- Minor Bug Fixes and Changes #11 - 22 September 2025
Surprise! MimiCries is still evolving 🧪🧪🧪 Changelog for 09/22/2025 update:- Removed the miss condition for one interaction that contributes to the Paranormal Activities achievement - Changed an early-game interaction, which causes an unavoidable game over, into one with a less severe outcome - Miscellaneous bug fixesBig thanks to all of you for your valuable feedback to improve the MimiCries experience!📝
- Spend this Summer Sale with Us🌻 - 25 June 2025
Emerging from the depths, MimiCries is once again going on discount for this year's Summer Sale~🚨 Wishlisters, now's your chance 🚨 Dive into an immersive experience unlike any other! The Griswald Mansion beckons...
- The 8th District - 10 May 2025
We're thrilled to present to you The 8th District, a free-to-play minigame based off the world of MimiCries. Inspired by games like The Exit 8 and Shinkansen 0, players encounter a looping series of similar rooms, wherein you will have to correctly guess whether they contain anomalies to clear the game.
- A New Beginning - 15 April 2025
We're excited to announce that the extended prologue is now live! Start a new game to experience the day leading up to your fateful encounter at the Griswald mansion 👻 Changelog for 04/15/2025 update: - Added a new tutorial stage that contains two optional minigames, which also functions as the prologue for the game's story - Added new content to the beginning of one ending route - Added a new achievement that can only be unlocked during the prologue of the game Additionally, the demo version of MimiCries has been updated to include all the current mechanics and assets from the base game. Thank you as always for your support and hope you enjoy the new prologue!
- Extended Prologue & Updated Demo - 8 April 2025
Dear players of MimiCries, it is our delight to announce some new updates to end this dreadful silence... MimiCries will be receiving a prologue as an expansion update in the middle of this month! This prologue will feature a more comprehensive tutorial and further build upon the game's world. The MimiCries Demo will also be receiving an update that includes all the new mechanics and quality of life features added to the base game thus far. Look forward to the extended prologue and updated demo one week from now!
- Minor Bug Fixes and Changes #10 - 29 January 2025
Happy Spring Festival🍊🧧🍊 We hope that for those who need it, this festive season will be a good chance to recharge. As for us, our unwavering passion for improving the MimiCries experience has spurred us on to bring you this update! - Added flavor text that appears if the Fortitude Gauge is less than 3 points when the player uses an item for saving the game... ...or interacts with a save point - Fixed a bug that prevents progress for one of the late-game areas - Removed overlapping text that appears above the input screen when entering the player character's name, and updated its instructions for better clarity Feel free to get in touch with us for any feedback and enquiries pertaining to the game📝
- Minor Bug Fixes and Changes #09 - 21 January 2025
Changelog for 01/21/2025 update: - Fixed a bug that prevents progress for one of the 'nightmare' series of areas - Fixed a bug that made the player's sprite invisible after a late-game cutaway scene when one of two game states is in effect - Applied miscellaneous graphical and audial changes to a couple of areas Thank you as always for your continual support and feedback towards improving the MimiCries game experience!
- Winter Sale & What's in Store... - 28 December 2024
It's about a week into the Steam Winter Sales, and MimiCries is on a 25% discount! To celebrate this holiday season that marks the end of a thrilling year, we have something special to show you... Feels familiar, yet something seems peculiar?
- Minor Bug Fixes and Changes #08 - 22 December 2024
Changelog for 12/22/2024 update: - Fixed a bug that prevents player input from progressing the opening message of the 'Memoir of Rage' cutscene. - Fixed a bug that removes the window borders for some menus after the player uses the 'Police Handbook' item. - Increased the onscreen duration for some auto-progressing cutscene messages, and converted certain auto-progressing cutscene messages to messages that progress only after player input. Thank you for your continual support and feedback towards improving the MimiCries game experience!
- Actions and Threats - 29 October 2024
Happy Steam Scream to you fans and fearers of horror (and games that give a good scare) 👻 To commemorate this Halloween, here's presenting two new game mechanics related to a player's perception in the world of MimiCries: 1. Action Indication Whenever the player is near to or facing most objects or points of interest, a floating 'eye-con' will pop up and indicate that it is interactable. 2. Threat Notification In some areas where a harmful entity lurks in wait for the player, a warning message will display on screen for a short duration. Both of these new mechanics require the starting of a new game to take effect, so what better than this spooky occasion to try (or re-live) the MimiCries experience?
