Suborbital news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score90% positive
- Total reviews10
- Release dateMar 1, 2024
- DeveloperPat Traynor
- PublisherPat Traynor
Company pages: Developer: Pat TraynorPublisher: Pat Traynor
Suborbital Steam news
Suborbital news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- First Anniversary -- Release 1.6 - 2 March 2025
FULL PATCH NOTES: ---CHANGES Added volumetric fog to high debris areas Updated the main ship model and materials Updated some materials Updated some models Added emissive decals to some objects Added air particles when opening the damaged airlock Added a yellow light in the player ship to show where ice is added Moved some rocks Improved the look of the UI Added different waypoint colours for different storylines Made the lab a source of music alongside the player ship Added some extra lights to help guide the player Increased effectiveness of oxygen recyclers Changed main menu background Normalised some dialougue The mainlight now gets more intense over time ---BUG FIXES Fixed an issue where some items wouldn't recieve the sonar effect Fixed an issue where the camera could become misaligned after hitting objects Fixed a bunch of other things but wasn't sure if it was from me breaking e…
- 1.5 Patch 5 - 5 September 2024
FULL PATCH NOTES: Fixed an issue where upon dying with respawn enabled and the ship had no oxygen you would be stuck on a black screen Added a new death type to reflect these changes Added the external laboratory module to the introduction and tutorial scene Added some dialogue in the introduction to reflect the laboratory Fixed an issue where an error could occur on clicks after finishing the tutorial
- 1.5 Patch 4 - 12 August 2024
FULL PATCH NOTES: Changed stopping input so now holding stop will automatically stop when possible Changed the model of the active radiation shielding debris structure Changed location of blackbox collectible Changed material and shape of aurora around radiation shielding structure Intensity of the aurora around the radiation shielding now scales over time Changed dialogue relating to the warp core and active radiation shielding Stars now explode or fizzle out, at a higher frequency over time to represent time dilation Updates to spawning stars at the start of a level Stars now also spawn at different sizes Fixed an issue where the explosion particle system for each star would play on awake causing a lag spike Added the 'star' command to pick a random star and either destroy or explode it Changed the hangar model in the introduction Changed the model of the player ship Changed lcoations…
- 1.5 Patch 3 - 19 July 2024
FULL PATCH NOTES: Changes to black hole path significantly improved performance when the black hole covers a large portion of the screen (up to 4x framerate) Fixed a visual issue where the crafting materials display list would not account for items in storage
- 1.5 Patch 2 - 11 July 2024
FULL PATCH NOTES: Changed rendering order Fixed an issue where you would be unable to open storage when the ship or lab had no oxygen Changed the items command so it now shows the display name of each item, changed the add item command to take in the display names Added a clear command to clear all inventories Added a die command Fixed issues with "ghost items" persisting through runs and causing the inventory to break OpenXR no longer initialises on startup
- 1.5 Patch 1 - 10 July 2024
FULL PATCH NOTES: Fixed a missing glass material in the tutorial Changed sonar battery to sonar recharger, changed sonar uptime upgrade to sonar coolers Fixed an issue so now the display names are shown on the temp item when dragging an object in an inventory Changed the temp item's text component from legacy so it doesn't appear blurry Fixed an issue where stopping would still work while paused in the menu Fixed an issue where the effects of sonar would persist in menu and introductions if present when the game ended Changed rendering order ISSUES: Inventory issue relating to a bug similar to one in pre-release
- Update 1.5 Notes - 3 July 2024
FULL PATCH NOTES: Added second ending new milestone types new milestones new ships new areas new sounds Complete rework of milestone system Changed text the finish/death screen unique to each ending Changed the way finishing the game is calculated Normalised names of visible waypoints Changed all dialogue (I totally didn't forget to save it while I reworked it) Added collectibles Added achievement for collecting all collectibles Added achievement for completing the second ending Added more items and recipes Changed the description of some debug commands Changed the cycle_milestone command Pressing escape closes the debug console Dropped items now keep player velocity Using sonar now displays the distance to the object at the centre of the screen The speed of the player is now displayed next to the direction marker Removed the crafting menu in the tutorial Rearranged the main menu backgr…
- 1.4 Patch 1 - 7 June 2024
Fixed an issue where the game couldn't be won
- Update 1.4 Notes - 4 June 2024
FULL PATCH NOTES: Added internal HDR Rendering Fixed some instances of excessive shininess Fixed some instances of incorrect materials Increased intensity of lens flares Changes to post processing Changes to support openXR and VR Changes to outline shader to support HDR Specular highlights disabled on some materials Simulated black hole shader now supports single-pass instancing Doppler beaming effect fixed and increased Changes to colour falloff of accretion disc ISSUES: Sonar picks up compass V-Sync toggle sometimes not working While using the simulated black hole, the explosion particles that are far away from the player at the time will not render.
