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NineLives

NineLives Steam news

Yoyiyo Studio | Coming soon | game

Coming Soon

GameSteam Store content

ActionAdventureIndieRPG

  • Steam app typegame
  • Steam App ID2517010
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperYoyiyo Studio

NineLives news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Steam app typegame
  • Steam App ID2517010
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperYoyiyo Studio
  • PublisherYoyiyo Studio
  • Parent gameNot available

Genres: Action, Adventure, Indie, RPG

Company pages: Developer: Yoyiyo StudioPublisher: Yoyiyo Studio

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

NineLives Steam news

NineLives news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Nine Lives Demo 1.0 Update Announcement - 22 April 2026

    Survivors:After half a year, I didn’t run away — I was just chased around in the real world by life’s “drones” for a while. The Demo 1.0 update is now officially live。1. Smoking is now enabled In-game. In real life, please follow the law, value your health, and avoid unnecessary lung suffering. All actions are fictional, war is neither fun nor cool — it only looks that way in a game. 2. Battlefield expansion completed The battlefield is longer, enemies are more numerous, happiness is reduced. New: massive drone swarms (busy and annoying) New: mines (not busy, but very serious) If you think the difficulty is unfair — that’s part of the design. 3. Camera filters added You can now experience your death in a more “cinematic” way. 4. Inventory tweaks (aka: we tried our best)UI layout reorganizedDrag & merge: currently has an “esoteric interaction layer bug”, works only onceNote: weapon combi


  • Announcement on Unity Security Vulnerability & Game Progress - 6 October 2025

    Recent News You Might Have Seen:Unity Runtime has had a long-standing 7-year-old security vulnerability (CVE-2025-59489). Sounds like a cyberwar scenario, right? Relax—this isn’t part of the game’s story, it’s just a “system update moment” in real life.Quick Explanation: In theory, this vulnerability could allow other programs on the same device to sneak small things into Unity games (like loading malicious libraries). Sounds like a “hacker siege,” but as long as you don’t actively click on suspicious, too-good-to-be-true links—that’s basic common sense!More importantly—Unity immediately released patched versions.Steam also applied safety measures on their platform.And I personally (the developer, sole employee, and sole victim 😅) upgraded to the secure Unity Editor version (2020.3.49f1) right away, and rebuilt the Demo to ensure a safe and reliable runtime environment.So, players, don


  • 🧠 „NineLives” Demo 0.9 is out: - 10 June 2025

    Changed a few things again.1. Maclean town and the Swiss mountains got a facelift. Note: If your parachute won’t open, that’s a new feature,please reset to default keys in settings or set your own bindings. 2. Save bug fixed. I know it was a feature, but it shouldn’t happen anymore.3. Wrote some new dialogue branches. Not much gameplay added (don’t hate us), but the story branches more — like a male Hakimi cat peeing standing up. This update isn’t big, but hopefully it’s sharper.Come back to play, and please keep telling us what’s still not terrible enough.đŸŽ€ “The Cold War isn’t over yet, Ghost-1.” Feedback welcome, I sneakily read the comments.

  • Demo 0.8 Mini Update, and Other - 27 April 2025

    Nothing new to report Just a little optimization for the game... For the health of your machine, we've limited the frame rate to 60. Lag should be reduced when there are many enemies on screen. Added a few more icons to the main menu. This game will be participating in the MGN2025 Indie Game Carnival MGN Indie Game Carnival 4th, 2025.5.1 Steam Event Link: https://store.steampowered.com/sale/mgn2025 ACFUN Livestream Links: SteamParty's A-Station Livestream Link SteamParty's A-Station Livestream Link The stream will also be broadcasted on platforms like Kuaishou and others. May 1st, 8:00 PM (Beijing Time) – Indie Game Release Event May 2nd - May 6th, 8:00 PM (Beijing Time) – Indie Game Release Event Playthrough There will be offline events (but I’m broke and busy, so not attending, meow meow meow) May 1st - May 2nd, 9:00 AM - 5:00 PM (Beijing Time) Fujian Xiamen, Xiamen International Conf


  • Demo Version 0.7 Update & Recent Development Progress - 31 March 2025

    Complex Faction Relationships: I’ve managed to get this in, hoping it’ll work like Fallout: New Vegas (Everyone knows how hard it is to complete a game with such complex systems, but hey, what if it works? That’s how I comfort myself). UI Optimization — "Huge" Improvements: Dialogue and self-talk won’t get mixed up anymore. Task System Overhaul: Now looks more like a standard quest log interface. Procedural & Time-limited Quests (in development): Yes, quests will be popping up like new items at the nearby fast-food joint—although probably just as uninspired. Faction Interactions: The game has several factions for you to befriend or stir up trouble with. Relationships are dynamic (sadly, no romantic relationships). Key Changes: Tab: Open the quest log to see how many unfinished tasks you’ve taken on. Q: Bullet time, giving you a moment to react because, let’s face it, the world is not ve


  • 2025.1.31 - Demo 0.61 Small Update - 1 February 2025

    Battlefield Terrain Adjustment: Reduced the phenomenon of characters being launched by terrain collisions. Sound Feedback Optimization: Gunshots will now decrease in volume over longer distances, enhancing immersion. Enemy Health Adjustment: Some enemies’ health has been slightly lowered to improve game fluidity. Tutorial Tips Enhancement: Adjusted certain prompts to help new players better understand the game mechanics. Bounty System Added: In the first level, killing an agent will trigger a police response. Don’t try to stop them! Vlad Character Adjustment: Slightly increased Vlad’s jump height and air control, improving his mobility.

  • NineLives Demo Update 2025.1.17 - 17 January 2025

    Item System: Added new items (for crafting, dismantling, random drops such as trash, materials, luxury goods, food, etc.) which will appear as loot and random drops in the underground clinic level. Updated the icon for bullets. Inventory System: Inventory size increased from 12 slots to 20. Equip the takeaway bag to gain an additional 14 slots (this was done early, but you couldn’t see it in the demo; also requires cybernetic surgery, which can be unlocked via dialogue with the doctor). Quick-use item bar, dedicated to recovery items like food and medicine, expanded from 1 slot to 4 slots. You can now quickly use items by pressing the corresponding number keys (1, 2, 3, 4). Widened the item description UI to better fit languages with longer text like German and Russian. Weapon System: Removed the crosshair icon for firearms (it didn’t really serve much of a purpose đŸ« ). Adjusted recoil


Patch notes and updates

S.noRelease datePatch nameGID number
11 February 20252025.1.31 - Demo 0.61 Small Update1790214123137855

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