- 🌀Masks of the Void:Origins | Making Of #3: Who is Iret? - 2 September 2026
Hi, Gamers! RolldBox Games development team Today with Ferran, one of our Co-Founders, as well as the Game Designer and Creative Director of the studio at RolldBox Games 👋 We are continuing our 'Making Of' video series, where we give you a behind-the-scenes look at the creation of Masks of the Void: Origins! 🌀 CHAPTER 3 | #Iret (I) 🌀 #MasksOfTheVoidIn this third chapter, we focus on the character of Iret. But not just the Iret who has received the mask and the power of telekinesis—we are also looking at the untransformed Iret, the lab assistant.In the lore of Masks of the Void: Origins, Iret works alongside her adoptive father, Dr. Herdesett, in the Boreal Island laboratory. She is perfectly happy staying in the shadows, always willing to help and do her part to save the world. She believes heavily in the power of "others," but not so much in her own. Do you get that impression when…
- 🌀Masks of the Void:Origins | Making Of #2: Shaping the story and the game - 17 August 2026
Hi, Gamers! RolldBox Games development team Today with Ferran, one of our Co-Founders, as well as the Game Designer and Creative Director of the studio at RolldBox Games 👋 We are continuing our 'Making Of' video series, where we give you a behind-the-scenes look at the creation of Masks of the Void: Origins! 🌀 CHAPTER 2 | #Design (II) 🌀 #MasksOfTheVoid In this second episode, we show a bit of the connection process between the narrative, the underlying story, how we express it through concept art and the creation of the different game areas, and above all, defining the game's architecture.As Ferran shows us in the video, we also use physical notebooks—filled with diagrams, the story, the levels, the procedural rooms, the different areas and what they contain. We map out what we envision happening at every step, the degree of freedom we give the player, and most importantly, how to bu…
- 🌀Masks of the Void:Origins | Making Of #1: From Idea to Reality - 12 August 2026
Hi, Gamers! RolldBox Games development team Today with Ferran, one of our Co-Founders, as well as the Game Designer and Creative Director of the studio at RolldBox Games 👋 We are kicking off this "Making Of" video series, where we show you everything behind the creation of Masks of the Void:Origins🌀In this first chapter, we dive deep into Game Design, taking you from our initial ideas— using grey boxes and very simple characters—all the way to the prototypes, development, and final version.CHAPTER 01 | Game Design I 🌀 #MasksOfTheVoid:Origins The brainstorming phase? A high-stress moment where we decided to go all-in on the mechanic of moving and throwing everything around us. And we mean everything! This made us realize that the concept of telekinesis—moving everything with your mind—could translate into a super interesting gameplay experience, and our early playtests proved us right…
- New languages and features! - 10 August 2026
Hey, gamers! 👋This is Ferran, Co-Founder, Game Designer, and Creative Director here at RolldBox Games. Today, the development team and I are thrilled to share with you the new languages now available and the new features we’ve implemented!Thanks to your incredible support, we hit the Top 2 Roguelite spot during our Launch Week! To celebrate this milestone and welcome even more players into our community, we’ve been working hard behind the scenes to break down the language barriers. We want everyone to be able to fully dive into the game in their native language!🌍 New Languages Available: You can now play Masks of the Void: Origins in:RussianSimplified ChineseGermanFrenchItalianBrazilian Portuguese (PT-BR) This is in addition to our currently supported English, Spanish, and Catalan!But that’s not all. Your feedback is our compass. We are constantly reading your reviews and Discord comm…
- Devlog #27: The Telekinesis in your hands! – June 3rd, 2026 - 3 June 2026
Hi, Gamers! RolldBox Games development team Today with Ferran, one of our Co-Founders, as well as the Game Designer and Creative Director of the studio at RolldBox Games 👋 Did you know the core concept for Masks of the Void actually started with telekinesis?Flinging objects with your mind was a huge challenge, and we had to ask ourselves: do we dare mess with the physics engine and everything else it takes to let players grab and throw literally anything around them in-game?The answer is pretty obvious!We jumped straight into prototyping and playing around with the telekinesis mechanics. If you want a behind-the-scenes look, feel free to check out the Making Of videos over on our YouTube channel!Inside the Development Process So, how did all that prototyping for the Telekinesis mechanics actually translate into gameplay? Well, we decided to take a handful of the ideas we brainstormed (…
