SPSTEAMPULSELIVE ANALYTICS
Spellslinger

Spellslinger Steam news

Rin | Jan 11, 2024 | game

Released

0players observed · 6 October 2026 - 12:45:37 UTC

ActionCasualSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

Spellslinger news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews3
  • Release dateJan 11, 2024
  • DeveloperRin
  • PublisherRin

Genres: Action, Casual

Company pages: Developer: RinPublisher: Rin

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Spellslinger Steam news

Spellslinger news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • V0.4 Update - 7 December 2023

    With version 0.4 I wanted to focus on rebalancing the game and adding certain quality of life changes. Shop: -Items in the shop are now a lot cheaper and the game is more centered around buying more items (Enemies were overall buffed due to this). -Spells that the player already owns now get a 30% discount in the shop. This makes leveling Spells easier and more viable. -Item Rarity chances are now displayed in the shop. -When leveling a Spell it now shows which one has been leveled. Overall Balance Changes: -A lot of Spells were rebalanced. The Range-size scaling was reduced for Spells which it made too strong. -Traits now have different Threshholds and were also rebalanced to suit those threshholds better. -Items are a lot cheaper now. -Enemies have been buffed (mainly Health) -Hard mode is now increases enemies stats by 50% rather than 60% Other: -Several bug fixes -Some Spells are no…

  • Version 0.3 Update - 8 November 2023

    New Spells: In version 0.2 the game had 38 different unique spells the player could acquire. For version 0.3 the total number of different spells has increased to 85. Since the next patch will mainly focus on rebalancing the game and finishing the core mechanics to bring it to its full release, there probably won't be any more spells until then. Additionally some spells from the previous version have been reworked. New Traits: With so many new spells, it was an obvious decision to also include new traits. There are a total of 4 new elements and 4 new schools to empower yourself with in the battlefield. New Spells aren't exclusively ones with new traits which means that there's now a bigger variety of combinations to use. All traits were also reworked to function a bit differently now. Every trait has an attunement scaling, which usually increases their power (depends on trait). When hit…

  • Version 0.2 Update - 21 September 2023

    New Waves and Enemies: On Version 0.1 there were a total of 15 waves to survive with one miniboss at the end. In this new Version 0.2 there are now 20 waves to survive in total, with an all new Final Boss on wave 20. There's also a new miniboss that can appear instead of the old one on wave 15. The waves have been reworked and spread out on the 20 waves now and are overall more regulated, also housing a new Enemy, the "Armored Skeleton". Achievements: Previously the game didn't have any unlockables or achievements to complete. That will change with this version. There are several different achievements to unlock. Every achievement is also tied to an ingame unlock (Characters and Items). Completing a run with a Character now shows a medal on the Character Select screen. The Collection: The Collection has been added to the game. Here you can take a look at all the Spells, Traits, Items, C…

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