SPSTEAMPULSELIVE ANALYTICS
FortressCraft Evolved!

FortressCraft Evolved! Steam metadata

ProjectorGames | Nov 9, 2015 | game

Released

23players observed · 3 October 2026 - 21:21:38 UTC

AdventureCasualIndieRPGSimulationSteam Store

  • Latest observed players23 · 3 October 2026 - 21:21:38 UTC
  • SteamPulse tracked peak69
  • Units sold (VGI)180,000
  • Revenue (VGI)$1,400,000
  • Review score72% positive

FortressCraft Evolved! metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players23 · 3 October 2026 - 21:21:38 UTC
  • SteamPulse tracked peak69
  • Units sold (VGI)180,000
  • Revenue (VGI)$1,400,000
  • Review score72% positive
  • Total reviews3,057
  • Release dateNov 9, 2015
  • DeveloperProjectorGames
  • PublisherDigital Tribe

Genres: Adventure, Casual, Indie, RPG, Simulation

Company pages: Developer: ProjectorGamesPublisher: Digital Tribe

Top Steam chartsTop 100 gamesGame directorySteam Store page

FortressCraft Evolved! Steam metadata

FortressCraft Evolved! metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/254200/metadata
Steam Storehttps://store.steampowered.com/app/254200/
Steam Communityhttps://steamcommunity.com/app/254200
PCGamingWiki search
IGDB searchSearch IGDB for FortressCraft Evolved!

Reviews, pricing, and metadata

Review summary

Mostly Positive

72% positive, 2,206 positive, 851 negative

Price and discount

$12.99

Platforms

Windows, Mac, Linux

Categories

Single-player, Multi-player, PvP, Online PvP, Co-op, Online Co-op

Achievements

85

Platform releases
  • Steam 10 December 2013

Latest Steam announcements

  • I tried. - 6 May 2026

    Let’s do the TL;DR, and after that, if you’re interested, we can go into the gory details. I have missed the May 6th date. Hilariously. Not even close. Phoenix will come out late this year. Before GTA6, you ask? I can only hope. So what happened? Writing games is hard - really, really hard, and as I’ve said more than a few times before, I’m literally developing this game by myself. It’s also hard to explain how intimidating the codebase can be - I’ve been developing games professionally for 27 years and for at least 15 years as a hobby before that, but picking my way through a codebase with almost half a million lines of code that’s 16 years old that was quite frankly written by an amateur idiot (me) is depressing and scary. Change the wrong thing and I’ve introduced a subtle bug that could take weeks to fix!It can be genuinely difficult to force myself to get up and sit down at my comp…

  • A swing and a miss - 20 October 2025

    I realise you’re all busy people, so let’s cut straight to the chase; I have unequivocally missed the planned launch date, and have moved it 6 months out, to May 6th, 2026. Now that the bandaid’s ripped off, let’s dig into the how and why, and what this means.If we correctly recall the quote - “A game is only late until it ships, but it’s bad forever” (by Elleon Guon), and apply this, you’ve got your answer. Not that Phoenix is BAD right now, but getting things ready for launch is proving a lot harder and taking a lot longer than I’d initially thought.One of the community members, Wombat, made this comment, which really resonated with me - “The 10 year anniversary date is meaningful, but not important. “Part of my issue with the current state of the build is that I'm not confident in the balance of the game, nor the polish. It's stable, ofc - FCE always was!When I was working on the var…

  • Why did I decide the game HAD to come out on the 10th Anniversary... - 9 September 2025

    (This is a post about the sequel to Evolved, known as Phoenix : https://steamcommunity.com/app/1038080 )So, let’s start with the bad news and then unpack it a bit. Managing expectations is one of the most important things you can do with games; and I know I said I’d be doing regular posts, but I’m always worried about annoying people with constant popups. And then people ask me what’s going on, so... here we go! As I’m beginning to plan the last few months before Early Acess release, I’m quite sure these things won’t be done! Replacement networking won’t be done.Old networking will still be in place, and will slowly be replaced piecemeal with Steam Lobbies and NetworkingFull visual revamp of the UI won’t be doneThe behaviour of the UI has continued to iterate and there’s plenty of new QoL features, but the visual atlas hasn’t changed out.Progression will be hard-clamped at OET charge.I’…