- PATCH NOTES UPDATE: New patch notes – March 25th, 2026 - 25 March 2026
Hi, Gamers! RolldBox Games development team Today with Ferran, one of our Co-Founders, as well as the Game Designer and Creative Director of the studio at RolldBox Games 👋 sharing the information about a new patch notes done!First of all, we want to thank our community for the feedback provided through the different existing channels about Masks of the Void:Origins experience! Based on that we have implemented some adjustments during this last week and we want to share the list with you! At the current version of the game 1.0.1.5636 the topics addressed are: 🔹 Fixes:Corrected a graphical issue involving Steam Deck🔹 Experience ImprovementsIterated On-boarding tutorials & first run experienceIterated movement responsiveness from abilitiesImproved visibility of the "guiding feather"Added feedback on what is the "deal" when Sacrificing Time within the VortexRepositioned descriptions for…
- Full version update with some patch notes – March 17th, 2026 - 17 March 2026
Hi, Gamers! RolldBox Games development team Today with Ferran, one of our Co-Founders, as well as the Game Designer and Creative Director of the studio at RolldBox Games 👋 sharing the first information about patch notes after the full launch.First of all, we want to thank our community for the feedback provided through the different existing channels about Masks of the Void:Origins experience! Based on that we have implemented some adjustments during these days and we want to share the list with you! At current version of the game \ the topics addressed are: 🔹 Fixes:“Hardmode” UI now works properly with more than 10 modifiers.Blood mask got limited the max controlled throwables to 20.Falling in all void levels now properly teleports the player.Getting stuck in Vortex 2 & 3 (no more spots were found during tests)Players could reach max XP and be unable to level up. If that ever happens…
- 🚀 OUT NOW! Masks of the Void: Origins is here! - 6 March 2026
Hello, Gamers! Today, the entire development team at RolldBox Games is here! 👋THE MOMENT HAS ARRIVED! 🎉 Our dream is now a reality, and as of this very second, Masks of the Void: Origins is all yours! 🎁 You can now buy it, download it, and fully immerse yourselves in the universe we have created with so much love and passion.What is new?Hardmode with custom leaderboards.+9 new achievements added.Balancing & tweaking of some relics (mostly related to basic shots).Consuming the Realm's time will further embrace Iret stats (now it really makes sense to take that deal!).And some more surprises!From the entire development team: THANK YOU!!! Thank you from the bottom of our hearts for believing in us, for your patience, and for joining us on this adventure. Now it's your turn to grab your controllers and write your own story, and we encourage you to discover everything we have prepared for…
- ☝️ 1 DAY: The moment of truth! - 5 March 2026
Hello, Gamers! 👋Today, the entire development team at RolldBox Games is here!After that little surprise "final boss" that delayed us a few days, this is really it! If we were nervous before, you can imagine how we are in the studio today: we literally have no nails left to bite! Tomorrow we will definitively open the doors to Masks of the Void: Origins. It has been an incredible three-year journey since the very first idea, and knowing that in just a few hours you will be the ones taking control fills us with immense excitement and pride. 😊Tonight, it is highly likely that none of us will sleep a wink from the excitement, but tomorrow we will be right here on the front lines with all our energy to celebrate with you. What we want most right now is to see you in action: we want you to flood us with videos, screenshots, and clips of your runs! We are dying to discover what crazy things…
- ✌️ 2 DAYS: The calm before the storm - 4 March 2026
Hello, Gamers! 👋 It's almost here! Only 48 hours left until Masks of the Void: Origins is all yours.In the studio, the excitement is through the roof. We are taking advantage of this little moment of calm before the storm to remind you that the Void is your canvas: get ready to combine Void Gifts, Cards, and Shards to create the most broken and crazy builds you can imagine.We want to see you use telekinesis like true masters, exploit enemy weaknesses, and discover what Power truly means. Sharpen your strategies, because in two days we open the doors! 🚀And if you haven't already, add the game to your wishlist and get ready, because the journey is about to begin. Let us know what you are looking forward to discovering the most!See you soon in the Void!
