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Duskfade

Duskfade Steam news

Weird Beluga | Aug 13, 2026 | game

Released

20players observed · 25 September 2026 - 05:39:43 UTC

ActionAdventureSteam Store

  • Latest observed players20 · 25 September 2026 - 05:39:43 UTC
  • SteamPulse tracked peak940
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score91% positive

Duskfade news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players20 · 25 September 2026 - 05:39:43 UTC
  • SteamPulse tracked peak940
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score91% positive
  • Total reviews446
  • Release dateAug 13, 2026
  • DeveloperWeird Beluga
  • PublisherFireshine Games

Genres: Action, Adventure

Company pages: Developer: Weird BelugaPublisher: Fireshine Games

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Duskfade Steam news

Duskfade news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • We're making a physical art book! - 9 September 2026

    Hey everybody 👋 Firstly, a big thank you... We’ve been blown away by the response since launch, with over 700 Steam reviews and a 90% positive rating, it’s been incredible to see so many of you step into our clockpunk world and share your adventures with us. 💜 Thanks again for supporting Duskfade! We're working on something pretty cool at the moment, and we'd love to get you involved... Your fan art could be featured in the Duskfade Artbook! We’ve been creating a physical and digital Duskfade artbook, planning to release before the end of the year, and we'd love to include some of the incredible fan art we've seen from our players. Whether you’ve drawn your favourite character or recreated a memorable moment from the game, we want to see it! 🎨 Submit your artwork here! 🖌️ Entering our fan art competition will give you a chance for your creations to be featured in the printed edition…

  • Duskfade (PC) Review - 13 August 2026

    Duskfade, the new action platformer from Weird Baluga and Fireshine Games, feels like a throwback. I grew up on action platformers like Jak and Daxter, Ratchet and Clank , and Kingdom Hearts , and Duskfade very obviously wears its inspirations on its sleeves. It feels like a game from that PS2 era, plucked from time and brought forward to 2026. It lovingly borrows from all those titles, taking bits and pieces of inspiration and making them its own. Duskfade is a great action platformer with a solid story, gorgeous and creative level design, and decent combat, even if some parts of the package don’t live up to others. Duskfade puts you in the shoes of a young boy named Zirian, on a quest to save his sister after an experiment gone wrong. He’s quickly joined by Cuckoo, an amnesiac little animatronic bird, and together they set out to break chains to a clock tower that holds his sister. It…

  • Duskfade is OUT NOW! - 13 August 2026

    Duskfade is out now on Steam! Hey everybody! Launch day is finally here! It brings us mega excitement to say... YOU CAN NOW DOWNLOAD AND PLAY DUSKFADE! https://store.steampowered.com/app/2542020/Duskfade/ Save 20% for two weeks! It wouldn't be a proper launch day without a sale, so for two weeks you can grab Duskfade for 20% off. Please leave us a review! 🫶 If you can, a review would be super appreciated! Reviews really help us get noticed on Steam, so if you've got any feedback you'd like to share, please do let us know! Something looking a little odd? If something's not working how it should, or if something looks a little weird, please fill in our bug report form! This will help us investigate so we can find a solution as quickly as possible. 👉Spotted a bug? Please fill in our form!👈 You can also join our dev and publisher Discords if you'd like to chat with a member of our team w…

  • Pre-launch FAQs! - 10 August 2026

    Hey everybody! Duskfade launches THIS THURSDAY and we are super excited for you to jump into Zirian's adventure. Before the big day, we thought we'd go through some of the frequently asked questions we've seen popping up. What's the price? Duskfade's full price will be $29.99/€29.99/£24.99, with a 20% discount for the first two weeks. Has the performance improved since the demo? Yep! Since the demo launched we've continued to work on optimization, so you should see some improvements. Will demo progress carry over? In the full game you will need to start from the beginning. This is because we've added more content and polishes that we want players to experience fresh. Thank you for understanding! When is Duskfade launching? ICYMI: Duskfade is coming August 13th! Here's the timings: How many biomes are in Duskfade? There's 4 worlds, and each world has 2 or 3 unique biomes and common biome…

  • Duskfade is part of Next Fest! - 15 June 2026

    Duskfade is joining a whole selection of awesome games for Steam Next Fest! Have you played our new demo? ✨ Our demo has recently had a massive update, over an hours worth of gameplay with more to explore and more baddies to battle! It hasn't stopped there though, we've been listening to your feedback and polishing our game, including: More content! Explore Tick Town (new area) More NPCs to meet More lore & backstory 4 difficulty settings - play at your pace 4 biomes to traverse Improved visibility in dark areas Performance improvements Tweaked controller vibrations (and vibrations have been added for Cinematics) New Echoes menu + other bug fixes! https://store.steampowered.com/app/4023080/Duskfade_Demo/ A deep dive into the world of Duskfade! 🌙 Working with creators who really get 3D platformers and the nostalgic inspirations behind our game is super important to us, which is why we'r…

