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Nested Lands

Nested Lands Steam news

1M Bits Horde | Feb 25, 2026 | game

Released

4players observed · 24 September 2026 - 00:31:26 UTC

ActionAdventureIndieRPGSimulationSteam Store

  • Latest observed players4 · 24 September 2026 - 00:31:26 UTC
  • SteamPulse tracked peak348
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score72% positive

Nested Lands news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players4 · 24 September 2026 - 00:31:26 UTC
  • SteamPulse tracked peak348
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score72% positive
  • Total reviews551
  • Release dateFeb 25, 2026
  • Developer1M Bits Horde
  • PublisherMETA Publishing

Genres: Action, Adventure, Indie, RPG, Simulation

Company pages: Developer: 1M Bits HordePublisher: META Publishing

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Nested Lands Steam news

Nested Lands news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Update v.8.5.0 - 15 September 2026

    Greetings, Survivors! This big update introduces several highly requested features, including a functional minimap and temperature tracking, alongside essential performance optimizations and useful quality-of-life additions to your daily village management.1. New Features & InterfaceNavigating the world and monitoring your character's status is now much more intuitive.Minimap System: Added a fully featured minimap to the HUD.Displays icons for villagers, plague foci/nexus, quest areas, and the Village Center.Includes extensive customization options: adjust opacity, toggle the border, change positioning, or disable it entirely.Temperature Meter: Added a real-time temperature indicator to the UI, complete with a Celsius/Fahrenheit toggle in the options.Ultrawide Support: Fixed camera FOV compression and pulled the camera back appropriately for ultrawide monitors. Menu backgrounds will no…

  • Update 0.8.4.0 - Trader Caravan, Salvage Station and Hold to Collect Resources! - 4 September 2026

    Greetings, survivors! A new update is ready for you to enjoy! We've added new structures and buildings, and the much requested "hold the button to harvest trees and stones" feature! New Features & StructuresAdded a brand new salvage station to the Builder’s Hut! You can now salvage old or unwanted equipment either individually or in bulk to reclaim valuable resources.You can now build a Trader Caravan directly within your village!Trader inventories are location-specific, providing new economic opportunities right at home.Added a new "Continue" button to the main menu. This button will automatically resume your most recent valid profile, displaying both the player and world name for easy access.Gameplay & Quality of LifeGive your fingers a rest! You can now hold the attack button to continuously harvest from trees and stone nodes.Improved general gamepad/controller support across profile…

  • Nested Lands is joining the PvE Survival Crafting Fest With a 30% Sale! - 31 August 2026

    Attention to all survivors! Nested Lands is joining the PvE Survival Crafting Fest — and we're bringing our biggest discount yet: 30% OFF! If you've been waiting to enter Norovellir, now's the perfect time to gather your friends, build your village, and survive the Plague together. Grab Nested Lands at 30% off during the Fest:

  • Update 0.8.3.0 - Multiplayer Improvements, Chest Filtering, Auto Walk and More! - 20 August 2026

    Greetings, survivors! This major update brings a massive quality-of-life boost for multiplayer sessions: joining players can now actively manage the village and recruit villagers! We have also introduced a highly requested Chest Item Filter system, overhauled how the Plague Wind operates, and implemented a much-needed Auto Walk feature. Multiplayer Village ManagementYour friends can now fully participate in running the settlement!Client players can now access the village management menus to recruit, dismiss, and change the professions of villagers.To prevent conflicts, only one player can manage the village menus at a time. New Features: Chest Filters & Auto WalkYou can now choose exactly which items a specific chest will accept!Filters are fully saved, loaded, and synced in multiplayer.Chests must keep at least one active filter, and to prevent lost items, filters cannot be changed whi…

  • Norovellir Stories: Auriel, the Seer - 13 August 2026

    Curious about the history behind the harsh world of Nested Lands? We’re starting a series of lore posts for you to delve deeper into the world of Norovellir.Auriel, the SeerA thousand years before the founding of the Kingdom of Sacner, there lived a man named Auriel, known today as The Seer. After preaching the existence of a single Glorious deity, instead of the official pantheon of the time, he was arrested by soldiers of the Old Empire and tied to a mast in the desert, left to bake in the sun. Instead, Auriel stared directly at the incandescent star, receiving visions from his God.After four days of this, Auriel was executed by dismemberment, with each piece of his body being put on display. His four most faithful disciples, however, stole the pieces of their savior’s body and escaped into exile. For their service, they ascended into the four Forlorn, riders who now await the call to…

