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Conviction

Conviction Steam news

J-Bradford | Mar 27, 2026 | game

Released

0players observed · 6 October 2026 - 08:40:58 UTC

ActionIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

Conviction news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews26
  • Release dateMar 27, 2026
  • DeveloperJ-Bradford
  • PublisherJ-Bradford

Genres: Action, Indie

Company pages: Developer: J-BradfordPublisher: J-Bradford

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Conviction Steam news

Conviction news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • 02.09.26 Update Notes - 2 September 2026

    -Fixed Issue with Azure Easter Egg not working from levels 6 to 15 -Added Player and Enemy Muzzle Flashes -Added Enemy gibs upon death

  • 29.08.26 Patch Notes - 29 August 2026

    -Added the Azure Easter Egg to levels 1-15 -Fixed issue with pausing the game whilst being on the main menu -Fixed issue relating to pause menu overlap when player was in sub setting menus

  • 03.07.26 Patch Notes - 3 July 2026

    -Due to requests the axe now uses a box collider instead of raycast to hit enemies making it alot better to use -Updated Shriekers (flying enemies) logic they should no longer float directly above the player -Fixed issue where unpausing by pressing esc while on the settings menu is open unpauses the game but leaves the settings menu on the screen

  • THE COLLECTIBLE UPDATE - 1 July 2026

    Hello gamers this is convictions first "Big" update it adds the following to the game - 6 new Achievements - 4 Easter Eggs - 2 New Bonus Level (can be accessed Via "Level Select in the main menu and then by pressing "Next" on the bottom) I just wanna say thank you as always for the support the Summer sale has been amazing for me this year and I plan on extending the discount by a extra week as I hit my goal of over 200+ copies of my game sold I plan on releasing a mini update within a month or two adding new effects and details to the game just to give it a extra bit of polish whilst i continure to draft up the next major update

  • 25.06.26 Patch Notes - 25 June 2026

    -FINAL fix for melee enemies they should be 100% reliable now going forward -Added out of bounds area in Level 10's starting area -Reworked Pause Menu Script causing inability to use the pause menus properly when moving onto the next level -Minor tweak to players slope limit

  • 26.04.26 Patch Notes - 26 April 2026

    -Reworked players slope limit to prevent players getting out of levels -Fixed issue with Gatling enemies shooting through walls -Reworked Gatling enemies on Level 13, they now have smaller attack ranges and lowered audio to save your ears -Fixed Secret level red gate not being in the level due to testing (oops...)

  • Conviction Mini Road Map - 22 April 2026

    Hello everyone just thought I'd drop a mini announcement/update post going over what I plan on doing with conviction, this game has been a huge learning experience for me so it means a lot to receive any and all criticism and feedback. In regards to new content down the line for the rest of the year I plan on adding 2 "major" content updates, the first being a Easter egg/collectibles update as a mini thank you to those who helped me create conviction the content to that will include THE COLLECTIBLE UPDATE (Should be ready around summer!) - Hidden Collectibles around most maps (excluding boss levels) - 4 Easter eggs - 4 Unlockable achievements (these are already registered as the hidden achievements they just cant be accessed just yet!) - 2 NEW Secret Levels PATH OF THE RIGHTEOUS UPDATE (Later on this year) - 5 NEW levels - 2 NEW enemy types - 1 NEW weapon Aside from these I will still b…

  • 22.04.26 patch notes - 22 April 2026

    -Fixed minor issue on level 3 with a enemy floating till you attack them -Reworked Bullet collisions for smoother gameplay feel

  • 12.04.26 Patch Notes - 12 April 2026

    After hours of testing and reviewing criticism I've reworked how shooting works in the game once again, how it used to work is that when firing a gun would have a fixed range and damage but now I've spiked the range up with additional damage falloff enemies now being hit from afar will also lock onto the player. Thank you everyone for the criticism the game feels a lot better from this change!

