SPSTEAMPULSELIVE ANALYTICS
StarDrive 2

StarDrive 2 Steam metadata

Zero Sum Games | Apr 9, 2015 | game

Released

3players observed · 23 September 2026 - 12:23:52 UTC

IndieStrategySpaceSci-fi4XSteam Store

  • Latest observed players3 · 23 September 2026 - 12:23:52 UTC
  • SteamPulse tracked peak14
  • Units sold (VGI)90,055
  • Revenue (VGI)$1,900,000
  • Review score55% positive

StarDrive 2 metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players3 · 23 September 2026 - 12:23:52 UTC
  • SteamPulse tracked peak14
  • Units sold (VGI)90,055
  • Revenue (VGI)$1,900,000
  • Review score55% positive
  • Total reviews2,098
  • Release dateApr 9, 2015
  • DeveloperZero Sum Games
  • PublisherIceberg Interactive

Genres: Indie, Strategy

Company pages: Developer: Zero Sum GamesPublisher: Iceberg Interactive

Top Steam chartsTop 100 gamesGame directorySteam Store page

StarDrive 2 Steam metadata

StarDrive 2 metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/252450/metadata
Steam Storehttps://store.steampowered.com/app/252450/
Steam Communityhttps://steamcommunity.com/app/252450
PCGamingWiki search
IGDB searchSearch IGDB for StarDrive 2

Reviews, pricing, and metadata

Review summary

Mixed

55% positive, 1,159 positive, 939 negative

Price and discount

$29.99

Platforms

Windows, Mac, Linux

Categories

Single-player, Steam Achievements, Steam Trading Cards, Family Sharing

Achievements

34

Platform releases
  • Steam 9 April 2015

Latest Steam announcements

  • 1.5h Patch Notes - 16 March 2021

    Hi folks -- here is a small update with some fun changes. My day job has been pretty busy these past few weeks but I should have some time to bring more updates online in the coming weeks. 1.5h Patch Notes Fixed a tricky bug that would sometimes cause the gross miscalculation of command points for a single turn following combat, plunging empires into immediate bankruptcy. Fixed an issue for existing ship mods that would import the modded ships as “pink” (i.e. the shader was messed up). Fixed an issue with modded ships that could cause game slowdowns if the mesh collider had too many surfaces Fixed an error where point defense weapons would sometimes do no damage to interceptable guided weapons Updated the graphics and characteristics of Anti-Matter torpedoes. They are supposed to be conventional torpedoes with AM warheads and instead they look like quantum torpedoes and move super fast,…

  • 1.5g Patch Notes - 24 February 2021

    Hello Space Friends, This is a small bug fixing update to get back into the swing of things after a few days off. Please keep your bug reports coming. 1.5g Fixed an issue where the “criminal rendezvous” event would attempt to spawn and cause the game to hang Fixed issue where pops would transport instantly Fixed a bug where pop transports could get stuck in space near their destination Fixed issue where starting a new game after having a game loaded would cause the game to hang Fixed bug where Micro-Singularity Cannons were not ignoring shields Fixed issue with Canopy Shields that would sometimes send ships flying off into space. This may have fixed other wonky observed behaviors with Canopy shields. Everything appears to be working as intended but please let me know if you see any oddness. Fixed a bug that could cause the game to hang upon completely eliminating an enemy race Minor opt…

  • Patch Notes release 1.5f - 12 February 2021

    This patch contains some nice optimizations and under-the-hood work, plus some good bug fixes. As always, let me know if you run into any troubles. 1.5f Patch Notes Changed the audio for event popups to remove the drum sound effect Changed diplomacy so that expansionism does not make the AI nearly as angry, except for Expansionist AIs who remain very angry Fiddled with the Events system to have some more flexibility and reliability. There were times where certain events would trigger unexpectedly or at the wrong time, and I want to iron all of that out The unique bonus buildings will now only spawn once per empire (hellforge, private shipyard, wormhole institute, Solar array, etc). This was causing a ton of late game spam. Updated the fleet icon / associated text to have a little animation Updated the default deployment breadth to support more ships in a line (and to prevent ships from…