- 🟢 3 DAYS: Marketing issue resolved, launching on March 6th! - 3 March 2026
Hello, Gamers!The entire development team at RolldBox Games is here! 👋 We have great news! The external technical setback that forced us to pause the launch is 100% resolved.We want to thank you from the bottom of our hearts for your patience, your understanding, and for keeping the hype through the roof during these days of waiting. Your support has given us all the energy we needed to overcome this bump in the road. 👍Now we can officially confirm it: Masks of the Void: Origins launches this MARCH 6th. 🗓️There are exactly 72 hours left for you to enter the Void. It's time to warm up your minds and get ready to unleash the chaos. Let the definitive countdown begin!
- ⚠️ The Void has set a trap for us... (Launch delayed) - 26 February 2026
Hello, Gamers! 👋Today we come to you with an important update. It's a bit hard for us to write this because we know how excited you are for the game (just as much as we are!), but as always, we want to be completely transparent with you.We are going to have to postpone our entry into the Void for a bit: we are delaying today's launch, February 26th, to a new date yet to be confirmed. 🗓️🌀What happened? Don't worry, the game is READY! 🎮 In fact, development is 100% finished, polished, and packaged. However, in the real world, sometimes you encounter unexpected "final bosses." One of our main marketing partners has suffered an insurmountable last-minute technical issue, which forces us to restructure and postpone the entire launch campaign so the game gets the reach it deserves. It's like having the perfect build, but the server crashes right before the final blow. 😅🌀The good news Ma…
- ☝️ 1 Day: The day before the magic - 25 February 2026
Hello, Gamers! Today, the entire development team at RolldBox Games is here! 👋 We don't have any fingernails left in the studio! Tomorrow we will finally open the doors to Masks of the Void: Origins. It has been the most incredible development journey of our lives, and the fact that tomorrow you will have the controller in your hands fills us with tremendous pride. Tonight, probably none of us will sleep a wink because we are super nervous, but tomorrow we will be here with all our energy celebrating with you. Make sure to have your setups ready, your downloads prepared, and a huge desire to explore. See you tomorrow in the Void!
- ✌️ 2 Days: The origin is just around the corner... - 24 February 2026
Hello, Gamers! Today, the entire development team at RolldBox Games is here! 👋 We can hardly believe we're writing this, but... there are only 2 days left until the launch of Masks of the Void: Origins! It's been years of incredibly hard work, gallons of coffee, and absolute dedication, but above all, so much excitement. The tension (the good kind!) is palpable in the studio as we polish the final details. We want to take this moment to thank our amazing community: those of you who played in the past, those who have supported us, and those who have left us feedback. You make it all worth it. If you haven't already, add the game to your wishlist and get ready, because the journey is about to begin. Let us know what you are most excited to discover!See you in the Void!Don’t forget to join our Discord server!
