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THANKS, LIGHT.

THANKS, LIGHT. Steam news

Lightersgames | September 2026 | game

Released

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AdventureIndieStrategy

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THANKS, LIGHT. news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
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  • Release dateSeptember 2026
  • DeveloperLightersgames
  • PublisherGame Source Entertainment

Genres: Adventure, Indie, Strategy

Company pages: Developer: LightersgamesPublisher: Game Source Entertainment

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

THANKS, LIGHT. Steam news

THANKS, LIGHT. news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • 15 October has finally been brought to light after Long hidden in the shadows, - 26 August 2026

    Dear players,Following a series of adjustments, The Administrator have finally completed the very best game.However, they had secretly concealed the release date;after much searching on our part,we have finally discovered the release date for 《THANKS, LIGHT.》 hidden in a dark corner.We are pleased to announce that《THANKS, LIGHT.》 will officially launch on 15 October 2026!(Due to time zone differences, some regions will display 14 October.)We look forward to you all taking on this game, which we have prepared with great care.Flat in shadow. Tall in light.Shine to raise. Absorb to flatten.↓ Here is The administrator look when we searching high and low for the release date—feel free to give him a good thrashing on 15 October.

  • Release Date Adjustment and Notice - 13 August 2026

    Dear players, in order to design THE BEST experiences for you,we have decided to move the launch date back by one month.Further details will be announced next week.

  • 'THANKS, LIGHT.' joining this Steam Next Fest starting from June 15th! - 12 June 2026

    Game Source Entertainment (GSE) is pleased to announce that THANKS, LIGHT., a 3D portal-like puzzle-platformer developed by South Korean indie studio Lightersgames, is scheduled for official release on PlayStation®5 and Steam in September 2026. The free demo version is now available on Steam, offering a first look at the mechanic in action, with wishlisting now open ahead of this year's launch. Additionally, the game will be participating in the upcoming Steam Next Fest starting from June 15, alongside with the release of a major content update and brand-new trailer. The game's central concept is a spatial manipulation of shadow and substance: players wield a flashlight to shift objects between 2D and 3D states, start your adventure by solving puzzles with your imaginations in the Liminal Space. The Steam Next FestTo celebrate our participation in the Steam Next Fest, we are releasing a…

  • THANKS, LIGHT. — Demo Update - 16 May 2026

    THANKS, LIGHT. — Demo Update It's been a while, everyone! While we've been holed up in our small dark room, hiding from the sun and grinding away, has the world been doing alright out there? A game with the same gimmick as ours didn't drop while we were gone, did it? (Just imagining it gives us chills.) We've done a HUGE amount of work this whole time, but since most of it went into the later chapters, the demo only gets this slice of the patch notes! Honestly, we did so much that this is just what we managed to dig out of our memory. We also fixed, tweaked, and polished a ton of other little things. 🌐 Localization The game now supports a whopping 21 languages! (With a little help from AI.) 🎮 Controls / Quality of Life Expanded gamepad options — sensitivity settings, more stable key remapping Revamped rotation logic — smoother to use, with more ways to rotate New interaction UI that r…

  • 'THANKS, LIGHT.' Coming to PlayStation®5 and Steam this September! - 10 March 2026

    Game Source Entertainment (GSE) is pleased to announce that THANKS, LIGHT., a 3D portal-like puzzle-platformer developed by South Korean indie studio Lightersgames, is scheduled for official release on PlayStation®5 and Steam in September 2026. The free demo version is now available on Steam, offering a first look at the mechanic in action, with wishlisting now open ahead of this year's launch. The game's central concept is a spatial manipulation of shadow and substance: players wield a flashlight to shift objects between 2D and 3D states, start your adventure by solving puzzles with your imaginations in the Liminal Space. Every shape has a truth behind its face——THANKS, LIGHT. marks the debut release from South Korean indie studio Lightersgames. Positioned squarely alongside first-person puzzle-platformers like Portal, Superliminal, Viewfinder, and The Talos Principle, the game introdu…

  • Great Start from Taipei Game Show! - 1 February 2026

    What a great start for 2026, my players.🔦Thank you for being with us in Taipei Game Show for the first time. We had a blast there and appreciate all the support and words from you. We will sure be back with more awesome playing experiences and see you guys soon.💡 謝謝. -Message from the administrator-