- Minor Bug Fixes and Changes #07 - 19 September 2024
Changelog for 09/19/2024 update: - Fixed an event in The Lord's Study whereby Interaction-Based Zoom does not reset after it ends - Disabled text progressing inputs during cutscenes and some sequences to prevent accidental message skipping - Fixed a few minor bugs For those who visited LEVEL UP PLAY KL last weekend, we are grateful for all the support you have shown to our first overseas event showcase. Our sale for the LEVEL UP games showcase will last until the 23rd of September, so you still have a few more days to get MimiCries at a discount and enjoy the full game experience🎉
- Minor Bug Fixes and Changes #06 - 30 August 2024
Changelog for 08/30/2024 update: - Fixed a bug which prevented an enemy from chasing the player past a certain point - Other minor bug fixes and improvements In conjunction with Level Up Play Kuala Lumpur, MimiCries will go on discount between 9th September to 23rd September! Here's your chance to add it to your library📣
- Interaction-Based Zoom Enhancement - 9 August 2024
For this update, the Interaction-Based Zoom mechanic has been refined and added to more areas in the game. The player's character also has more sprite states when interacting with most objects. We are also excited to announce that on the 23rd August 2024, MimiCries will be featured in the Ghost of the SEA showcase on Youtube. Do check it out for more horror games!
- Game Balancing and Player Fortitude - 11 July 2024
For this update, it is by no chance fortuitous that we're bringing another new mechanic into play: the Fortitude Gauge 💗 After many months of deliberation over game balance, this mechanic is now here to make confrontations with most adversaries more manageable, and functions in the following ways: The player starts the game with a full fortitude gauge. Taking hits during adversary encounters reduces this gauge by varying amounts. The player may restore their fortitude by using matches from their inventory or interacting with save points. Additionally, we have also added more clues to one of the more challenging puzzles found in the "Gambling Hall". We hope players who were previously stuck will find these clues helpful 🤝 Feel free to get in touch with us via our Socials, or Email us directly at [email protected] for any inquiries pertaining to the game.
- New Game Mechanic & Achievement - 4 July 2024
We're thrilled to introduce a new game mechanic: Interaction-Based Zoom🔎 When players interact with points of interest, the screen will temporarily zoom in to emphasize the interaction. This mechanic has been applied to most NPC and puzzle-related interactions, with the intention to enhance gameplay and players' experience. A new achievement has also been added to supplement the previously announced expansion for one of the ending routes! Stay tuned for more updates to come~ Feel free to get in touch with us via our Socials, or Email us directly at [email protected] for any inquiries pertaining to the game.
- Steam Summer Sale & Update! - 27 June 2024
Happy Steam Summer Sale 2024! To coincide with this sale, we've also added some additional content and improvements to the game: - Players can now load a saved game directly when they experience a Game Over at any point during their playthrough💾 - A new sequence has been added to one of the ending routes. Be prepared to see the Griswald mansion in a different light... Feel free to get in touch with us via our Socials, or Email us directly at [email protected] for any inquiries pertaining to the game.
- Minor Bug Fixes and Changes #05 - 13 June 2024
Changelog for 06/13/2024 update: - Implemented the option to load a saved game after the player experiences a game over - Minor bug fixes Feel free to get in touch with us via our Socials, or Email us directly at [email protected] for any inquiries pertaining to the game.
- Minor Bug Fixes and Changes #04 - 24 May 2024
Changelog for 05/24/2024 update: - Fixed a bug for an instance at the Mansion Front where diagonal movement from the player allows them to move out of bounds - Fixed an instance where one locked room was accessible without the key item which unlocks it. Feel free to get in touch with us via our Socials, or Email us directly at [email protected] for any inquiries pertaining to the game.
- MimiCries Demo Updates! - 7 May 2024
As part of this month's update, we have implemented controller support* for the demo version of MimiCries 🎮 We will also be having a one week sale for the full game, set to coincide with an event that the Miniversal Games team will be attending in Singapore~ Lastly, we have a small and fun surprise to be revealed in one of the coming days. Look forward to news about it on our socials! *We have re-mapped the default keys for controller/gamepad, Do check the Controller Settings in-game for more information. Get in touch with us via our Socials, or Email us directly at [email protected]
- Controller Support has been added - 21 April 2024
Thank you for enjoying MimiCries so far! As part of this update, we have included basic controller support into the game for players who prefer using controllers. Below are the default key bindings, which you may find in the options menu: Keyboard & Mouse ⌨️ ← ↑ ↓ → : Movement Z: Confirm X: Cancel/Menu Shift: Sprint Q: Special Controller 🎮 D-Pad/Left Joystick: Movement A: Confirm B: Cancel Start: Menu RT: Sprint LT: Special Get in touch with us via our Socials, or Email us directly at [email protected]