- Update(ver.2.2.5) - 5 June 2026
ver.2.2.5 Fixed an issue where if the menu was closed before completing the hole-drilling process with Drilly, the upgrade tile would disappear. PLAYISM Visit the PLAYISM Website PLAYISM Publisher Page Follow us on Twitter Follow us on Bluesky Follow us on Facebook Join our Discord
- Update(ver.2.2.4) - 3 June 2026
ver.2.2.4 Fixed a bug where some still images and pictures were not displaying properly. PLAYISM Visit the PLAYISM Website PLAYISM Publisher Page Follow us on Twitter Follow us on Bluesky Follow us on Facebook Join our Discord
- Update(ver.2.2.2) - 2 June 2026
ver.2.2.2 Fixed a bug where, during progress, actions such as jumping would become impossible, preventing further advancement. PLAYISM Visit the PLAYISM Website PLAYISM Publisher Page Follow us on Twitter Follow us on Bluesky Follow us on Facebook Join our Discord
- Update(ver.2.2.1) - 1 June 2026
ver.2.2.1 Fixed an issue where the Pint-Sized Ring, Giant-Sized Ring, and Attack Boost icon(s) would disappear PLAYISM Visit the PLAYISM Website PLAYISM Publisher Page Follow us on Twitter Follow us on Bluesky Follow us on Facebook Join our Discord
- We placed 2nd for Action games in the 2026 Dengeki Indie Game Awards! - 1 June 2026
In the action category of the Dengeki Indie Game Awards 2026, an award for indie games presented by Dengeki Online, Million Depth won 2nd place! And in the general category, the Dengeki Indie Game Awards, we also placed 8th! We are truly delighted to have received such recognition among so many remarkable titles. Thank you so much to everyone who has always supported us! Million Depth's award in the action category begins at 2 hours, 50 minutes, and 38 seconds
- Update(ver.2.2.0) - 27 May 2026
v2.2.0 Fixed an issue where the final branch route of γ would go in a different direction. Fixed an issue where weapons created under the palette could not reach enemies on the ceiling. Fixed a bug that could cause controls to become unresponsive when performing actions too quickly while Drilly is drilling or when visiting the shop. PLAYISM Visit the PLAYISM Website PLAYISM Publisher Page Follow us on Twitter Follow us on Bluesky Follow us on Facebook Join our Discord
- Update(ver.2.1.6) - 12 May 2026
ver.2.1.6 Fixed an issue where upon arriving at , then would be automatically selected instead. PLAYISM Visit the PLAYISM Website PLAYISM Publisher Page Follow us on Twitter Follow us on Bluesky Follow us on Facebook Join our Discord
- Update(ver.2.1.5) - 8 May 2026
ver.2.1.5 Fixed an issue where clearing branches in a specific order would prevent access to other unreached areas later. PLAYISM Visit the PLAYISM Website PLAYISM Publisher Page Follow us on Twitter Follow us on Bluesky Follow us on Facebook Join our Discord
- Update(ver.2.1.4) - 7 May 2026
ver.2.1.4 Fixed a bug where flying enemies would sometimes warp when pushed against the walls of the combat area. (Flying enemies can no longer pushed against the walls of the combat area). PLAYISM Visit the PLAYISM Website PLAYISM Publisher Page Follow us on Twitter Follow us on Bluesky Follow us on Facebook Join our Discord
- Update(ver.2.1.3) - 17 April 2026
ver.2.1.3 Fixed a bug where object(s) from ""A Beautiful Café 2"" would sometimes appear despite the location being ""A Forgotten Café 2"" due to a distortion in the timeline. PLAYISM Visit the PLAYISM Website PLAYISM Publisher Page Follow us on Twitter Follow us on Bluesky Follow us on Facebook Join our Discord
- Update(ver.2.1.2) - 13 April 2026
ver.2.1.2 Fixed a bug where certain blocks placed on the crafting pallet would sometimes not work as intended. PLAYISM Visit the PLAYISM Website PLAYISM Publisher Page Follow us on Twitter Follow us on Bluesky Follow us on Facebook Join our Discord
- Update(ver.2.1.1) - 10 April 2026
ver2.1.1 Fixed a bug where players could not toggle the "do nothing" flag on without clicking the Timeline Distortion in the Artisan Construction Site in route α. Fixed a bug where playing in Normal Mode and getting a new highest damage count then playing in Dimension Over Mode would cause the game to only record the highest damage count obtained in Normal Mode. PLAYISM Visit the PLAYISM Website PLAYISM Publisher Page Follow us on Twitter Follow us on Bluesky Follow us on Facebook Join our Discord
- Update(ver.2.1.0) - 4 April 2026
