- Update ver.0.4.1 - 28 April 2025
Version 0.4.1 has been released. ##New Features and Additions A large number of new “Dungeon Conversations” have been added. Each of the 20 personality types now has 180 patterns (60 opening lines, 60 responses, and 60 follow-up reactions), for a total of 3,600 new patterns. Some conversations are exclusive to pairs in a partner or romantic relationship. From light banter to flirtatious dialogues that feel as if they’ve forgotten they’re in a dungeon, a wide variety of combinations are now possible. Level reduction when using “Rest” at the GUILD has been removed. You can now reset skill points without losing levels, making it easier to experiment with different builds. A highlighting feature has been added to make it easier to identify members affected by status conditions. When opening the menu in a dungeon, the name of the current floor will now be displayed at the top of the menu. It…
- Update ver.0.4.0Update ver.0.4.0 - 6 February 2025
Version 0.4.0 has been released. New Additions and Features A new feature, "Dungeon Conversations," has been added. While moving through the dungeon, party members will randomly engage in conversations. We are considering adding more conversation patterns in future updates. The background graphics for the Sixth Layer dungeon have been updated to improve visibility. Fixes Fixed a display issue in the item discard screen. Fixed an issue where the direction in which dungeon doors opened was inconsistent. Corrected minor typographical errors. We will continue to update the game. In the next update, we plan to add a Monster Encyclopedia and a Tutorial Guide. Thank you for your continued support of Witch and Lilies!
- Update ver.0.3.2 - 17 November 2024
Version 0.3.2 has been released. ##New Features and Additions During battles, an aura effect has been added to character portraits when the Kizuna Gauge is full. Sound effects have been added for the following: At the start of battles When buying or selling items at the SHOP When staying or recovering at the INN Added post-use messages for certain skills that can be used in dungeons to address the difficulty in determining whether they were used successfully: Scout skills: "Vigilance" and "Tactical Retreat" Necromancer skills: "Entice" and "Exorcism" Sylvan skill: "Fairy Path" ## Fix Corrected the MP consumption displayed for the Bard's skill "Witch's Final Tribute" in the CUSTOM screen to match the actual MP consumed. Fixed an issue on the 24th floor where players could proceed without clearing the intended gimmick. Adjusted an event that occurs at a specific coordinate on the 13th flo…
- Notice of Update Delay and Apology - 31 October 2024
Dear Users, Thank you for your continued support of "Witch and Lilies." We had planned to release our monthly update as scheduled; however, due to development delays, this month's update will be postponed until next week or later. We sincerely apologize for the inconvenience to everyone who has been looking forward to it. Our team is working hard to deliver an enhanced experience, and we appreciate your patience while we complete this update. Thank you for your continued support of "Witch and Lilies."
- Update ver.0.3.1 - 18 October 2024
Version 0.3.1 has been released. This is a patch to fix a issue that caused the game to become unplayable specific conditions. ## Fixes We have addressed the issue that caused the game to become unplayable under the following conditions: If you return to TOWN after reaching the 11th floor for the first time and exit the game without triggering the event at the GUILD, the event to receive the key item 'The Royal Key' at the GUILD upon reaching the 16th floor does not occur, preventing the door on the 16th floor from being opened. o resolve this issue, we have made it so that: If you encounter the situation where the event to receive the key item 'The Royal Key' does not occur upon reaching the 16th floor, the key item 'The Royal Key' will automatically be added to your inventory. Players who were unable to progress due to this bug will now be able to explore the 16th floor after applying…
- Update ver.0.3.0 - 2 October 2024
Version 0.3.0 has been released. ##追加された新要素、機能 New Game+ has been added. You can now start the story from the beginning while carrying over data from the save file after reaching the ending. Suspend Save feature has been added. It is now possible to suspend the game even within dungeons. When returning to the title from the menu within a dungeon, a suspend save will be performed, allowing you to resume by selecting "Continue" from the title screen. Various UI animations have been adjusted. ## Balance Adjustments Adjusted the probability of Random Dates occurring and the likelihood of being selected as the invited party. The higher the affection from the inviter to the invitee, the more likely they are to be chosen. Adjusted the probability of Jealousy Events occurring. ## Fixes Fixed an issue where the required amount for healing at the INN was not displayed correctly. Fixed an issue wh…
- Update ver.0.2.10 - 26 September 2024
Update ver.0.2.10 Version 0.2.10 has been released. This update mainly focuses on fixes from ver.0.2.9. We plan to release another update with additional features soon. ##Added New Elements and Features Added a feature to move backward by pressing the function key + back key while moving in dungeons. ## Fixes Fixed an issue in version 0.2.9 where the game would not progress past the result screen after a battle in the dungeon, causing the game to hang on a black screen. Fixed an issue where the second and subsequent battles in continuous battle mode would not start properly. Fixed an issue where enemy stats continued to be displayed when the auto-battle start popup was shown while selecting an enemy target. Fixed a bug where the "GAME OVER" text would blink during a GAME OVER screen. Fixed an issue where battles after the first in consecutive battle settings might not start correctly. F…
- Regarding Issues with Update Ver. 0.2.9 and Reverting to Ver. 0.2.8 - 30 August 2024
This is StromatoSoft. We would like to inform you that an issue causing the game to stop was discovered following the update we released on August 31st. We are currently investigating the cause, but as an emergency measure, we have reverted the game to Ver. 0.2.8. We sincerely apologize for any inconvenience this may have caused. You can now play the game in its Ver. 0.2.8 state. Once the investigation is complete and the issue is fixed, we plan to release a new update. We kindly ask for your patience in the meantime. Thank you for your continued support.