  • Plague Update - 7 August 2026

    Greetings, survivors! This major update introduces a thrilling new endgame loop: The Plague Nexus and Survivor Hamlets! Face off against the relentless Plague Champion, cleanse the corruption, and help survivors rebuild their homes to earn daily tributes. We’ve also brought many additional fixes, polishing and other improvements in the Plague Update.New Feature: The Plague NexusTo destroy a Nexus, you must first locate and destroy its four connected "Shells" using an Axe or Pickaxe. Once the shells are broken, the Nexus itself must be burned away using Fire Arrows;The Nexus is heavily guarded by Infected Savages and the imposing Plague Champion.The Champion is relentless. If defeated while the Nexus is still active, they will kneel and begin regenerating their health. They will stay actively engaged during this process.The Plague Champion can only be permanently killed by completely des…

  • Update 0.8.1.1 is live! - 21 July 2026

    Greetings, Survivors! This major update introduces the highly anticipated Village Wall system to fortify your settlement, alongside the new Preserving Bin for food management. We've also added tons of quality-of-life features like "Hold to Collect," equipment comparison tooltips, and significant improvements to the Pillory/Mercy systems!Also, we are always collecting feedback from you through Steam, Discord, videos, and more. So, we added more improvements based on your input. Thank you. Keep it coming!1. New Feature: Village WallsFortify your settlement with the new dynamic wall system!Upgrades via Village Center: You can now construct and upgrade Village Walls directly through your Village Center.Level Progression: The walls feature four distinct levels of visual and structural progression that scale alongside your overall Village Level Growth.Management & Sync: The wall system is ful…

  • How Your Feedback Evolved Nested Lands - 8 July 2026

    Hello, survivors! We’ve always said that we love hearing your feedback and make improvements based on it. We are building Nested Lands not to just realise our vision for the game, but also to make it more enjoyable for our players. Let’s have a look at how Nested Lands changed and evolved during Early Access. Nothing of this would have been possible without your sup\Sleep improvements and sleep timers: we’ve changed how much energy you get when you sleep and added the possibility to pick sleep timers;Did a huge balancing pass on the survival needs and added the ability to customise difficulty for the new players. Now you can adjust pretty much every aspect of your new save game: from how long it will take you to get hungry to how harsh the survival would be. Perfect for everyone, as you can tune the difficulty both up and down;Lots of multiplayer improvements, including better stability…

  • Major Update 0.8.0.0 - Skill System! - 1 July 2026

    Hi, survivors! Welcome to version 0.8.0.0! This major update introduces the long awaited Skill System, touching nearly every aspect of gameplay, alongside the brand new Pillory and prisoner management system. Without further ado, let's dig into it!New Feature: Skill SystemYou will now earn XP and level up naturally by performing actions in the world, unlocking specific passive effects and bonuses;The system has different points, with effects currently integrated into the following disciplines:Combat & Ranged CombatCrafting & CookingFarming & Forest MasteryMedicine, Leadership, and SurvivalAdded dedicated UI views to easily track your skill levels, current XP progression, and the bonuses you have unlocked.New Feature: The Pillory & PrisonersYou can now capture defeated enemies and put them on display in your village to boost morale! Here is a guide on how to use the new system:How to Cap…

  • Tell us about yourself! - 23 June 2026

    All right, we're not spying on you. Probably.We'd love to learn more about our survivors: what games you enjoy, how you play Nested Lands, and what interests you beyond gaming. Your answers will help us create better content for the community — fewer random posts, more things you actually want to see. !Tell us about yourself here! It takes about 5 minutes, it's anonymous, and it helps us shape the future of the Nested Lands community. Let's make Norovellir great again together!

