SPSTEAMPULSELIVE ANALYTICS
Basilisk looks into the Mirror

Basilisk looks into the Mirror Steam news

Projector Studios | To be announced | game

Coming Soon

GameSteam Store content

ActionIndie

  • Steam app typegame
  • Steam App ID2553700
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • DeveloperProjector Studios

Basilisk looks into the Mirror news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Steam app typegame
  • Steam App ID2553700
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • DeveloperProjector Studios
  • PublisherProjector Studios
  • Parent gameNot available

Genres: Action, Indie

Company pages: Developer: Projector StudiosPublisher: Projector Studios

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Basilisk looks into the Mirror Steam news

Basilisk looks into the Mirror news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Basilisk Update 0.13 - 0.22 - 28 June 2025

    Hello.We've made some good progress recently.Basilisk has some hot config UI action, setting up the rockets, enemies now have shields, the enemy formation system is sorted, experimented with a hypnotic background and loads of little tweaks and bug fixes along the way.We've been posting across various socials so check those for daily updates: linktree Here's another compilation video here of all those recent updates...

  • Basilisk Update 0.6 - 0.12 - 28 May 2025

    Hello. We've switched from Unity to Godot so we restarted development on Basilisk. Luckily, Godot is so nice to use that we're not far from getting back to where we were already. We've been posting across various socials - check linktree for links: linktree Now I understand how to post YouTube shorts, we've posted a compilation video here of all the recent updates...

  • Update 0.11 - Obstructions - 31 December 2024

    Update 11 - Obstructions I liked the idea of clouds of spirals that linger on enemy destruction that block the player's view. Might delete later.

  • Update 0.10 - Splines! - 28 November 2024

    Update 10 - Splines! Now I have a nice set of weapons, I've spent some time looking at splines. Textbook shmup enemy path first...

  • Update 0.9 - More progress - 19 October 2024

    Its coming on nicely so I'll post another gif. Wishlist Basilisk now: https://store.steampowered.com/app/2553700/Basilisk/

  • Update 0.8 - 1000x - 17 October 2024

    I switched a load of stuff on and forget to set reload times which ended up with this thing of beauty. Made me think that the enemies should be powerful and require loads of hits. This will mean that the player will fill the screen with bullets to kill anything. Glorious. Wishlist Basilisk now: https://store.steampowered.com/app/2553700/Basilisk/

  • Update 0.7 - More Weapons! - 26 August 2024

    Added more weapons to the config screen. You can only choose 6 to use in-game so I've added limitations on selection and a Randomise! button. Wishlist Basilisk now: https://store.steampowered.com/app/2553700/Basilisk/

  • Update 0.6 - Shields - 11 May 2024

    There's a chance that the Basilisk ability could be overpowered. So I've added shields that can counter that ability if needed.

  • Update 0.5 - Disabling - 4 May 2024

    Now I have the functionality of the Basilisk ability sorted - the game will slow and an enemy can be disabled after a few seconds of targetting and hit for triple damage.

  • Update 0.4 - Petrification - 30 April 2024

    I needed a strobing visual effect for the Basilisk ability. The quick first attempt turned out nicely. I love it when that happens. The idea is that the player can use this ability to disable enemies. Attacks on petrified enemies will cause much more damage. Strategy!

  • Update 0.3 - Sloooow-moooooo - 24 April 2024

    SLOOOOOW-MOOOOOO!!! Oh yeah, and I've got the basics of the player-enemy dynamic up and running. But, more importantly, SLOW-MO!!!

  • Update 0.2 - Weapon Select - 20 April 2024

    Got a weapon loadout screen up and running so its nice and easy to add new weapons and abilities down the line. Loves a bit of UI I do.

  • Update 0.1 - Title Screen - 20 April 2024

    The most important thing in game dev before working on anything else is to get a funky Title Screen up and running. Don't let anyone tell you otherwise.

Patch notes and updates

S.noRelease datePatch nameGID number
131 December 2024Update 0.11 - Obstructions1786573931005847
228 November 2024Update 0.10 - Splines!1784506359023869
319 October 2024Update 0.9 - More progress6212244583183302058
417 October 2024Update 0.8 - 1000x6212244583176880912
526 August 2024Update 0.7 - More Weapons!5875595438702822866
611 May 2024Update 0.6 - Shields5768625435402802492
74 May 2024Update 0.5 - Disabling5766372999951672134
830 April 2024Update 0.4 - Petrification5759616966683972668
924 April 2024Update 0.3 - Sloooow-moooooo5759616966661799568
1020 April 2024Update 0.2 - Weapon Select5762994032398675521
1120 April 2024Update 0.1 - Title Screen5762994032398597496

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