- Version 0.3.2 Patch Notes - 12 March 2026
🛠️ Bug FixesFixed the “First Trade Sealed” achievement.Resolved the issue where Auto Attack had to be re-enabled every run. It will now remain permanently active once enabled.Fixed the community-reported item Forge issue.Fixed the community-reported item duplication bug.Enemies that did not display visual effects during attacks have been fixed.⚙️ Performance & OptimizationPerformance improvements have been made to the first map(Nexarion Way).Thank you once again for your ongoing feedback and support. Your insights help us fine-tune every part of Ketz. More features, polish, and content await!— The Ketz: Galactic Overlords Team
- Version 0.3.1f1 Patch Notes - 9 February 2026
🛠️ Bug FixesBlack screen issue fixed. An error was identified in certain community-reported save files and has been fully resolved.Fixed an issue where progression could get stuck at level 30.An issue on the second map causing players to take damage from unclear sources has been fixed.Projectiles passing through objects have been fixed.Issues causing enemies to remain stationary have been resolved.The scale/size issue of dropped items has been fixed. ⚙️ Performance & OptimizationSignificant optimization improvements have been made to enemy behavior.Significant optimization improvements have been made to environmental objects.Significant optimization improvements have been made to enemy models.FPS drops caused by excessive enemy spawns have been significantly reduced.⚔️ Combat Feel ImprovementsThe repetitive “hit-and-run” combat loop has been refined. Combat now allows for clearer decis…
- Version 0.2.8 Patch Notes - 2 December 2025
Version 0.2.8 Patch Notes This update introduces a handful of helpful new interface features for inventory and shop interactions, while also resolving several gameplay bugs related to enemy behavior, achievements, and progression systems.Below are all the updates included in Version 0.2.8:New FeaturesWhen your inventory is full, you’ll now see a notification message when attempting to pick up an item from the ground.If one of your stats drops into negative values, it will now be visibly displayed in the UI.You can now equip items while navigating the inventory with the keyboard by pressing Enter or Space.A timer has been added to the Smuggler Ship, showing when its shop inventory will refresh.Bug FixesFixed a bug where frozen enemies could still continue attacking.Fixed an issue where purchasing just 1 item would incorrectly unlock the "First Trade Sealed" (20 items) and "Avid Buyer" (1…
- Version 0.2.6 Patch Notes - 5 November 2025
Version 0.2.6 Patch Notes This update focuses on cleaning up several gameplay and UI-related bugs while bringing small improvements to enemy behavior and interface consistency across screens.Below are all the updates included in Version 0.2.6:Bug FixesFixed an issue where defeating bosses in Cosmic Greenway did not affect the number or rarity of items appearing in the shop.Resolved a bug where the mouse hover indicator would appear in empty UI areas.Fixed an issue which objects blocks the players visibility when player behind it.Corrected several localization issues across various languages.Fixed a bug in the Level Up screen where opening the owned skills panel would prevent the screen from being closed with ESC.Fixed a bug causing the Velrath's attack indicator to remain visible longer than intended.Resolved an issue where items could become non-clickable after being moved.Fixed a bug…
- Version 0.2.4 Patch Notes - 15 October 2025
Version 0.2.4 Patch Notes This update brings a round of balance changes for both Chapters, several long-awaited quality-of-life improvements, and bug fixes that enhance UI clarity, boss behavior, and gameplay consistency.Below are all the updates included in Version 0.2.4:BalanceItem drop rates have been increased for both Chapters.Enemy health and density have been rebalanced across both Chapters.The effectiveness of the Item Rarity stat has been increased it now has a stronger impact on the rarity of drops.Quality of LifeNew sound effects have been added for certain bosses and UI elements.A message is now shown when the Chapter selection monument is locked, explaining why.Lock status explanations have been added for NPCs like Smuggler Ship, Orin Vaal, and Tinket, so players know why they're currently inaccessible.Bug FixesFixed a bug where Bombider’s health bar would not disappear dur…
- Version 0.2.3 Patch Notes - 9 October 2025