- Update ver.0.2.9 - 30 August 2024
Version 0.2.9 has been released. ##Added New Elements and Features Added a feature to move backward by pressing the function key + back key while moving in dungeons. Note: In the future, we plan to allow the default setting for this feature to be selectable between moving backward and turning around in the options menu. ## Fixes Fixed an issue where enemy stats continued to be displayed when the auto-battle start popup was shown while selecting an enemy target. Fixed a bug where the "GAME OVER" text would blink during a GAME OVER screen. Fixed an issue where battles after the first in consecutive battle settings might not start correctly. Fixed an issue in the skill description of the Warrior’s "Thousand Edge" skill where the number of attacks was incorrectly displayed. Incorrect:: Lv1~4:Deal Slash damage to random enemies 2~3 times. Lv5~9:Deal Slash damage to random enemies 2~4 times.…
- Update ver.0.2.8 - 1 August 2024
Version 0.2.8 has been released. ## Fixes Fixed an issue where progress could not be made from the title screen under certain conditions. This is an emergency update addressing the issue that occurred after the version 0.2.7 update. We sincerely apologize for any inconvenience this may have caused. We will continue to work on improvements to make the game even better. Thank you for your support of Witch & Lilies.
- Update ver.0.2.7 - 31 July 2024
We have released version 0.2.7. ## Added New Features Reduced the level decrease to 3 when resetting skills during rest. Adjusted the battle entry animations (transition effects). Added a feature to acquire multiple skill points at once from the skill tree. Added a screen shaking effect when allies are defeated and when taking damage. Adjusted the display to show usable skills at the top when selecting skills to use. Added a feature to switch characters on the spot when selecting skills from the menu. Added a feature to start turns automatically with text progression during battles. Added an auto-battle feature that performs normal attacks automatically. Added a feature to display enemy names, HP, and status ailments during battles. Added a feature to display names to distinguish between multiple enemies with the same name appearing in a single battle. Added voice playback timing for ch…
- Update ver.0.2.6 - 28 June 2024
We have released version 0.2.6. Added New Elements and Features A battle log feature has been added. You can now view the log of up to 15 turns, including the current turn, during battles. Added a RESIST display when attacking enemies with a resistant attribute during battles. Additionally, WEAK, CRITICAL, and RESIST will each be displayed in different colors. Fixes Adjusted the quest list to display up to the maximum of 10 quests without scrolling. Fixed an issue where a special text is displayed when an item is used with no effect. Fixed an issue where the recovery dialog was not displaying correctly. Fixed an issue where the experience required for the next level was not displaying correctly on the status screen. Fixed an issue where the special text was not displayed when the passive skill "Ambush Awareness" was activated. Fixed the text that appears when using CHANGE during battle…
- Update ver.0.2.5 - 26 June 2024
We have released version 0.2.5. ## Fixes Re-fixed the issue in Version 0.2.4 where the quest "If You Stay Close" was not properly corrected. Corrected the names of some monsters in English and Simplified Chinese that were incorrect. Parasitic Jaw → Thunderous Jaw 寄生下颚 → 轰鸣雷颚 Fixed minor display issues. Fixed minor typographical errors. We will continue to work on improvements to make the game even better. Thank you for your support of Witch & Lilies.