  • 1.5e AI Update / Hotfix - 7 February 2021

    Hi folks -- I caught a few AI bugs that will make the AI a whole lot meaner. I think that this mod will now successfully bring the AI Community ship pack into full action. I snuck a few other bug fixes in there. Not implementing the version number, just slipping it on top of 1.5e. 1.5e AI Hotfix / Update Updated the AI to always build the best frigates and corvettes available to it. It was randomly choosing from the available roster earlier Fixed an issue where the AI was not accessing its full ship roster. This was a big problem--they will build very dangerous ships now. Watch out! Fixed an issue where ships might not be rendering on the strategy map Toned down a few visual hotspots in the nebula background on the strategy map Upgraded the AI to be smarter about resource allocation on core worlds when there is nothing important to build. They will now reallocate to research or money de…

  • 1.5e patch notes - 6 February 2021

    Hi folks. This is a small update that fixes some nasty bugs and rebalances the tech tree. It also has some critical optimizations. No promises that I didn't break anything. Please let me know if I did! Updated the AI so that it will not attempt to build any ship designs that the player will made. It is drawing all of its designs from the big community made pack from years back Updated the tech tree with overall higher technology costs. I really want to stretch out the early-mid game instead of just rushing through things. It makes the early techs feel a bit more meaningful when you get to actually use them in combat Changed UI behavior so that clicking the X button in the notification panel will now clear all active notifications Disabled old ground combat missions while it gets reworked Implemented object pooling for spaceship explosions in the battle map and made other optimizations r…

  • 1.5d Hotfix--Fresh Installs were hanging on load - 30 January 2021

    There has been a hotfix to 1.5d to address major issue where fresh installs were blocking on load. This also contains a fix that was causing the Osiran event to make your game hang.

  • 1/29 Update - Upgrades and Fixes! - 30 January 2021

    I put a lot of effort into this one. I really like the new look of the battle screen, and along with the new time time controls it should really enhance your experience. Let me know what you think! I will continue to upgrade and refine the battle screen so that every battle is beautiful and unique, and I will continue to focus on QoL upgrades and bug fixes. As always, if you see a gamestopping bug, please try to get me a saved game for diagnosis. Thanks, and have fun. 1.5c change log: Added the ability to click the “Empty Slot” button in the Colony Management interface to open the shipyard and assign a ship design Added a Load All / Land All buttons to the troop land/load interface Overhauled the basic combat screen background to be more readable Added some new assets and configurations to the space battle screen Added new engine thruster fx to all ships Added more time controls to the…

  • Patch Release Notes - 1.5b - 26 January 2021

    It is my goal in 2021 to release a total remaster of StarDrive 2, and this is a juicy update on the Road to Remaster (tm). If you find that I broke something in your saved games, please upload it somewhere so I can grab it and see what went wrong. I've got a long way to go yet before this game is in a remastered state, but I think this gives you a great taste of what's to come. Added an Auto Combat toggle to the battle screen to let the AI handle combat for you Continued optimizations of strategy map performance Swapped out a few building graphics courtesy of wolfy301 Asteroid fields on the battlemap are now more asteroidy Enhanced weapon sound fx system to allow for more variation. Upgraded and rebalanced weapon sound fx for: PD lasers Medium lasers Vulcan Cannons Disruptor Cannons Anti Matter Cannon Artillery Mass Driver General improvements to Muzzle Flash FX across the board Modifie…

  • Jan 24 hotfix - 24 January 2021

    Hi Guys-- I fixed a major bug that affected fleet intercepts, and I fixed an issue screwing up Russian localization. Let me know if you see any more show-stoppers. Thanks!