  • It's time to start doing that annoying thing! - 28 April 2025

    I'd love to think that every single one of you will be seeing all of the Phoenix news, but sadly Valve don't work like that. So every so often, I'll be doing these annoying posts, telling you what's happening over on Phoenix. Wishlist today! https://store.steampowered.com/news/app/1038080/view/498319683381887139

  • If you still play FortressCraft:Evolved - read this! - 15 July 2024

    If you still play FortressCraft:Evolved - read this! If you don't play any more, but you have a save game that you might one day decide to go back to, and look at with the horror 'What WAS I thinking?', read this! If you aren't ever going to play Evolved again, but are excited for Phoenix, then head over to #fortresscraft2 our Discord - and if you're SUPER-excited for Phoenix, then head over to https://www.patreon.com/ProjectorGames to help out. Thanks again to all the Patrons helping this continue to keep development going. Speaking of which! @JaJaTec asked me in the PatronsOnly channel - "Will FortressCraft Phoenix have Cloud Save support?" and I went "Why yes, of course, Steam have vastly changed the rules around Cloud Saves, so it'll be trivial!" "So why haven't you done it for FortressCraft Evolved?" Because... I didn't think of it? Oh... yeah. Good point. So, I shall be flipping o…

  • Merry Christmas, ya filthy animals! - 25 December 2019

    As 2019 draws to a close, I thought I would drop you a few notes. First of all, a reminder that we have a very active Discord : https://discord.gg/advmf8S - there's always someone there to answer questions, give advice on builds, or help you solve issues. I'm literally always there if you feel the need to ping me. Second, I've only gone and released another game! Summed up as 'Gauntlet meets Pikmin', it's essentially a cutesy version of how it felt to play a Necromancer in Diablo 2. Check it out! https://store.steampowered.com/app/290180/Gnomancer/ Thirdly, a reminder that works has been bubbling away on the next in the FortressCraft franchise, tentatively entitled FortressCraft : Phoenix. Purchases of Gnomancer, PacketStorm, ADATPR and FortressCraft's DLC directly contribute towards its development. Fourthly, a reminder that the most direct way to contribute towards FortressCraft Phoen…

  • And now, the time is here. It's time to draw, that final curtain. - 25 December 2018

    Here's patch 24 for you, and also, Merry Christmas! I hope to see you all in the future! SkyIslands Fixes Slightly reworked Ore spawns on Sky Island to be wider and more reliable: 450-530 - Nickel 380-450 - Gold 280-350 Titanium 220-270 Crystal Previously Nickel was very-likely to overwrite Gold - they now exist in separate band. Altered T4 spawn density All-Ore fixes T4 ores now spawn separately to T2, meaning it's possible to progress T2 ores have improved spawns Skins! Added Adventurer's Garb skin for TAP owners Added ADAPTable skin for ADAPTR owners Spiderbro! SpiderBot's knees should no longer go wrong. If SpiderBot's knees DO go wrong, they should fix themselves in short order Technical stuff! You should now be able to enable multiple new mods and not worry about the security confirmation dialogue failing. (thank you MV) Mods now support Tags - just add Cats,Dogs,Mass Hysteria

  • We ain't'n't dead. - 22 December 2018

    So before I finally say goodbye to FortressCraft, I do want to ensure it's in the best state I can get it to. To that end, there's planned to be one more patch, with a few important longevity and 'most-demanded' fixes. So we have IPV6 support, a fix so SpiderBot doesn't suffer from a permanent broken knee (just occasional ones!), 2 new skins, one for TAP owners, one for ADATPR owners, mod Tag support, and imho most importantly - conveyors work properly in network games again. If you're having ANY problems at all unlocking Adventures Pack stuff, please opt into the test branch, it should be perfectly safe. You can get full details here : https://steamcommunity.com/app/254200/discussions/0/1742228532896639848/ And if you need that ADATPR skin in your life, grab it from here : https://store.steampowered.com/app/516570/ADAPTR/ The patch should be available just around Christmas - I want to…