  • Version 0.7.13.0 - PvP Support! - 19 June 2026

    Hi, survivors! This update brings a highly requested feature to multiplayer: PVP support (well, friendly fire as we can say)! You can now choose to enable friendly fire and battle it out with your friends. We have also introduced a new loot mechanic for enemies who beg for mercy, smoothed out combat animations, and fixed a critical physics bug causing entities to sink into the ground.New Feature: Multiplayer PVPAdded a new Player vs. Player damage toggle to the multiplayer manager and room creation screen;The lobby host has full authority over the PVP Damage Policy, meaning the host decides if friendly fire is enabled for the match;Fully implemented and synchronized PVP hit detection for all weapon types: melee strikes, bow shots, and thrown spears;Updated localization and UI positioning to cleanly accommodate the new PVP settings. Combat & Enemy AIEnemies who successfully beg for mercy…

  • Update V.0.7.12.2 - 12 June 2026

    This update brings a new level of intelligence and atmosphere to your enemies. We've introduced nice voice and audio system improvements, given enemies the ability to investigate fallen allies, and improved how villagers manage themselves within your settlement.1. Enemy AI & CombatEnemies are now much more aware of their surroundings and smarter during engagements.Dead Body Investigation: Enemies will now actively notice and investigate the dead bodies of their allies! They will attempt to find the direction the attack came from and track the player.Smart Retargeting: If an enemy gets stuck or cannot reach you during a ranged attack, they will intelligently retarget to other reachable foes rather than standing still.Combat Animations: Improved the attack animations for knife and sword-wielding melee enemies to make strikes feel more fluid and natural.Combat Stability: Fixed a bug causin…

  • Player Skills System — Coming Soon! - 10 June 2026

    The long overdue player skills system is finally arriving in June, and it's something many of you have been asking for. Here's a short breakdown of what to expect. There will be 9 skills across three categories — Exploration, Combat, and Village — each with 10 levels to progress through, plus special milestone perks. Combat SkillsMelee CombatLeveled up by hitting enemies or animals with melee weapons, including sneak attacks. As you progress, your attacks will consume less stamina, and you'll eventually unlock faster attack speed, a longer parry stun timer, and, lastly, double damage from your final combo hit.Ranged WeaponsLeveled up by landing hits and headshots with ranged weapons. As you progress, stamina costs will drop, and special perks will let you craft twice as many arrows and improve headshot kills. You'll also learn to stun enemies with a bow bash, not just hit them. Explorat…

  • Update v0.7.12.1 - 5 June 2026

    Greetings, Survivors! This update brings a brand new dynamic to enemy combat: if they can't reach you, they will throw rocks! We have also significantly improved cross-island multiplayer syncing, refined stealth-kill audio, and added several quality-of-life visual fixes.Combat & Enemy AIEnemies have learned to deal with players trying to exploit unreachable high ground!Ranged Retaliation: Enemies will now throw rocks at the player if they can't physically reach them.Throwable rocks have dedicated collision detection and deal damage upon hit.This new mechanic, including the throwing animations and the rock projectiles themselves, is fully synchronized across multiplayer sessions.Archer Behavior: Fixed a bug where archers would continue shooting at their original target even after taking damage and intentionally changing targets.Mobility: Stopped players from crouching while sprinting wit…

  • New Roadmap: What We've Built and What’s to Come - 3 June 2026

    Greetings, Survivors! We're past the halfway point on our journey to the game’s full release, and we wanted to take a moment to look back at everything we've implemented, share where we are right now, and give you a proper look at the road ahead. Pop a squat by the fire — there's a lot to cover. What We’ve BuiltMarch — Village Expansion Update: Your village grew. Literally. You can now unlock a new village area tied to village level progression. We also raised the villager cap from 15 to 20 and introduced stone ruins to mark the edges of your growing settlement. Aside from that, we also launched harvest camps — neutral campsites scattered across the islands where you can hire workers to collect resources for you. Pair them with the new collection platform building, and you've got a whole supply chain running while you explore.April — Animal Husbandry Update: Chickens, pigs, and the occa…