  • Jan 24 Update - 24 January 2021

    This was a fun update. I really fiddled in the guts on this one and things should be running a lot faster in a number of different areas. Plus, I fixed some things that I think have been broken for a long while. For example, check out how ships fire their cannons now. They come out of the wings and such now--much more visually pleasing. Overhauled system for loading assets. Game loads much faster now. Optimized the strategy map’s idle computations to reduce late game lag Optimized the end of turn processing to reduce hiccups when the turn button is pressed Subspace projectors now have graphics on the strategy map Substantially increased projectile speeds for lasers and disruptors to make them more exciting. I will probably update other cannons in the coming days as I work through them. Overhauled visual fx for ships taking damage and leaking fire and plasma into space Need to go through…

  • Surprise Update! - 18 January 2021

    Well, well, well. You thought I had forgotten this game, didn't you? You thought I had left it to wither on the vine and die a shriveled and ignominious death! And you were right. I left it behind to go do some other things, like Longsword, and raising my kids, and not getting threatened and yelled at all the times for making a shitty game. But I was taken recently with a fancy to go back and play StarDrive 2 again, and I found and fixed a large number of bugs, and I added a few new features and some optimizations, and I thought I would pack them together and ship them out. I honestly don't know what's in here exactly. I know there is a new notifications center. Some new options. Some new optimizations. And probably some new bugs. If you find a game breaker, the thing to do is to load up a saved game where I can reproduce it quickly, and push that to a file share somewhere. @me in a thr…

  • Stream 6/29 10 AM PST - Future of StarDrive - 28 June 2017

    Hi folks. Tomorrow at 10 AM PST I will host a stream on my Twitch channel wherein I will be playing StarDrive 2 and taking notes for future enhancements. Please come on by and say hello. www.twitch.tv/zer0sumgames

  • Stream 6/29 10 AM PST - Future of StarDrive - 28 June 2017

    Hi folks. Tomorrow at 10 AM PST I will host a stream on my Twitch channel wherein I will be playing StarDrive 2 and taking notes for future enhancements. Please come on by and say hello. www.twitch.tv/zer0sumgames

  • Check out my new game! - 20 June 2017

    Hi folks. Today we've launched some crowd-funding for our newest game, Longsword: Tabletop Tactics. Check it out and let me know what you think! https://www.kickstarter.com/projects/1319847883/longsword-tabletop-tactics?ref=6qzvjb

  • Check out my new game! - 20 June 2017

    Hi folks. Today we've launched some crowd-funding for our newest game, Longsword: Tabletop Tactics. Check it out and let me know what you think! https://www.kickstarter.com/projects/1319847883/longsword-tabletop-tactics?ref=6qzvjb

  • Huge "Community" patch; new DLC & Gold Pack! - 22 June 2016

    Today's update, which will soon go live, marks the launch of a huge array of changes for StarDrive 2, including a massive community patch, a new content pack, and the release of a Gold Pack for first-time players who want to get all of the StarDrive 2 content at a discounted bundle rate. First up, the version 1.4 “Community” Patch provides a massively rebalanced StarDrive 2 experience that provides upgraded AI behaviors, rebalanced weapon statistics, new weapons and ship modules, and an upgraded tech tree. This sweeping set of changes began its life as a Mod created by the following community members, to whom we are grateful for their passion and dedication: - Icemania - Mezmorki - Crunchy Gremlin - Marcos - CblHoK - Gut But be warned! This patch makes the AI far more deadly than they once were, and I guarantee that you will be facing never-before-seen challenges after this patch. The f…

  • Huge "Community" patch; new DLC & Gold Pack! - 22 June 2016

    Today's update, which will soon go live, marks the launch of a huge array of changes for StarDrive 2, including a massive community patch, a new content pack, and the release of a Gold Pack for first-time players who want to get all of the StarDrive 2 content at a discounted bundle rate. First up, the version 1.4 “Community” Patch provides a massively rebalanced StarDrive 2 experience that provides upgraded AI behaviors, rebalanced weapon statistics, new weapons and ship modules, and an upgraded tech tree. This sweeping set of changes began its life as a Mod created by the following community members, to whom we are grateful for their passion and dedication: - Icemania - Mezmorki - Crunchy Gremlin - Marcos - CblHoK - Gut But be warned! This patch makes the AI far more deadly than they once were, and I guarantee that you will be facing never-before-seen challenges after this patch. The f…