  • [NOTICE] Demo “Mega Update” is live! - 9 August 2025

    \ Demo “Mega Update” is live! Hello from Lightersgames. Yes… it’s been a while. We’ve been grinding for a month straight 😭 Big rebuild today: new options, presentation, subtitles/localization—pretty much everything got touched. Please play and tell us what you think! \ Massive UI revamp – cleaner menus, better readability. \ Comfort Mode – tweaks aimed at reducing 3D motion sickness. \ Gamma slider – for anyone who felt the game was too bright. \ V-Sync toggle – reduce screen tearing. \ Lots of new options – tune it your way. \ Story & presentation update – more natural, clearer delivery. \ New subtitle system – improved sync & stability. \ Localization pass – KO/EN polished (more languages coming). \ Early levels tweaked – smoother flow & difficulty curve. \ SFX overhaul (ongoing) – some volume balance may still be off—thanks for your patience! DetailsUI / Options Check the new layout…

  • EastAsiaEventBroadcast - 5 August 2025

    EastAsiaEventBroadcast

  • [BUG] The Reset Buttons in Stages are NOT working well.... - 23 June 2025

    Hello from Lightersgames,We’ve just discovered that the reset buttons in certain stages aren’t responding in the current demo build.Temporary workaroundPress ESC → Reset Stage in the pause menu to reload the stage and continue playing.So... What happened? We’re in the middle of overhauling our level-reset and save system, and some button logic wasn’t hooked into the new architecture. We honestly didn’t realize this would break those buttons—sorry about that! A quick hotfix isn’t possible until the system swap is finished.Planned fixOnce the new reset system is fully integrated we’ll do a sweep of every stage and push a patch in early July (exact date TBA).We’re sorry for the inconvenience. Your reports speed up our work, so please keep the feedback coming. We’ll bring you a more stable build soon!Lightersgames,Our sincere apologies!!!

  • [PLAYTEST] Steam Playtest Sign-Up Now Open! - 18 June 2025

    THANKS, LIGHT. – Steam Playtest Sign-Up Now Open!Hello from Lightersgames! Our closed Steam Playtest is now-live.Apply now to be among the first to play every currently playable level—from the tutorial to the newest in-development stages.🔍 How to applyClick the Google-Form button below.Tell us why you want playtest it.We’ll email you a Steam key—download, play, enjoy!🛠 Selection prioritiesFeedback-driven – willing to report bugs and share opinions.Word-of-mouth champions – happy to shout “This game is great!” on social or streams.Just curious – that’s fine too! If the queue isn’t packed, you’re in.🐞 How to send feedbackOur Discord ServerWrite a review on the demo pageFollow-up Google formEmail us: [email protected] your own secondary content—videos, blogs, memes!Bug screenshots or clips help us fix issues faster.Your light helps develop THANKS, LIGHT.— Lightersgames

  • [UPDATE]DEMO UPDATE-Bugs Fixed! - 15 June 2025

    Hello from Lightersgames!Huge thanks to everyone still enjoying our demo—we’ve shipped a fresh build that fixes many of the pain points you told us about. 🛠️🆕 Patch HighlightsESC Menu UI Overhaul All sub-menus should now work…we hope! If any button misbehaves, please send us a bug report ASAP.Intro Re-watch From \ you can replay each chapter’s opening cut-scene (if that’s really what you want!). Continue Fix Pressing \ now drops you at your latest save point. It survived 100 internal tests—but if it breaks on you, let us know. 😭Dev Message Pop-up Click the little “letter” icon in the upper-left of the main menu to read greetings, patch notes, and event news in real time. Demo Event Closed & Short Version Returns The extended content is taking a break, but the core-mechanic tutorial is still here! Next extension arrives at Gamescom 2025 / Tokyo Game Show 2025—stay tuned! 🐞 We Need Yo…

  • [announcement]Demo Access Closing Soon!(But a bit exteded) - 5 June 2025

    Demo Access Closing Soon! – Cerebral Puzzle Showcase Finale Hello from Lightersgames! The Cerebral Puzzle Showcase 2025 is ending soon— but we’ve decided to keep the “THANKS, LIGHT.” Extended Demo up a little longer (nobody wants to miss weekend playtime!). The demo will be deactivated on June 9 (Mon) at 02:00 UTC. Why play DEMO now? Experience 50 % of the full game, plus a new chapter and higher-difficulty puzzles in one go. Get an early look at key story clues and glitch events from the main game. This is your last chance to leave feedback before the final release. We need your help After playing, please drop a survey response or use Options → Bug Report. Even a one-line comment is incredibly valuable to us! Wishlist & Community Once the demo is gone, we’ll keep posting development updates on the Steam Hub and Discord. 👉 Add to your Steam wishlist for launch notifications 👉 Join our…