  • The Adventures Pack... - 12 December 2018

    ..was totally working perfectly during testing, but as we all know, no plan survives contact with the enemy! I've release a Win64 patch into the Staging branch tonight - this has a number of fixes, and should alleviate most of the major issues that have come up. I'll be doing an all-platforms build to match this overnight, and will push it live tomorrow, unless anyone notices anything horrifically wrong! Please feel free to opt into the Staging branch if you've been having any issues! Fixed issue with ConstructoBot permissions GPS no longer shows coords when CPH is offline. GPS works for Patreons. The Adventures Pack is no longer referred to as 'Forthcoming' MFP should no longer disallow building under odd circumstances when network clients Freight Filter Window should now correctly work as a network client ARTHER disconnect should no longer transmit a NULL Station segment under some ci…

  • Fix incoming! - 10 December 2018

    I'm aware of the permissions issue that some of you might be seeing with The Adventures Pack. I'm currently streaming here : https://store.steampowered.com/app/254200/FortressCraft_Evolved/ and my PC is building the builds in the background! Should be live soon!

  • Where's the Adventures Pack? - 31 October 2018

    If you've followed me at all on Twitter, Discord or any of my Streaming Adventures(tm), you'll know I blimmin' love FortressCraft. If it wasn't my game, I'd play the crap out of it, and pester the Dev to fix all the stuff that annoyed me. Thankfully, I *am* the Dev, so I can already fix everything that annoys me... given infinite time at least. Sadly, I've been working *so* much on FortressCraft over the last couple of years that I've slipped behind on my other obligations - I've put these off as long as I've been able, but I've had to spend the last few weeks finishing off something I started some 4 years ago. To that end, I'm proud to announce that ADATPR is finally done, shipped and released. https://store.steampowered.com/app/516570/ADAPTR/ Once the dust has settled down, and any patches emerge from the great unwashed playing my delicate game, I'll be on the final run for the Advent…

  • Patch 22 now available! - 25 September 2018

    Different days can provide wildly inconsistent amounts of work. Some days I can get half a dozen new machines in. Other days, I can spend looking at one line of code and end up achiving nothing. This month has been one of the latter months; after the end-to-end playthrough that took about a month for P20, this month has been a consolidation of all the new things. And just a couple of shiny toys for everyone. The handbook has also received a ton of love - if there's any entries for non-obvious machines missing, please let me know! TL;DR Launch the Railgun to unlock the GPS (Adventures Pack) Use Hive Brains to craft Hive Agitators to get more Resin. (Adventures Pack) Use AntiGrav-tubes to move vertically without risk of dying. Colour-coded Freight Tracks (Adventures Pack) Advanced Teleporters! (Adventures Pack) Context Help overhaul Massive performance improvements to threaded work. Added…

  • P22 has begun! - 30 July 2018

    If you have a burning desire or feature or change you want in, then you're running out of time to persuade me and others - https://www.reddit.com/r/FCE/comments/8h00yn/what_next/ Current top candidates are Conveyor Corners, the MK4 turret and anti-grav ladders.

  • Patch 21 echo! - 23 July 2018

    These days, of course, it's impossible to ship anything without breaking something, despite the tireless work of the testing crew, telling me how broken I've made anything - so therefore, have a tiny patch! Fix List Fixed endless 'Base Destroyed' message, which was due to the new UI Reduced cost of Upgrade Cargo Lifts to be more in line with P20 costs. Freight Carts research should now be correctly gated behind Adventures Pack or Patreon access Fixed erroneous "Please purchase the Adventurers pack to continue" to people who have just built the MagmaBore. Patch 22 goals: Corner Conveyors Advanced Teleporters MK4 Turret GPS As well as continued polish, placeholder machines removed, and optimisation. See you next month! (Or, you know, sooner on the Forums, Twitter or Discord)

