SPSTEAMPULSELIVE ANALYTICS
Echoes of Karma

Echoes of Karma Steam news

Team EOK | Aug 7, 2023 | game

Released

0players observed · 24 September 2026 - 11:13:35 UTC

ActionIndieRPGStrategyEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

Echoes of Karma news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews6
  • Release dateAug 7, 2023
  • DeveloperTeam EOK
  • PublisherTeam EOK

Genres: Action, Indie, RPG, Strategy, Early Access

Company pages: Developer: Team EOKPublisher: Team EOK

Top Steam chartsTop 100 gamesGame directorySteam Store page

Echoes of Karma Steam news

Echoes of Karma news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Update! - Patch 0.65 - 8 May 2025

    Hey everyone! We're back after an unexpected and lengthy hiatus. You can expect new episodes to start coming out soon! Until then, we released an update with some cool new features & balance changes. System: -Upgraded the cutscenes to now be capable of having dynamic camera angles. This will be used to animate cutscenes starting Episode 7. -You can now change equipment when losing a battle. -Made the Pause Menu loop up and down Balancing: -Increase Team Point gain to 10 instead of 7 (both during skip & from asteroid). This is to decrease the overall difficulty of the game, but mainly to make it so skipping during shorter ultra-bosses is more viable -Lowered cost of Asteroid Belt to 1750 junk instead of 2250 junk. -Asteroid Belt gives 30TP instead of 25TP. This and lowering the price is to help give a bit of ease of access for ultra-bosses, as it seems balancing this for normal bosses is…

  • Redux Update Released! - 20 September 2024

    Hello everyone! We are happy to announce that the Redux update is here! Featuring remastered harder boss fights, a lot more items, quality of life changes, an extras menu, completely reworked animations and coloring, a boss rush, story improvements, and more! Be sure to download the newest version for a ton of new content. This update is made with an entirely reworked framework, so there may be some bugs, Be sure to email [email protected] if you find any! Currently Known Glitches/Bugs: -Typo in the settings menu -Flirt not fully functional on Pirate King -Nightmare Boss attack ends a bit sloppy upon defeat

  • New Feature: Extras Menu! - 17 August 2024

    Hello everyone! Sorry it's been so long since our last update. We've been very busy. Today, we're showing off the Extras Menu! The Extras Menu has a lot of game modes and utilities. We'll be going over all of them in this post, though the video will give you a visual demonstration! Shop & Equip: Shop & Equip are usually accessible through the story mode. You encounter Alex to open the shop, and you can pause the game to equip new items. However, this is no way to access them outside of this. You can now access them through the Extras Menu. We originally wanted to add this in, but we didn't have time to add in an extras menu that had anything other than these 2 utilities. Menu Config: This is our second most proud feature. You can fully customize the Battle Menu! Sometimes refereed to as your deck. You can change the order of your abilities or you can catalog them (meaning you can delete…

  • Updated Boss Fights - Coming Soon! - 9 July 2024

    Hello everyone! We want to makes a few posts on everything we're adding to the next update! We'll be making update posts on our steam more regularly so that you'll always know what's coming next. This first post is about the updates to the boss fights. Have a look! Bosses have received the following changes... Marshmallow Glitch: -The background has been updated to be animated, with a manually made glitch effect rather than a pre-generated one. -The Reflector Ball glitching out is now done sooner. -The Behind Screen Spin attack glitches out a bit more often. -Damage has been increased across the board. Pirate King: -The speed of the stab attack has been slightly altered. -The speed of the warning attack increased by 50%. The count has been increased to 7 hits instead of 5 in the first phase, and 10 hits instead of 7 in the second. -Damage has been doubled across the board. Nightmare: -R…

  • Redux Update - 24 June 2024

    Hey all! It's been a while. Echoes of Karma had a rough development period after release, but we're back in full force with a complete overhaul of the game! So, what's changing? First off: The entire game is getting re-sprited. You can look at the Echoes of Karma Twitter account for more details on that (we're not calling it X). https://mobile.twitter.com/echoesofkarma We're updating every cutscene to have more animations, every character has had their sprite reworked, most bosses and enemies are having their sprites reworked, and so much more! Items: The roadmap previously stated we're doing an items update. We intend to keep that promise and fully stock the shop! This gives the items shop a total of 21 items. 13 items you can equip, 7 you can use in battle, and 1 special item that remains active so long as it's not used, but can be rebought. We won't spoil what they do here. We also s…

Patch notes and updates

S.noRelease datePatch nameGID number
120 September 2024Redux Update Released!6341720536504460454

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