as possible so we can both get back to being productive! The Yuck (Early access delay) At the beginning of this year I went from a sort of "floating homelessness" to moving into my parent's basement. Since then I have not left this house for nearly 8 months so that I could focus entirely on delivering Soul Saga to you. Thousands of Soul Saga's fans have let me know they've been eagerly awaiting the world I've spent half a decade creating for you. Unfortunately, it's with a heavy heart that I must temporarily suspend development of Soul Saga due to a critical Unity 3D native engine bug that is crashing many common areas of gameplay. You can see a small sample of the bug in the picture below. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fc%25E2%2580%25A6
- Soul Saga - Our 5th Anniversary - 16 June 2018
Happy 5 year Anniversary, Friend! 5 years ago. from this exact day, I came to Kickstarter as a young developer with a dream: to make a fun game inspired by the classics I loved from my childhood. At first I just planned to find a way to fund Soul Saga's development, but through Kickstarter I found much more. I found support, I found friends, and most importantly: I found a reason to live. Without you, I wouldn't have had the motivation to continue. In a previous post I covered some of what I've had to sacrifice to keep working on Soul Saga. Since then, I left my entire life behind to return to the exact place I started Soul Saga: my parent's basement. I haven't left the farm since I got here half a year ago, because every waking moment has been dedicated to working on Soul Saga. It's been a long journey with a lot of pain and heartbreak... and if I had the chance to start over, I'd do i…
- Soul Saga delayed 5 more years: Dog ate my only backup - 2 April 2018
Hello, friends... Today I have some horrible news: my dog ate the only backup I had of Soul Saga. 5 years down the drain... ːsteamsaltyː But don't worry, I'll get back to work right away. I just have to start from the beginning... Unrelated: anyone want some Shiba flavored hot dogs? https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F24106911%2Ffdf317ec43469d21ff5d7ccac8392294efd33149.gif
- Soul Saga delayed 5 more years: Dog ate my only backup - 2 April 2018
Hello, friends... Today I have some horrible news: my dog ate the only backup I had of Soul Saga. 5 years down the drain... ːsteamsaltyː But don't worry, I'll get back to work right away. I just have to start from the beginning... Unrelated: anyone want some Shiba flavored hot dogs? https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F24106911%2Ffdf317ec43469d21ff5d7ccac8392294efd33149.gif
- Soul Saga – Update 37 – Goodbye 2017, Hello Soul Saga Release Date! - 26 January 2018
Hello, friend! Hey there, friend! It's been a while. How have you been? I hope 2018 has started off well for you. It's certainly been much better than 2017 for me. Speaking of which... Goodbye, 2017! Oh 2017, how I loved you so. Let us count the ways... Evicted - At the beginning of 2017, a faulty water heater installation led to my landlord terminating my lease. I was given a 1 month notice to vacate the home I had lived for 6 years. It was morally devastating that I couldn't finish Soul Saga in the same space I had launched the Kickstarter, but such is life. Then I was barely able to find and settle into new housing before... Divorced - Immediately following the previous Soul Saga update, my wife divorced me stating the core reason to be my inability to maintain a work-life balance with Soul Saga. I tried my best to resolve the issue, but Soul Saga's immense presence made it impossibl…
- Soul Saga – Update 37 – Goodbye 2017, Hello Soul Saga Release Date! - 26 January 2018
Hello, friend! Hey there, friend! It's been a while. How have you been? I hope 2018 has started off well for you. It's certainly been much better than 2017 for me. Speaking of which... Goodbye, 2017! Oh 2017, how I loved you so. Let us count the ways... Evicted - At the beginning of 2017, a faulty water heater installation led to my landlord terminating my lease. I was given a 1 month notice to vacate the home I had lived for 6 years. It was morally devastating that I couldn't finish Soul Saga in the same space I had launched the Kickstarter, but such is life. Then I was barely able to find and settle into new housing before... Divorced - Immediately following the previous Soul Saga update, my wife divorced me stating the core reason to be my inability to maintain a work-life balance with Soul Saga. I tried my best to resolve the issue, but Soul Saga's immense presence made it impossibl…
- Soul Saga – Update 36 – Time is like an airship (it flies) - 15 August 2017
Hello, Friend! How have you been? This has been a crazy few months for myself, so let's delve into all the great news so I can get back to work! Beta Playthrough One of Soul Saga's amazing backers, Roydical, played through the Soul Saga beta. You may remember some of his videos in the past covering some of the features in Soul Saga's beta. Here's a highlight reel from his experience of the latest version. https://www.youtube.com/watch?v=PVfMLVVl27M Settled In You may remember from the last update that I had to leave my apartment I had been staying in for 6 years and move to a new home. That move went very well and I'm all settled in. Here's a picture of the team hard at work in the new house! http://www.disastercake.com/wp-content/uploads/2017/05/soul-saga-team.jpg https://www.youtube.com/watch?v=wzsZ4G-42aE Progress! I have made a LOT more progress on Soul Saga not revealed in the beta…
- Soul Saga – Update 36 – Time is like an airship (it flies) - 15 August 2017