  • 06.04.26 Patch Notes - 6 April 2026

    -Due to feedback I've improved the render texture for the "retro" look of the game to be more pleasant and less straining on the eyes -Added 4 new achievements (these are currently inaccessible to unlock as of now and are prepared for a future content update)

  • 05.04.26 Patch Notes - 4 April 2026

    -Fixed issue when pausing the game increases volume -Fixed issue with all flying enemies accidentally having cranked up tracking ranges

  • 03.04.26 Patch Notes - 3 April 2026

    -Fixed Issue with Shooting enemies being stuck in one animation -Fixed Issue when pausing would be berated by "Ough" sound effect from enemies -Reworked ammo pickups (ammo values for guns are now all different)

  • 31.03.26 Patch Notes - 31 March 2026

    -Fixed axe range being to high -Fixed Level 2 left path enemy clipping -Fixed pickup overlay issue not disappearing and not fading out properly on levels -Tweaked flying enemy AI, They will no longer, clump together and will no longer hover above the player and stay at a distance additionally they have a new SFX when shooting at the player

  • 30.03.26 Update Notes - 30 March 2026

    -Added new Flying Enemy, will show up from level 4 and onwards -Minor reworked shooting enemy AI additionally bullets are now visible and easier to dodge along side them having a mini particle effect and sound effect when they shoot -Added Discord link button on main menu for anyone who would like to send any feedback (IT IS GREATLY APPRECIATED)

  • 29.03.26 Achievement Update - 29 March 2026

    Oh boy oh boy 15 achievements for you, yes YOU to collect... I'm still figuring out the steamworks facepunch API to get more unique achievements up but I'll add them next update just wanted to add something to give abit of motivation to play through the entire game for now.

  • 29.03.26 Patch Notes - 29 March 2026

    -Buffed ALL guns fire-rate and range -Reworked axe code so should be a lot more reliable -Fixed issue with player speed being abit slower after level 6 and onwards -Fixed issue on level 14 where player could be soft locked by the terrain and green gate -Fixed pickup overlay UI being semi-visible on level 15 -Fixed issue with all guns being able to shoot one more time when they reach 0 ammo -Upped the damage of the shotgun on level 15

  • Conviction 1.0 Release + Future plans - 28 March 2026

    Hello everyone, I have released Conviction 1.0 its not perfect but I'm happy with how its come out this game has taken me years to make due to mental, family and financial issues so it feels like a big weight has finally been lifted off me and I couldn't be happier, I hope everyone has a fun time playing my game! Going forward I plan on working on a 1.1 content update down the line I cant promise when it'll come out but it'll have the following:-Secrets/Easter eggs -Secret level revamp -Achievements Again thank you all for your support and future support in my endeavours!

  • 27.03.26 Update Notes - 27 March 2026

    -Improved and fixed level 15 boss fight and issues -Added more VA work to level 10 -Credits to everyone who has worked on game has been updated

  • 19.03.26 Update Notes - 19 March 2026

    -Added level 15 (Currently work in progress but wanted to get opinions) -Added Easter Egg in level 1 (Only hint I'll give is that its accessible at the start of the map after pressing a button on the keyboard)

  • 18.03.26 Patch Notes - 18 March 2026

    -Temp fix for health and ammo pickup UI -Fixed level 5 OST name not being the right song name

Patch notes and updates

S.noRelease datePatch nameGID number
12 September 202602.09.26 Update Notes1842846814440654
229 August 202629.08.26 Patch Notes1842212951305640
33 July 202603.07.26 Patch Notes1836506165570484
41 July 2026THE COLLECTIBLE UPDATE1836506165565989
525 June 202625.06.26 Patch Notes1836506165550096
626 April 202626.04.26 Patch Notes1830797770240434
722 April 202622.04.26 patch notes1830797770231328
812 April 202612.04.26 Patch Notes1829528821313433
96 April 202606.04.26 Patch Notes1828894815564519
104 April 202605.04.26 Patch Notes1828894815563002
113 April 202603.04.26 Patch Notes1828894815559020
1231 March 202631.03.26 Patch Notes1828441623113316
1330 March 202630.03.26 Update Notes1828441623110310
1429 March 202629.03.26 Achievement Update1828441623108531
1529 March 202629.03.26 Patch Notes1828441623107466
1627 March 202627.03.26 Update Notes1828441623105741
1719 March 202619.03.26 Update Notes1827626365751841
1818 March 202618.03.26 Patch Notes1827626365751549
1911 March 202611.03.26 Patch Notes1826992588590021
208 March 202608.03.26 Patch Notes1826362059928410

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