Version 0.2.3 Patch Notes This update focuses on improving UI clarity, refining some interaction systems, and addressing several persistent bugs. Ranged enemies and monument interactions have also received adjustments based on player feedback.Below are all the updates included in Version 0.2.3:New FeaturesAfter defeating a chapter boss, a 10-second countdown will now begin. Once it ends, you will automatically transition to the statistic screen.ChangesChance percentages greater than 0 are now color-coded in the Forge screen.Keyboard navigation has been added to the Character Selection screen. Also fixed issues where outlines wouldn't appear and hover couldn't be tracked correctly.Interaction distance for Monuments has been increased.Ranged enemies now have a reduced attack range.Bombider’s movement speed has been reduced.Bug FixesFixed a mismatch between Hammathor’s attack indicator and…
- Version 0.2.0 Patch Notes - 3 October 2025
Version 0.2.0 Patch Notes This marks one of our biggest updates yet the HUB has been completely reworked! From layout and camera angles to interactive elements and progression displays, the core of your between-run experience has been rebuilt from the ground up.Below are all the updates included in Version 0.2.0:New FeaturesThe HUB has been completely redesigned with an entirely new look and atmosphere!The character selection screen has been rebuilt with new visuals and functionality.Boss reward aquariums have been added! After defeating a boss, you’ll now see its skull appear inside an aquarium in the HUB.A brand-new Challenge Box Tower has been added and it visually evolves as your challenge level increases!The Skill Selection screen now includes new VFX and allows you to preview your currently owned skills.The HUB features new camera angles, new props, updated animations, and enhance…
- Version 0.1.0 Patch Notes - 12 September 2025
Version 0.1.0 Patch NotesWith this patch, we’re bringing more personality to each character by introducing custom dash animations alongside a wide range of bug fixes and usability improvements. We’ve also made further polish to visual feedback and gameplay clarity, especially around skill casting and boss behavior.Below are all the updates included in Version 0.1.0:New FeaturesEach character now has their own unique dash animation, adding more flair and identity to their movement style.ChangesNew Mystimech, Rarity-Up Mystimech, and Level-Up Mystimech stats have been removed from items. Their base values have been reworked.Base stats for characters’ Adept, Expert, and Legendary Offer chances have been adjusted.Texts in the character stat screen are now color-coded by category for better readability.Area-of-effect skills can no longer be cast on static environmental objects.Velrath now da…
- Version 0.0.95 Patch Notes - 29 August 2025
Version 0.0.95 Patch NotesThank you once again for your continued support and detailed reports. This patch focuses on refining boss behavior, improving visual clarity for dropped items, and continuing our balance work in Nexarion Way. Several bugs affecting combat visuals, leveling, and UI transitions have also been addressed.Below are all the updates included in Version 0.0.95:ChangesYou can no longer view other characters' inventories while using a different character. To access another character’s inventory, you must switch to that character first.When placing an item into the stash, if the current page is full but another stash page has space, the item will automatically be placed in an available slot on a different page.Item transfer actions (such as moving or dropping) now trigger immediately upon clicking, rather than when releasing the mouse scroll.Behavior logic for Cyborg Basi…
- Version 0.0.93 Patch Notes - 19 August 2025
Version 0.0.93 Patch Notes Thanks again for all the feedback you’ve been sharing. This update focuses on improving interface clarity, fixing stat display issues, and cleaning up some redundant settings behavior.Below are all the updates included in Version 0.0.93:ChangesSeveral unnecessary buttons have been removed from the Settings menu.The confirmation popup asking to apply changes will no longer appear if no settings were changed.The frequency of speech bubbles that appear after leveling up during a run has been reduced.In the Simplified Chinese language, some links have been removed from the main menu, and a QQ link has been added.Bug FixesFixed an issue where the Shieldbreaker skill was miscalculating and granting players more shield than intended.Fixed a bug where values shown in the TAB screen during runs did not reflect the correct selections.Resolved a problem where pressing ES…
