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Gifted: The Tombs

Gifted: The Tombs Steam news

OverTurn Studios | Jun 19, 2024 | game

Released

0players observed · 24 September 2026 - 22:34:30 UTC

ActionCasualIndieRPGSteam Store

  • Latest observed playersNot available
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  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

Gifted: The Tombs news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews3
  • Release dateJun 19, 2024
  • DeveloperOverTurn Studios
  • PublisherOverTurn Studios

Genres: Action, Casual, Indie, RPG

Company pages: Developer: OverTurn StudiosPublisher: OverTurn Studios

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Gifted: The Tombs Steam news

Gifted: The Tombs news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Patch Notes 1.0.9 - 27 June 2025

    Some more minor tweaks as I am trying to have the best version of Gifted: The Tombs forward for the Steam Sale :) - Minor UI update: B button didnt leave Library Submenu (My B - get it??) - A floating item bug in the "craziness" piece of the maze generation corrected - Beefy Mini Minotaur Rank 2 left a collision bug around when he died, this has been corrected - With the additional maze pieces, stores became too rare. This has been weighted slightly in our favor - The boss on floors 30 & 40 had default test values, almost hit for nothing with no health - Miniboss on floor 35 still had old stats as well, this has been corrected !You can now buy ingots from the store, providing some end game use for gold! Thank you for playing! As always, Happy Excavating

  • Patch Notes 1.0.8: Stability and course corrections - 26 June 2025

    Where do I start? A TON of small tasks completed in the last few days: - Hit/Sprint bug resolved - Chest initializing bug reduced (not 100% yet, will look at it!) - Updated/deconflicted keybinds - On controller, lb+rb no longer fires lb! - introduced a small floor start delay to permit the map to load before we run in and get unfairly pitfall'd or worse! - Perk descriptions can now be accurately found in the library - Removed (e) gems for now. They don't do what I want them to do and just kinda fill your bags :/ This will be revisted. - Fixed a bug where you can vote for your group to leave the floor on accident when in the UI There is still a bug where only the host can pull yall out of the tombs! so be careful! - Spawners fire initial sound when Tombs start This is one of those I didnt wanna mention because it cannot be unheard lol well now it is not heard :) - Fixed a hadnful of mist…

  • Patch Notes 1.0.6 - 23 June 2025

    A lengthy multiplayer playtest revealed some NASTY scaling issues just before the floor 21 change up. I have done a larger rework here and some other goodies: - lengthy scaling rebalance - Dergen fire doesn't stun anymore (get out of the fire) - Items in chests have been improved and easier to unlock (A key or two now oughtta do it) - Removed Skele mages in the floors 20-40, you have plenty to worry about - Added descriptions of the passives your character unlocks to the library, but currently they aren't displaying correctly... The balance rework is important enough to get out I will have to address this in the next small patch. - Nothing is ever free, everything sells for at least 1g, the item details plate now shows this - Also moved the critical hit UI to the center of the screen. Good idea? Who knows! I feel like this is something I should allow the player to place where the want i…

  • Beginning of Season 1 - 21 June 2025

    Season 1 has begun!Season 1 comes with new leaderboards. This also comes with Season 0 rewards going out! One for participation in Season 0 and one for if you ever held the #1 spot on the leaderboard :) To be honest, there is a lot of content I had planned for Season 1. There will be updates throughout Season 1 that didn't make the cut: Floor 30 and floor 40 bosses for example... That being said, the update has PLENTY of new goodies: - Increase of Max Player Level to 20 (You're gonna need it) - Checkpoints at every 5 floors instead of every 10 (You're gonna need this too) - Introduction of chests that require keys to unlock containing some random items. Higher the floor, more keys needed, more items to loot! - Floors 20-40 have some interesting new content, new enemies. After 40, the scaling returns to infinite. This will change throughout the season.I promised to make the updates throu…

  • Build 0.2.4: Season 1 Starts June 20th! - 3 June 2025

    After a lengthy hiatus and lots of work on an announced project, Gifted Season 1 can begin later this month. Reminder: all of seasons 1 and 2 are included in the base purchase of the game, with no plans for a battle pass any time soon. ('Seasons' only serve to reset leaderboards, reward winners, and start fresh with new content) Lots of goodies in the pre-season 1 patch, plenty of time to still get your Season 0 goodies :) Ongoing plans for Season 1, mid season 1 update, and season two will always be announced on our website, overturnstudios.com. Feel free to send some feedback there, or here on the Steam Community pages! Major changes: - UI overhaul to improve controller support and remove bad workarounds - Added Golem miniboss (some Season 1 content to give a taste) Bug fixes! - Multiplayer inventories are safe... if you live. (this was a HUGE problem in most of season 0) - Tweaks to…

  • Season Vs. Series - 28 June 2024

    From today forward, Gifted "seasons" will be called "series." The premise behind "seasons" was to allow stat/leaderboards/character resets and allow more players to get competitive as well as permit me to add more content to the base game. It has come to my attention it can get mixed up with Season Passes in other popular games. That is a small confusion I would like to correct now. Gifted does not have Season Passes nor are there any plans for them at this time. The initial purchase of Gifted is all you need to enjoy the game in it's current state and the content I still have planned. For more information, check out the developer blog at overturnstudios.com

  • Patch Notes 1.56 - Small Follow-on Patch From 1.55 - 26 June 2024

    Hover overs were missing from buttons on the new UIs for controller menus Anvil and Forge HUD icons for found abilities were missing on the start of the run - this has been corrected Multiplayer scoreboard has been corrected!

  • Patch Notes 1.55: The Forge Update - 25 June 2024

    New Content: - Forge added! You can now make level 1 armor and upgrade armor from the forge using iron ingots You can smelt iron ore to iron ingots and craft iron ingots to iron keys (to be used later) - Sounds! Some pretty noticeable sounds were not included at launch... They are now included. Bug fixes: - Optimization & Stability updates: Some data was incorrectly referenced which lead to some 'fatal error' crashes. - Fixed an issue where client players were not getting healed when levelling up - Fixed an issue where more than 4 players could join a game - Game data files will go through a conversion on install of 1.55. If you have any issues, reach out at overturnstudios.com or the Steam discussion pages. Thank you for the patience and the interest in Gifted! Will continue to improve things as the season continues. Happy excavating!

Patch notes and updates

S.noRelease datePatch nameGID number
127 June 2025Patch Notes 1.0.91803527891532627
226 June 2025Patch Notes 1.0.8: Stability and course corrections1803527891493686
323 June 2025Patch Notes 1.0.61802893906850516
43 June 2025Build 0.2.4: Season 1 Starts June 20th!1800991756458792
528 June 2024Season Vs. Series5842939267314757151
626 June 2024Patch Notes 1.56 - Small Follow-on Patch From 1.555842939267304457146
725 June 2024Patch Notes 1.55: The Forge Update5759622039993242976

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