MOONSHIRE news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Steam app typegame
- Steam App ID2542170
- PriceNo longer available on Steam Store
- Release date2026
- DeveloperChallacade
- PublisherChallacade
- Parent gameNot available
Genres: Action, Adventure, Indie, RPG
Company pages: Developer: ChallacadePublisher: Challacade
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer
MOONSHIRE Steam news
MOONSHIRE news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Demo Update 0.3.1 - 24 June 2024
Development on MOONSHIRE is going great! This batch of updates includes some awesome quality-of-life and customization improvements: Using dyes, you can now recolor specific parts of your outfit! Head, Body, Feet, Eyes, and Belly - any dye can be used on any part, which gives you tons of options to customize your character! To help out with this, the game now starts you off with the White and Red dyes. Assist options are now available in the settings menu. You can adjust things like your maximum health, your weapon damage, your movement speed, and even the entire game's speed! To make things easier for testing things out, feel free to use the new debug menu! Using "Ctrl + Alt + D", you can warp to any location, and spawn any weapon, enemy, or item. The jewelry has been reworked - throughout the game you can now find diamonds as a resource. There are certain locations in the game that le…
- MOONSHIRE Demo Update 0.3.0 - 8 May 2024
It's been awhile since the last Steam update! The game is coming along nicely, and after many major updates, I felt like it earned a version bump to 0.3.0! This update has a major focus on overall presentation (graphics and visual improvements), level layouts, resource collection, and tutorials. Here's a full list of everything that's changed since last time: Complete world layout overhaul! The game is more linear to start off, providing much better tutorials for dodging and healing. The town and surrounding areas have all been redone. The cave is now located after the tutorials are finished, connecting the town to the ruins. The flower worm boss is now treated as a 'final boss' for the demo, requiring all other content to be completed before you can fight it. Overall, the overall progression of the game makes a lot more sense! No more boring coins… instead, you'll find resources all ar…
- 0.2.5a Bugfixes - 23 March 2024
Thank you for helping with testing the MOONSHIRE demo! With the recent update came some newly found bugs, and this patch fixes the following: After riding an elevator, anytime you open the pause menu it would teleport you back to the elevator's position, regardless of the room you're in. Carrying a weapon and then exiting to the menu would cause bugged weapon stacking. To help with Steam debugging, the main menu now displays if the Steam account connection is successful when the game launches. Minor additional changes, the lightning rod charge attack now has the same ability as the update video.
- MOONSHIRE Demo Update 0.2.5 - 17 March 2024
Tons of updates on the way! The MOONSHIRE demo is always being updated with new content, and for the next couple updates, I'll be focusing on making the early parts of the game as polished as possible. The first dungeon (the cloud area) was my focus in this update, as well as some new core mechanics. Charge attacks! All weapons now have unique charge attacks, which can be performed by holding down the attack button. Some weapons launch projectiles, some unleash powerful swings, and some will be necessary to complete the first dungeon. The layout of the cloud dungeon has been completely redone. The moving platforms are much easier to understand, and things are generally more interesting than before. Two new weapons, and the lightning rod has been reworked to be more fun to use. Improvements to the cloud dungeon boss, including new attacks, animations, a proper intro cutscene, and a uniqu…
- MOONSHIRE is now on MacOS! - 16 February 2024
MOONSHIRE is officially playable through Steam with MacOS! Keep in mind that Steam (and Apple) only support 64-bit operating systems, so anything earlier than MacOS 10.15 may not be able to run the game. Here is Steam's official statement on this: https://help.steampowered.com/en/faqs/view/743F-2E0E-C9A5-C375 If you encounter any issues, please let me know! https://yt3.ggpht.com/PWVevLh1hsmFbbglvzvL8_vR_ez1jWp4kqOxghRAL5KOGa8mve9xpsAfodxqOEO64nCdR6xlhCu78NU=s400-c-fcrop64=1,00000569fffffa96-nd-v1
- MOONSHIRE Demo Update 0.2.3 - 25 January 2024
Thank you all for the continued support! This update to MOONSHIRE features yet another new boss, as well as the introduction of a brand new core mechanic and reward type: Gemstones and Jewelry! Collect pieces of jewelry throughout the game, and combine them with gems like the Ruby, Emerald, and Amethyst. Each jewelry/gem combination unlocks unique effects. Here are a few examples: Ruby + Necklace = Necklace of Safety - Gain invincibility while healing Emerald + Ring = Ring of Accuracy - 10% chance for all attacks to deal a critical hit Amethyst + Necklace = Necklace of Salvage - Breaking weapons produces money Many more options to come - I'm planning to give this jewelry system plenty of options to allow players to create unique builds. New Boss (#4) can be found south of the forest (where the game starts). Updated layout and enemies for this section of the game. Pause menu overhaul - u…
- MOONSHIRE Demo Update 0.2.2 - 5 January 2024
Thank you for trying out the MOONSHIRE demo! I've received tons of great feedback, and I hope this update addresses some of the bigger problems that people were encountering. There's a ton of new content in development for the demo, and some of that content is now available as well: New Boss (#3) can now be found guarding the entrance to the dungeon west of town Balancing, moveset, and design changes for the Spear, Greatsword, Lightning Rod, and a new weapon Overhauled the darkness and lighting systems Cleaner style to the light borders and overlaps Adapts to screen resolution differences more accurately Updated the controls for Healing and Throwing Press the Pickup button once to drop your weapon - no need to double press Hold the Pickup button to Heal (and sacrifice weapon) Hold the Attack button to throw your weapon Holding the Dodge button will be reserved for a later ability Rework…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 23 March 2024 | 0.2.5a Bugfixes | 5686430301726154354 |
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