Price for Freedom: Gold and Sand news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Steam app typegame
- Steam App ID2528410
- PriceNo longer available on Steam Store
- Release date2026
- DeveloperTeam Dead Deer
- PublisherCritical Bliss
- Parent gameNot available
Genres: Adventure, Indie, RPG, Strategy
Company pages: Developer: Team Dead DeerPublisher: Critical Bliss
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer
Price for Freedom: Gold and Sand Steam news
Price for Freedom: Gold and Sand news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Demo Build - 1.10 - 14 June 2026
Demo Build - 1.10Gameplay:Combat interface updates - AbilitiesThe way abilities are laid out has been changed into a “hand” like deck at the bottom of the combat UI. They can be re-ordered and display the required stamina and action points on the cards.Action and stamina points are highlighted when resources are available, and grey out/dull when a character does not have the resources to use the ability.Combat interface updates - Damage readoutDamage readouts were confusing before, represented in a block manner under the hp/bleed pool. This has been moved to a more readable “paperdoll” that better shows a limb’s remaining HP.Armour/defense now is shown as a golden outline around the paperdoll.Driver queen updateThe Driver Queen has gotten a radical update, art, animations, and combat design!She now buffs her pawns, while also having nasty new stances and devastating delayed actions. If…
- GnS DEMO Patch 1.9 - 20 March 2026
Demo Build - 1.9BugFixes:Dialogue Portrait Gallery ErrorKnown Issues:A few voice lines are missing integration/need another pass
- GnS DEMO Patch 1.8 - 18 March 2026
Demo Build - 1.8Gameplay:Optimised character dialogue portraits load/unloadingBugFixes:Fixed character "Chatter Zoom" Fixed combat not working after first encounter (regression)As issue fixed before caused regression where the first combat encounter would play normally, but all others would softlock. This was introduced in 1.7 and has been fixed as of 1.8Known Issue Solved - Driver worms now remain hostile entities if you re-enter the tunnelsKnown Issues:A few voice lines are missing integration/need another passValaska's notes:No notes, this is just a small one to fixed the regression flaw.
- GnS DEMO Patch 1.7 - 17 March 2026
Demo Build - 1.7Content:Red Headed "elf harlot" animated spriteHumanoid "harlot" animated sprite added (Knight on a PIke)Gameplay:Changed Aya and Goatette singing triggerIt will trigger after the "Scandalous!" conversation, and when you exit the tomb. If you don't let the Scandalous trigger play through, it'll play again so... patience!BugFixes:Fixed particles on Driver Worm egg destructionDriver Worms no longer turn non-hostile after questFixed hiding UI with "H" Breaking combat HP BarsFixed dialogue portrait width changing with interface scaleKnown Issues:A few voice lines are missing integration/need another passIf you re-enter the tunnels after completing the quest, if you re-enter, enemies in there are no longer hostile... though this might be considered proper behaviour on their part, if you attack them they should respond.Valaska's notes:If you have caught the Piczel streams you…
- GnS DEMO Patch 1.6 - 14 March 2026
Demo Build - 1.6Content:Violette Lamoureux Chapter 1 added!This replaces the first collectible at Aya's home and is the first chapter of a multi-chapter erotica book that originally was meant tobe a kinetic novel. Some thing son the project fell through so, here you go! We might still do a kinetic novel version, but we'll see!Avarice specific codices and entries removedThese are the letters, missives, and quest related codex entries, and not lore.Gameplay:Water movement SFX addedYou can move and zoom in on the journal/codexBugFixes:Softlock when collecting lumber before placing camping supplies fixedFixed Trog particles not triggeringFixed some typosFixed wrong VA clip playing in some bitsCombat stability passVarious bug fixes reported by our QAKnown Issues:A few voice lines are missing integration/need another passIf you re-enter the tunnels after completing the quest, if you re-enter,…
- GnS DEMO Patch 1.5 - 7 March 2026