  • Version 0.7.12: Combat Update and a Celebratory 15% Discount! - 29 May 2026

    Hello, survivors! We are releasing the heavily requested combat update today! The whole mechanic has received a massive overhaul and we can't wait to see your feedback on it. To celebrate, we are launching a 15% discount for a week. Combat Overhaul: Posture, Parry & ShieldsCombat is no longer just about trading blows; it now requires timing, positioning, and stamina management.Both the player and enemies now have Posture. Weapons and tools deal specific posture damage;When an enemy's posture is broken, they will be stunned and drop their guard, leaving them open to attack. They receive a brief invincibility window to recover their balance afterward;Added "Endurance" to NPCs so they no longer stagger infinitely with every single light hit;You can now parry incoming attacks (including enemy kicks!);A successful parry blocks full damage, triggers a brief slow-motion effect, resets the enem…

  • Guide: How to Find Villagers - 26 May 2026

    Hi survivors! We've had a lot of questions regarding Villagers and their locations, so today we'd like to give you a quick overview on where and how you could find them. Let's have a look at the map: We've marked every hotspot area, where you can find a Villager. In these areas, random events happen very frequently and it's a reliable way to find quite a few of them in one run around the island. In order for the events to refresh, you need to leave from the event area to around 1/3 of the whole map scale. So by the time you do one circle, older events will already refresh and you can visit them again and see, if there's a Villager there. In general, one run should net you 2-4 villagers pretty reliably. We hope this short guide helps you find more Villagers and lead you towards prosperity. As always, thank you for your feedback! We read each Steam review and discussion and implement your…

  • Update 0.7.11.1 - 14 May 2026

    Hi, survivors! This update brings a highly requested quality-of-life feature for archers with a brand new dedicated Arrow Equipment Slot. We have also resolved a critical multiplayer loading issue and implemented a massive synchronization sweep for Village and Villager data.Equipment & InventoryManaging your ammunition is now much cleaner and more intuitive!Added a specific equipment slot for Arrows in the Inventory/Equipment view;You can now drag and drop arrows directly into their new designated slot;Multiplayer & SynchronizationFixed a major bug where starting a new Multiplayer game would sometimes cause clients to get stuck on an infinite loading screen;Client players will now correctly load and see accurate real-time data for villagers, including:Health and Plague LevelHydration, Nutrition, and Hygiene dataEquipped Armor Synchronized the village's daily fuel consumption and ale con…

  • Update 0.7.11.0: Fast Travel - 7 May 2026

    Hi survivors! In this update, we've added new Fast Travel system and highly requested Unstuck feature! New Feature: Fast Travel SystemDiscover unique fast travel points scattered across the North Plains and other regions to quickly move around the map;Added a dedicated fast travel interface to select destinations. You can only travel to points you have previously discovered;Fast travel points feature brand new visuals and include specific lore notes.Unstuck FeatureAdded a new "Unstuck" button to the Pause Menu. If you ever find yourself trapped in terrain or props, this button will find the nearest safe ground and relocate you.Building & ConstructionAdded the ability to move existing structures within your village;Players can rotate buildings during the move procedure;Added checks to prevent moving buildings while players are inside them;Characters and guards will be safely displaced or…

  • Major Update - Animal Husbandry - is Live! Also with new Save Feature - 20 April 2026

    Hello survivors! This major update introduces the highly anticipated Animal Husbandry system, allowing you to raise and manage livestock. We are also bringing your outposts to life by populating Harvest Camps with working peasants, and we've implemented the foundation for a brand-new Codex lore-tracking system (not yet available).Animal Husbandry - new major gameplay mechanicAdded two new buildings: Chicken Coop and Pigpen. Raise chickens to produce eggs and house pigs to produce truffles;You can trap animals at new buildings;Trapped animals will generate resources automatically and you can always kill them for additional meat;Animals require Animal Feed to survive. If resources run low and animals aren't fed, they will starve and perish;You will receive toast messages if animals die from starvation, and we've fixed duplicate notifications when spawning your last available chicken;Anima…

Patch notes and updates

S.noRelease datePatch nameGID number
128 February 2026Update 0.7.8.9 is live now1825727806713728
215 June 2025Nested Lands DEMO update 0.7.2.14 is live1802354289665524

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