- Update 1.3 Notes - 22 March 2024
FULL PATCH NOTES: fixed an issue where you couldn't win the game Added debug/cheat console, enabled with ` on keyboard only and enter to submit, use 'help' to display commands Added 2 keybinds for keyboard only, relating to debug console fixed backend issues relating to the RCS default value fixed some readability issues in the finish screen fixed an issue where the version indicator in the main menu was behind by 1 update NOT YET FIXED: V-Sync toggle sometimes not working (i've actually got no idea) Due to the way the scene renders, while using the simulated black hole, the explosion particles that are far away from the player at the time will not render.
- Update 1.2 Notes - 16 March 2024
This update mainly brings refinements to some game aspects. FULL PATCH NOTES: Changed finishing position of black hole Added explosions on ship pieces during the final moments of the game Fixed an issue where two asteroid piece names displayed as the wrong text, changed to 'Large Metallic Asteroid' Fixed a consistency issue where both rock and ice debris displayed as asteroid pieces. Now, ice debris displays as 'Comet Piece' and rocky debris displays as 'Asteroid Piece' Resource scanner range increased from 80 > 150, advanced resource scanner range increased from 200 > 300 Fixed a backend issue where the advanced resource scanner was named 'AdvancedResourceScanner 1' Some dialogues now show tips for finding certain items. Fixed an issue where dragging and dropping identical items together in the inventory wouldn't update the text stats relating to that slot. NOT YET FIXED: V-Sync toggle…
- Update 1.1 Notes - Respawns - 10 March 2024
FULL PATCH NOTES: Added respawns Respawn toggle in the Main Menu Respawning drops items in inventory (not equipment), the items no longer fly away if they spawned clipped into an object Respawning loses a set amount of time Added ability to craft from ship storage, crafting materials list displays total items from both inventories Added tonemapping as a post processing effect (lights are no longer incredibly bright up close and super dark everywhere else) Torch upgrade range increased from 20 > 30, intensity increased from 5 > 15, reduced colour temperature Saturation post processing effect increased from -32 > -19 Tutorial now shows a "press _ to skip", skip button moved from settings to main inventory Reduced thruster power by 15% Reduced thruster fuel usage by 50% Increased first RCS upgrade power from 10% > 15% Fixed an issue where some settings wouldn't have their effect at the sta…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 5 September 2024 | 1.5 Patch 5 | 6242640076596003073 |
| 2 | 12 August 2024 | 1.5 Patch 4 | 5963414363405080505 |
| 3 | 19 July 2024 | 1.5 Patch 3 | 5969041959967257509 |
| 4 | 11 July 2024 | 1.5 Patch 2 | 5842939267360370682 |
| 5 | 10 July 2024 | 1.5 Patch 1 | 5842939267355553028 |
| 6 | 3 July 2024 | Update 1.5 Notes | 5842939267331497532 |
| 7 | 7 June 2024 | 1.4 Patch 1 | 5746109972551973988 |
| 8 | 4 June 2024 | Update 1.4 Notes | 5742731639346787563 |
| 9 | 22 March 2024 | Update 1.3 Notes | 5686430301720092112 |
| 10 | 16 March 2024 | Update 1.2 Notes | 7309977427441410598 |
| 11 | 10 March 2024 | Update 1.1 Notes - Respawns | 5679673637662589717 |
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