  • Duskfade has a release date! - 6 June 2026

    Hey everybody! Announced just now during the Future Games Show... ✨ Duskfade is launching August 13th! ✨ Check out our brand new trailer 👇 This trailer shows more gameplay and story, and also reveals an extra platform... Nintendo Switch 2! Make sure to check out our new Steam (and PS5) demo! Our demo has recently had a BIG update, with loads of improvements and 1 hours worth of platforming action. A massive thank you to everyone who has left a review - it really helps us out! https://store.steampowered.com/app/4023080/Duskfade_Demo/ Let us know your questions! We'll be sharing a pre-launch FAQ blog in the coming weeks, so if there's anything you'd love to know about Duskfade, let us know in the comments and we'll do our best to answer. As always, thanks for all the support and hype! The countdown to release day begins... 68 days to go! Talk soon 🌙

  • We've got a brand new demo! - 1 June 2026

    Hey everybody! ICYMI: Duskfade was part of the Mix Summer Game Showcase, and we've just shown a brand new trailer AND announced a new and improved demo! You can watch the latest trailer below: So, what's new to the Duskfade demo? ✨ We've been hard at work making the demo experience even smoother and fun to play, giving you a more accurate impression of what's to come in the full game. Here's what we've added: More content! There's more to explore and more adventure to be had, with about 50% more gameplay added. Welcome to Tick Town! See where Zirian and his sister have grown up and witness the Evil Tower. There's more NPCs to meet. The charming Cloudies love to chat! More lore! Get to know the characters and their backstory. We've introduced 4 difficulty settings! Play at your pace. There's 4 biomes, including the Mines which we haven't shown before! Improved performance, in-depth platf…

  • The Duskfade demo has been updated! - 28 October 2025

    Hey everyone, Firstly, a BIG thank you to everyone who has wielded Minutero and dived into our demo! We've been reading all your comments and reviews and it's really helped us focus on where we can make improvements to the world of Duskfade. With that in mind, we've updated the demo with bug fixes and gameplay tweaks to make slashing, dashing, and grappling feel even more fun! Changes to the demo include: Adjustments to character movement (jumps) Item menu with new effects and icons Many reported bugs fixed VFX adjustments Level adjustments for better navigation New animations for Zirian (roll + mid-air jump) New landing animations 👉 Try out the new changes! 👈 What's next for the demo? Next year the demo will undergo an even bigger transformation! We'll be expanding the content of the demo, introducing more biomes, baddies, and secrets to explore. We can't wait for you to play this ve…

  • Play the Duskfade demo! - 25 September 2025

    Hey everyone, It brings us infinite excitement to finally say: You can now play the Duskfade demo on Steam! As part of the 2025 Tokyo Game Show, our demo will be playable for three weeks! This demo takes you through some of the areas in the first level of Duskfade, and you'll swing, dash, grapple, and slash your way through the beginning of the game. Play the demo here!Please consider leaving us a review! We can't wait for you to double jump in and play, and we really hope you'll enjoy this first taste of Duskfade. A review goes a long way in helping us get noticed, so we'd really appreciate it if you could let us know how you got on! A biiiiiig thank you in advance! Talk soon!

  • Dev update #2 - 18 August 2025

    Hey everyone! We're back with another wrap-up of all things Duskfade. Diving straight in: Check out our gamescom merch! This week Duskfade will be at gamescom in the Indie Arena Booth and we're super excited! We'll be at the event with our first-ever public demo and some limited-edition merch. If you're headed to gamescom, do drop by to dodge, slash, and grapple your way through the first boss of Duskfade! Your most-asked questions We recently asked on X whether you had any burning questions about our game. We thought we'd compile a handy list of answers to give you more of an insight into what Duskfade is all about! Q: When did you start development? A: 15 months ago Q: Will the main hand weapon always be 3 hit or will there be some way to upgrade it to do extended 4-5 combo hits 👀 Side question: Favorite ps2 game? 😂 A: What we've shown so far is the basic combat - We're working on a…

  • Dev update #1 - 7 July 2025

    Hey everyone! Introducing our first dev update blog. We'll be doing these every month or so to give you an inside look at what we're working on. 👀 Firstly, and something we're super excited to announce... The Duskfade Demo is coming to Gamescom! We've never had a playable demo before so this is HUGE for us. If you're headed to Gamescom this year, you'll be able to find us at the Indie Arena Booth to get hands-on with Duskfade! Attendees will be able to play through to the first boss fight and explore the first locations of the game. Nerve-racking - but we can't wait. Let's take a look at some new gameplay... We haven't shown this footage anywhere else yet, but we wanted to share some clips from the second area of Duskfade. While this is all still a work in progress, we're pretty happy with how it's coming along! Swing through the treetops Grapple, flip, jump, dash - we want to make get…

  • Duskfade is releasing 2026! - 10 April 2025

    Hey! Welcome to Duskfade’s first ever Steam post. We’re super excited to finally be able to talk more about our game, and if you’re here from the Triple-i Showcase then you probably know a little bit about it! Our tribute to the golden age of 3D action-platformers Since our studio’s debut game, twin-stick shooter ‘Clid The Snail’, we’ve been working on our next project: Duskfade. Our goal has been to combine a vibrant and cinematic world with fast-paced, fluid action, and it’s been such fun to create. Our inspiration comes from the golden era of early 2000s platformers, from fantastic games like Mario, Jak and Daxter, and Ratchet & Clank. We wanted to make the mechanics of Duskfade feel more agile, with flow as the core focus. Every movement, fight, and environment has been carefully crafted to feel tactile, electric, and full of momentum, whether you’re rail grinding through crystal ca…

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