- We are ready for Full Launch on February, 26th!! - 4 February 2026
Hi, Gamers! RolldBox Games development team Today with Ferran, one of our Co-Founders, as well as the Game Designer and Creative Director of the studio at RolldBox Games 👋 We kept our promise!We have officially reached the end of development! We’ve been hard at work integrating your feedback (huge thanks to the community for that), and today we have big news:🚀🚀Masks of the Void: Origins releases on February 26th! 🚀🚀We’re a small studio with a core team of only 8 people, joined by talented professionals who collaborated with us during different phases. It brings us so much joy to finally make this announcement.You’ll find all our passion for video games poured into this title. Our goal is for you to enjoy Masks of the Void: Origins as much as we loved making it.We faced some tough challenges during development, but we solved them by looking at things through a gamer's eyes. If you w…
- Devlog #26: Discovering Upgrades feature! – January 9th, 2026 - 9 January 2026
Hi, Gamers! RolldBox Games development team Today with Ferran, one of our Co-Founders, as well as the Game Designer and Creative Director of the studio at RolldBox Games 👋 The Challenges & Leaderboards update has been live since December! 🚀Don't forget: racking up points isn't just about smashing enemies—there are tons of complex variables in the mix. 🧠 How high did you climb? Flex your High Score on Steam and share it with us on socials! 🏆Inside the Development Process In our last devlog we were introducing you the Upgrades feature!When we've gathered enough energy from the defeated enemies, the "Upgrades" screen appears! Here is where we will decide whether to embrace the chaos and power or to protect ourselves.There are 3 major choices we can make, and every time the Upgrades screen shows up, we can only choose one:🔹 Upgrades! - There are lots of Documents within the runs that w…
- Early Access update with new features – December 16th, 2025 - 16 December 2025
Hi, Gamers! RolldBox Games development team Today with Ferran, one of our Co-Founders, as well as the Game Designer and Creative Director of the studio at RolldBox Games 👋 What are you waiting for: Challengers and Leaderboards have arrived!!There are a total of 4 challenges, classified in two different types: you can win or you have a time deal!For the ones that you can win:🔹 Protect Dr. Herdesett: you are dealing with Void enemies and at the same time you have to protect Dr. Herdesett. Will you be able to achieve it?🔹 Boss Mode:Jump straight into the boss fights For the ones that you have a Time Deal:🔹Time going back: Killing enemies adds time🔹Time going back: Launching objects adds timeAnd with the Time Deal we add Leaderboards!!! Are you able to show us your punctuations?We are waiting for you! These features are the announced update of Masks of the Void: Origins, the Phase I: F…
- Devlog #25: Challengers, Challengers and Upgrades!– December 5th, 2025 - 5 December 2025
Hi, Gamers! RolldBox Games development team Today with Ferran, one of our Co-Founders, as well as the Game Designer and Creative Director of the studio at RolldBox Games 👋 Gameplay feel, Art, Abilities: These are the top 3 standout features highlighted at a local event where content creators and gamers got to play Masks of the Void: Origins at our booth. What other features would you highlight?Have you already mastered a specific ability?You might need it with what we're preparing! Stay tuned for what's coming!Inside the Development Process In our last devlog we were introducing you to what is coming: The Challenges!What happens when a development team is in creative and inspired mode? Well, incredible new features emerge, and this is the case. We've created 4 distinct challenges, with two focuses:🔹 Challenges to win🔹 Infinite challenges where time reigns... and so does the Leaderboa…
- Devlog #24: Discover Nexus system and what is coming soon – November 20th, 2025 - 20 November 2025
Hi, Gamers! RolldBox Games development team Today with Ferran, one of our Co-Founders, as well as the Game Designer and Creative Director of the studio at RolldBox Games 👋 We continue working on Masks of the Void: Origins and preparing the next step in our Roadmap. Inside the Development Process In our last devlog we were introducing you to the Nexus, the special system that allows Iret to travel between Astral planes and enter the Vortex.The Nexus portal is our bridge between realms! It shows you the next world, lets you jump in, and brings you back. Discover them all and master your powers! Sneak Peek of Upcoming ContentWe are working on the new features we plan to incorporate based on the Roadmap we've shared with you.Several of these are now accessible, and we want to show and share the challenge selection UI.Two quick details about the challenges:🔹We have created 4 distinct chall…
- Post Halloween update - 5 November 2025
Hi, Gamers! 👋 RolldBox Games development team is working on the product, and today we have updated Masks of The Void:Origins: The pumpkins have vanished from the Vortex for the year!But don't forget, The Neverending Night still lurks, waiting to find you. And you can develop and improve your power.Try using the Blood Masks unleashing devastating power upon Iret's enemies.Every strike and every move shows why mastering the mask is essential to survive the Void. Don’t forget to join our Discord server. Let us know what you’d like us to talk about next! See you in the Void!