  • Patch Notes 4/18 - 18 April 2016

    Hi guys, patching today. Still working at it. There's a big change in here so look out... 1. Fixed issue with the space station cantina upgrade causing incorrect income calculations 2. Changed the way fleet maintenance is calculated when over your CP cap. It is now a non-linear curve as you exceed your cap, which should help keep AI and player fleet sizes much closer to the proper size, rather than having these monstrous fleets supported by a big economic base. There's more to running a fleet than just having money, and I want this change to underscore that fact. 3. AI Corvettes wil now refit 4. Starbases will now become much tougher as you unlock better armor. Every module will be equipped with what amounts to one 3x3 plate of your best armor. 5. For modders: Added a list of string values to the AI strategy files that will allow you to limit which races can use an AI. You would add lin…

  • Patch Notes 4/18 - 18 April 2016

    Hi guys, patching today. Still working at it. There's a big change in here so look out... 1. Fixed issue with the space station cantina upgrade causing incorrect income calculations 2. Changed the way fleet maintenance is calculated when over your CP cap. It is now a non-linear curve as you exceed your cap, which should help keep AI and player fleet sizes much closer to the proper size, rather than having these monstrous fleets supported by a big economic base. There's more to running a fleet than just having money, and I want this change to underscore that fact. 3. AI Corvettes wil now refit 4. Starbases will now become much tougher as you unlock better armor. Every module will be equipped with what amounts to one 3x3 plate of your best armor. 5. For modders: Added a list of string values to the AI strategy files that will allow you to limit which races can use an AI. You would add lin…

  • Sunday Funday Patch - 13 March 2016

    Folks, I am going to patch again on this day of rest. Current Issues: 1. Fixed an issue where the AI could invade your planet even though they are a few sectors away. This occurs when they are pathing around terrain. 2. Working on lingering issues with the withdraw button 3. Fixed an issue with the Osiran Plate module set having blank text 4. Fixed an issue where friendly beam weapons could harm friendly canopy shields 5. Fixed a hang at the end of the turn that could occur for honestly unknown reasons. All I know is that it's fixed. 6. Fixed an issue where the Star Killer could keep returning to the same system 7. Defeated empires will now have their influence thoroughly nuked from the map in the DLC 8. Defeated empires will have their entries removed from the victory screen 9. Fixed a bug that could occur when loading a saved game 10. Fixed issue where you could build a base station i…

Patch notes and updates

S.noRelease datePatch nameGID number
116 March 20211.5h Patch Notes5556851879154222484
224 February 20211.5g Patch Notes4060529371698956931
312 February 2021Patch Notes release 1.5f4703417046204739188
47 February 20211.5e AI Update / Hotfix4051520458180892782
56 February 20211.5e patch notes4051520458176995906
630 January 20211.5d Hotfix--Fresh Installs were hanging on load4050393736346681541
726 January 2021Patch Release Notes - 1.5b4043637702563681025
824 January 2021Jan 24 hotfix4043637702559016092
922 June 2016Huge "Community" patch; new DLC & Gold Pack!3819571572130736886
1018 April 2016Patch Notes 4/183819571572130736989
1118 April 2016Patch Notes 4/18260456194805476883
1213 March 2016Sunday Funday Patch3819571572130737083
1312 March 2016Hello & March 12 Patch3819571572130737188
1411 March 2016Patch Notes - March 103819571572130737295
1511 March 2016Patch Notes - March 10295355928886095684
168 March 2016Hotfixes! Get Your Hot Fixes!3819571572130737417
178 March 2016Sector Zero DLC released and New Update Available !3819571572130737529
1824 November 2015Small Patch Today3819571572130737630
1923 November 2015Update to Version 1.2 Live3819571572130737729
2022 November 2015Hotfix to version 1.23819571572130737851

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID252450
Live current players3
SteamPulse tracked peak14
Live count (today's peak floor)3
Price$29.99
Free to playNo
Discount0%
Original price USD$29.99
Current price USD$29.99
Release dateApr 9, 2015
DeveloperZero Sum Games
PublisherIceberg Interactive
Owners estimatedNot available
SteamSpy owner estimate minimum50,000
SteamSpy owner estimate maximum100,000
Review typeMixed
Positive review percent55%
Positive reviews1,159
Negative reviews939
Total reviews2,098
Steam recommendations1,933
Achievements34
Average playtime forever7,588 minutes
Windows supportYes
macOS supportYes
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/252450/

Short description

StarDrive 2 is an exciting and evolutionary step forward for the StarDrive franchise. In this eagerly anticipated sequel, the core mechanics have evolved to incorporate a turn-based strategic layer, featuring spectacular realtime battles.