- Version 0.0.92 Patch Notes - 12 August 2025
Version 0.0.92 Patch Notes Thank you once again for your continued feedback and support. This update focuses on performance optimization and resolving several critical issues that affected stability and game flow.Below are all the updates included in Version 0.0.92:Performance ImprovementsEnemy draw call usage has been optimized to improve rendering performance during large-scale encounters.CPU usage related to enemy pathfinding has been reduced, resulting in smoother gameplay.Map generation logic has been optimized to lower CPU load during transitions and loading.Bug FixesFixed an issue where the Hamster Boss could continue moving after death.Crash issues that occurred under certain conditions have been resolved.Fixed a bug preventing some achievements from unlocking.Resolved controller hover issues on the Statistic Screen, Tab Screen, and Orin Vaal interface.Fixed an issue where chang…
- Version 0.0.91 Patch Notes - 7 August 2025
Version 0.0.91 Patch NotesThank you once again for your continued feedback and support. This update focuses on improving shop variety, rebalancing upgrade costs, and fixing critical UI and controller-related issues.Below are all the updates included in Version 0.0.91:ChangesThe Smuggler Ship now offers a wider selection of items, increasing the variety of potential pickups during your run.Gem Re-Craft prices have been increased.Enemy density during minutes 7 and 8 on the Cosmic Greenway map has been reduced to balance difficulty spikes and improve pacing.Bug FixesFixed translation issues across multiple in-game menus and tooltips.Fixed a bug where Hammathor’s attack causes to damage behind.Resolved an issue where controller and keyboard/mouse instructions overlapped when a controller was connected.Fixed a bug where two hover highlights appeared simultaneously while navigating the UI wit…
- Version 0.0.9 Patch Notes - 29 July 2025
Version 0.0.9 Patch NotesThank you once again for your continued feedback and support. This update focuses on improving enemy behavior, refining boss mechanics, and fixing critical issues across both chapters.Below are all the updates included in Version 0.0.9:ChangesChapter 2 enemy waves have been completely reworked. Enemies are now more distinguishable from each other, and the overall flow is much smoother.The orbs summoned by Siphorgos and Dreadroot can no longer be destroyed using basic attacks.The Mass Manipulation skill now spawns a clone of the current character, instead of always spawning Thalor’s clone.Bug FixesFixed a bug where enemies would sometimes freeze, fail to attack, or lose their pathfinding.Resolved an issue where keyboard hover didn’t function properly during monument choice selection.Fixed incorrect cooldown and duration behavior for the Massive Foresight skill.Ch…
- Chapter 2 - The Cosmic Greenway is LIVE! - 18 July 2025
First of All, Thank You! Thank you once again for all the feedback and bug reports you’ve shared with us throughout the Early Access period. Every message you send helps us shape the Ketz universe into a more balanced, stable, and enjoyable experience. With this update, we’re introducing Chapter 2, bringing new content, new enemies, new gear, and new systems to expand the game further. Below are all the additions included in Version 0.0.8: New FeaturesNew Map: Cosmic Greenway6 new enemy types have been added. Each enemy has an M2 variant with new behaviors and abilities, making a total of 12 new enemies in Chapter 2. 3 new bosses added for chapter 2. Tier 2 ItemsTier 2 item drops are now available and exclusive to Chapter 2 enemies. Character-specific helmets have been added to Tier 2 drops. Previously, only weapons and armor were character-bound. Now helmets are included. Tier 2 Gemsto…
- Devlog - Episode 6 - 11 July 2025
Welcome to Ketz: Galactic Overlords Devlog Episode 6 In this devlog, we’re unveiling new systems and design philosophies that continue to evolve the Ketz experience. From strategic challenge mechanics to smarter enemies and a sneak peek at our next playable hero. This dev sets the stage for even deeper gameplay customization and variety. The Reimagined Challenge Box (Future Updates) We’re thrilled to announce we are redesigning the Challenge Box system. What was once a linear difficulty selector is now a living system; built around progression, experimentation, and player-driven decision making. At its core, the new Challenge Box will be a point-based structure.Throughout your runs, you’ll complete specific objectives and earn Challenge Points. These points are your key to unlocking harder challenges in your next run. The system is laid out as a challenge tree, branching into three dist…