  • Patch 21 now live! - 20 July 2018

    This month has been almost entirely focused on the new Freight Carts, and a complete, end-to-end playthrough of the entire game, networked, from the very start, right until the building, testing and firing of the new Rail Gun. Note : The Freight Carts are not currently available. You can build the 'Scrap' tier of carts, but anything higher than that will currently, incorrectly, open up the Dapper DLC page! Sorry. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F5373901%2F90dbcea85744b502022051de3879da12a0e2ed2b.jpg TL;DR New main UI! Use Signs to name your rooms! All T2 crafting completely reworked to be similar to T1, and much more understandable to boot! Loads of Frozen Factory improvements and rebalances Freight Carts! Suit Inventory now auto-uses Ampules and Boosters https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F5373901%2F2824c594b7390099ed2c0c39e5%25E2%2580%25A6

  • Loading Screens - 31 May 2018

    Just a reminder - all of the Loading Screens in FortressCraft are supplied by the community - got an amazing pic you want in there? Let me know! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F5373901%2F232cec7f54e057f4e1dc591a8923bcb3f1a7343f.jpg

  • Patch 20 - now live! - 18 May 2018

    Here were are, at the 20th free Content Patch since we left Early Access. I'm going to keep saying that until it sinks in - I've *only* had a dozen people refer to it as Early Access in the last month, so maybe it's sinking in! This patch has mostly focused on bringing the Adventures Pack closer to completion, a huge amount of performance optimisation (yes, I'm surprised there's any left, but we're definitely out of low-hanging fruit now), and just a couple of useful shiny machines for you. I've also done 3 playthroughs of various Mutator combinations this month, and I'll be starting the P21 cycle by implementing the final changes to T1 progression, and then having a whoosh through the bonkers Sky Islands and the completely terrifying ResinPocalypse modes - feel free to join me! Live Streams Plans Roadmap So - on with the notes! TL;DR All Missions and Tutorials now disable-able from the…

  • Hate change? - 17 May 2018

    Then it's time to opt into the shiny new P19-Frozen! P20 should be made live early tomorrow morning, featuring a huge swathe of optimisations, loads of progress on the Adventures Pack DLC, and just a couple of brilliantly-clever new machines, neither of which were my idea - so this is your LAST CHANCE to opt-out of the patch. And remember, if you want to have your say on what should be next, head over to this thread: https://www.reddit.com/r/FCE/comments/8h00yn/what_next/ and either submit your idea (ONE!) or vote up/down what you feel should be implemented.

  • Your feedback - wanted! - 6 May 2018

    I've got a Reddit thread going on here: https://www.reddit.com/r/FCE/comments/8h00yn/what_next/ If you get a moment, it would be great if you could pop along and vote on the features you'd like me to prioritise. If you have several moments, it'd be awesome if you could write up the single thing you feel the game needs most! (Don't put your responses here - the point of this is to get people to vote!)

  • P19 Echo Live! - 16 April 2018

    It's a tiny Monday patch for you all! RackRailer graphics updated Fixed hand-off issue with conveyor MK3 turrets now need Lenses, not Eyes. Macerators don't tell you about their power, as they don't use it You should now spawn in front of a Cloner, not inside it. Fixed Organic Parts collected by Robotic Sorters Added The ResinPocalypse Mutator. This... this is special and brilliant and terrible all at once. Your Steam client should grab this automatically, and all dedicated server branches have been updated.

Patch notes and updates

S.noRelease datePatch nameGID number
125 December 2018And now, the time is here. It's time to draw, that final curtain.2417769111301124705
210 December 2018Fix incoming!2416641943187702444
327 February 2018Patch 18.Echo3819571572130766454
422 February 2018Patch 18 now live.3819571572130766559
58 January 2018This is not a repost.3819571572130767229
63 January 2018Patch 17 is here, after 10 long months!3819571572130767345
79 February 2017Patch 16.22 - Reimagined and Patched3819571572130768836
831 January 2017Patch 16 : FortressCraft Re-imagined.3819571572130769277
923 January 2017Hot fix now live3819571572130769501
1014 January 2017y u no hotfix?!84840457403455557
1114 January 2017y u no hotfix?!3819571572130769612
1224 December 2016Patch 15 and FortressCraft's 3rd Christmas!3819571572130770262
131 December 2016Patch 14 - Live now!3819571572130770741
141 November 2016Patch 13.13a now live3819571572130771070
1530 July 2016Patch 11 now live!3819571572130775527
1611 July 2016Tonight, hell freezes over!3819571572130776928
1730 June 2016Patch 9 - Winter is coming. Frozen Factory : One week.3819571572130777263
1831 May 2016Patch 8 is now live!3819571572130777753
1929 April 2016Patch 7 now available3819571572130778348
2031 March 2016Patch 6 available!3819571572130778951