About this game

Digital Deluxe Edition The Deluxe Edition The Digital Deluxe edition allows you to visually customize your ships with exciting new paint jobs! Wrap your cruisers in the American flag to dispense democracy in megaton doses from high orbit! Or perhaps you would prefer to roll in a black on black murdered out cruiser? Each race has several different paint jobs to choose from. Additionally, the Digital Deluxe Edition includes a StarDrive Design Journal, a digital copy of the hand-written journal used by the developer during the development process. Gain insight into the development history of StarDrive with this intriguing book. The Digital Artbook provides an in-depth look at the art of StarDrive, with developer commentary on bringing the visuals from concept to execution. Finally, kick back and relax with some great classical music. The StarDrive 2 soundtrack includes original music from Marius Masalar and Jeff Dodson, as well as licensed music from Gustav Holst and Debussy. About the Game StarDrive 2 is an exciting and evolutionary step forward for the StarDrive franchise. In this eagerly anticipated sequel, the core mechanics have evolved to incorporate a turn-based strategic layer, featuring spectacular realtime battles. As the galactic ruler of your race you will lead your people into a procedurally-generated galaxy, exploring and expanding your space empire to greatness. Exploit planets, navigate asteroid belts and overcome deep space dangers while handling interspecies relations to gain the upper hand. Conduct diplomacy and espionage, make alien friends that will deliver thriving trade treaties – or enemies that will seek to exterminate you at all costs. Research new technologies and design powerful warships to defend your claims. Discover the extensive lore of the StarDrive universe by encountering many dozens of anomalies, heroes, and galactic mysteries that will ensure no two games will ever play the same. FEATURES Turn-based 4x strategy, featuring real-time tactical space combat and turn-based ground combat. Build a space empire turn by turn in an immersive, living galaxy filled with 9 alien races, pirate factions, galactic lore and mystery. Hire u…

Supported languages

English, French, German, Spanish - Spain, Russian

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
29Steam Trading Cards
62Family Sharing

Regional ratings

BoardRatingDescriptors
pegi12Bad language.
usk12Not available
dejus10Violência

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $29.99
  • Highest observed: $29.99

StarDrive 2's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $29.99, the highest is $29.99, and the first visible tracked price is $29.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

StarDrive 2's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $29.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $29.99. The latest run records $29.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $29.99
  • Current list price: $29.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records StarDrive 2 at $29.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$29.99$29.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $29.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$29.99$29.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $29.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$29.99$29.99No discountSteam Store

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6Steam 上的 名将杀26223 September 2026 - 11:17:28 UTC869
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8Magicraft64623 September 2026 - 04:07:16 UTC9,991
9Ved: Recure88623 September 2026 - 05:35:27 UTC1,255

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Bongo Cat154,67623 September 2026 - 08:59:38 UTC193,859108,446Marcel Zurawka, Julius Krüger
WARDOGS131,51923 September 2026 - 08:59:38 UTC399,748Not availableBULKHEAD
Wallpaper Engine92,25623 September 2026 - 12:50:05 UTC150,2711,008,495Wallpaper Engine Team
TBH: Task Bar Hero82,47823 September 2026 - 10:58:55 UTC546,13043,714Nugem Studio, Tesseract Studio
Valheim73,65723 September 2026 - 08:59:38 UTC498,478533,888Iron Gate AB
Rust66,08123 September 2026 - 11:18:07 UTC259,6461,359,516Facepunch Studios
Palworld54,73423 September 2026 - 12:07:24 UTC2,101,535451,088Pocketpair
Slay the Spire 249,41823 September 2026 - 09:44:36 UTC574,638199,438Mega Crit
Stardew Valley37,37523 September 2026 - 08:59:40 UTC236,6141,016,067ConcernedApe
Project Zomboid34,84323 September 2026 - 11:38:15 UTC122,811467,999The Indie Stone
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team
Terraria27,00023 September 2026 - 11:15:23 UTC486,9181,521,492Re-Logic

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