- Version 0.0.7 Patch Notes - 2 July 2025
First of All, Thank You! Thank you once again for all the feedback and bug reports you've shared with us throughout the Early Access period.Every message you send helps us shape the Ketz universe into a more balanced, stable, and enjoyable experience. With this patch, we’re introducing several key systems that push gameplay variety, item depth, and customization even further. Below are all the additions and fixes included in version 0.0.7: New Features A new Level of Detail (LOD) menu has been added to the graphic settings. You can now adjust texture and detail quality to better match your system’s performance needs. Every run now offers a more unpredictable and diverse combat experience. Enemy types will vary each second, ensuring no two runs feel the same. For details: See Devlog Episode 5 – “Dynamic Wave System: No Run Is Ever the Same” Loot is no longer static. Even if you pick up t…
- 🔥The Steam Summer Sale is on fire!🔥 - 27 June 2025
🌞 The sun is blazing, the deals are sizzling—time to find your brand new gaming obsession!With the Steam Summer Sale in full swing, we're rolling out limited-time -22% discounts—there's no better time to grab "Ketz: Galactic Overlords"!Whether you're a new player or a fan waiting for the perfect moment, now's your chance!🎮 Massive discounts—snag your game today!
- Devlog - Episode 5 - 26 June 2025
Welcome to Ketz: Galactic Overlords Devlog Episode 5 In this devlog, we're taking a closer look at systems that will shape the future of Ketz; from how you build your hero to how enemies adapt to your strength. 1. A New World, New Gear to Discover We’re starting with the foundation of every run: loot. New Item System: Dynamic Item Stats, Stronger Loot A brand-new item system is being developed to make every drop feel impactful. Items from Common to Legendary now roll stats based on their rarity, with improved variety and depth. How It Works: Items can come with inherent stats that are automatically assigned and scale with rarity. Then, prefixes are rolled from a dedicated stat pool. Suffixes are added afterward, with their count calculated as: Suffix = Total Mod Slots - Prefix Count Inherent stats don’t count toward total mod limits. Higher rarities roll more powerful and complex stat c…
- Devlog - Episode 4 - 12 June 2025
A New Step with Redesigned UI With the launch of Early Access, we’ve taken a fresh look at the visual language behind the systems of Ketz: Galactic Overlords. All core user interface elements that support gameplay have been redesigned with a focus on clarity, consistency, and usability. In this developer diary, we’re sharing just a small portion of the comprehensive changes we’ve made. Mystimech Selection Screen The Mystimech selection screen, the core of our ability system; is now more readable, structured, and intuitive. Tier structure, visual separation, and description panels have been reworked to help players make better decisions with ease. Inventory and Shop Item frames, rarity colors, and equipment categories have all been updated. The panel layout has been simplified to make it easier to understand where each item belongs and what effects it provides. The shop interface has als…
- Version 0.0.63 Patch Notes - 4 June 2025
First of All, Thank You! Thank you once again for all the feedback and bug reports you've shared with us throughout the Early Access period.Every message you send helps us shape the Ketz universe into a more balanced, stable, and enjoyable experience. With this update, we’ve added new features and made several key gameplay balance adjustments along with various technical fixes. Below are all the additions and fixes included in version 0.0.63: New Features Steam Cloud support has been added. You can now continue your progress across different computers. A new enemy, BOMBIDER, has arrived. Fragile but dangerous, it will challenge your positioning with explosive area damage. A visual effect has been added to the character at the start of each run. Identical enemy types now spawn with increased base health over time. A Reserved Item system has been added to the shop. You can now reserve sho…