Hello, Friend! How have you been? This has been a crazy few months for myself, so let's delve into all the great news so I can get back to work! Beta Playthrough One of Soul Saga's amazing backers, Roydical, played through the Soul Saga beta. You may remember some of his videos in the past covering some of the features in Soul Saga's beta. Here's a highlight reel from his experience of the latest version. https://www.youtube.com/watch?v=PVfMLVVl27M Settled In You may remember from the last update that I had to leave my apartment I had been staying in for 6 years and move to a new home. That move went very well and I'm all settled in. Here's a picture of the team hard at work in the new house! http://www.disastercake.com/wp-content/uploads/2017/05/soul-saga-team.jpg https://www.youtube.com/watch?v=wzsZ4G-42aE Progress! I have made a LOT more progress on Soul Saga not revealed in the beta…
- Soul Saga – Update 35 – Beta update and Discord - 4 May 2017
Hello, Friend! How have you been? I'm sorry for the delay in an official update, but I had to deal with an unexpected move last month. Thankfully I'm all settled into the new space now and my focus is back on Soul Saga! New Teammate! Oh, and please say hello to my new teammate, Senpai the Shiba Inu! Senpai and Phoebe love to hate each other, but I sometimes glimpse a hint of love inside small moments. Even though the last few months have been very busy, I still got a ton of work done on Soul Saga! Most of what I do can't be revealed due to them being major spoilers, but here's some of what I've gotten done in the beta... Beta v11.1 Soul Saga's beta has been updated to version 11.1. Version 11.1 of the Soul Saga beta brings with it several graphical enhancements in different environments and cutscenes as well as all the following changes. If you have purchased the Soul Saga beta, you can…
- Soul Saga – Update 35 – Beta update and Discord - 4 May 2017
Hello, Friend! How have you been? I'm sorry for the delay in an official update, but I had to deal with an unexpected move last month. Thankfully I'm all settled into the new space now and my focus is back on Soul Saga! New Teammate! Oh, and please say hello to my new teammate, Senpai the Shiba Inu! Senpai and Phoebe love to hate each other, but I sometimes glimpse a hint of love inside small moments. Even though the last few months have been very busy, I still got a ton of work done on Soul Saga! Most of what I do can't be revealed due to them being major spoilers, but here's some of what I've gotten done in the beta... Beta v11.1 Soul Saga's beta has been updated to version 11.1. Version 11.1 of the Soul Saga beta brings with it several graphical enhancements in different environments and cutscenes as well as all the following changes. If you have purchased the Soul Saga beta, you can…
- Soul Saga – Update 34 – Soul Saga will be on GOG! - 3 February 2017
Happy New Year, Friend! Hello and happy new year, friend! I hope this first month of 2017 has treated you well. Personally I've just had my head buried deep in my work with Soul Saga to make sure I can finally bring it to you this year! Development Development with Soul Saga is going well. Before the end of last year I had a draft of the main story loop implemented, but now I am going back and reworking quite a bit of it. Perfectionism has taken a toll on Soul Saga's timeline, and I am sincerely sorry for that. I really wanted to launch last year, but I knew more polish was necessary to get you the game you deserve. However this will be the last major pass I do on the main storyline implementation, and after that I will work on the side content before shipping Soul Saga off to you. As an estimate I would say later in 2017 is a reasonable time frame for the remaining polish and content I…
- Soul Saga – Update 34 – Soul Saga will be on GOG! - 3 February 2017
Happy New Year, Friend! Hello and happy new year, friend! I hope this first month of 2017 has treated you well. Personally I've just had my head buried deep in my work with Soul Saga to make sure I can finally bring it to you this year! Development Development with Soul Saga is going well. Before the end of last year I had a draft of the main story loop implemented, but now I am going back and reworking quite a bit of it. Perfectionism has taken a toll on Soul Saga's timeline, and I am sincerely sorry for that. I really wanted to launch last year, but I knew more polish was necessary to get you the game you deserve. However this will be the last major pass I do on the main storyline implementation, and after that I will work on the side content before shipping Soul Saga off to you. As an estimate I would say later in 2017 is a reasonable time frame for the remaining polish and content I…
- Soul Saga – Update 33 – Beta Highlight: Amber Synthesizing - 4 December 2016
Hello, friend! How are you doing?! I missed you! Also, if you're an American, then Happy Thanks giving to you! But the Squabbles in Soul Saga disagree with your choice of meat for the holidays... Development Soul Saga's development continues to move forward well as I focus on the core content. A lot of experimentation and iteration is being done to achieve the quality I want you to have, which takes a bit longer to achieve. With this year coming to a close, 2017 will have to be the year that Soul Saga releases. I'm sincerely sorry for the delay. When I first began working on Soul Saga I never imagined I would put so much content and polish into my first game, but I've grown to love Soul Saga and my backers with all of my heart. I firmly believe that everyone of them deserves a quality game, and that means the end result is much more important than the time frame. I promise that I am pus…