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Divine Frequency

Divine Frequency Steam news

Good Karma | To be announced | game

Coming Soon

GameSteam Store content

ActionAdventureIndie

  • Steam app typegame
  • Steam App ID2548880
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • DeveloperGood Karma

Divine Frequency news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Steam app typegame
  • Steam App ID2548880
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • DeveloperGood Karma
  • PublisherHellforge Studios
  • Parent gameNot available

Genres: Action, Adventure, Indie

Company pages: Developer: Good KarmaPublisher: Hellforge Studios

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

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Divine Frequency Steam news

Divine Frequency news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Last Patch Before Early Access - 22 June 2026

    Hello Hobomancers, we hope you all had a terrific and wonderful Next Fest!We are dropping one last patch for the demo before Early Access (that magical number is getting ever closer!) This small patch contains quality of life changes that are mostly aimed towards new players trying the game for the first time (primarily getting lost in the beginning). And a moderate rework of the Low Vibration (Strength) start. Low Vibration (Strength) ReworkNo longer needs to do complicated combo setups. Can now caveman your way through all your problems by hitting them with basic melees. Power punching can be charged up separately. Hitting enemies with basic melees also amplify the damage this attack will do. Fixed blocking not triggering a build up for a Retaliation Attack. IT'S PRETTY STRONG. MIGHT BE OVERTUNED TBH.Heals from killing enemies increased from 30 to 50. Removed Toxin and Rad. cleanse on…

  • Divine Frequency 2026 Update - 29 March 2026

    Greetings, fans and fellow eldritch horrors of the internet. We have some sh*t to talk about.As most of you may have known, we dropped an early access announcement video and went radio silent for the entire year. Let me begin by expressing my deepest and most humble apology to all of you who have been waiting patiently for the game. This would not be possible without your support and I cannot thank you enough for riding along with us for this journey. We are approaching that Early Access date ever closer. But before we get into that, let me explain what transpired with full transparency.So what happened? (We took 2 major L's)The loss of a great friend and team member.On the midnight of April 1st, 2025 (cruel irony), I received the news that our lead writer and lore-master, Pablo 'Artistical' Lamprea, had tragically passed away, later confirmed on his discord account via his girlfriend.…

  • The demo for this upcoming horror-RPG-FPS built in the Doom engine might already be the most terrifying thing I play all year, and I can't wait for more - 8 January 2024

    I knew I was in for a stomach-churning time with Divine Frequency 's demo after I finally acquired my first weapon. I came up to a fenced hallway in the game's vast industrial underbelly and spied an ominous figure looming way down the hall. The light above it cut out, I turned around, and there it was: a horrible faceless mannequin an eyelash's length away... Read more.

  • Divine Frequency demo update - 7 November 2023

    Greetings Hobos, First off, thank you to everyone to has played the demo for Divine Frequency. There has been a huge amount of effort sunk into this game over the last couple years (and the mod before that) and it's been incredible to see that work pay off seeing everyone enjoy the game. Genghis and co have managed to dream up this wild crazy experience and somehow bring it to life in the most visceral way possible, in GZDoom no less. But now to business! Presenting patch notes What happened to my save? Unfortunately changes to the core games files in GZDoom will render old saves incompatible. This is currently an unavoidable thing so if you were in the middle of a play through you'll have to restart unfortunately. Gameplay Changes: -Added weapon degradation to the Trench Gun. It can still fire at zero durability to stay true to its Reliability perk. Increased the damage at maximum dura…

Patch notes and updates

S.noRelease datePatch nameGID number
122 June 2026Last Patch Before Early Access1835871199313095

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