ver.2.1.0 Improved crafting processing speed and various other processing speeds. Fixed a bug in the γ route where landing in the area after the Artisan Construction Site would sometimes disable all controls. Fixed a bug where returning to the title screen while the negative effect "biotope jammer is disabled for 5 seconds upon taking damage" is active would cause the effect to last after reloading the game. PLAYISM Visit the PLAYISM Website PLAYISM Publisher Page Follow us on Twitter Follow us on Bluesky Follow us on Facebook Join our Discord
- Update(ver.2.0.17) - 30 March 2026
ver 2.0.17 Fixed an issue where Moma's rings would sometimes fail to follow her when she jumps or dashes too close to them. Highest damage dealt is now saved during a game over. Fixed a bug where the relic "This Too is Co-op" would cause weapons to hit Moma repeatedly. PLAYISM Visit the PLAYISM Website PLAYISM Publisher Page Follow us on Twitter Follow us on Bluesky Follow us on Facebook Join our Discord
- Update(ver.2.0.16) - 27 March 2026
ver.2.0.16 Fixed a bug where the branching conditions area could be reached but the subsequent branch sometimes remained unchanged. Fixed a bug where magnetic field information sometimes remained after deleting save data. PLAYISM Visit the PLAYISM Website PLAYISM Publisher Page Follow us on Twitter Follow us on Bluesky Follow us on Facebook Join our Discord
- Update(ver.2.0.15) - 25 March 2026
ver.2.0.15 Fixed a bug where the highest damage dealt during boss battles was not recorded. Fixed a bug where status up tile descriptions were sometimes displayed on non-status up tiles. PLAYISM Visit the PLAYISM Website PLAYISM Publisher Page Follow us on Twitter Follow us on Bluesky Follow us on Facebook Join our Discord
- Major Update Ver. 2.0 Out Now! - 23 March 2026
Million Depth has received a major 2.0 update! The meat of this update lies in the new Dimension Over Mode, a high-difficulty mode where you run through various timelines all at once. Weapon crafting has also been enhanced with the introduction of status up tiles. These updates will further enhance the game's roguelike experience by encouraging strategic decisions and playing your cards just right. We've also added other new features and made various improvements, so let's take a closer look! Status Up TilesOne of the game's weaknesses was how players would often fall to the same weapon designs every playthrough. To address this, a new feature has been added: status up tiles. These will encourage players to tweak their designs every run to create differently shaped weapons depending on the placement of tiles, which is random every time. This enhances the puzzle-like gameplay of weapon c…
- Update(ver.1.08.07) - 20 February 2026
ver.1.08.07 Fixed a bug where items could be obtained multiple times at the start of β and γ timelines Fixed a bug where the behavior of activation blocks could become abnormal when continuing after a game over PLAYISM Visit the PLAYISM Website PLAYISM Publisher Page Follow us on Twitter Follow us on Bluesky Follow us on Facebook Join our Discord
- Update(ver.1.08.04) - 15 January 2026
ver. 1.08.04 The ""Skip All Events When Possible"" setting has been tweaked to skip events more quickly. Some events that were not skippable have also been adjusted to be skipped under this setting. Fixed a bug that occured when you obtain a relic while the ""Skip All Events When Possible"" setting is on, which resulted in the relic being of a lower rarity than intended. Turning on the ""Auto-Skip Read Text"" setting triggered a pop-up that asked if you would like to skip all events. This has been removed to avoid confusion over whether ""all events"" refers to read or unread text. Fixed a bug where a character's glasses would be misaligned during the α boss battle. Tweaked certain interactable objects to stand out more. Other slight adjustements. PLAYISM Visit the PLAYISM Website PLAYISM Publisher Page Follow us on Twitter Follow us on Bluesky Follow us on Facebook Join our Discord
- Update(ver.1.08.02) - 22 December 2025
ver. 1.08.02 ・Fixed a bug where the Rotation blocks included in the would activate unintentionally. ・Fixed a bug where the effect of the relic, would sometimes not trigger. ・Fixed a bug where the effect of the relic would sometimes not trigger. PLAYISM Visit the PLAYISM Website PLAYISM Publisher Page Follow us on Twitter Follow us on Bluesky Follow us on Facebook Join our Discord