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID254200
Live current players23
SteamPulse tracked peak69
Live count (today's peak floor)23
Price$12.99
Free to playNo
Discount0%
Original price USD$12.99
Current price USD$12.99
Release dateNov 9, 2015
DeveloperProjectorGames
PublisherDigital Tribe
Owners estimatedNot available
SteamSpy owner estimate minimum200,000
SteamSpy owner estimate maximum500,000
Review typeMostly Positive
Positive review percent72%
Positive reviews2,206
Negative reviews851
Total reviews3,057
Steam recommendations2,653
Achievements85
Average playtime forever25,232 minutes
Windows supportYes
macOS supportYes
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/254200/

Short description

FortressCraft Evolved is a unique blend of Voxel Landscapes, Tower Defense, Crafting, Logistics, Exploration, Combat and Assembly lines. Players begin by crash-landing on a strange alien world, left with only a small handful of starting machines.

About this game

"This really isn't the same game that I originally purchased anymore. With all the changes that have been made over that duration the game is so much more fun now that there are machines to alleviate almost every large build annoyance that used to exist. The FALCORs, thieves, excavators, drills etc.. all did so much for automation it's almost hard to believe I ever did that stuff manually before." A Whole New Survival Experience... FortressCraft has continued to evolve, and now sits at 25 free Content Patches since leaving Early Access. This has included radical visual alterations, completely reworking the surface, along with a brand-new rendering system. On top of that, there has been an enormous amount of work to make the game more understandable and accessible for new players, with a new UI, new Tutorial, new Missions and a updated context-sensitive Handbook. The combination of these things should work towards making it feel like a fresh, new experience. Prepare for a new exploration and survival experience! FortressCraft Evolved is a unique blend of Voxel Landscapes, Tower Defense, Crafting, Logistics, Exploration, Combat and Assembly lines. Players begin by crash-landing on a strange alien world, left with only a small handful of starting machines. Using hand-held scanners they must locate ore resources, place down Ore Extractors and Conveyors to automate the raw material back to the Smelter; take the fresh ingots through multi-machine assembly lines, followed by researching new technologies that help them explore thousands of meters below the planet's surface. An advanced HoloBase allows players to keep an eye on their factory which they must defend against waves of alien attacks with multiple tiers of missile and energy turrets. To survive they must continue to develop new and unique power systems, from Solar Energy to Jet Turbines, culminating in crafting an Orbital Energy Transmitter, thousands of cubic meters in size, to beam power off-planet, and start the next phase of the game. And all this runs on a custom engine with an enormous draw-distance, scaleable gameplay engine that is equally at home on high-end or low-end computers, and full mult…

Supported languages

English * , German * languages with full audio support

Steam categories

Category IDCategory
2Single-player
1Multi-player
49PvP
36Online PvP
9Co-op
38Online Co-op
27Cross-Platform Multiplayer
22Steam Achievements
29Steam Trading Cards
31VR Support
30Steam Workshop
18Partial Controller Support
15Stats
25Steam Leaderboards
17Includes level editor
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus6Not available
steam germany12Not available
igrs3Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 3, 2026 to Oct 3, 2026
  • Lowest observed: $12.99
  • Highest observed: $12.99

FortressCraft Evolved!'s USD price history spans from Oct 3, 2026 to Oct 3, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $12.99, the highest is $12.99, and the first visible tracked price is $12.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

FortressCraft Evolved!'s tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $12.99, from Oct 3, 2026 through Oct 3, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $12.99. The latest run records $12.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $12.99
  • Current list price: $12.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records FortressCraft Evolved! at $12.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$12.99$12.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $12.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$12.99$12.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $12.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-03$12.99$12.99No discountSteam Store

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.