- Update ver.0.2.4 - 21 June 2024
We have released version 0.2.4 ## Added New Features Inventory capacity is now always displayed. Added key guides for "Use" and "Discard" in the inventory. Added a key guide for "Use" for skills outside of battle. Added a notification feature for new items added to the SHOP. Added a "New" indicator to the item type selection window and tabs when new items are added to the SHOP. ## Fixes Fixed an issue where the quests "If You Stay Close","Supporting Each Other," and "Witch's Scenery" would sometimes not trigger. If you are currently progressing through these quests, please discard and reaccept them. Fixed the appropriate operation guides to be displayed when switching tabs in the SHOP and INVENTORY screens. Fixed the central upper message to change when selecting BOOST. Fixed an issue where the sound effect was playing twice on the INN > STORAGE screen. Fixed the sound effect to play co…
- Update ver.0.2.3 - 14 June 2024
We have released version 0.2.3. ## Added New Features "CRITICAL" now appears when a critical hit occurs on a monster during battle. "WEAK" now appears when a weak point attack is executed on a monster during battle. Text now appears for the following states during battle: When a monster is defeated When an enemy is inflicted with "Instant Death" When a party character is defeated When a party character is inflicted with "Instant Death" ## Balance Adjustments Improved the performance of passive skills that heal during battle. Target skills: Knight: "Life Breath" Healer: "Magic Breath" Wizard: "Magic Breath" Bard: "Vitality Tempo" Sylvan: "Vitality Breath" To improve battle tempo, the effects of passive skills that heal during battle will no longer play. Target skills: Knight: "Life Breath" Knight: "Serene Breath" Healer: "Magic Breath" Wizard: "Magic Breath" Bard: "Vitality Tempo" Bard:…
- Update ver.0.2.2 - 7 June 2024
バージョン0.2.2を公開いたしました ## New Features Added/h1] Added a conversation event skip function. Added a feature to display explanations of each facility at the top of the screen in TOWN. Added a conversation log function within dungeons. ## Fixes Fixed an issue where events in the quest "Ancient Errant" would not trigger. Fixed minor UI display issues. Improved the visibility of the status display at the bottom of the screen. Fixed a bug where normal operation was not possible when depositing an item with only one remaining into STORAGE. Fixed a bug where the screen layout was broken during job changes. Fixed an issue where passive skills related to AGI and action speed were not applied correctly. Fixed a bug where the action instruction screen remained if the action instruction was canceled while holding items up to the maximum limit. Changed the conversation log display to track from the late…
- Update ver.0.2.1 - 30 May 2024
We have released version 0.2.1. ##Important Notice We have significantly adjusted the balance of the romance events. The dissatisfaction level decreases more when a date is successful. The increase in dissatisfaction level is less when a jealousy event occurs. The dissatisfaction level increase is set to 0 when a date fails (indicated by "Seems things didn't go very well..."). Fixed an issue where buffs related to affection and dissatisfaction were not being applied correctly. Adjusted the attack power of Bond Chase to increase gradually. Additionally, we have made some downward adjustments to the abilities of certain weapons for overall balance. We apologize to all players for any inconvenience caused. The weapon "Faceless Sword" had an incorrect ATK increase amount, which has been adjusted downward. We will continue to adjust the overall game balance to improve the gameplay experience…
- Update ver.0.1.4 - 26 May 2024
We have released version 0.1.4. Important Notice We have implemented some adjustments to certain skills and weapons to balance the overall game. We apologize for any inconvenience this may cause to our players. These changes are necessary to ensure a balanced gameplay experience. We appreciate your understanding. The amount of bond gauge increase from Unison Charge has been reduced. The attack power of offensive Unison skills has been reduced. The TEC increase value of the weapon "Faceless Staff" was set incorrectly and has been adjusted downwards. We will continue to adjust the overall game balance based on your feedback to enhance the gameplay experience. Additional Content We have added new weapons and equipment obtainable from the drop items of certain symbol encounter enemies. Fix Fixed an issue where Unison Charge would be removed from the skill list when changing the job of a cha…
- Update ver.0.1.3 - 25 May 2024
Important Notice During UNISON attacks, the bond gauge was not being consumed correctly. This issue has been fixed in today's update. Additionally, we are currently adjusting the balance of UNISON attacks and plan to release these adjustments soon. To temporarily address the issue of excessively high FPS, we have set an FPS cap at 60. An update adding an FPS setting option is planned for a later date. Fixes Fixed an issue where the bond gauge was not being consumed correctly during UNISON attacks. Corrected the event trigger conditions within the quest "Supporting Each Other" dungeon. (This issue occurs near the event trigger for the related quest "Stay Close".) Fixed a bug where it was possible to escape from battles in the quest "Memory of the Shell". If you escaped from the battle before the update, the symbol encounter will respawn, allowing you to progress by engaging in the battle…
- "Witch and Lilies" Update Roadmap - 24 May 2024
今後のアップデートとして、以下のロードマップを予定しています。 May 24, 2024 Early Access Release May 24, 2024 - June 30, 2024 Bug Fixes (Updates will roll out at least once a week) Adjustment of the romance system balance Brushing up battle effects Adjusting voice balance Adding and balancing sound effects (SE) From June 30, 2024 Start English and Simplified Chinese translations corrections (to be done sequentially) Adjusting dungeon graphics Adjusting battle balance and corresponding adjustments to weapon and armor performance 2024.7-8 Enhance battle skip and battle animations Add new equipment Improve UX, such as cursor positioning, retreating or turning around September 2024 New dungeons and new job classes will be announced, including details on implementation January 2025 Add new dungeons