  • [EXTENDED DEMO EVENT] Limited-Time Extended Demo Release - 28 May 2025

    🧩 THANKS, LIGHT. – Limited-Time Extended Demo Release IT'S NOW ONLINE! PLAY IT B4 IT GOES AWAY! To celebrate our participation in the Cerebral Puzzle Showcase, we're releasing a special large-scale demo featuring the entire Chapter 1 and parts of Chapter 2—for a limited time only! 💡 Why are we showing so much content? "THANKS, LIGHT." begins with a simple idea: "when light shines, shapes are revealed." But the puzzles continue to evolve and build on that concept in various ways. We wanted to showcase the versatility of this mechanic and the joy of our puzzle design to a wider audience. We also wanted to offer assurance to those discovering our game for the first time, and to hear your honest feedback. We're constantly reflecting, tweaking, and polishing the experience every day. Your thoughts truly mean a lot to us. ⚠️ This extended demo is only available for a limited time. It may be…

  • [BIG DEMO UPDATE] New Chapter Reveal! & New Stages! - 8 May 2025

    🎉 THANKS, LIGHT. – Major Demo Update! (After 6 Months) Hey everyone, It’s been a while — and we mean it. After six months, the demo of THANKS, LIGHT. is finally back with a major update. New content, better UX, improved mechanics — all here to give you a smoother, deeper puzzle experience. 🆕 Here’s what’s new: 5 brand new puzzle stages added to Chapter 1! Chapter 2 is now playable! Try out the new light absorption mechanic Improved story cutscenes (still work-in-progress, but a lot added!) Player movement speed boosted — no more crawling across the floor Cube interaction fixed — you won’t need to slam it on the ground anymore Improved UX and convenience tweaks And... countless other updates we honestly forgot after 6 months This update marks a big step for our game. We’re still refining things, but your feedback is what keeps us going. 📣 Want to help us grow? Please add us to your St…

  • At long last, 2025 has arrived! The year THANKS, LIGHT. is finally released! - 31 December 2024

    Hello, everyone! This is Team Lighters checking in. Can you believe it’s already 2025? Time really does fly! We hope the new year brings you all the best, and we’d like to share a dash of exciting news about our game. 1. Finally Launching This Year! “Hey, when’s it actually coming out?” A lot of you asked that, right? Well, after spending all of 2024 polishing THANKS, LIGHT., we’re planning to officially release it this year (2025). We’re so close now! 2. More Thrilling Puzzles and Fresh Designs We’re giving you a sneak peek at our newly reinvented stages, packed with even more surprising and creative twists. Check out the screenshots (or images) below to get a taste of the new designs and puzzle previews. You’ll see an upgraded way of harnessing the power of light! 3. Working Hard, Enjoying Together! We’re constantly evolving for the sake of your enjoyment. From fine-tuning puzzle diff…

  • DEMO UPDATE - 1.0.1.0 - 27 November 2024

    Hello! We are Lighters, the development team behind THANKS, LIGHT.! We'd like to share some news about the updated demo version that's currently available. We are now posting update news in Korean! It was strange that we, as Korean developers, weren't using our own language, right? Especially since we're not that great at English... Fixed a bug where puzzle objects couldn't be picked up in certain areas. Enhanced the interaction effect when picking up puzzle objects. We received feedback that it was hard to tell when an object was picked up or not, so we made the effect stronger. However, it might end up being too flashy and hurt your eyes. If it's too much, please let us know! Actually, we're currently working hard to improve the object interaction effects! Adjusted the level design of several stages. We tried to remove inconveniences without hindering the fun of the puzzles. Added mag…

  • DEMO Hotfix 1.0.0.1 - 20 November 2024

    Hey everyone! We've just released a hotfix for the demo of THANKS, LIGHT. 🎉 Updates: Improved Puzzle Visibility: We've adjusted the background in certain stages to make puzzle elements that were previously hard to see much clearer. Adjusted Difficulty: We've slightly eased the difficulty of a specific stage to enhance the gameplay experience. Fixed Persistent Light Color Bug: We found that after certain sections, the light color unintentionally stayed changed to a yellow hue due to the clear effect. This issue has now been resolved. As we're still new to game development, we really appreciate your feedback. Please give the updated demo a try and let us know what you think! Your support means a lot to us. 🙏

  • Hello. We found a few issues with the demo version. We're working on it. - 13 November 2024

    1. we found a bug that prevented English subtitles from being displayed for a few lines of dialog, but keep in mind that the administrator is mostly narcissistic and talks a lot of old-philosophic thing! 2. We've noticed that on certain monitors or PCs, the light or bloom effect is loud enough to interfere with play. We're going to be offering different graphics adjustment options for this. Just keep in mind that most of the colorful and shiny stuff is a matter of the administrator's taste! Actually, we're a very small indie game team. We're sweating it out feature by feature. Please be patient with us, for our sake and for the sake of a better game. Thank you.

Patch notes and updates

S.noRelease datePatch nameGID number
120 November 2024DEMO Hotfix 1.0.0.11783872411953713

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