Demo Build - 1.5Gameplay:Quest objective updatesFar more hints on what to do, where/when, and new inner monologues for Aya in the journal.Added tooltip tutorialsQuest hints, levelling up, camping supplies, cooking/food are better explained with these systems.BugFixes:Combat stability improvementsMap cannot be brought up during Iski chaseFixed Goat not being removed from party in some casesSQUASHED, known issue of Iski capturing and softlocking the game when initiating dialogue. This should work in all instances of this in the future.Known Issues:A few voice lines are missing integration/need another passIf you re-enter the tunnels after completing the quest, if you re-enter, enemies in there are no longer hostile... though this might be considered proper behaviour on their part, if you attack them they should respond.Valaska's Notes!We just put out our wishlist reminder, opting to let t…
- GnS DEMO Patch 1.4 - 1 March 2026
Demo Build - 1.4Gameplay:Samara skill slot mastery appliedRetain current character selected when opening/closing skills UIContent:Lizard "harlot" animated sprite addedBugFixes:Fixed "Cooking Failed" bug.This bug would create an absolute nightmarish amount of failed meals in the player's inventory. Apparently we devs are all too good at cooking and this escaped us!Stuck tooltip bug removedPrevious known issue squashed. This was a larger issue than originally spotted and could happen to almost any of our tooltips.Fixed move cursor not appearing on combat start.Reinforced borders to unreachable cells so you cannot any% out of boundsFixed Aya not being able to enter the crypt if you choose to search it laterPrevented entrance to blackfur cave during chasePrevious known issue squashed, the reason it happened is that the map will have other uses later down the line in Avarice, potentially GnS…
- GnS DEMO Patch 1.3 - 27 February 2026
Demo Build - 1.3Gameplay:Added tip to visit Aya's homeAya has a small "home" on a rooftop in the slums, and most people were missing it.Added tutorial popup for minigamesSpear fishing and CookingGrabbing plants & wood SFX addedOinks and Squeals added for pigsDistant noises for "threatening creaturesContent:Nailah collectible addedBugFixes:Aya and Tor'ko have death animations nowFixed interaction bugs in Ogre campThe "red line" on an anvil previous known issueImproved Voice Over loadingThis makes voice lines play snappier with less delayTypos and bugsBlack Fur skull solved from previous known issueKnown Issues:A few voice lines are missing integration/need another passSpear Thrust tool-tip does not unloadDead entrance when exiting tunnels to the bottom left in the blackfur "chase" sceneThis is at the cliff-side area where Aya is goaded towards the cliff. Going into the tunnels was opted…
- GnS DEMO Patch 1.2 - 27 February 2026
Demo Build - 1.2Gameplay:Added help tooltips for minigamesFish are now highlighted when they can be spearedFishing hit zones adjusted (should be easier)BugFixes:Fixed gallery portrait bugs (Aya, Samara, Scylla, Osh'to)Spear Wall caused a hang in animationsSome typos slipped throughKnown Issues:Blackfur Skull in voice vs HideA few voice lines are missing integration/need another passSpear Thrust tooltip does not unloadDead entrance when exiting tunnels to the bottom left in the blackfur "chase" sceneThis is at the cliff-side area where Aya is goaded towards the cliff. Going into the tunnels was opted out of and not written, but the tunnel was mistakenly left in. Proceed this quest to the cliff-side/ridge instead of entering the blackfur tunnels.A small red line appears for some people on the anvil in the Ogre Tribe.A small thank you.We at Team Dead Deer would like to thank everyone for t…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 14 June 2026 | Demo Build - 1.10 | 1835236783567489 |
| 2 | 20 March 2026 | GnS DEMO Patch 1.9 | 1827626365759168 |
| 3 | 18 March 2026 | GnS DEMO Patch 1.8 | 1827626365750310 |
| 4 | 17 March 2026 | GnS DEMO Patch 1.7 | 1826992588604996 |
| 5 | 14 March 2026 | GnS DEMO Patch 1.6 | 1826992588598394 |
| 6 | 7 March 2026 | GnS DEMO Patch 1.5 | 1826362059927454 |
| 7 | 1 March 2026 | GnS DEMO Patch 1.4 | 1825727806715614 |
| 8 | 27 February 2026 | GnS DEMO Patch 1.3 | 1825727806712206 |
| 9 | 27 February 2026 | GnS DEMO Patch 1.2 | 1825727806709834 |
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